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yog_api/
registry.rs

1//! Registration hub and mod entry-point trait.
2//!
3//! [`Registry`] wraps the [`YogApi`] C table passed to `yog_mod_register` and
4//! provides an ergonomic Rust API over it.  All closures registered here are
5//! boxed on the heap and their raw pointers handed to the runtime; the runtime
6//! then drives them via C function-pointer calls.  Closures are intentionally
7//! leaked (never freed) — they live for the entire process lifetime, which is
8//! correct for a game server.
9
10use std::os::raw::c_void;
11
12use yog_abi::{
13    YogAdvancementEvent, YogApi, YogAttackEntityEvent, YogBlockBreakEvent, 
14    YogChatEvent, YogCommandEvent, YogContainerCloseEvent, YogContainerOpenEvent, YogCraftEvent,
15    YogEntityDamageEvent, YogEntityDeathEvent, YogEntityInteractEvent, YogEntitySpawnEvent,
16    YogExplosionEvent, YogGfxApi, YogItemInsertEvent, YogItemPickupEvent, YogMachineCraftEvent,
17    YogKeyPressEvent, YogPacketEvent, YogPlaceBlockEvent, YogPlayerDeathEvent, YogPlayerEvent,
18    YogPlayerMoveEvent, YogPlayerRespawnEvent, YogProjectileHitEvent, YogServer,
19    YogStr, YogUseBlockEvent, YogUseItemEvent,
20};
21use yog_book::Book;
22use yog_command::CommandContext;
23use yog_core::Server;
24use yog_dimensions::{ChunkWriter, YogDimensionDef};
25use yog_event::{
26    AdvancementEvent, AttackEntityEvent, BlockBreakEvent, ChatEvent, ClientTickEvent,
27    ContainerCloseEvent, ContainerOpenEvent, CraftEvent, EntityDamageEvent, EntityDeathEvent,
28    EntityInteractEvent, EntitySpawnEvent, EventPhase, ExplosionEvent, ItemInsertEvent, ItemPickupEvent,
29    KeyPressEvent, PlaceBlockEvent, PlayerDeathEvent, PlayerJoinEvent, PlayerLeaveEvent,
30    PlayerMoveEvent, PlayerRespawnEvent, ProjectileHitEvent, ScreenEvent, UseBlockEvent,
31    UseItemEvent,
32};
33use yog_gfx::GfxContext;
34use yog_network::{Packet, PacketEvent};
35use yog_registry::{ArmorMaterial, BlockDef, ItemDef, Recipe, SoundGroup, StartupGrant, ToolMaterial};
36
37// ── CServer — implements Server via the YogServer function table ──────────────
38
39/// A handle to the runtime's server actions, backed by [`YogServer`] fn pointers.
40/// Given to every handler as `&dyn Server`.
41pub struct CServer(pub *const YogServer);
42
43unsafe impl Send for CServer {}
44unsafe impl Sync for CServer {}
45
46macro_rules! srv {
47    ($self:ident) => {
48        unsafe { &*$self.0 }
49    };
50}
51
52impl Server for CServer {
53    fn broadcast(&self, message: &str) {
54        let s = srv!(self);
55        unsafe { (s.broadcast)(s.ctx, YogStr::from_str(message)) }
56    }
57
58    fn get_block(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
59        let s = srv!(self);
60        let owned = unsafe {
61            (s.get_block)(
62                s.ctx,
63                YogStr::from_str(dimension),
64                yog_abi::YogBlockPos {
65                    x: pos.x,
66                    y: pos.y,
67                    z: pos.z,
68                },
69            )
70        };
71
72        take_owned(s.free_str, owned)
73    }
74
75    fn set_block(&self, dimension: &str, pos: yog_core::BlockPos, block_id: &str) -> bool {
76        let s = srv!(self);
77        unsafe {
78            (s.set_block)(
79                s.ctx,
80                YogStr::from_str(dimension),
81                yog_abi::YogBlockPos {
82                    x: pos.x,
83                    y: pos.y,
84                    z: pos.z,
85                },
86                YogStr::from_str(block_id),
87            )
88        }
89    }
90
91    fn give_item(&self, player: &str, item_id: &str, count: u32) -> bool {
92        let s = srv!(self);
93        unsafe {
94            (s.give_item)(
95                s.ctx,
96                YogStr::from_str(player),
97                YogStr::from_str(item_id),
98                count,
99            )
100        }
101    }
102
103    fn teleport(&self, player: &str, x: f64, y: f64, z: f64) -> bool {
104        let s = srv!(self);
105        unsafe {
106            (s.player_teleport)(
107                s.ctx,
108                YogStr::from_str(player),
109                yog_abi::YogVec3 { x, y, z },
110            )
111        }
112    }
113
114    fn send_to_player(&self, player: &str, channel: &str, payload: &[u8]) -> bool {
115        let s = srv!(self);
116        unsafe {
117            (s.send_to_player)(
118                s.ctx,
119                YogStr::from_str(player),
120                YogStr::from_str(channel),
121                payload.as_ptr(),
122                payload.len() as u32,
123            )
124        }
125    }
126
127    fn send_to_server(&self, channel: &str, payload: &[u8]) -> bool {
128        let s = srv!(self);
129        unsafe {
130            (s.send_to_server)(
131                s.ctx,
132                YogStr::from_str(channel),
133                payload.as_ptr(),
134                payload.len() as u32,
135            )
136        }
137    }
138
139    fn entity_teleport(&self, uuid: &str, x: f64, y: f64, z: f64) -> bool {
140        let s = srv!(self);
141        unsafe { (s.entity_teleport)(s.ctx, YogStr::from_str(uuid), yog_abi::YogVec3 { x, y, z }) }
142    }
143
144    fn entity_position(&self, uuid: &str) -> Option<(f64, f64, f64)> {
145        let s = srv!(self);
146        let mut out = yog_abi::YogVec3 {
147            x: 0.0,
148            y: 0.0,
149            z: 0.0,
150        };
151        if unsafe { (s.entity_position)(s.ctx, YogStr::from_str(uuid), &mut out) } {
152            Some((out.x, out.y, out.z))
153        } else {
154            None
155        }
156    }
157
158    fn entity_health(&self, uuid: &str) -> Option<f32> {
159        let s = srv!(self);
160        let mut hp = 0f32;
161        if unsafe { (s.entity_health)(s.ctx, YogStr::from_str(uuid), &mut hp) } {
162            Some(hp)
163        } else {
164            None
165        }
166    }
167
168    fn entity_set_health(&self, uuid: &str, health: f32) -> bool {
169        let s = srv!(self);
170        unsafe { (s.entity_set_health)(s.ctx, YogStr::from_str(uuid), health) }
171    }
172
173    fn entity_kill(&self, uuid: &str) -> bool {
174        let s = srv!(self);
175        unsafe { (s.entity_kill)(s.ctx, YogStr::from_str(uuid)) }
176    }
177
178    fn spawn_entity(
179        &self,
180        entity_type: &str,
181        dimension: &str,
182        x: f64,
183        y: f64,
184        z: f64,
185    ) -> Option<String> {
186        let s = srv!(self);
187        let owned = unsafe {
188            (s.spawn_entity)(
189                s.ctx,
190                YogStr::from_str(entity_type),
191                YogStr::from_str(dimension),
192                yog_abi::YogVec3 { x, y, z },
193            )
194        };
195
196        take_owned(s.free_str, owned)
197    }
198
199    fn entity_add_effect(
200        &self,
201        uuid: &str,
202        effect_id: &str,
203        duration_ticks: i32,
204        amplifier: u8,
205        show_particles: bool,
206    ) -> bool {
207        let s = srv!(self);
208        unsafe {
209            (s.entity_add_effect)(
210                s.ctx,
211                YogStr::from_str(uuid),
212                YogStr::from_str(effect_id),
213                duration_ticks,
214                amplifier,
215                show_particles,
216            )
217        }
218    }
219
220    fn entity_remove_effect(&self, uuid: &str, effect_id: &str) -> bool {
221        let s = srv!(self);
222        unsafe {
223            (s.entity_remove_effect)(s.ctx, YogStr::from_str(uuid), YogStr::from_str(effect_id))
224        }
225    }
226
227    fn entity_clear_effects(&self, uuid: &str) -> bool {
228        let s = srv!(self);
229        unsafe { (s.entity_clear_effects)(s.ctx, YogStr::from_str(uuid)) }
230    }
231
232    fn drop_loot(&self, table_id: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
233        let s = srv!(self);
234        unsafe {
235            (s.drop_loot)(
236                s.ctx,
237                YogStr::from_str(table_id),
238                YogStr::from_str(dimension),
239                yog_abi::YogVec3 { x, y, z },
240            )
241        }
242    }
243
244    fn has_item_tag(&self, item_id: &str, tag_id: &str) -> bool {
245        let s = srv!(self);
246        unsafe { (s.has_item_tag)(s.ctx, YogStr::from_str(item_id), YogStr::from_str(tag_id)) }
247    }
248
249    fn has_block_tag(&self, block_id: &str, tag_id: &str) -> bool {
250        let s = srv!(self);
251        unsafe { (s.has_block_tag)(s.ctx, YogStr::from_str(block_id), YogStr::from_str(tag_id)) }
252    }
253
254    fn world_time(&self, dimension: &str) -> Option<i64> {
255        let s = srv!(self);
256        let mut t = 0i64;
257        if unsafe { (s.world_time)(s.ctx, YogStr::from_str(dimension), &mut t) } {
258            Some(t)
259        } else {
260            None
261        }
262    }
263
264    fn world_set_time(&self, dimension: &str, time: i64) -> bool {
265        let s = srv!(self);
266        unsafe { (s.set_time)(s.ctx, YogStr::from_str(dimension), time) }
267    }
268
269    fn world_is_raining(&self, dimension: &str) -> bool {
270        let s = srv!(self);
271        unsafe { (s.is_raining)(s.ctx, YogStr::from_str(dimension)) }
272    }
273
274    fn world_set_weather(&self, dimension: &str, raining: bool, duration_ticks: i32) -> bool {
275        let s = srv!(self);
276        unsafe { (s.set_weather)(s.ctx, YogStr::from_str(dimension), raining, duration_ticks) }
277    }
278
279    fn entity_velocity(&self, uuid: &str) -> Option<(f64, f64, f64)> {
280        let s = srv!(self);
281        let mut v = yog_abi::YogVec3 {
282            x: 0.0,
283            y: 0.0,
284            z: 0.0,
285        };
286        if unsafe { (s.entity_velocity)(s.ctx, YogStr::from_str(uuid), &mut v) } {
287            Some((v.x, v.y, v.z))
288        } else {
289            None
290        }
291    }
292
293    fn entity_set_velocity(&self, uuid: &str, vx: f64, vy: f64, vz: f64) -> bool {
294        let s = srv!(self);
295        unsafe {
296            (s.entity_set_velocity)(
297                s.ctx,
298                YogStr::from_str(uuid),
299                yog_abi::YogVec3 {
300                    x: vx,
301                    y: vy,
302                    z: vz,
303                },
304            )
305        }
306    }
307
308    fn entity_add_velocity(&self, uuid: &str, vx: f64, vy: f64, vz: f64) -> bool {
309        let s = srv!(self);
310        unsafe {
311            (s.entity_add_velocity)(
312                s.ctx,
313                YogStr::from_str(uuid),
314                yog_abi::YogVec3 {
315                    x: vx,
316                    y: vy,
317                    z: vz,
318                },
319            )
320        }
321    }
322
323    fn scoreboard_get(&self, objective: &str, player: &str) -> Option<i32> {
324        let s = srv!(self);
325        let mut score = 0i32;
326        if unsafe {
327            (s.scoreboard_get)(
328                s.ctx,
329                YogStr::from_str(objective),
330                YogStr::from_str(player),
331                &mut score,
332            )
333        } {
334            Some(score)
335        } else {
336            None
337        }
338    }
339
340    fn scoreboard_set(&self, objective: &str, player: &str, score: i32) -> bool {
341        let s = srv!(self);
342        unsafe {
343            (s.scoreboard_set)(
344                s.ctx,
345                YogStr::from_str(objective),
346                YogStr::from_str(player),
347                score,
348            )
349        }
350    }
351
352    fn scoreboard_add(&self, objective: &str, player: &str, delta: i32) -> Option<i32> {
353        let s = srv!(self);
354        let mut new_score = 0i32;
355        if unsafe {
356            (s.scoreboard_add)(
357                s.ctx,
358                YogStr::from_str(objective),
359                YogStr::from_str(player),
360                delta,
361                &mut new_score,
362            )
363        } {
364            Some(new_score)
365        } else {
366            None
367        }
368    }
369
370    fn game_dir(&self) -> String {
371        let s = srv!(self);
372        let owned = unsafe { (s.game_dir)(s.ctx) };
373        take_owned(s.free_str, owned).unwrap_or_default()
374    }
375
376    fn play_sound(
377        &self,
378        dimension: &str,
379        x: f64,
380        y: f64,
381        z: f64,
382        sound_id: &str,
383        volume: f32,
384        pitch: f32,
385    ) -> bool {
386        let s = srv!(self);
387        unsafe {
388            (s.play_sound)(
389                s.ctx,
390                YogStr::from_str(dimension),
391                yog_abi::YogVec3 { x, y, z },
392                YogStr::from_str(sound_id),
393                volume,
394                pitch,
395            )
396        }
397    }
398
399    fn play_sound_to_player(&self, player: &str, sound_id: &str, volume: f32, pitch: f32) -> bool {
400        let s = srv!(self);
401        unsafe {
402            (s.play_sound_player)(
403                s.ctx,
404                YogStr::from_str(player),
405                YogStr::from_str(sound_id),
406                volume,
407                pitch,
408            )
409        }
410    }
411
412    fn send_title(
413        &self,
414        player: &str,
415        title: &str,
416        subtitle: &str,
417        fadein: i32,
418        stay: i32,
419        fadeout: i32,
420    ) -> bool {
421        let s = srv!(self);
422        unsafe {
423            (s.send_title)(
424                s.ctx,
425                YogStr::from_str(player),
426                YogStr::from_str(title),
427                YogStr::from_str(subtitle),
428                fadein,
429                stay,
