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The bus’s domains: each one’s actions as functions (world::get_block(dim, pos), entity::position(uuid), player::give_item(name, item, count)) beside its events. Tags: the host’s actions.

Structs§

HasBlock
Whether block is in block tag tag.
HasEntity
Whether entity_type is in entity type tag tag.
HasItem
Whether item is in item tag tag.
Items
The items of item tag tag.

Functions§

has_block
Whether block is in block tag tag.
has_entity
Whether entity_type is in entity type tag tag.
has_item
Whether item is in item tag tag.
items
The items of item tag tag.