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project_points

Function project_points 

Source
pub fn project_points(
    points_3d: &[(f32, f32, f32)],
    intrinsics: &CameraIntrinsics,
) -> Vec<(f32, f32)>
Expand description

Project 3D points to 2D using camera intrinsics. Project 3-D world points to 2-D pixel coordinates using a pinhole camera model (no extrinsic rotation/translation — assumes camera-frame coordinates).