430                fadeout,
431            )
432        }
433    }
434
435    fn entity_rotation(&self, uuid: &str) -> Option<(f32, f32)> {
436        let s = srv!(self);
437        let mut out = yog_abi::YogVec3 {
438            x: 0.0,
439            y: 0.0,
440            z: 0.0,
441        };
442        let ok = unsafe { (s.entity_rotation)(s.ctx, YogStr::from_str(uuid), &mut out) };
443        if ok {
444            Some((out.x as f32, out.y as f32))
445        } else {
446            None
447        }
448    }
449
450    fn send_actionbar(&self, player: &str, message: &str) -> bool {
451        let s = srv!(self);
452        unsafe { (s.send_actionbar)(s.ctx, YogStr::from_str(player), YogStr::from_str(message)) }
453    }
454
455    fn kick_player(&self, player: &str, reason: &str) -> bool {
456        let s = srv!(self);
457        unsafe { (s.kick_player)(s.ctx, YogStr::from_str(player), YogStr::from_str(reason)) }
458    }
459
460    fn set_gamemode(&self, player: &str, gamemode: &str) -> bool {
461        let s = srv!(self);
462        unsafe { (s.set_gamemode)(s.ctx, YogStr::from_str(player), YogStr::from_str(gamemode)) }
463    }
464
465    fn bossbar_create(&self, id: &str, title: &str, color: &str, style: &str) -> bool {
466        let s = srv!(self);
467        unsafe {
468            (s.bossbar_create)(
469                s.ctx,
470                YogStr::from_str(id),
471                YogStr::from_str(title),
472                YogStr::from_str(color),
473                YogStr::from_str(style),
474            )
475        }
476    }
477
478    fn bossbar_remove(&self, id: &str) -> bool {
479        let s = srv!(self);
480        unsafe { (s.bossbar_remove)(s.ctx, YogStr::from_str(id)) }
481    }
482
483    fn bossbar_set_title(&self, id: &str, title: &str) -> bool {
484        let s = srv!(self);
485        unsafe { (s.bossbar_set_title)(s.ctx, YogStr::from_str(id), YogStr::from_str(title)) }
486    }
487
488    fn bossbar_set_progress(&self, id: &str, progress: f32) -> bool {
489        let s = srv!(self);
490        unsafe { (s.bossbar_set_progress)(s.ctx, YogStr::from_str(id), progress) }
491    }
492
493    fn bossbar_set_color(&self, id: &str, color: &str) -> bool {
494        let s = srv!(self);
495        unsafe { (s.bossbar_set_color)(s.ctx, YogStr::from_str(id), YogStr::from_str(color)) }
496    }
497
498    fn bossbar_add_player(&self, id: &str, player: &str) -> bool {
499        let s = srv!(self);
500        unsafe { (s.bossbar_add_player)(s.ctx, YogStr::from_str(id), YogStr::from_str(player)) }
501    }
502
503    fn bossbar_remove_player(&self, id: &str, player: &str) -> bool {
504        let s = srv!(self);
505        unsafe { (s.bossbar_remove_player)(s.ctx, YogStr::from_str(id), YogStr::from_str(player)) }
506    }
507
508    fn bossbar_set_visible(&self, id: &str, visible: bool) -> bool {
509        let s = srv!(self);
510        unsafe { (s.bossbar_set_visible)(s.ctx, YogStr::from_str(id), visible) }
511    }
512
513    fn online_players(&self) -> Vec<String> {
514        let s = srv!(self);
515        let owned = unsafe { (s.online_players)(s.ctx) };
516        let Some(text) = take_owned(s.free_str, owned) else {
517            return Vec::new();
518        };
519        if text.is_empty() {
520            Vec::new()
521        } else {
522            text.lines().map(str::to_owned).collect()
523        }
524    }
525
526    fn get_block_nbt(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
527        let s = srv!(self);
528        let owned = unsafe {
529            (s.get_block_nbt)(
530                s.ctx,
531                YogStr::from_str(dimension),
532                yog_abi::YogBlockPos {
533                    x: pos.x,
534                    y: pos.y,
535                    z: pos.z,
536                },
537            )
538        };
539
540        take_owned(s.free_str, owned)
541    }
542
543    fn set_block_nbt(&self, dimension: &str, pos: yog_core::BlockPos, snbt: &str) -> bool {
544        let s = srv!(self);
545        unsafe {
546            (s.set_block_nbt)(
547                s.ctx,
548                YogStr::from_str(dimension),
549                yog_abi::YogBlockPos {
550                    x: pos.x,
551                    y: pos.y,
552                    z: pos.z,
553                },
554                YogStr::from_str(snbt),
555            )
556        }
557    }
558
559    fn get_inventory_slot(
560        &self,
561        dimension: &str,
562        pos: yog_core::BlockPos,
563        slot: u32,
564    ) -> Option<(String, u32, String)> {
565        let s = srv!(self);
566        let owned = unsafe {
567            (s.get_inventory_slot)(
568                s.ctx,
569                YogStr::from_str(dimension),
570                yog_abi::YogBlockPos {
571                    x: pos.x,
572                    y: pos.y,
573                    z: pos.z,
574                },
575                slot,
576            )
577        };
578        let text = take_owned(s.free_str, owned)?;
579        let mut it = text.splitn(3, '\t');
580        let item_id = it.next()?.to_owned();
581        let count = it.next()?.parse().ok()?;
582        let snbt = it.next().unwrap_or("{}").to_owned();
583        Some((item_id, count, snbt))
584    }
585
586    fn set_inventory_slot(
587        &self,
588        dimension: &str,
589        pos: yog_core::BlockPos,
590        slot: u32,
591        item_id: &str,
592        count: u32,
593        snbt: &str,
594    ) -> bool {
595        // The ABI's item id carries the SNBT after a tab.
596        let item = if snbt.is_empty() { item_id.to_string() } else { format!("{item_id}\t{snbt}") };
597        let s = srv!(self);
598        unsafe {
599            (s.set_inventory_slot)(
600                s.ctx,
601                YogStr::from_str(dimension),
602                yog_abi::YogBlockPos {
603                    x: pos.x,
604                    y: pos.y,
605                    z: pos.z,
606                },
607                slot,
608                YogStr::from_str(&item),
609                count,
610            )
611        }
612    }
613
614    fn player_inventory(&self, player: &str) -> Vec<(u32, String, u32)> {
615        let s = srv!(self);
616        let owned = unsafe { (s.player_inventory)(s.ctx, YogStr::from_str(player)) };
617        let Some(text) = take_owned(s.free_str, owned) else {
618            return Vec::new();
619        };
620        text.lines()
621            .filter_map(|line| {
622                let mut it = line.split('\t');
623                let slot: u32 = it.next()?.parse().ok()?;
624                let item_id = it.next()?.to_owned();
625                let count: u32 = it.next()?.parse().ok()?;
626                Some((slot, item_id, count))
627            })
628            .collect()
629    }
630
631    fn player_set_slot(&self, player: &str, slot: u32, item_id: &str, count: u32) -> bool {
632        let s = srv!(self);
633        unsafe {
634            (s.player_set_slot)(
635                s.ctx,
636                YogStr::from_str(player),
637                slot,
638                YogStr::from_str(item_id),
639                count,
640            )
641        }
642    }
643
644    fn teleport_to_dim(&self, player: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
645        let s = srv!(self);
646        unsafe {
647            (s.player_teleport_dim)(
648                s.ctx,
649                YogStr::from_str(player),
650                YogStr::from_str(dimension),
651                yog_abi::YogVec3 { x, y, z },
652            )
653        }
654    }
655
656    fn entity_teleport_to_dim(&self, uuid: &str, dimension: &str, x: f64, y: f64, z: f64) -> bool {
657        let s = srv!(self);
658        unsafe {
659            (s.entity_teleport_dim)(
660                s.ctx,
661                YogStr::from_str(uuid),
662                YogStr::from_str(dimension),
663                yog_abi::YogVec3 { x, y, z },
664            )
665        }
666    }
667
668    fn world_entity_count(&self, dimension: &str, entity_type: &str) -> i32 {
669        let s = srv!(self);
670        unsafe {
671            (s.world_entity_count)(
672                s.ctx,
673                YogStr::from_str(dimension),
674                YogStr::from_str(entity_type),
675            )
676        }
677    }
678
679    fn entity_get_nbt(&self, uuid: &str) -> Option<String> {
680        let s = srv!(self);
681        let owned = unsafe { (s.entity_get_nbt)(s.ctx, YogStr::from_str(uuid)) };
682
683        take_owned(s.free_str, owned)
684    }
685
686    fn entity_set_nbt(&self, uuid: &str, snbt: &str) -> bool {
687        let s = srv!(self);
688        unsafe { (s.entity_set_nbt)(s.ctx, YogStr::from_str(uuid), YogStr::from_str(snbt)) }
689    }
690
691    fn spawn_particles(
692        &self,
693        dimension: &str,
694        x: f64,
695        y: f64,
696        z: f64,
697        particle_type: &str,
698        count: i32,
699        dx: f64,
700        dy: f64,
701        dz: f64,
702        speed: f64,
703    ) -> bool {
704        let s = srv!(self);
705        unsafe {
706            (s.spawn_particles)(
707                s.ctx,
708                YogStr::from_str(dimension),
709                yog_abi::YogVec3 { x, y, z },
710                YogStr::from_str(particle_type),
711                count,
712                dx,
713                dy,
714                dz,
715                speed,
716            )
717        }
718    }
719
720    fn entity_attribute_get(&self, uuid: &str, attribute_id: &str) -> Option<f64> {
721        let s = srv!(self);
722        let v = unsafe {
723            (s.entity_attribute_get)(
724                s.ctx,
725                YogStr::from_str(uuid),
726                YogStr::from_str(attribute_id),
727            )
728        };
729        if v.is_nan() { None } else { Some(v) }
730    }
731
732    fn entity_attribute_set(&self, uuid: &str, attribute_id: &str, value: f64) -> bool {
733        let s = srv!(self);
734        unsafe {
735            (s.entity_attribute_set)(
736                s.ctx,
737                YogStr::from_str(uuid),
738                YogStr::from_str(attribute_id),
739                value,
740            )
741        }
742    }
743
744    fn get_held_item_nbt(&self, player: &str) -> Option<String> {
745        let s = srv!(self);
746        let owned = unsafe { (s.get_held_item_nbt)(s.ctx, YogStr::from_str(player)) };
747
748        take_owned(s.free_str, owned)
749    }
750
751    fn set_held_item_nbt(&self, player: &str, snbt: &str) -> bool {
752        let s = srv!(self);
753        unsafe { (s.set_held_item_nbt)(s.ctx, YogStr::from_str(player), YogStr::from_str(snbt)) }
754    }
755
756    fn get_offhand_item_nbt(&self, player: &str) -> Option<String> {
757        let s = srv!(self);
758        let owned = unsafe { (s.get_offhand_item_nbt)(s.ctx, YogStr::from_str(player)) };
759
760        take_owned(s.free_str, owned)
761    }
762
763    fn set_offhand_item_nbt(&self, player: &str, snbt: &str) -> bool {
764        let s = srv!(self);
765        unsafe { (s.set_offhand_item_nbt)(s.ctx, YogStr::from_str(player), YogStr::from_str(snbt)) }
766    }
767
768    fn get_slot_item(&self, player: &str, slot: u32) -> Option<(String, u32, String)> {
769        let s = srv!(self);
770        let owned = unsafe { (s.get_slot_item)(s.ctx, YogStr::from_str(player), slot) };
771        let text = take_owned(s.free_str, owned)?;
772        let mut it = text.splitn(3, '\t');
773        let item_id = it.next()?.to_owned();
774        let count: u32 = it.next()?.parse().ok()?;
775        let nbt = it.next().unwrap_or("{}").to_owned();
776        Some((item_id, count, nbt))
777    }
778
779    fn set_slot_item(
780        &self,
781        player: &str,
782        slot: u32,
783        item_id: &str,
784        count: u32,
785        snbt: &str,
786    ) -> bool {
787        let s = srv!(self);
788        unsafe {
789            (s.set_slot_item)(
790                s.ctx,
791                YogStr::from_str(player),
792                slot,
793                YogStr::from_str(item_id),
794                count,
795                YogStr::from_str(snbt),
796            )
797        }
798    }
799
800    // ── world queries & effects (ABI minor 1) ────────────────────────────────
801
802    fn entity_info(&self, uuid: &str) -> Option<yog_core::EntityInfo> {
803        let s = srv!(self);
804        let owned = unsafe { (s.entity_info)(s.ctx, YogStr::from_str(uuid)) };
805        take_owned(s.free_str, owned).and_then(|l| yog_core::EntityInfo::decode(&l))
806    }
807
808    fn entities_in_box(
809        &self,
810        dimension: &str,
811        min: (f64, f64, f64),
812        max: (f64, f64, f64),
813    ) -> Vec<String> {
814        let s = srv!(self);
815        let owned =
816            unsafe { (s.entities_in_box)(s.ctx, YogStr::from_str(dimension), v3(min), v3(max)) };
817        take_owned(s.free_str, owned)
818            .map(|t| {
819                t.lines()
820                    .filter(|l| !l.is_empty())
821                    .map(str::to_owned)
822                    .collect()
823            })
824            .unwrap_or_default()
825    }
826
827    fn raycast_block(
828        &self,
829        dimension: &str,
830        from: (f64, f64, f64),
831        to: (f64, f64, f64),
832    ) -> Option<yog_core::BlockHit> {
833        let s = srv!(self);
834        let owned =
835            unsafe { (s.raycast_block)(s.ctx, YogStr::from_str(dimension), v3(from), v3(to)) };
836        take_owned(s.free_str, owned).and_then(|l| yog_core::BlockHit::decode(&l))
837    }
838
839    fn raycast_entity(
840        &self,
841        dimension: &str,
842        from: (f64, f64, f64),
843        to: (f64, f64, f64),
844        exclude: &str,
845    ) -> Option<String> {
