yo_resp/engine.rs
1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # Two halves
13//!
14//! [`Wire`] is a pair rather than a thing. The connection half is the front,
15//! and it is in a module of its own that cannot name a [`Server`]: the buffers,
16//! the decoder pool, the framing, the sessions and the queue of framed work.
17//! The other half is the server, which is the databases and the numbers `INFO`
18//! reports. The line matters because it is the line the threads run along: a
19//! front belongs to the thread that accepted its connections and is reached by
20//! nothing else, and the server is the handle every thread holds a copy of.
21//! Everything that needs both is a method on `Wire` and there are three of them,
22//! which are running a command, answering a client that blocked and forgetting a
23//! client that has gone.
24//!
25//! # What a piece of work is
26//!
27//! [`Cmd`] is three numbers: which connection, which decoder holds the
28//! arguments, and where in that connection's buffer they point. It is `Copy`
29//! and twenty four bytes, so it crosses an intake lane without touching the
30//! heap, and it carries no borrow, which is what lets the reactor hold sixty
31//! four of them while the engine owns the bytes they name.
32//!
33//! The decoders are pooled. Framing takes one out of the pool per command,
34//! `run` puts it back, and a connection with a half read command keeps hold of
35//! one so that a bulk arriving in ten reads is decoded once rather than ten
36//! times. In the steady state the pool is as large as the deepest batch and
37//! nothing here allocates at all.
38//!
39//! # One write per connection
40//!
41//! Replies accumulate in the connection's [`Out`](crate::reply::Out) and go out
42//! in [`Wire::flush`], which is one call to the sink per connection touched by
43//! the batch and never one per reply. That is the syscall shape `04` section 2
44//! asks for, and it is the one aki got wrong: its `HGETALL` profile spent 69.7
45//! percent of its time in write syscalls.
46//!
47//! # What is not here
48//!
49//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
50//! it later, which keeps this module testable without a network and keeps the
51//! ring out of the crate that parses the protocol.
52//!
53//! The hash the first walk computes warms the bucket and is then thrown away,
54//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
55//! part that is worth a cache miss; hashing a short key twice is a few
56//! nanoseconds, and removing the second one means a hashed form of every
57//! command method, which is a change to make with a benchmark rather than on
58//! the way past.
59//!
60//! ```
61//! use yo_resp::engine::{Recorder, Wire, pump};
62//! use yo_reactor::Reactor;
63//!
64//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
65//! let conn = r.engine_mut().accept();
66//!
67//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
68//! let mut batch = Vec::new();
69//! assert_eq!(pump(&mut r, &mut batch), 2);
70//!
71//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
72//! ```
73
74use std::sync::Arc;
75
76use yo_reactor::{BATCH_MAX, Engine, Reactor};
77
78use crate::dispatch::table;
79use crate::dispatch::{self, Flow, Parked, Server};
80use crate::front::{Front, Wrote};
81use crate::proto::Limits;
82use yo_kv::Keyspace;
83
84pub use crate::front::Cmd;
85
86/// Which connection. An index, reused after a connection closes.
87pub type ConnId = u32;
88
89/// Where replies go.
90///
91/// One call per connection per batch, with however many replies are waiting.
92/// The network reactor implements this over io_uring, a test implements it over
93/// a `Vec`, and neither this module nor `dispatch` has to know which.
94pub trait Sink {
95 /// Take up to all of `bytes` for `conn`, and say how many were taken.
96 ///
97 /// Fewer than were offered means the socket is full: what is left stays in
98 /// the connection's reply buffer and is offered again on the next flush.
99 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
100
101 /// The connection is finished with and its id is about to be reused.
102 fn closed(&mut self, conn: ConnId) {
103 let _ = conn;
104 }
105}
106
107/// A sink that keeps everything, for tests and for a driver with no socket.
108#[derive(Debug, Default)]
109pub struct Recorder {
110 sent: Vec<Vec<u8>>,
111 closed: Vec<ConnId>,
112}
113
114impl Recorder {
115 /// An empty one.
116 #[must_use]
117 pub fn new() -> Recorder {
118 Recorder::default()
119 }
120
121 /// Everything written to a connection so far.
