Expand description
The bus’s domains: each one’s actions as functions
(world::get_block(dim, pos), entity::position(uuid),
player::give_item(name, item, count)) beside its events.
Sending over the network: the host’s actions.
Structs§
- Send
ToPlayer - Sends
payloadonchanneltoplayer(server side). - Send
ToServer - Sends
payloadonchannelto the server (client side).
Functions§
- send_
to_ player - Sends
payloadonchanneltoplayer(server side). - send_
to_ server - Sends
payloadonchannelto the server (client side).