846        let s = srv!(self);
847        let owned = unsafe {
848            (s.raycast_entity)(
849                s.ctx,
850                YogStr::from_str(dimension),
851                v3(from),
852                v3(to),
853                YogStr::from_str(exclude),
854            )
855        };
856        take_owned(s.free_str, owned).filter(|u| !u.is_empty())
857    }
858
859    fn block_info(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<yog_core::BlockInfo> {
860        let s = srv!(self);
861        let owned = unsafe { (s.block_info)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
862        take_owned(s.free_str, owned).and_then(|l| yog_core::BlockInfo::decode(&l))
863    }
864
865    fn break_block(
866        &self,
867        dimension: &str,
868        pos: yog_core::BlockPos,
869        drop: bool,
870        breaker: &str,
871    ) -> bool {
872        let s = srv!(self);
873        unsafe {
874            (s.break_block)(
875                s.ctx,
876                YogStr::from_str(dimension),
877                bp(pos),
878                drop,
879                YogStr::from_str(breaker),
880            )
881        }
882    }
883
884    fn place_block_from_slot(
885        &self,
886        player: &str,
887        slot: u32,
888        dimension: &str,
889        pos: yog_core::BlockPos,
890    ) -> bool {
891        let s = srv!(self);
892        unsafe {
893            (s.place_block_from_slot)(
894                s.ctx,
895                YogStr::from_str(player),
896                slot,
897                YogStr::from_str(dimension),
898                bp(pos),
899            )
900        }
901    }
902
903    fn bonemeal(&self, dimension: &str, pos: yog_core::BlockPos) -> bool {
904        let s = srv!(self);
905        unsafe { (s.bonemeal)(s.ctx, YogStr::from_str(dimension), bp(pos)) }
906    }
907
908    fn explode(
909        &self,
910        dimension: &str,
911        x: f64,
912        y: f64,
913        z: f64,
914        power: f32,
915        fire: bool,
916        source: &str,
917    ) -> bool {
918        let s = srv!(self);
919        unsafe {
920            (s.explode)(
921                s.ctx,
922                YogStr::from_str(dimension),
923                v3((x, y, z)),
924                power,
925                fire,
926                YogStr::from_str(source),
927            )
928        }
929    }
930
931    fn tellraw(&self, player: &str, json: &str) -> bool {
932        let s = srv!(self);
933        unsafe { (s.tellraw)(s.ctx, YogStr::from_str(player), YogStr::from_str(json)) }
934    }
935
936    fn entity_damage(&self, uuid: &str, amount: f32, damage_type: &str, attacker: &str) -> bool {
937        let s = srv!(self);
938        unsafe {
939            (s.entity_damage)(
940                s.ctx,
941                YogStr::from_str(uuid),
942                amount,
943                YogStr::from_str(damage_type),
944                YogStr::from_str(attacker),
945            )
946        }
947    }
948
949    fn entity_set_fire_ticks(&self, uuid: &str, ticks: i32) -> bool {
950        let s = srv!(self);
951        unsafe { (s.entity_set_fire_ticks)(s.ctx, YogStr::from_str(uuid), ticks) }
952    }
953
954    fn player_add_xp(&self, player: &str, amount: i32) -> bool {
955        let s = srv!(self);
956        unsafe { (s.player_add_xp)(s.ctx, YogStr::from_str(player), amount) }
957    }
958
959    fn player_set_may_fly(&self, player: &str, may_fly: bool) -> bool {
960        let s = srv!(self);
961        unsafe { (s.player_set_may_fly)(s.ctx, YogStr::from_str(player), may_fly) }
962    }
963
964    fn player_info(&self, player: &str) -> Option<yog_core::PlayerInfo> {
965        let s = srv!(self);
966        let owned = unsafe { (s.player_info)(s.ctx, YogStr::from_str(player)) };
967        take_owned(s.free_str, owned).and_then(|l| yog_core::PlayerInfo::decode(&l))
968    }
969
970    fn spawn_item(
971        &self,
972        dimension: &str,
973        pos: (f64, f64, f64),
974        vel: (f64, f64, f64),
975        item_id: &str,
976        count: u32,
977        snbt: &str,
978    ) -> Option<String> {
979        let s = srv!(self);
980        let owned = unsafe {
981            (s.spawn_item)(
982                s.ctx,
983                YogStr::from_str(dimension),
984                v3(pos),
985                v3(vel),
986                YogStr::from_str(item_id),
987                count,
988                YogStr::from_str(snbt),
989            )
990        };
991        take_owned(s.free_str, owned).filter(|u| !u.is_empty())
992    }
993
994    fn item_entity_stack(&self, uuid: &str) -> Option<(String, u32, String)> {
995        let s = srv!(self);
996        let owned = unsafe { (s.item_entity_stack)(s.ctx, YogStr::from_str(uuid)) };
997        let text = take_owned(s.free_str, owned)?;
998        let mut it = text.splitn(3, '\t');
999        let item_id = it.next()?.to_owned();
1000        let count = it.next()?.parse().ok()?;
1001        let nbt = it.next().unwrap_or("{}").to_owned();
1002        Some((item_id, count, nbt))
1003    }
1004
1005    fn item_entity_set_stack(&self, uuid: &str, item_id: &str, count: u32, snbt: &str) -> bool {
1006        let s = srv!(self);
1007        unsafe {
1008            (s.item_entity_set_stack)(
1009                s.ctx,
1010                YogStr::from_str(uuid),
1011                YogStr::from_str(item_id),
1012                count,
1013                YogStr::from_str(snbt),
1014            )
1015        }
1016    }
1017
1018    fn actionbar_json(&self, player: &str, json: &str) -> bool {
1019        let s = srv!(self);
1020        unsafe { (s.actionbar_json)(s.ctx, YogStr::from_str(player), YogStr::from_str(json)) }
1021    }
1022
1023    fn use_item_on_block(
1024        &self,
1025        dimension: &str,
1026        pos: yog_core::BlockPos,
1027        face: yog_core::Face,
1028        item_id: &str,
1029        player: &str,
1030    ) -> bool {
1031        let s = srv!(self);
1032        unsafe {
1033            (s.use_item_on_block)(
1034                s.ctx,
1035                YogStr::from_str(dimension),
1036                bp(pos),
1037                face.index(),
1038                YogStr::from_str(item_id),
1039                YogStr::from_str(player),
1040            )
1041        }
1042    }
1043
1044    fn pour_fluid(&self, dimension: &str, pos: yog_core::BlockPos, bucket_item_id: &str) -> bool {
1045        let s = srv!(self);
1046        unsafe {
1047            (s.pour_fluid)(
1048                s.ctx,
1049                YogStr::from_str(dimension),
1050                bp(pos),
1051                YogStr::from_str(bucket_item_id),
1052            )
1053        }
1054    }
1055
1056    fn has_entity_tag(&self, entity_type: &str, tag_id: &str) -> bool {
1057        let s = srv!(self);
1058        unsafe {
1059            (s.has_entity_tag)(
1060                s.ctx,
1061                YogStr::from_str(entity_type),
1062                YogStr::from_str(tag_id),
1063            )
1064        }
1065    }
1066
1067    fn item_block(&self, item_id: &str) -> Option<String> {
1068        let s = srv!(self);
1069        let owned = unsafe { (s.item_block)(s.ctx, YogStr::from_str(item_id)) };
1070        take_owned(s.free_str, owned).filter(|b| !b.is_empty())
1071    }
1072
1073    fn place_feature(&self, dimension: &str, pos: yog_core::BlockPos, feature_id: &str) -> bool {
1074        let s = srv!(self);
1075        unsafe {
1076            (s.place_feature)(
1077                s.ctx,
1078                YogStr::from_str(dimension),
1079                bp(pos),
1080                YogStr::from_str(feature_id),
1081            )
1082        }
1083    }
1084
1085    fn set_item_cooldown(&self, player: &str, item_id: &str, ticks: u32) -> bool {
1086        let s = srv!(self);
1087        unsafe { (s.set_item_cooldown)(s.ctx, YogStr::from_str(player), YogStr::from_str(item_id), ticks.min(i32::MAX as u32) as i32) }
1088    }
1089
1090    fn entity_vehicle(&self, uuid: &str) -> Option<String> {
1091        let s = srv!(self);
1092        let owned = unsafe { (s.entity_vehicle)(s.ctx, YogStr::from_str(uuid)) };
1093        take_owned(s.free_str, owned).filter(|v| !v.is_empty())
1094    }
1095
1096    fn entity_passengers(&self, uuid: &str) -> Vec<String> {
1097        let s = srv!(self);
1098        let owned = unsafe { (s.entity_passengers)(s.ctx, YogStr::from_str(uuid)) };
1099        take_owned(s.free_str, owned)
1100            .map(|t| t.lines().filter(|l| !l.is_empty()).map(str::to_string).collect())
1101            .unwrap_or_default()
1102    }
1103
1104    fn entity_mount(&self, rider: &str, vehicle: &str, force: bool) -> bool {
1105        let s = srv!(self);
1106        unsafe { (s.entity_mount)(s.ctx, YogStr::from_str(rider), YogStr::from_str(vehicle), force) }
1107    }
1108
1109    fn entity_dismount(&self, uuid: &str) -> bool {
1110        let s = srv!(self);
1111        unsafe { (s.entity_dismount)(s.ctx, YogStr::from_str(uuid)) }
1112    }
1113
1114    fn entity_set_fall_distance(&self, uuid: &str, distance: f32) -> bool {
1115        let s = srv!(self);
1116        unsafe { (s.entity_set_fall_distance)(s.ctx, YogStr::from_str(uuid), distance) }
1117    }
1118
1119    fn redstone_signal(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<u8> {
1120        let s = srv!(self);
1121        let p = unsafe { (s.redstone_signal)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1122        (0..=15).contains(&p).then_some(p as u8)
1123    }
1124
1125    fn redstone_power(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<u8> {
1126        let s = srv!(self);
1127        let p = unsafe { (s.redstone_power)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1128        (0..=15).contains(&p).then_some(p as u8)
1129    }
1130
1131    fn set_redstone_output(&self, dimension: &str, pos: yog_core::BlockPos, level: u8) -> bool {
1132        let s = srv!(self);
1133        unsafe { (s.set_redstone_output)(s.ctx, YogStr::from_str(dimension), bp(pos), level.min(15) as i32) }
1134    }
1135
1136    fn get_block_state(&self, dimension: &str, pos: yog_core::BlockPos) -> Option<String> {
1137        let s = srv!(self);
1138        let owned = unsafe { (s.get_block_state)(s.ctx, YogStr::from_str(dimension), bp(pos)) };
1139        take_owned(s.free_str, owned).filter(|b| !b.is_empty())
1140    }
1141
1142    fn set_block_state(&self, dimension: &str, pos: yog_core::BlockPos, state: &str) -> bool {
1143        let s = srv!(self);
1144        unsafe { (s.set_block_state)(s.ctx, YogStr::from_str(dimension), bp(pos), YogStr::from_str(state)) }
1145    }
1146
1147    fn world_is_thundering(&self, dimension: &str) -> bool {
1148        let s = srv!(self);
1149        unsafe { (s.world_is_thundering)(s.ctx, YogStr::from_str(dimension)) }
1150    }
1151
1152    fn world_set_thunder(&self, dimension: &str, thundering: bool, duration_ticks: i32) -> bool {
1153        let s = srv!(self);
1154        unsafe { (s.world_set_thunder)(s.ctx, YogStr::from_str(dimension), thundering, duration_ticks) }
1155    }
1156
1157    fn fill_region(&self, dimension: &str, from: yog_core::BlockPos, to: yog_core::BlockPos, state: &str) -> Option<u32> {
1158        let s = srv!(self);
1159        let n = unsafe { (s.fill_region)(s.ctx, YogStr::from_str(dimension), bp(from), bp(to), YogStr::from_str(state)) };
1160        u32::try_from(n).ok()
1161    }
1162
1163    fn scan_region(&self, dimension: &str, from: yog_core::BlockPos, to: yog_core::BlockPos) -> Vec<(yog_core::BlockPos, String)> {
1164        let s = srv!(self);
1165        let owned = unsafe { (s.scan_region)(s.ctx, YogStr::from_str(dimension), bp(from), bp(to)) };
1166        let Some(text) = take_owned(s.free_str, owned) else {
1167            return Vec::new();
1168        };
1169        text.lines()
1170            .filter_map(|line| {
1171                let mut it = line.splitn(4, ' ');
1172                let (x, y, z) = (it.next()?.parse().ok()?, it.next()?.parse().ok()?, it.next()?.parse().ok()?);
1173                Some((yog_core::BlockPos { x, y, z }, it.next()?.to_string()))
1174            })
1175            .collect()
1176    }
1177}
1178
1179/// Copy a runtime-owned string out and free it; `None` for NONE.
1180pub(crate) fn take_owned(
1181    free_str: unsafe extern "C" fn(ptr: *mut u8, len: u32),
1182    owned: yog_abi::YogOwnedStr,
1183) -> Option<String> {
1184    if owned.is_none() {
1185        return None;
1186    }
1187    // SAFETY: a non-NONE owned string is `len` valid bytes until freed.
1188    let text = unsafe {
1189        String::from_utf8_lossy(std::slice::from_raw_parts(owned.ptr, owned.len as usize))
1190            .into_owned()
1191    };
1192    unsafe { free_str(owned.ptr, owned.len) };
1193    Some(text)
1194}
1195
1196fn v3((x, y, z): (f64, f64, f64)) -> yog_abi::YogVec3 {
1197    yog_abi::YogVec3 { x, y, z }
1198}
1199
1200fn bp(pos: yog_core::BlockPos) -> yog_abi::YogBlockPos {
1201    yog_abi::YogBlockPos {
1202        x: pos.x,
1203        y: pos.y,
1204        z: pos.z,
1205    }
1206}
1207
1208// ── Trampoline helpers ────────────────────────────────────────────────────────
1209//
1210// A panic must never unwind out of a trampoline: the runtime calls them
1211// through `extern "C"`, so it would abort the whole game. `guard` stops it
1212// at the boundary — the panic message is already in the log — and the
1213// event goes on as if the mod hadn't handled it.
1214
1215fn guard<R>(fallback: R, call: impl FnOnce() -> R) -> R {
1216    std::panic::catch_unwind(std::panic::AssertUnwindSafe(call)).unwrap_or_else(|_| {
1217        crate::error!("a mod's callback panicked (see above); carrying on without it");
1218        fallback
1219    })
1220}
1221//
1222// Each trampoline is a `unsafe extern "C" fn` that:
1223//   1. Casts `ud` back to the original boxed closure.