122 #[must_use]
123 pub fn sent(&self, conn: ConnId) -> &[u8] {
124 self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
125 }
126
127 /// Whether a connection was closed.
128 #[must_use]
129 pub fn was_closed(&self, conn: ConnId) -> bool {
130 self.closed.contains(&conn)
131 }
132
133 /// Forget what was written, keeping the room it was written into.
134 pub fn clear(&mut self) {
135 for c in &mut self.sent {
136 c.clear();
137 }
138 self.closed.clear();
139 }
140}
141
142impl Sink for Recorder {
143 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
144 // A test sink, so the growth here is not on anybody's data path.
145 yo_alloc::allow(|| {
146 if self.sent.len() <= conn as usize {
147 self.sent.resize_with(conn as usize + 1, Vec::new);
148 }
149 self.sent[conn as usize].extend_from_slice(bytes);
150 });
151 bytes.len()
152 }
153
154 fn closed(&mut self, conn: ConnId) {
155 yo_alloc::allow(|| self.closed.push(conn));
156 }
157}
158
159/// The engine: connections on one side, the command layer on the other.
160///
161/// One per thread, and it is two halves rather than one thing. The front is the
162/// connections and everything they own, which never leaves the thread that
163/// accepted them. [`Server`] is the databases, and every thread has a handle on
164/// the same one. This type is where the two meet, and every method on it that is
165/// not a one line delegation is a method that genuinely needs both: running a
166/// command, answering a client that blocked, and forgetting a client that has
167/// gone.
168pub struct Wire<S> {
169 front: Front<S>,
170 server: Arc<Server>,
171 /// This thread's parked clients, copied out of the shared list.
172 ///
173 /// Here rather than in `serve_waiters` so that a server with blocked
174 /// clients on it does not allocate once a batch. It is empty between
175 /// batches and it is only ever this thread's, like everything else on this
176 /// side of the engine.
177 parked: Vec<Parked>,
178}
179
180impl<S: Sink> Wire<S> {
181 /// An engine with an empty server.
182 #[must_use]
183 pub fn new(sink: S) -> Wire<S> {
184 Wire::with_server(Server::new(), sink)
185 }
186
187 /// An engine over a server the caller built, which is how a test gives it a
188 /// clock it can move by hand.
189 #[must_use]
190 pub fn with_server(server: Server, sink: S) -> Wire<S> {
191 Wire::over(Arc::new(server), sink)
192 }
193
194 /// An engine over a server that already exists, which is how the second
195 /// thread and every thread after it gets one.
196 ///
197 /// Each thread builds its own front and they never see each other's. What
198 /// they share is behind the handle, and the reason the handle is counted
199 /// rather than borrowed is that the threads outlive whichever call started
200 /// them by design: a scope that borrows would tie the server's lifetime to
201 /// a frame that is meant to return.
202 #[must_use]
203 pub fn over(server: Arc<Server>, sink: S) -> Wire<S> {
204 Wire {
205 front: Front::new(sink),
206 parked: Vec::new(),
207 server,
208 }
209 }
210
211 /// The databases and the numbers `INFO` reports.
212 #[must_use]
213 pub fn server(&self) -> &Server {
214 &self.server
215 }
216
217 /// Another handle on the same server, for building the next thread's
218 /// engine.
219 #[must_use]
220 pub fn shared(&self) -> Arc<Server> {
221 Arc::clone(&self.server)
222 }
223
224 /// The server, for the few settings that have to be made before it is
225 /// serving.
226 ///
227 /// That is the directory and the thread count, both of which are read
228 /// everywhere and written once at startup, so they are settings and not
229 /// state. This works while this engine holds the only handle, which is the
230 /// case from the moment the server is built until the threads are started,
231 /// and it is the caller's job to do its setting up in that window.
232 ///
233 /// # Panics
234 ///
235 /// If a second handle already exists, because there is no honest answer to
236 /// give: changing the directory under a thread that is already serving out
237 /// of it is the bug this would otherwise hide.
