Expand description
The bus’s domains: each one’s actions as functions
(world::get_block(dim, pos), entity::position(uuid),
player::give_item(name, item, count)) beside its events.
Particles: the host’s actions.
Structs§
- Particle
Options - What a spawn makes: a particle type (the game’s,
minecraft:smoke, or a mod’s.yparticle) and what it’s given — the host writes it as its version takes it. - Spawn
Particles - Spawns
countparticles aroundpos(none: one,spreadits motion).
Functions§
- spawn_
particles - Spawns
countparticles aroundpos(none: one,spreadits motion).