1224//   2. Converts ABI C structs to Rust event types.
1225//   3. Builds a `CServer` from the `*const YogServer`.
1226//   4. Calls the closure.
1227//
1228// Closures are Box::into_raw'd in Registry methods — they are INTENTIONALLY
1229// leaked and live for the process lifetime.
1230
1231// ── Trampoline helpers ────────────────────────────────────────────────────────
1232//
1233// All phased event trampolines share the same pattern:
1234//   `phase: u8`  0 = EventPhase::Pre, 1 = EventPhase::Post
1235//   Return value is meaningful only in Pre phase.
1236
1237macro_rules! trampoline_phased {
1238    ($name:ident, $abi_ev:ty, $rust_ev:ty, |$ev:ident| $build:expr_2021) => {
1239        unsafe extern "C" fn $name<F>(
1240            ud: *mut c_void,
1241            srv: *const YogServer,
1242            ev: *const $abi_ev,
1243            phase: u8,
1244        ) -> bool
1245        where
1246            F: Fn(&$rust_ev, EventPhase, &dyn Server) -> bool + Send + Sync,
1247        {
1248            unsafe {
1249                let f = &*(ud as *const F);
1250                let $ev = &*ev;
1251                let rust_ev = $build;
1252                let p = if phase == 0 {
1253                    EventPhase::Pre
1254                } else {
1255                    EventPhase::Post
1256                };
1257                guard(true, || f(&rust_ev, p, &CServer(srv)))
1258            }
1259        }
1260    };
1261}
1262
1263trampoline_phased!(
1264    trampoline_block_break,
1265    YogBlockBreakEvent,
1266    BlockBreakEvent,
1267    |ev| BlockBreakEvent {
1268        player_name: ev.player.as_str().to_owned(),
1269        block_id: ev.block.as_str().to_owned(),
1270        pos: yog_core::BlockPos {
1271            x: ev.pos.x,
1272            y: ev.pos.y,
1273            z: ev.pos.z
1274        },
1275        dimension: ev.dimension.as_str().to_owned(),
1276    }
1277);
1278
1279trampoline_phased!(trampoline_chat, YogChatEvent, ChatEvent, |ev| ChatEvent {
1280    player_name: ev.player.as_str().to_owned(),
1281    message: ev.message.as_str().to_owned(),
1282    dimension: ev.dimension.as_str().to_owned(),
1283});
1284
1285trampoline_phased!(
1286    trampoline_player_join,
1287    YogPlayerEvent,
1288    PlayerJoinEvent,
1289    |ev| PlayerJoinEvent {
1290        player_name: ev.player.as_str().to_owned(),
1291        uuid: ev.uuid.as_str().to_owned(),
1292        dimension: ev.dimension.as_str().to_owned(),
1293    }
1294);
1295
1296trampoline_phased!(
1297    trampoline_player_leave,
1298    YogPlayerEvent,
1299    PlayerLeaveEvent,
1300    |ev| PlayerLeaveEvent {
1301        player_name: ev.player.as_str().to_owned(),
1302        uuid: ev.uuid.as_str().to_owned(),
1303        dimension: ev.dimension.as_str().to_owned(),
1304    }
1305);
1306
1307trampoline_phased!(trampoline_use_item, YogUseItemEvent, UseItemEvent, |ev| {
1308    UseItemEvent {
1309        player_name: ev.player.as_str().to_owned(),
1310        item_id: ev.item.as_str().to_owned(),
1311        sneaking: ev.sneaking,
1312        dimension: ev.dimension.as_str().to_owned(),
1313    }
1314});
1315
1316trampoline_phased!(
1317    trampoline_use_block,
1318    YogUseBlockEvent,
1319    UseBlockEvent,
1320    |ev| UseBlockEvent {
1321        player_name: ev.player.as_str().to_owned(),
1322        block_id: ev.block.as_str().to_owned(),
1323        pos: yog_core::BlockPos {
1324            x: ev.pos.x,
1325            y: ev.pos.y,
1326            z: ev.pos.z
1327        },
1328        dimension: ev.dimension.as_str().to_owned(),
1329        sneaking: ev.sneaking,
1330    }
1331);
1332
1333trampoline_phased!(
1334    trampoline_attack_entity,
1335    YogAttackEntityEvent,
1336    AttackEntityEvent,
1337    |ev| AttackEntityEvent {
1338        player_name: ev.player.as_str().to_owned(),
1339        target_type: ev.target_type.as_str().to_owned(),
1340        target_uuid: ev.target_uuid.as_str().to_owned(),
1341        dimension: ev.dimension.as_str().to_owned(),
1342    }
1343);
1344
1345trampoline_phased!(
1346    trampoline_entity_damage,
1347    YogEntityDamageEvent,
1348    EntityDamageEvent,
1349    |ev| EntityDamageEvent {
1350        entity_type: ev.entity_type.as_str().to_owned(),
1351        uuid: ev.uuid.as_str().to_owned(),
1352        amount: ev.amount,
1353        source: ev.source.as_str().to_owned(),
1354        dimension: ev.dimension.as_str().to_owned(),
1355    }
1356);
1357
1358trampoline_phased!(
1359    trampoline_entity_death,
1360    YogEntityDeathEvent,
1361    EntityDeathEvent,
1362    |ev| EntityDeathEvent {
1363        entity_type: ev.entity_type.as_str().to_owned(),
1364        uuid: ev.uuid.as_str().to_owned(),
1365        source: ev.source.as_str().to_owned(),
1366        dimension: ev.dimension.as_str().to_owned(),
1367    }
1368);
1369
1370trampoline_phased!(
1371    trampoline_entity_spawn,
1372    YogEntitySpawnEvent,
1373    EntitySpawnEvent,
1374    |ev| EntitySpawnEvent {
1375        entity_type: ev.entity_type.as_str().to_owned(),
1376        uuid: ev.uuid.as_str().to_owned(),
1377        dimension: ev.dimension.as_str().to_owned(),
1378    }
1379);
1380
1381trampoline_phased!(
1382    trampoline_place_block,
1383    YogPlaceBlockEvent,
1384    PlaceBlockEvent,
1385    |ev| PlaceBlockEvent {
1386        player_name: ev.player.as_str().to_owned(),
1387        block_id: ev.block.as_str().to_owned(),
1388        pos: yog_core::BlockPos {
1389            x: ev.pos.x,
1390            y: ev.pos.y,
1391            z: ev.pos.z
1392        },
1393        dimension: ev.dimension.as_str().to_owned(),
1394        sneaking: ev.sneaking,
1395    }
1396);
1397
1398trampoline_phased!(
1399    trampoline_player_death,
1400    YogPlayerDeathEvent,
1401    PlayerDeathEvent,
1402    |ev| PlayerDeathEvent {
1403        player_name: ev.player.as_str().to_owned(),
1404        uuid: ev.uuid.as_str().to_owned(),
1405        source: ev.source.as_str().to_owned(),
1406        dimension: ev.dimension.as_str().to_owned(),
1407    }
1408);
1409
1410trampoline_phased!(
1411    trampoline_player_respawn,
1412    YogPlayerRespawnEvent,
1413    PlayerRespawnEvent,
1414    |ev| PlayerRespawnEvent {
1415        player_name: ev.player.as_str().to_owned(),
1416        uuid: ev.uuid.as_str().to_owned(),
1417        at_anchor: ev.at_anchor,
1418        dimension: ev.dimension.as_str().to_owned(),
1419    }
1420);
1421
1422trampoline_phased!(
1423    trampoline_advancement,
1424    YogAdvancementEvent,
1425    AdvancementEvent,
1426    |ev| AdvancementEvent {
1427        player_name: ev.player.as_str().to_owned(),
1428        uuid: ev.uuid.as_str().to_owned(),
1429        advancement_id: ev.advancement.as_str().to_owned(),
1430        dimension: ev.dimension.as_str().to_owned(),
1431    }
1432);
1433
1434trampoline_phased!(
1435    trampoline_entity_interact,
1436    YogEntityInteractEvent,
1437    EntityInteractEvent,
1438    |ev| EntityInteractEvent {
1439        player_name: ev.player.as_str().to_owned(),
1440        player_uuid: ev.player_uuid.as_str().to_owned(),
1441        entity_type: ev.entity_type.as_str().to_owned(),
1442        entity_uuid: ev.entity_uuid.as_str().to_owned(),
1443        hand: ev.hand.as_str().to_owned(),
1444        dimension: ev.dimension.as_str().to_owned(),
1445    }
1446);
1447
1448trampoline_phased!(trampoline_craft, YogCraftEvent, CraftEvent, |ev| {
1449    CraftEvent {
1450        player_name: ev.player.as_str().to_owned(),
1451        player_uuid: ev.player_uuid.as_str().to_owned(),
1452        result_item: ev.result_item.as_str().to_owned(),
1453        result_count: ev.result_count,
1454        dimension: ev.dimension.as_str().to_owned(),
1455    }
1456});
1457
1458/// A machine — an inventory whose `.yui` has a `<RecipeArea kind="…">` —
1459/// making a recipe of its kind, like a crafting table: the result shows as
1460/// soon as its slots hold a recipe's ingredients, and taking it takes them.
1461///
1462/// - `Pre` — whether it may: `false` and the result doesn't show (a
1463///   workbench short of what the recipe's `values` cost). `player` is empty.
1464/// - `Post` — a player took the result; the host takes the ingredients, the mod
1465///   its share (the workbench's resources).
1466#[derive(Debug, Clone)]
1467pub struct MachineCraftEvent {
1468    /// The machine's inventory, e.g. `"mymod:press"`.
1469    pub machine: String,
1470    /// The recipe's kind (`"mymod:pressing"`) and id.
1471    pub kind: String,
1472    pub recipe: String,
1473    pub result_item: String,
1474    pub result_count: u32,
1475    /// The recipe's values: `{ "energy": 4 }`.
1476    pub values: yog_data::Value,
1477    pub pos: yog_core::BlockPos,
1478    pub dimension: String,
1479    pub player: String,
1480}
1481
1482trampoline_phased!(trampoline_machine_craft, YogMachineCraftEvent, MachineCraftEvent, |ev| {
1483    MachineCraftEvent {
1484        machine: ev.machine.as_str().to_owned(),
1485        kind: ev.kind.as_str().to_owned(),
1486        recipe: ev.recipe.as_str().to_owned(),
1487        result_item: ev.result_item.as_str().to_owned(),
1488        result_count: ev.result_count,
1489        values: yog_data::json::from_json_text(ev.values.as_str()).unwrap_or(yog_data::Value::Null),
1490        pos: yog_core::BlockPos { x: ev.pos.x, y: ev.pos.y, z: ev.pos.z },
1491        dimension: ev.dimension.as_str().to_owned(),
1492        player: ev.player.as_str().to_owned(),
1493    }
1494});
1495
1496trampoline_phased!(
1497    trampoline_explosion,
1498    YogExplosionEvent,
1499    ExplosionEvent,
1500    |ev| ExplosionEvent {
1501        dimension: ev.dimension.as_str().to_owned(),
1502        x: ev.x,
1503        y: ev.y,
1504        z: ev.z,
1505        power: ev.power,
1506        cause_uuid: ev.cause_uuid.as_str().to_owned(),
1507    }
1508);
1509
1510trampoline_phased!(
1511    trampoline_item_insert,
1512    YogItemInsertEvent,
1513    ItemInsertEvent,
1514    |ev| ItemInsertEvent {
1515        block_id: ev.block.as_str().to_owned(),
1516        pos: yog_core::BlockPos {
1517            x: ev.pos.x,
1518            y: ev.pos.y,
1519            z: ev.pos.z
1520        },
1521        dimension: ev.dimension.as_str().to_owned(),
1522        item_id: ev.item_id.as_str().to_owned(),
1523        count: ev.count,
1524        nbt: ev.nbt.as_str().to_owned(),
1525    }
1526);
1527
1528trampoline_phased!(
1529    trampoline_item_pickup,
1530    YogItemPickupEvent,
1531    ItemPickupEvent,
1532    |ev| ItemPickupEvent {
1533        player_name: ev.player.as_str().to_owned(),
1534        player_uuid: ev.player_uuid.as_str().to_owned(),
1535        item_id: ev.item_id.as_str().to_owned(),
1536        item_count: ev.item_count,
1537        entity_uuid: ev.entity_uuid.as_str().to_owned(),
1538        dimension: ev.dimension.as_str().to_owned(),
1539    }
1540);
1541
1542trampoline_phased!(
1543    trampoline_player_move,
1544    YogPlayerMoveEvent,
1545    PlayerMoveEvent,
1546    |ev| PlayerMoveEvent {
1547        player_name: ev.player.as_str().to_owned(),
1548        player_uuid: ev.player_uuid.as_str().to_owned(),
1549        x: ev.x,
1550        y: ev.y,
1551        z: ev.z,
1552        yaw: ev.yaw,
1553        pitch: ev.pitch,
1554        dimension: ev.dimension.as_str().to_owned(),
1555    }
1556);
1557
1558trampoline_phased!(
1559    trampoline_container_open,
1560    YogContainerOpenEvent,
1561    ContainerOpenEvent,
1562    |ev| ContainerOpenEvent {
1563        player_name: ev.player.as_str().to_owned(),
1564        player_uuid: ev.player_uuid.as_str().to_owned(),
1565        container_type: ev.container_type.as_str().to_owned(),
1566        dimension: ev.dimension.as_str().to_owned(),
1567    }
1568);
1569
1570trampoline_phased!(
1571    trampoline_container_close,
1572    YogContainerCloseEvent,
1573    ContainerCloseEvent,
1574    |ev| ContainerCloseEvent {
1575        player_name: ev.player.as_str().to_owned(),
1576        player_uuid: ev.player_uuid.as_str().to_owned(),
1577        dimension: ev.dimension.as_str().to_owned(),
1578    }
1579);
1580
1581trampoline_phased!(
1582    trampoline_projectile_hit,
1583    YogProjectileHitEvent,
1584    ProjectileHitEvent,
1585    |ev| ProjectileHitEvent {
1586        projectile_type: ev.projectile_type.as_str().to_owned(),
1587        projectile_uuid: ev.projectile_uuid.as_str().to_owned(),
1588        shooter_uuid: ev.shooter_uuid.as_str().to_owned(),
1589        hit_type: ev.hit_type.as_str().to_owned(),
1590        hit_entity_uuid: ev.hit_entity_uuid.as_str().to_owned(),
1591        x: ev.x,
1592        y: ev.y,
1593        z: ev.z,
1594        dimension: ev.dimension.as_str().to_owned(),
1595    }
1596);
1597
1598unsafe extern "C" fn trampoline_server_fn<F>(ud: *mut c_void, srv: *const YogServer)
1599where
1600    F: Fn(&dyn Server) + Send + Sync,
1601{
1602    unsafe {
1603        let f = &*(ud as *const F);
1604        guard((), || f(&CServer(srv)));
1605    }
1606}
1607
1608unsafe extern "C" fn trampoline_packet<F>(
1609    ud: *mut c_void,
1610    srv: *const YogServer,
1611    ev: *const YogPacketEvent,
1612) where
1613    F: Fn(&PacketEvent, &dyn Server) + Send + Sync,
1614{
1615    unsafe {
1616        let f = &*(ud as *const F);
1617        let ev = &*ev;
1618        let rust_ev = PacketEvent {
1619            channel: ev.channel.as_str().to_owned(),
1620            player: ev.player.as_str().to_owned(),
1621            // (A null pointer with no bytes is fine for C, not for a slice.)
