Expand description
Screens opened and closed.
Structs§
- Close
- Fired when a GUI screen closes.
- Input
- Input on a mod’s screen; keyed by the screen’s id.
eventisclick:X:Y,drag:X:Y,release:X:Y,scroll:DY,key:KEY:MODS(GLFW key code and modifier bits, on press and repeat) orchar:CODEPOINT. Before: a handler that used akey:/char:cancels it — the host then skips its own handling (Esc closing the screen). - Open
- Fired when a GUI screen opens.