Expand description
What kind of entity something is, as a bit set (EntityInfo::flags).
Constants§
- ALIVE
- Alive (not removed, not dead).
- ANIMAL
- An
AnimalorWaterAnimal. - ARMOR_
STAND - An armor stand.
- GLIDING
- Fall-flying with an elytra.
- HORIZONTAL_
COLLISION - Bumped into something sideways in its last move.
- ITEM
- A dropped item (
ItemEntity). - LIVING
- A
LivingEntity(mobs, players, armor stands). - MOB
- A
Mob(has AI). - MONSTER
- An
Enemy(hostile mobs). - ON_
GROUND - Standing on the ground.
- PART
- A part of a multi-part entity (ender dragon parts).
- PLAYER
- A player.
- SNEAKING
- Sneaking (shift held).
- SPECTATOR
- A spectating player.
- VILLAGER
- A villager.