yog_event/player/progress.rs
1//! What players achieve.
2
3use yog_data::Schema;
4
5/// Fired when a player earns an advancement (Post only).
6#[derive(Debug, Clone, Schema)]
7pub struct Advancement {
8 pub player_name: String,
9 pub uuid: String,
10 /// Namespaced id of the advancement, e.g. `"minecraft:story/mine_stone"`.
11 pub advancement_id: String,
12 pub dimension: String,
13}