1622            payload: if ev.payload.is_null() || ev.payload_len == 0 {
1623                Vec::new()
1624            } else {
1625                std::slice::from_raw_parts(ev.payload, ev.payload_len as usize).to_vec()
1626            },
1627        };
1628        guard((), || f(&rust_ev, &CServer(srv)));
1629    }
1630}
1631
1632unsafe extern "C" fn trampoline_command<F>(
1633    ud: *mut c_void,
1634    srv: *const YogServer,
1635    ev: *const YogCommandEvent,
1636    reply_buf: *mut u8,
1637    reply_cap: u32,
1638    reply_len: *mut u32,
1639) where
1640    F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync,
1641{
1642    unsafe {
1643        let f = &*(ud as *const F);
1644        let ev = &*ev;
1645        let ctx = CommandContext {
1646            name: ev.name.as_str().to_owned(),
1647            args: ev.args.as_str().to_owned(),
1648            source: ev.source.as_str().to_owned(),
1649            uuid: ev.uuid.as_str().to_owned(),
1650            dimension: ev.dimension.as_str().to_owned(),
1651        };
1652        *reply_len = 0;
1653        if let Some(reply) = guard(None, || f(&ctx, &CServer(srv))) {
1654            let bytes = reply.as_bytes();
1655            // As much as fits, cut between characters (it's read as UTF-8).
1656            let mut n = bytes.len().min(reply_cap as usize);
1657            while !reply.is_char_boundary(n) {
1658                n -= 1;
1659            }
1660            std::ptr::copy_nonoverlapping(bytes.as_ptr(), reply_buf, n);
1661            *reply_len = n as u32;
1662        }
1663    }
1664}
1665
1666unsafe extern "C" fn trampoline_scheduled<F>(ud: *mut c_void, srv: *const YogServer)
1667where
1668    F: Fn(&dyn Server) + Send + Sync,
1669{
1670    unsafe {
1671        let f = &*(ud as *const F);
1672        guard((), || f(&CServer(srv)));
1673    }
1674}
1675
1676// ── ABI minor 10 — client-side trampolines ────────────────────────────────────
1677
1678unsafe extern "C" fn trampoline_client_tick<F>(ud: *mut c_void)
1679where
1680    F: Fn(&ClientTickEvent) + Send + Sync,
1681{
1682    unsafe {
1683        let f = &*(ud as *const F);
1684        guard((), || f(&ClientTickEvent {}));
1685    }
1686}
1687
1688unsafe extern "C" fn trampoline_hud_render<F>(ud: *mut c_void, gfx: *const YogGfxApi)
1689where
1690    F: Fn(&GfxContext) + Send + Sync,
1691{
1692    unsafe {
1693        let f = &*(ud as *const F);
1694        guard((), || f(&GfxContext::from_raw(gfx)));
1695    }
1696}
1697
1698/// What `Registry::on_item_tooltip` keeps: the size and the draw closures.
1699struct TooltipPicture<S, D> {
1700    size: S,
1701    draw: D,
1702}
1703
1704unsafe extern "C" fn trampoline_tooltip_size<S, D>(ud: *mut c_void, item: YogStr, snbt: YogStr, w: *mut f32, h: *mut f32) -> bool
1705where
1706    S: Fn(&str, &str) -> Option<(f32, f32)> + Send + Sync,
1707{
1708    unsafe {
1709        let t = &*(ud as *const TooltipPicture<S, D>);
1710        match guard(None, || (t.size)(item.as_str(), snbt.as_str())) {
1711            Some((pw, ph)) => {
1712                (*w, *h) = (pw, ph);
1713                true
1714            }
1715            None => false,
1716        }
1717    }
1718}
1719
1720unsafe extern "C" fn trampoline_item_text<F>(ud: *mut c_void, item: YogStr, snbt: YogStr, sink: *mut c_void, write: yog_abi::YogTextSink) -> bool
1721where
1722    F: Fn(&str, &str) -> Option<(Option<String>, Vec<String>)> + Send + Sync,
1723{
1724    unsafe {
1725        let f = &*(ud as *const F);
1726        let Some((name, lines)) = guard(None, || f(item.as_str(), snbt.as_str())) else { return false };
1727        let mut text = name.unwrap_or_default();
1728        for l in lines {
1729            text.push('\n');
1730            text.push_str(&l.replace('\n', " "));
1731        }
1732        write(sink, YogStr::from_str(&text));
1733        true
1734    }
1735}
1736
1737unsafe extern "C" fn trampoline_body<F>(ud: *mut c_void, frame: *const u8, len: usize, sink: *mut c_void, write: yog_abi::YogBytesSink)
1738where
1739    F: Fn(&yog_body::Frame, &mut yog_body::Ops) + Send + Sync,
1740{
1741    unsafe {
1742        let f = &*(ud as *const F);
1743        let Some(frame) = yog_body::Frame::decode(std::slice::from_raw_parts(frame, len)) else { return };
1744        let mut ops = yog_body::Ops::default();
1745        guard((), || f(&frame, &mut ops));
1746        if !ops.is_empty() {
1747            write(sink, ops.0.as_ptr(), ops.0.len());
1748        }
1749    }
1750}
1751
1752unsafe extern "C" fn trampoline_camera<F>(ud: *mut c_void, frame: *const yog_abi::YogCameraFrame, out: *mut yog_abi::YogCameraOut)
1753where
1754    F: Fn(&yog_body::CameraFrame, &mut yog_body::CameraOut) + Send + Sync,
1755{
1756    unsafe {
1757        let f = &*(ud as *const F);
1758        let c = &*frame;
1759        let frame = yog_body::CameraFrame {
1760            uuid: c.uuid.as_str().to_owned(),
1761            partial: c.partial,
1762            pos: c.pos,
1763            yaw: c.yaw,
1764            pitch: c.pitch,
1765            detached: c.detached,
1766            flags: c.flags,
1767        };
1768        let o = &mut *out;
1769        let mut cam = yog_body::CameraOut {
1770            local_offset: yog_body::Vec3::from_array(o.local_offset),
1771            world_offset: yog_body::Vec3::from_array(o.world_offset),
1772            yaw: o.yaw,
1773            pitch: o.pitch,
1774            roll: o.roll,
1775            fov: o.fov,
1776        };
1777        guard((), || f(&frame, &mut cam));
1778        *o = yog_abi::YogCameraOut {
1779            local_offset: cam.local_offset.to_array(),
1780            world_offset: cam.world_offset.to_array(),
1781            yaw: cam.yaw,
1782            pitch: cam.pitch,
1783            roll: cam.roll,
1784            fov: cam.fov,
1785        };
1786    }
1787}
1788
1789unsafe extern "C" fn trampoline_travel<F>(ud: *mut c_void, frame: *const yog_abi::YogTravelFrame, velocity: *mut [f32; 3]) -> bool
1790where
1791    F: Fn(&yog_body::TravelFrame) -> Option<yog_body::Vec3> + Send + Sync,
1792{
1793    unsafe {
1794        let f = &*(ud as *const F);
1795        let t = &*frame;
1796        let frame = yog_body::TravelFrame {
1797            uuid: t.uuid.as_str().to_owned(),
1798            velocity: yog_body::Vec3::from_array(t.velocity),
1799            look: yog_body::Vec3::from_array(t.look),
1800            yaw: t.yaw,
1801            pitch: t.pitch,
1802            forward: t.forward,
1803            strafe: t.strafe,
1804            jumping: t.jumping,
1805            sneaking: t.sneaking,
1806            gravity: t.gravity,
1807            flags: t.flags,
1808        };
1809        match guard(None, || f(&frame)) {
1810            Some(v) => {
1811                *velocity = v.to_array();
1812                true
1813            }
1814            None => false,
1815        }
1816    }
1817}
1818
1819#[allow(clippy::too_many_arguments)]
1820unsafe extern "C" fn trampoline_tooltip_draw<S, D>(ud: *mut c_void, gfx: *const YogGfxApi, item: YogStr, snbt: YogStr, x: f32, y: f32, w: f32, h: f32)
1821where
1822    D: Fn(&GfxContext, &str, &str, [f32; 4]) + Send + Sync,
1823{
1824    unsafe {
1825        let t = &*(ud as *const TooltipPicture<S, D>);
1826        guard((), || (t.draw)(&GfxContext::from_raw(gfx), item.as_str(), snbt.as_str(), [x, y, w, h]));
1827    }
1828}
1829
1830#[allow(clippy::too_many_arguments)]
1831unsafe extern "C" fn trampoline_book_page<F>(ud: *mut c_void, gfx: *const YogGfxApi, data: *const u8, len: usize, x: f32, y: f32, w: f32, h: f32)
1832where
1833    F: Fn(&GfxContext, &yog_data::Value, [f32; 4]) + Send + Sync,
1834{
1835    unsafe {
1836        let f = &*(ud as *const F);
1837        let bytes = if data.is_null() { &[][..] } else { std::slice::from_raw_parts(data, len) };
1838        let value = yog_data::binary::decode(bytes).unwrap_or(yog_data::Value::Null);
1839        guard((), || f(&GfxContext::from_raw(gfx), &value, [x, y, w, h]));
1840    }
1841}
1842
1843unsafe extern "C" fn trampoline_world_render<F>(ud: *mut c_void, gfx: *const YogGfxApi)
1844where
1845    F: Fn(&GfxContext) + Send + Sync,
1846{
1847    unsafe {
1848        let f = &*(ud as *const F);
1849        guard((), || f(&GfxContext::from_raw(gfx)));
1850    }
1851}
1852
1853unsafe extern "C" fn trampoline_key_press<F>(ud: *mut c_void, ev: *const YogKeyPressEvent) -> bool
1854where
1855    F: Fn(&KeyPressEvent) -> bool + Send + Sync,
1856{
1857    unsafe {
1858        let f = &*(ud as *const F);
1859        let e = &*ev;
1860        let ev = KeyPressEvent { key_code: e.key_code, scan_code: e.scan_code, action: e.action, modifiers: e.modifiers };
1861        guard(false, || f(&ev))
1862    }
1863}
1864
1865unsafe extern "C" fn trampoline_screen<F>(ud: *mut c_void, screen_class: YogStr) -> bool
1866where
1867    F: Fn(&ScreenEvent) + Send + Sync,
1868{
1869    unsafe {
1870        let f = &*(ud as *const F);
1871        let ev = ScreenEvent { screen_class: screen_class.as_str().to_owned() };
1872        guard((), || f(&ev));
1873        true
1874    }
1875}
1876
1877// ── Registry ─────────────────────────────────────────────────────────────────
1878
1879/// Wraps the [`YogApi`] table and provides an ergonomic registration API.
1880///
1881/// Obtained inside `yog_mod_register` via `export_mod!`.  Closures registered
1882/// here are boxed and leaked — they live as long as the process (which is the
1883/// correct lifetime for a server mod).
1884/// Pointer to the runtime's `YogApi` table (a process-lifetime static in the
1885/// runtime), captured when the mod registers. Lets free functions like
1886/// [`installed_mods`] work outside of `register()` — e.g. in UI handlers.
1887static GLOBAL_API: std::sync::atomic::AtomicPtr<YogApi> =
1888    std::sync::atomic::AtomicPtr::new(std::ptr::null_mut());
1889
1890/// The runtime's `YogApi` table, null before this mod registered.
1891pub(crate) fn global_api() -> *mut YogApi {
1892    GLOBAL_API.load(std::sync::atomic::Ordering::Acquire)
1893}
1894
1895/// Metadata of an installed mod, as reported by the loader.
1896#[derive(Debug, Clone)]
1897pub struct ModInfo {
1898    /// `"yog"` for .yog mods, `"platform"` for loader (Java) mods.
1899    pub source: String,
1900    pub id: String,
1901    pub name: String,
1902    pub version: String,
1903    /// Comma-separated author list (may be empty).
1904    pub authors: String,
1905    pub description: String,
1906}
1907
1908/// All installed mods known to the loader: .yog mods plus, where the host
1909/// exposes them, platform (Java) mods. Callable at any time after this mod's
1910/// `register()` ran — including client-side UI handlers. Note that during
1911/// `register()` mods that load after this one are not in the list yet; query
1912/// lazily (e.g. on first render) for a complete view.