238 pub fn server_mut(&mut self) -> &mut Server {
239 Arc::get_mut(&mut self.server)
240 .expect("the server is set up before the threads that share it are started")
241 }
242
243 /// Where the replies went.
244 #[must_use]
245 pub const fn sink(&self) -> &S {
246 self.front.sink()
247 }
248
249 /// The same, mutably.
250 pub const fn sink_mut(&mut self) -> &mut S {
251 self.front.sink_mut()
252 }
253
254 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
255 pub fn set_limits(&mut self, limits: Limits) {
256 self.front.set_limits(limits);
257 }
258
259 /// Open a connection and give back its id.
260 pub fn accept(&mut self) -> ConnId {
261 self.server.counted().opened();
262 let at = self.front.open(self.server.next_client());
263 self.note_buffers();
264 at
265 }
266
267 /// Tell the server what the connection buffers are holding now.
268 ///
269 /// The front cannot reach the server, so it keeps the change and this is
270 /// where it is handed over: at the end of whichever call moved a buffer.
271 fn note_buffers(&mut self) {
272 let delta = self.front.buffer_delta();
273 if delta != 0 {
274 self.server.note_conn_bytes(delta);
275 }
276 }
277
278 /// The peer went away.
279 ///
280 /// Whatever is buffered for it is dropped rather than written, and the slot
281 /// comes back as soon as the commands already framed out of its buffer have
282 /// run, because those commands' arguments still point into it.
283 pub fn hangup(&mut self, conn: ConnId) {
284 if !self.front.live(conn) {
285 return;
286 }
287 self.front.mark_gone(conn);
288 // A parked client holds its own commands, and those commands are what
289 // `pending` counts, so leaving it parked here would leave the slot owed
290 // to a connection that is never going to be answered. They go back to
291 // the queue and run as the no-ops a gone connection's commands are.
292 if self.front.blocked(conn) {
293 self.front.unpark(conn);
294 }
295 if self.front.pending(conn) == 0 {
296 self.release(conn);
297 }
298 self.note_buffers();
299 }
300
301 /// Answer everybody this thread can answer, and let go of everybody whose
302 /// deadline has passed.
303 ///
304 /// The walk is over the waiter list rather than over the connections, so it
305 /// costs what blocking costs and not what the server costs. Every caller
306 /// checks that somebody is parked before calling, which is the load and the
307 /// branch a server with nobody blocked pays.
308 ///
309 /// Only this thread's waiters, because a reply goes into a buffer this
310 /// thread owns and another thread's waiter is another thread's to answer.
311 /// The list is copied out under the lock and then let go of, so the work of
312 /// answering does not hold up a thread trying to park a client.
313 fn serve_waiters(&mut self) {
314 let now = self.server.now_ms();
315 let mine = self.server.my_slot();
316 self.server.waiters().mine(mine, &mut self.parked);
317 for at in 0..self.parked.len() {
318 let p = self.parked[at];
319 // The slot is reused and the client id is not. `release` forgets
320 // waiters, so this should never fire; it is here because being
321 // wrong about it writes a reply into somebody else's socket rather
322 // than dropping one.
323 if !self.front.answers(p.conn, p.client) {
324 self.server.forget_waiters(p.client);
325 continue;
326 }
327 // The front cannot reach the databases and the server cannot reach
328 // the connections, so the two halves are taken apart here and the
329 // one buffer this waiter needs is handed over.
330 let served = {
331 let Wire { server, front, .. } = self;
332 server.serve_waiter(p.client, now, front.out(p.conn))
333 };
334 if served {
335 self.server.forget_waiters(p.client);
336 self.front.unpark(p.conn);
337 self.front.soil(p.conn);
338 }
339 }
340 self.parked.clear();
341 }
342
343 /// How many connections are open.
344 #[must_use]
345 pub fn clients(&self) -> usize {
346 self.front.clients()
347 }
348
349 /// Commands framed and waiting for the reactor.
350 #[must_use]
351 pub fn ready(&self) -> usize {
352 self.front.ready()
353 }
354
355 /// Connections with a reply that has not gone out yet.
