rgb16_to_i016

Function rgb16_to_i016 

Source
pub fn rgb16_to_i016(
    planar_image: &mut YuvPlanarImageMut<'_, u16>,
    rgba: &[u16],
    rgba_stride: u32,
    range: YuvRange,
    matrix: YuvStandardMatrix,
) -> Result<(), YuvError>
Expand description

Convert RGB16 image data to I016 format with 16 bit depth.

This function performs RGB1616 to I016 conversion and stores the result in I016 format, with separate planes for Y (luminance), U (chrominance), and V (chrominance) components.

§Arguments

  • planar_image - Target planar image.
  • rgb16 - The input RGB16 image data slice.
  • rgb16_stride - The stride (components per row) for the RGB16 image data.
  • range - The YUV range (limited or full).
  • matrix - The YUV standard matrix (BT.601 or BT.709 or BT.2020 or other).

§Panics

This function panics if the lengths of the planes or the input RGBA data are not valid based on the specified width, height, and strides, or if invalid YUV range or matrix is provided.