1913pub fn installed_mods() -> Vec<ModInfo> {
1914    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1915    if api.is_null() {
1916        return Vec::new();
1917    }
1918    let owned = unsafe { ((*api).mods_list)((*api).ctx) };
1919    let Some(text) = take_owned(unsafe { (*api).free_str }, owned) else {
1920        return Vec::new();
1921    };
1922    text.lines()
1923        .filter_map(|line| {
1924            let mut f = line.split('\t');
1925            Some(ModInfo {
1926                source: f.next()?.to_string(),
1927                id: f.next()?.to_string(),
1928                name: f.next().unwrap_or_default().to_string(),
1929                version: f.next().unwrap_or_default().to_string(),
1930                authors: f.next().unwrap_or_default().to_string(),
1931                description: f.next().unwrap_or_default().to_string(),
1932            })
1933        })
1934        .collect()
1935}
1936
1937/// Open the Yog UI registered as `ui_id` (client side; no-op on dedicated
1938/// servers). `modal` blocks game input, `pause` pauses singleplayer. Callable
1939/// from any handler after registration — e.g. an `on_client_packet` handler.
1940pub fn open_ui(ui_id: &str, modal: bool, pause: bool) {
1941    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1942    if api.is_null() {
1943        return;
1944    }
1945    unsafe { ((*api).ui_open)((*api).ctx, YogStr::from_str(ui_id), modal, pause) }
1946}
1947
1948/// Close the Yog UI screen showing `ui_id` — e.g. from that screen's own
1949/// "Done" button. Does nothing when another screen is open. Deferred onto the
1950/// render thread, so the handler that calls it finishes first. Client side;
1951/// a no-op on dedicated servers.
1952pub fn close_ui(ui_id: &str) {
1953    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1954    if api.is_null() {
1955        return;
1956    }
1957    unsafe { ((*api).ui_close)((*api).ctx, YogStr::from_str(ui_id)) }
1958}
1959
1960/// What a [`Registry::register_ui`] handler returns: `()` (never marks
1961/// events as used) or `bool` (`true` = the handler used this `key:`/`char:`
1962/// event — the host then doesn't, e.g. Esc doesn't close the screen).
1963pub trait UiHandled {
1964    fn handled(self) -> bool;
1965}
1966
1967impl UiHandled for () {
1968    fn handled(self) -> bool {
1969        false
1970    }
1971}
1972
1973impl UiHandled for bool {
1974    fn handled(self) -> bool {
1975        self
1976    }
1977}
1978
1979/// Handle to the runtime's server-action table, usable from any handler after
1980/// registration — including client-side ones that don't receive `&dyn Server`
1981/// (UI event handlers, client tick). Server-world actions are no-ops client
1982/// side, but networking (`send_to_server`) and similar client-safe calls work.
1983pub fn server() -> Option<CServer> {
1984    let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
1985    if api.is_null() {
1986        return None;
1987    }
1988    let srv = unsafe { (*api).server };
1989    if srv.is_null() {
1990        return None;
1991    }
1992    Some(CServer(srv))
1993}
1994
1995pub struct Registry {
1996    api: *const YogApi,
1997}
1998
1999// SAFETY: `api` is a static provided by the runtime, valid for process lifetime.
2000unsafe impl Send for Registry {}
2001unsafe impl Sync for Registry {}
2002
2003impl Registry {
2004    /// Build from the pointer passed by the runtime. Only called by `export_mod!`.
2005    ///
2006    /// # Safety
2007    ///
2008    /// `api` must point to the runtime's `YogApi` table, valid for the rest of
2009    /// the process.
2010    pub unsafe fn from_raw(api: *const YogApi) -> Self {
2011        GLOBAL_API.store(api as *mut YogApi, std::sync::atomic::Ordering::Release);
2012        Self { api }
2013    }
2014
2015    #[inline]
2016    fn ctx(&self) -> *mut c_void {
2017        unsafe { (*self.api).ctx }
2018    }
2019
2020    // ── helpers ──────────────────────────────────────────────────────────────
2021
2022    fn leak<F: 'static>(f: F) -> *mut c_void {
2023        Box::into_raw(Box::new(f)) as *mut c_void
2024    }
2025
2026    // ── events ───────────────────────────────────────────────────────────────
2027    //
2028    // All handlers receive `(event, EventPhase, &dyn Server) -> bool`.
2029    // In `Pre` phase, returning `false` cancels the action.
2030    // In `Post` phase, the return value is ignored.
2031    // A single registration fires for BOTH phases.
2032
2033    pub fn on_block_break<F>(&mut self, handler: F)
2034    where
2035        F: Fn(&BlockBreakEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2036    {
2037        let ud = Self::leak(handler);
2038        unsafe { ((*self.api).on_block_break)(self.ctx(), ud, trampoline_block_break::<F>) }
2039    }
2040
2041    pub fn on_chat<F>(&mut self, handler: F)
2042    where
2043        F: Fn(&ChatEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2044    {
2045        let ud = Self::leak(handler);
2046        unsafe { ((*self.api).on_chat)(self.ctx(), ud, trampoline_chat::<F>) }
2047    }
2048
2049    pub fn on_player_join<F>(&mut self, handler: F)
2050    where
2051        F: Fn(&PlayerJoinEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2052    {
2053        let ud = Self::leak(handler);
2054        unsafe { ((*self.api).on_player_join)(self.ctx(), ud, trampoline_player_join::<F>) }
2055    }
2056
2057    pub fn on_player_leave<F>(&mut self, handler: F)
2058    where
2059        F: Fn(&PlayerLeaveEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2060    {
2061        let ud = Self::leak(handler);
2062        unsafe { ((*self.api).on_player_leave)(self.ctx(), ud, trampoline_player_leave::<F>) }
2063    }
2064
2065    pub fn on_use_item<F>(&mut self, handler: F)
2066    where
2067        F: Fn(&UseItemEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2068    {
2069        let ud = Self::leak(handler);
2070        unsafe { ((*self.api).on_use_item)(self.ctx(), ud, trampoline_use_item::<F>) }
2071    }
2072
2073    pub fn on_use_block<F>(&mut self, handler: F)
2074    where
2075        F: Fn(&UseBlockEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2076    {
2077        let ud = Self::leak(handler);
2078        unsafe { ((*self.api).on_use_block)(self.ctx(), ud, trampoline_use_block::<F>) }
2079    }
2080
2081    pub fn on_attack_entity<F>(&mut self, handler: F)
2082    where
2083        F: Fn(&AttackEntityEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2084    {
2085        let ud = Self::leak(handler);
2086        unsafe { ((*self.api).on_attack_entity)(self.ctx(), ud, trampoline_attack_entity::<F>) }
2087    }
2088
2089    pub fn on_entity_damage<F>(&mut self, handler: F)
2090    where
2091        F: Fn(&EntityDamageEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2092    {
2093        let ud = Self::leak(handler);
2094        unsafe { ((*self.api).on_entity_damage)(self.ctx(), ud, trampoline_entity_damage::<F>) }
2095    }
2096
2097    pub fn on_entity_death<F>(&mut self, handler: F)
2098    where
2099        F: Fn(&EntityDeathEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2100    {
2101        let ud = Self::leak(handler);
2102        unsafe { ((*self.api).on_entity_death)(self.ctx(), ud, trampoline_entity_death::<F>) }
2103    }
2104
2105    pub fn on_entity_spawn<F>(&mut self, handler: F)
2106    where
2107        F: Fn(&EntitySpawnEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2108    {
2109        let ud = Self::leak(handler);
2110        unsafe { ((*self.api).on_entity_spawn)(self.ctx(), ud, trampoline_entity_spawn::<F>) }
2111    }
2112
2113    pub fn on_player_place_block<F>(&mut self, handler: F)
2114    where
2115        F: Fn(&PlaceBlockEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2116    {
2117        let ud = Self::leak(handler);
2118        unsafe { ((*self.api).on_player_place_block)(self.ctx(), ud, trampoline_place_block::<F>) }
2119    }
2120
2121    pub fn on_player_death<F>(&mut self, handler: F)
2122    where
2123        F: Fn(&PlayerDeathEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2124    {
2125        let ud = Self::leak(handler);
2126        unsafe { ((*self.api).on_player_death)(self.ctx(), ud, trampoline_player_death::<F>) }
2127    }
2128
2129    pub fn on_player_respawn<F>(&mut self, handler: F)
2130    where
2131        F: Fn(&PlayerRespawnEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2132    {
2133        let ud = Self::leak(handler);
2134        unsafe { ((*self.api).on_player_respawn)(self.ctx(), ud, trampoline_player_respawn::<F>) }
2135    }
2136
2137    pub fn on_advancement<F>(&mut self, handler: F)
2138    where
2139        F: Fn(&AdvancementEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2140    {
2141        let ud = Self::leak(handler);
2142        unsafe { ((*self.api).on_advancement)(self.ctx(), ud, trampoline_advancement::<F>) }
2143    }
2144
2145    pub fn on_entity_interact<F>(&mut self, handler: F)
2146    where
2147        F: Fn(&EntityInteractEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2148    {
2149        let ud = Self::leak(handler);
2150        unsafe { ((*self.api).on_entity_interact)(self.ctx(), ud, trampoline_entity_interact::<F>) }
2151    }
2152
2153    pub fn on_item_craft<F>(&mut self, handler: F)
2154    where
2155        F: Fn(&CraftEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2156    {
2157        let ud = Self::leak(handler);
2158        unsafe { ((*self.api).on_item_craft)(self.ctx(), ud, trampoline_craft::<F>) }
2159    }
2160
2161    /// A machine making a recipe — see [`MachineCraftEvent`].
2162    pub fn on_machine_craft<F>(&mut self, handler: F)
2163    where
2164        F: Fn(&MachineCraftEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2165    {
2166        let ud = Self::leak(handler);
2167        unsafe { ((*self.api).on_machine_craft)(self.ctx(), ud, trampoline_machine_craft::<F>) }
2168    }
2169
2170    pub fn on_explosion<F>(&mut self, handler: F)
2171    where
2172        F: Fn(&ExplosionEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2173    {
2174        let ud = Self::leak(handler);
2175        unsafe { ((*self.api).on_explosion)(self.ctx(), ud, trampoline_explosion::<F>) }
2176    }
2177
2178    /// A hopper or dropper offers an item to a block that accepts items
2179    /// (`block.accepts_items`): `Pre` returns whether it takes it, `Post`
2180    /// takes it.
2181    pub fn on_item_insert<F>(&mut self, handler: F)
2182    where
2183        F: Fn(&ItemInsertEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2184    {
2185        let ud = Self::leak(handler);
2186        unsafe { ((*self.api).on_item_insert)(self.ctx(), ud, trampoline_item_insert::<F>) }
2187    }
2188
2189    pub fn on_item_pickup<F>(&mut self, handler: F)
2190    where
2191        F: Fn(&ItemPickupEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2192    {
2193        let ud = Self::leak(handler);
2194        unsafe { ((*self.api).on_item_pickup)(self.ctx(), ud, trampoline_item_pickup::<F>) }
2195    }
2196
2197    pub fn on_player_move<F>(&mut self, handler: F)
2198    where
2199        F: Fn(&PlayerMoveEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2200    {
2201        let ud = Self::leak(handler);
2202        unsafe { ((*self.api).on_player_move)(self.ctx(), ud, trampoline_player_move::<F>) }
2203    }
2204
2205    pub fn on_container_open<F>(&mut self, handler: F)
2206    where
2207        F: Fn(&ContainerOpenEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2208    {
2209        let ud = Self::leak(handler);
2210        unsafe { ((*self.api).on_container_open)(self.ctx(), ud, trampoline_container_open::<F>) }
2211    }
2212
2213    pub fn on_container_close<F>(&mut self, handler: F)
2214    where
2215        F: Fn(&ContainerCloseEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2216    {
2217        let ud = Self::leak(handler);
2218        unsafe { ((*self.api).on_container_close)(self.ctx(), ud, trampoline_container_close::<F>) }
2219    }
2220
2221    pub fn on_projectile_hit<F>(&mut self, handler: F)
2222    where
2223        F: Fn(&ProjectileHitEvent, EventPhase, &dyn Server) -> bool + Send + Sync + 'static,
2224    {
2225        let ud = Self::leak(handler);
2226        unsafe { ((*self.api).on_projectile_hit)(self.ctx(), ud, trampoline_projectile_hit::<F>) }
2227    }
2228
2229    pub fn on_tick<F>(&mut self, listener: F)
2230    where
2231        F: Fn(&dyn Server) + Send + Sync + 'static,
2232    {
2233        let ud = Self::leak(listener);
2234        unsafe { ((*self.api).on_server_tick)(self.ctx(), ud, trampoline_server_fn::<F>) }
2235    }
2236
2237    pub fn on_server_started<F>(&mut self, listener: F)
2238    where
2239        F: Fn(&dyn Server) + Send + Sync + 'static,
2240    {
2241        let ud = Self::leak(listener);
2242        unsafe { ((*self.api).on_server_started)(self.ctx(), ud, trampoline_server_fn::<F>) }
2243    }
2244
2245    pub fn on_server_stopping<F>(&mut self, listener: F)
2246    where
2247        F: Fn(&dyn Server) + Send + Sync + 'static,
2248    {
2249        let ud = Self::leak(listener);
2250        unsafe { ((*self.api).on_server_stopping)(self.ctx(), ud, trampoline_server_fn::<F>) }
2251    }
2252
2253    // ── commands ─────────────────────────────────────────────────────────────
2254
2255    pub fn on_command<F>(&mut self, name: impl AsRef<str>, handler: F)
2256    where
2257        F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync + 'static,
2258    {
2259        let name_ys = YogStr::from_str(name.as_ref());
2260        let ud = Self::leak(handler);
2261        unsafe { ((*self.api).register_command)(self.ctx(), name_ys, ud, trampoline_command::<F>) }
2262    }
2263
2264    /// Register a command with Brigadier-typed arguments.
2265    ///
2266    /// `schema` is a space-separated list of argument types:
2267    /// `int`, `float`, `word`, `string` (greedy, must be last), `player`, `blockpos`.
2268    ///
2269    /// In the handler use `ctx.arg_int(0)`, `ctx.arg_blockpos(1)`, etc.