356 ///
357 /// Non zero means a socket was full and what is left is being held for a
358 /// later flush, which a driver waiting on readability needs to know: there
359 /// is work here that no incoming byte will ever wake it up for.
360 #[must_use]
361 pub fn owed(&self) -> usize {
362 self.front.owed()
363 }
364
365 /// Clients of this thread's that are blocked on a key.
366 ///
367 /// The other thing a driver waiting on readability needs to know, and for
368 /// the same reason `owed` is: there is work here that no incoming byte will
369 /// wake it for. A blocked client is answered by a write another thread made
370 /// or by its own deadline passing, and neither of those is a byte arriving
371 /// on this thread's poller, so a driver that reads this keeps its wait short
372 /// while anybody is waiting on it.
373 #[must_use]
374 pub fn waiting(&self) -> usize {
375 self.server.parked_here()
376 }
377
378 /// Whether a client has asked the server to stop.
379 ///
380 /// The driver reads this once a turn, next to the flag a signal sets, and
381 /// leaves its loop when either is set. Asked after the batch rather than
382 /// during it, so the `SHUTDOWN` and everything that shared its batch is
383 /// finished and written out before anything closes.
384 #[must_use]
385 pub fn stopping(&self) -> bool {
386 self.server.stopping()
387 }
388
389 /// Decoders in the pool, which is the high water mark of one batch.
390 #[must_use]
391 pub fn decoders(&self) -> usize {
392 self.front.decoders()
393 }
394
395 /// What every connection's read and reply buffers are holding.
396 #[must_use]
397 pub fn buffer_bytes(&self) -> usize {
398 self.front.buffer_bytes()
399 }
400
401 /// Take bytes off a connection and frame whatever commands they complete.
402 ///
403 /// Anything left over stays in the connection's buffer, half a command
404 /// included, so the caller hands over whatever the socket gave it without
405 /// looking at it.
406 pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
407 self.front.feed(conn, bytes);
408 self.note_buffers();
409 }
410
411 /// Hand the slot and its buffers back, and let the server go of the client.
412 fn release(&mut self, conn: ConnId) {
413 let Some(client) = self.front.close(conn) else {
414 return;
415 };
416 self.forget(client);
417 }
418
419 /// The server side of a connection ending.
420 ///
421 /// It happens in the same call the slot was freed in, and before anything
422 /// else can run, because the slot is handed out again by the next accept
423 /// and a waiter still holding this client id would then be a waiter
424 /// pointing at somebody else's connection.
425 fn forget(&mut self, client: u64) {
426 self.server.forget_waiters(client);
427 self.server.counted().closed();
428 }
429
430 /// Move up to `max` framed commands into `into`.
431 ///
432 /// The reactor wants a batch it owns, and the front keeps the buffers, so
433 /// what crosses between them is this: numbers, no borrows.
434 pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
435 self.front.take_ready(into, max)
436 }
437
438 /// Take a clock reading for the whole batch.
439 ///
440 /// `04` section 5: once per turn, never per command, so every command in a
441 /// batch compares against the same millisecond and two keys written
442 /// together expire together.
443 pub fn tick(&mut self) {
444 self.server.refresh_clock();
445 }
446
447 /// Do one batch's worth of housekeeping.
448 ///
449 /// Today that is one segment of arena compaction at most, which is what
450 /// stops a server that rewrites the same keys from holding every version of
451 /// them. It is separate from [`Wire::tick`] because the clock has to move
452 /// before a batch runs and this does not: it can wait until the replies are
453 /// out, and the driver decides when that is.
454 ///
455 /// Per batch and not per turn of the loop. A turn can carry one command or
456 /// a thousand, so a per turn call means the rate at which garbage is
457 /// collected has nothing to do with the rate at which it is made, and on a
458 /// saturated server the second one wins. That was measured: with this on
459 /// the loop's turn the server settled at seven segments for six segments'
460 /// worth of keys, which is where an unloaded process running the same
461 /// writes settled at six.
462 pub fn maintain(&mut self) -> Option<usize> {
463 // Before the compaction and not after it, because the reading the next
464 // batch judges its limit against should be the one taken after the last
465 // batch's writes rather than the one taken after this call's collecting.