2270    pub fn on_typed_command<F>(
2271        &mut self,
2272        name: impl AsRef<str>,
2273        schema: impl AsRef<str>,
2274        handler: F,
2275    ) where
2276        F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync + 'static,
2277    {
2278        let name_ys = YogStr::from_str(name.as_ref());
2279        let schema_ys = YogStr::from_str(schema.as_ref());
2280        let ud = Self::leak(handler);
2281        unsafe {
2282            ((*self.api).register_typed_command)(
2283                self.ctx(),
2284                name_ys,
2285                schema_ys,
2286                ud,
2287                trampoline_command::<F>,
2288            );
2289        }
2290    }
2291
2292    // ── networking ───────────────────────────────────────────────────────────
2293
2294    pub fn on_packet<F>(&mut self, channel: impl AsRef<str>, handler: F)
2295    where
2296        F: Fn(&PacketEvent, &dyn Server) + Send + Sync + 'static,
2297    {
2298        let ch = YogStr::from_str(channel.as_ref());
2299        let ud = Self::leak(handler);
2300        unsafe { ((*self.api).on_packet)(self.ctx(), ch, ud, trampoline_packet::<F>) }
2301    }
2302
2303    pub fn on_client_packet<F>(&mut self, channel: impl AsRef<str>, handler: F)
2304    where
2305        F: Fn(&PacketEvent, &dyn Server) + Send + Sync + 'static,
2306    {
2307        let ch = YogStr::from_str(channel.as_ref());
2308        let ud = Self::leak(handler);
2309        unsafe { ((*self.api).on_client_packet)(self.ctx(), ch, ud, trampoline_packet::<F>) }
2310    }
2311
2312    /// Register a typed-packet handler.
2313    ///
2314    /// The payload is decoded from raw bytes using `P`'s [`Packet`] impl.
2315    /// Malformed payloads are silently dropped.
2316    pub fn on_typed_packet<P, F>(&mut self, channel: impl AsRef<str>, handler: F)
2317    where
2318        P: Packet + Send + Sync + 'static,
2319        F: Fn(&P, &dyn Server) + Send + Sync + 'static,
2320    {
2321        self.on_packet(channel, move |ev, srv| {
2322            if let Some(pkt) = P::decode(&ev.payload) {
2323                handler(&pkt, srv);
2324            }
2325        });
2326    }
2327
2328    // ── content ──────────────────────────────────────────────────────────────
2329
2330    /// Hands the runtime content of `kind` named `id`: its definition as a
2331    /// Yog Data blob (`register_content`, one ABI call for every kind).
2332    fn content(&mut self, kind: &str, id: &str, def: &yog_data::Value) {
2333        let blob = yog_data::binary::encode(def);
2334        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str(kind), YogStr::from_str(id), blob.as_ptr(), blob.len()) }
2335    }
2336
2337    /// JSON text as Yog Data (recipes and books are written as JSON by their crates).
2338    fn json(text: &str) -> yog_data::Value {
2339        yog_data::json::from_json_text(text).unwrap_or_default()
2340    }
2341
2342    /// Register a recipe (Yog's format — see [`Recipe`]; the host writes
2343    /// its Minecraft version's JSON).
2344    pub fn add_recipe(&mut self, recipe: Recipe) {
2345        let (ns, name) = recipe.ns_name();
2346        let id = format!("{ns}:{name}");
2347        self.content("recipe", &id, &recipe.to_data());
2348    }
2349
2350    /// Register a recipe given as Yog's recipe JSON — how `yog build`
2351    /// registers the mod's own kinds (`{"type": "mymod:infusion", "slots":
2352    /// …}`), which stay the mod's data: for its machines and its books.
2353    pub fn add_recipe_json(&mut self, id: &str, json: &str) {
2354        let id = if id.contains(':') { id.to_string() } else { format!("minecraft:{id}") };
2355        self.content("recipe", &id, &Self::json(json));
2356    }
2357
2358    pub fn register_item(&mut self, def: ItemDef) {
2359        use yog_data::Schema;
2360        self.content("item", &def.id.clone(), &def.write());
2361    }
2362
2363    pub fn register_block(&mut self, def: BlockDef) {
2364        use yog_data::Schema;
2365        self.content("block", &def.id.clone(), &def.write());
2366    }
2367
2368    /// Add placed feature `feature` (the mod's datapack's, like an ore's
2369    /// `mymod:mythril_ore`) to the biomes of tag `biomes` at generation
2370    /// `step` (`underground_ores`). An ore `.ydef` does this for you.
2371    pub fn add_biome_feature(&mut self, feature: &str, biomes: &str, step: &str) {
2372        use yog_data::Schema;
2373        let f = yog_registry::BiomeFeature { feature: feature.into(), biomes: biomes.into(), step: step.into() };
2374        self.content("biome_feature", feature, &f.write());
2375    }
2376
2377    /// Register a tool material — what tool items naming it
2378    /// (`ItemDef::tool`) are made of. The game's are built in.
2379    pub fn register_tool_material(&mut self, material: ToolMaterial) {
2380        use yog_data::Schema;
2381        self.content("tool_material", &material.id.clone(), &material.write());
2382    }
2383
2384    /// Register an armor material — what armor items naming it
2385    /// (`ItemDef::armor`) are made of. The game's are built in.
2386    pub fn register_armor_material(&mut self, material: ArmorMaterial) {
2387        use yog_data::Schema;
2388        self.content("armor_material", &material.id.clone(), &material.write());
2389    }
2390
2391    /// Register a sound group — what blocks naming it (`BlockDef::sound`)
2392    /// sound like. The game's groups are built in.
2393    pub fn register_sound_group(&mut self, group: SoundGroup) {
2394        use yog_data::Schema;
2395        self.content("sound_group", &group.id.clone(), &group.write());
2396    }
2397
2398    /// Register a real Container/Menu inventory screen — see
2399    /// `yog_inventory::InventoryDef`. Attach it to a block via
2400    /// `BlockDef::inventory(id)`.
2401    pub fn register_inventory(&mut self, def: yog_inventory::InventoryDef) {
2402        use yog_data::Schema;
2403        self.content("inventory", &def.id.clone(), &def.write());
2404    }
2405
2406    // ── startup grants ───────────────────────────────────────────────────────
2407
2408    /// Register a startup grant: items/books to give once when a player first joins.
2409    pub fn register_startup_grant(&mut self, grant: StartupGrant) {
2410        use yog_data::Schema;
2411        self.content("startup_grant", &grant.id.clone(), &grant.write());
2412    }
2413
2414    /// Register a book.
2415    pub fn register_book(&mut self, book: &Book) {
2416        use yog_data::Schema;
2417        self.content("book", &book.id, &book.write());
2418    }
2419
2420    /// Register a book given as Yog Data, binary — what `yog build` makes
2421    /// of a `content/**/*.ybook`; the bytes go to the runtime as they are.
2422    pub fn register_book_data(&mut self, id: &str, data: &[u8]) {
2423        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str("book"), YogStr::from_str(id), data.as_ptr(), data.len()) }
2424    }
2425
2426    /// Register (or patch) a dimension's *type* (sky, lighting, physics, ...).
2427    ///
2428    /// `def.id` need not be a new custom id — pass a vanilla id
2429    /// (`"minecraft:overworld"`, `"minecraft:the_nether"`,
2430    /// `"minecraft:the_end"`) to patch that dimension's type/generator
2431    /// instead of creating a new one (e.g. to replace the overworld's
2432    /// terrain with your own generator type).
2433    ///
2434    /// Must be called from `register()` — the same mod-init window as
2435    /// blocks/items — so the host can declare/patch the dimension before
2436    /// Minecraft's registries freeze. See the `yog-dimensions` crate docs;
2437    /// set `def.generator_type` (via [`YogDimensionDef::generator_type`]) to
2438    /// pick a generator type registered with
2439    /// [`Registry::register_chunk_generator`].
2440    pub fn register_dimension(&mut self, def: &YogDimensionDef) {
2441        let value = Self::json(&def.to_json());
2442        self.content("dimension", &def.id.clone(), &value);
2443    }
2444
2445    /// Register a dimension given as Yog Data, binary — what `yog build`
2446    /// makes of a `.ydef` of kind `dimension` (its `terrain` generated by
2447    /// the runtime itself); the bytes go to the runtime as they are.
2448    pub fn register_dimension_data(&mut self, id: &str, data: &[u8]) {
2449        unsafe { ((*self.api).register_content)(self.ctx(), YogStr::from_str("dimension"), YogStr::from_str(id), data.as_ptr(), data.len()) }
2450    }
2451
2452    /// Register a named, reusable chunk-generator type under
2453    /// `generator_type_id` (e.g. `"mymod:custom_terrain"`) — analogous to
2454    /// how Biomes O'Plenty registers selectable world-type presets. Any
2455    /// dimension (custom or vanilla) can opt into this generator via
2456    /// [`YogDimensionDef::generator_type`]; the platform host may also list
2457    /// registered generator type ids as options on the world-creation screen.
2458    ///
2459    /// `generator` is called once per chunk column that needs generating in
2460    /// any dimension using this type — write whatever terrain logic you want
2461    /// using the [`ChunkWriter`] handle (combine as many noise layers as you
2462    /// like; this crate doesn't prescribe a generation style).
2463    pub fn register_chunk_generator<F>(&mut self, generator_type_id: &str, generator: F)
2464    where
2465        F: Fn(&ChunkWriter) + Send + Sync + 'static,
2466    {
2467        let ud = Self::leak(generator);
2468        let id = YogStr::from_str(generator_type_id);
2469        unsafe {
2470            ((*self.api).register_chunk_generator)(
2471                self.ctx(),
2472                id,
2473                ud,
2474                trampoline_chunk_generator::<F>,
2475            );
2476        }
2477    }
2478
2479    /// Register a menu entry — the host renders a button on vanilla screens
2480    /// (TitleScreen on Fabric, ModListScreen on Forge/NeoForge) that opens `ui_id`.
2481    /// `label` is the human-readable button text (e.g. "Yog Mods").
2482    /// `ui_id` is the UI to open when clicked (e.g. "example:menu").
2483    /// See [`installed_mods`]. During `register()` the list only contains
2484    /// mods loaded before this one.
2485    pub fn installed_mods(&self) -> Vec<ModInfo> {
2486        installed_mods()
2487    }
2488
2489    /// Access the inter-mod communication layer.
2490    ///
2491    /// Allows exporting function pointers from this mod and importing
2492    /// function pointers from other mods.
2493    pub fn interop(&self) -> crate::Interop {
2494        crate::Interop::new(self.api)
2495    }
2496
2497    /// Raw `YogApi` pointer — for passing to interop-imported functions
2498    /// that register content through the C ABI table directly.
2499    pub fn raw_api(&self) -> *const yog_abi::YogApi {
2500        self.api
2501    }
2502
2503    pub fn register_menu_entry(&mut self, label: &str, ui_id: &str) {
2504        let l = YogStr::from_str(label);
2505        let u = YogStr::from_str(ui_id);
2506        unsafe { ((*self.api).register_menu_entry)(self.ctx(), l, u) }
2507    }
2508
2509    /// Register a UI tree with an event callback.
2510    /// `ui_id` is the unique identifier (e.g. "mymod:menu").
2511    /// `handler` receives `(ui_id, event)` for the screen's input: `click:X:Y`,
2512    /// `drag:X:Y`, `release:X:Y`, `scroll:DY`, `key:KEY:MODS` (GLFW key code
2513    /// and modifier bits, on press and repeat) and `char:CODEPOINT` (a typed
2514    /// character). It returns `()` or a `bool`: `true` marks a `key:`/`char:`
2515    /// event as used, so the host skips its default handling of the key
2516    /// (Esc closing the screen, ...) — see [`UiHandled`].
2517    pub fn register_ui<F, R>(&mut self, ui_id: &str, handler: F)
2518    where
2519        F: Fn(&str, &str) -> R + Send + Sync + 'static,
2520        R: UiHandled,
2521    {
2522        let ud = Self::leak(handler);
2523        let id = YogStr::from_str(ui_id);
2524        let empty = YogStr::from_str("{}");
2525        unsafe { ((*self.api).register_ui)(self.ctx(), id, empty, ud, trampoline_ui_event::<F, R>) }
2526    }
2527
2528    // ── scheduler ────────────────────────────────────────────────────────────
2529
2530    pub fn schedule_once<F>(&self, delay_ticks: u64, handler: F)
2531    where
2532        F: Fn(&dyn Server) + Send + Sync + 'static,
2533    {
2534        let ud = Self::leak(handler);
2535        unsafe {
2536            ((*self.api).schedule_once)(self.ctx(), delay_ticks, ud, trampoline_scheduled::<F>);
2537        }
2538    }
2539
2540    pub fn schedule_repeating<F>(&self, period_ticks: u64, handler: F)
2541    where
2542        F: Fn(&dyn Server) + Send + Sync + 'static,
2543    {
2544        let ud = Self::leak(handler);
2545        unsafe {
2546            ((*self.api).schedule_repeating)(
2547                self.ctx(),
2548                period_ticks,
2549                ud,
2550                trampoline_scheduled::<F>,
2551            );
2552        }
2553    }
2554
2555    // ── client-side hooks (ABI minor 10) ─────────────────────────────────────
2556
2557    /// Register a handler called every client tick (render thread, no server).
2558    pub fn on_client_tick<F>(&mut self, handler: F)
2559    where
2560        F: Fn(&ClientTickEvent) + Send + Sync + 'static,
2561    {
2562        let ud = Self::leak(handler);
2563        unsafe { ((*self.api).on_client_tick)(self.ctx(), ud, trampoline_client_tick::<F>) }
2564    }
2565
2566    /// Register a render callback for a specific UI screen (`ui_id`).
2567    ///
2568    /// Called from `YogUIScreen.render()` — i.e. AFTER `renderBackground()` darkens
2569    /// the screen — so your UI draws on top of the dimmed world view.
2570    /// Use this instead of `on_hud_render` for book/inventory screens.
2571    ///
2572    /// Clicks are forwarded as `"click:X:Y"` via the `register_ui` handler so you
2573    /// can do hit-testing on your own stored layout.
2574    pub fn on_ui_render<F>(&mut self, ui_id: &str, handler: F)
2575    where
2576        F: Fn(&GfxContext) + Send + Sync + 'static,
2577    {
2578        let ud = Self::leak(handler);
2579        let id = YogStr::from_str(ui_id);
2580        unsafe { ((*self.api).on_ui_render)(self.ctx(), id, ud, trampoline_hud_render::<F>) }
2581    }
2582
2583    /// Draw the pictures of book pages of type `drawn` whose `drawer` is
2584    /// `drawer` (`"mymod:diagram"`): `handler` gets the page's `data` and
2585    /// the picture's box `[x, y, w, h]` in screen pixels, every frame the
2586    /// page is open.
2587    ///
2588    /// ```text
2589    /// { type: "drawn", drawer: "mymod:diagram", title: "Wiring", height: 64,
2590    ///   caption: "{u|in} → {u|out}", text: "…", data: { nodes: 3 } }
2591    /// ```
2592    pub fn on_book_page<F>(&mut self, drawer: &str, handler: F)
2593    where
2594        F: Fn(&GfxContext, &yog_data::Value, [f32; 4]) + Send + Sync + 'static,
2595    {
2596        let ud = Self::leak(handler);
2597        let id = YogStr::from_str(drawer);
2598        unsafe { ((*self.api).on_book_page)(self.ctx(), id, ud, trampoline_book_page::<F>) }
2599    }
2600
2601    /// A picture under the tooltips of `item` (as Hex Casting's scrolls show
2602    /// their pattern): `size(item, snbt)` says whether a stack — its custom
2603    /// data as SNBT — gets one and its size in GUI pixels; `draw` draws it
2604    /// in the box `[x, y, w, h]` (screen pixels) while the tooltip shows.
2605    pub fn on_item_tooltip<S, D>(&mut self, item: &str, size: S, draw: D)
2606    where
2607        S: Fn(&str, &str) -> Option<(f32, f32)> + Send + Sync + 'static,
2608        D: Fn(&GfxContext, &str, &str, [f32; 4]) + Send + Sync + 'static,
2609    {
2610        let ud = Self::leak(TooltipPicture { size, draw });
2611        let id = YogStr::from_str(item);
2612        unsafe {
2613            ((*self.api).on_item_tooltip)(self.ctx(), id, ud, trampoline_tooltip_size::<S, D>, trampoline_tooltip_draw::<S, D>)
2614        }
2615    }
2616
2617    /// A stack's own name and tooltip, from its custom data (SNBT): `text(item,
2618    /// snbt)` gives `Some((name, lines))` — `name` `None` keeps the item's;
2619    /// `lines` stand instead of the item's description — or `None` for the
2620    /// item's own. A written blueprint names its design:
2621    ///
2622    /// ```ignore
2623    /// registry.on_item_text(Items::BLUEPRINT, |_, snbt| {
2624    ///     let bp = Blueprint::from_nbt(snbt)?;
2625    ///     Some((Some(bp.name.clone()), vec![format!("{} ports", bp.ports)]))
2626    /// });
2627    /// ```
2628    pub fn on_item_text<F>(&mut self, item: &str, text: F)
2629    where
2630        F: Fn(&str, &str) -> Option<(Option<String>, Vec<String>)> + Send + Sync + 'static,
2631    {
2632        let ud = Self::leak(text);
2633        let id = YogStr::from_str(item);
2634        unsafe { ((*self.api).on_item_text)(self.ctx(), id, ud, trampoline_item_text::<F>) }
2635    }
2636
2637    /// A compiled `.ymodel` (the generated code calls this): found later by
2638    /// [`crate::body::model`].
2639    pub fn register_body_model(&mut self, id: &str, data: &[u8]) {
2640        if let Err(e) = yog_body::register_model(id, data) {
2641            crate::error!("{e}");
2642        }
2643    }
2644
2645    /// A compiled `.yanim` (the generated code calls this): its clips found
2646    /// later by [`crate::body::clip`].
2647    pub fn register_body_anims(&mut self, id: &str, data: &[u8]) {
2648        if let Err(e) = yog_body::register_anims(id, data) {
2649            crate::error!("{e}");
2650        }
2651    }
2652
2653    /// Register a handler asked each frame about the body of every tracked
2654    /// entity ([`crate::body::track`]): it answers with [`crate::body::Ops`]
2655    /// — pose vanilla parts, turn the body, draw meshes (rigs, morphs),
2656    /// disguise, hide, capture. Every mod's ops add up.
2657    pub fn on_body<F>(&mut self, handler: F)
2658    where
2659        F: Fn(&yog_body::Frame, &mut yog_body::Ops) + Send + Sync + 'static,
2660    {
2661        let ud = Self::leak(handler);
2662        unsafe { ((*self.api).on_body)(self.ctx(), ud, trampoline_body::<F>) }
2663    }
2664
2665    /// Register a handler that moves, turns or zooms the camera each frame;
2666    /// it changes the [`crate::body::CameraOut`] the handlers before it made.
2667    pub fn on_camera<F>(&mut self, handler: F)
2668    where
2669        F: Fn(&yog_body::CameraFrame, &mut yog_body::CameraOut) + Send + Sync + 'static,
2670    {
2671        let ud = Self::leak(handler);
2672        unsafe { ((*self.api).on_camera)(self.ctx(), ud, trampoline_camera::<F>) }
2673    }
2674
2675    /// Register a handler that may replace the local player's travel step:
2676    /// `Some(velocity)` (blocks per tick, drag applied) moves the player by
2677    /// it instead of vanilla's walking, swimming, falling or gliding.
2678    pub fn on_travel<F>(&mut self, handler: F)
2679    where
2680        F: Fn(&yog_body::TravelFrame) -> Option<yog_body::Vec3> + Send + Sync + 'static,
2681    {
2682        let ud = Self::leak(handler);
2683        unsafe { ((*self.api).on_travel)(self.ctx(), ud, trampoline_travel::<F>) }
2684    }
2685
2686    /// Register a handler called every frame when the HUD is rendered.
2687    ///
2688    /// `gfx` provides full GPU pipeline access plus 2D convenience draw calls.
2689    /// `view_proj` and `camera_pos` are zero in HUD context; use `gfx.draw2d()` for HUD elements.
2690    pub fn on_hud_render<F>(&mut self, handler: F)
2691    where
2692        F: Fn(&GfxContext) + Send + Sync + 'static,
2693    {
2694        let ud = Self::leak(handler);
2695        unsafe { ((*self.api).on_hud_render)(self.ctx(), ud, trampoline_hud_render::<F>) }
2696    }
2697
2698    /// Register a handler called every frame at the end of world rendering.
2699    ///
2700    /// `gfx.view_proj()` is the combined projection × view matrix (camera-relative).
2701    /// `gfx.camera_pos()` is the camera world position.
2702    /// To render at world position P, translate by `P - camera_pos` before drawing.
2703    pub fn on_world_render<F>(&mut self, handler: F)
2704    where
2705        F: Fn(&GfxContext) + Send + Sync + 'static,
2706    {
2707        let ud = Self::leak(handler);
2708        unsafe { ((*self.api).on_world_render)(self.ctx(), ud, trampoline_world_render::<F>) }
2709    }
2710
2711    /// Register a handler for keyboard input (client-side).
2712    /// Return `false` to prevent Minecraft from processing the key.
2713    pub fn on_key_press<F>(&mut self, handler: F)
2714    where
2715        F: Fn(&KeyPressEvent) -> bool + Send + Sync + 'static,
2716    {
2717        let ud = Self::leak(handler);
2718        unsafe { ((*self.api).on_key_press)(self.ctx(), ud, trampoline_key_press::<F>) }
2719    }
2720
2721    /// Register a handler called when a GUI screen is opened.
2722    pub fn on_screen_open<F>(&mut self, handler: F)
2723    where
2724        F: Fn(&ScreenEvent) + Send + Sync + 'static,
2725    {
2726        let ud = Self::leak(handler);
2727        unsafe { ((*self.api).on_screen_open)(self.ctx(), ud, trampoline_screen::<F>) }
2728    }
2729
2730    /// Register a handler called when a GUI screen is closed.
2731    pub fn on_screen_close<F>(&mut self, handler: F)
2732    where
2733        F: Fn(&ScreenEvent) + Send + Sync + 'static,
2734    {
2735        let ud = Self::leak(handler);
2736        unsafe { ((*self.api).on_screen_close)(self.ctx(), ud, trampoline_screen::<F>) }
2737    }
2738}
2739
2740unsafe extern "C" fn trampoline_ui_event<F, R>(
2741    ud: *mut c_void,
2742    ui_id: yog_abi::YogStr,
2743    event_id: yog_abi::YogStr,
2744) where
2745    F: Fn(&str, &str) -> R + Send + Sync + 'static,
2746    R: UiHandled,
2747{
2748    let f = unsafe { &*(ud as *const F) };
2749    let ui = unsafe { ui_id.as_str() };
2750    let ev = unsafe { event_id.as_str() };
2751    if guard(false, || f(ui, ev).handled()) {
2752        let api = GLOBAL_API.load(std::sync::atomic::Ordering::Acquire);
2753        if !api.is_null() {
2754            unsafe { ((*api).ui_consume_event)((*api).ctx) }
2755        }
2756    }
2757}
2758
2759unsafe extern "C" fn trampoline_chunk_generator<F>(
2760    ud: *mut c_void,
2761    writer: *const yog_abi::YogChunkWriterApi,
2762) where
2763    F: Fn(&ChunkWriter) + Send + Sync + 'static,
2764{
2765    let f = unsafe { &*(ud as *const F) };
2766    let writer = unsafe { ChunkWriter::from_raw(writer) };
2767    guard((), || f(&writer));
2768}
2769
2770// ── Mod trait ─────────────────────────────────────────────────────────────────
2771
2772/// Implemented by every Yog mod. Called once at startup to register handlers.
2773pub trait Mod {
2774    fn register(registry: &mut Registry);
2775}
2776
2777#[cfg(test)]
2778mod trampoline_tests {
2779    use super::*;
2780    use yog_abi::{YogBlockPos, YogChatEvent, YogCommandEvent, YogPacketEvent};
2781
2782    fn ud<F>(f: &F) -> *mut c_void {
2783        f as *const F as *mut c_void
2784    }
2785
2786    fn chat<F: Fn(&ChatEvent, EventPhase, &dyn Server) -> bool + Send + Sync>(f: &F, ev: &YogChatEvent, phase: u8) -> bool {
2787        unsafe { trampoline_chat::<F>(ud(f), std::ptr::null(), ev, phase) }
2788    }
2789
2790    fn block_break<F: Fn(&BlockBreakEvent, EventPhase, &dyn Server) -> bool + Send + Sync>(f: &F, ev: &YogBlockBreakEvent) -> bool {
2791        unsafe { trampoline_block_break::<F>(ud(f), std::ptr::null(), ev, 0) }
2792    }
2793
2794    fn command<F: Fn(&CommandContext, &dyn Server) -> Option<String> + Send + Sync>(f: &F, ev: &YogCommandEvent, buf: &mut [u8]) -> u32 {
2795        let mut len = 99u32;
2796        unsafe { trampoline_command::<F>(ud(f), std::ptr::null(), ev, buf.as_mut_ptr(), buf.len() as u32, &mut len) };
2797        len
2798    }
2799
2800    fn packet<F: Fn(&PacketEvent, &dyn Server) + Send + Sync>(f: &F, ev: &YogPacketEvent) {
2801        unsafe { trampoline_packet::<F>(ud(f), std::ptr::null(), ev) }
2802    }
2803
2804    #[test]
2805    fn events_arrive_converted_with_their_phase() {
2806        let seen = std::sync::Mutex::new(Vec::new());
2807        let handler = |ev: &ChatEvent, p: EventPhase, _: &dyn Server| {
2808            seen.lock().unwrap().push((ev.player_name.clone(), ev.message.clone(), p));
2809            ev.message != "cancel me"
2810        };
2811        let ev = |msg: &'static str| YogChatEvent {
2812            player: YogStr::from_str("Dev"),
2813            message: YogStr::from_str(msg),
2814            dimension: YogStr::from_str("minecraft:overworld"),
2815        };
2816        assert!(chat(&handler, &ev("hi"), 0));
2817        assert!(!chat(&handler, &ev("cancel me"), 0));
2818        chat(&handler, &ev("after"), 1);
2819        let seen = seen.into_inner().unwrap();
2820        assert_eq!(seen[0], ("Dev".into(), "hi".into(), EventPhase::Pre));
2821        assert_eq!(seen[2].2, EventPhase::Post);
2822    }
2823
2824    #[test]
2825    fn a_panicking_handler_allows_the_action() {
2826        let handler = |_: &BlockBreakEvent, _: EventPhase, _: &dyn Server| -> bool { panic!("mod bug") };
2827        let ev = YogBlockBreakEvent {
2828            player: YogStr::from_str("Dev"),
2829            block: YogStr::from_str("minecraft:stone"),
2830            pos: YogBlockPos { x: 1, y: 2, z: 3 },
2831            dimension: YogStr::from_str("minecraft:overworld"),
2832        };
2833        assert!(block_break(&handler, &ev));
2834    }
2835
2836    #[test]
2837    fn command_replies_fit_the_buffer_whole_characters_only() {
2838        let handler = |c: &CommandContext, _: &dyn Server| Some(format!("{}: привет", c.args));
2839        let ev = YogCommandEvent {
2840            name: YogStr::from_str("hex"),
2841            args: YogStr::from_str("x"),
2842            source: YogStr::from_str("Dev"),
2843            uuid: YogStr::EMPTY,
2844            dimension: YogStr::EMPTY,
2845        };
2846        let mut buf = [0u8; 6];
2847        let len = command(&handler, &ev, &mut buf);
2848        // "x: п" is 5 bytes; "пр" wouldn't fit whole in 6.
2849        assert_eq!(std::str::from_utf8(&buf[..len as usize]), Ok("x: п"));
2850    }
2851
2852    #[test]
2853    fn empty_packets_need_no_payload_pointer() {
2854        let got = std::sync::Mutex::new(None);
2855        let handler = |p: &PacketEvent, _: &dyn Server| *got.lock().unwrap() = Some(p.payload.len());
2856        let ev = YogPacketEvent {
2857            channel: YogStr::from_str("mymod:ping"),
2858            player: YogStr::from_str("Dev"),
2859            payload: std::ptr::null(),
2860            payload_len: 0,
2861        };
2862        packet(&handler, &ev);
2863        assert_eq!(*got.lock().unwrap(), Some(0));
2864    }
2865}