466 // Both are true, and the first is the one that is a batch old at worst.
467 // Nothing at all on a server with no `maxmemory`, which is the default.
468 self.server.refresh_memory();
469 // Two fields and a return on a server that has never taken a backup,
470 // which is nearly all of them. It is here rather than on a timer for the
471 // same reason the compaction is: one loop turns everything.
472 self.server.backup_expire();
473 self.server.compact_step()
474 }
475}
476
477impl<S: Sink> Engine for Wire<S> {
478 type Work = Cmd;
479
480 fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
481 // Before the argument list is built, because most of the commands that
482 // get this far and answer `None` answer it on the spec alone, and
483 // building an `Args` to then throw it away is the sort of thing that
484 // does not show up in a profile and does show up in a total.
485 let spec = table::at(cmd.spec)?;
486 if spec.first_key <= 0 {
487 return None;
488 }
489 let args = self.front.args(cmd);
490 // The first key only. A command with more than one, which is `MSET` and
491 // `MGET`, warms the first and takes the miss on the rest; warming all of
492 // them means a hash list per command and that is the batch's own job
493 // once multi key commands are worth measuring.
494 let key = args.opt(spec.first_key as usize)?;
495 Some(Keyspace::hash_of(key))
496 }
497
498 fn prefetch(&self, cmd: &Cmd, hash: u64) {
499 let db = self.front.db(cmd.conn());
500 // The hash picks the stripe as well as the record, so this warms the
501 // line the command is going to read and not a line on some other
502 // stripe. It is the same hash the command itself will route on, which
503 // is why the stripe is worked out from a hash rather than from a key.
504 self.server.striped_ref(db).prefetch_hashed(hash);
505 }
506
507 fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
508 let conn = cmd.conn();
509 // Framed with the batch that blocked, so it is a command the client sent
510 // before it knew it would be waiting. It keeps its decoder and it keeps
511 // its place in `pending`, which is what stops the buffer it points into
512 // being compacted while it waits.
513 if self.front.blocked(conn) {
514 self.front.park(conn, cmd);
515 return yo_reactor::Flow::Next;
516 }
517
518 // The one place both halves are held at once. The front hands over the
519 // arguments, the session and the reply buffer, the server hands over
520 // the databases, and the command layer sees the two as one call.
521 let flow = if self.front.start(&cmd) {
522 let Wire { front, server, .. } = self;
523 let (args, session, out) = front.parts(&cmd);
524 let spec = table::at(cmd.spec);
525 dispatch::resolved(server, session, spec, args, out)
526 } else {
527 // Nobody to answer, or nobody who should be. The decoder still has
528 // to come back and the slot still has to be released, which is why
529 // this is not an early return.
530 Flow::Continue
531 };
532
533 self.front.done(&cmd);
534 if self.front.gone(conn) {
535 if self.front.pending(conn) == 0 {
536 self.release(conn);
537 }
538 } else {
539 match flow {
540 Flow::Close => {
541 self.front.quit(conn);
542 self.front.soil(conn);
543 }
544 // Nothing was written, so there is nothing to flush and no
545 // reason to put this connection on the dirty list. The waiter
546 // carries the slot from here on, and it needs to know which one:
547 // the command layer only ever saw the client id.
548 Flow::Block => {
549 self.front.block(conn);
550 let client = self.front.client(conn);
551 self.server.bind_waiter(client, conn);
552 }
553 Flow::Continue => self.front.soil(conn),
554 }
555 }
556
557 // After each command and not once per batch. A client blocked on two
558 // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
559 // answer with `b`, because that is the push that was in front of it, and
560 // it can only do that if it was served in between the two.
561 if self.server.parked_here() != 0 {
562 self.serve_waiters();
563 }
564 yo_reactor::Flow::Next
565 }
566
567 fn flush(&mut self) {
568 // The deadline sweep, and it is here because this is the one thing the
569 // driver calls on a turn that ran nothing at all. A client whose timeout
570 // passes while the server is idle is answered within the loop's idle
571 // wait, which the loop shortens to a millisecond on a thread that has
572 // somebody waiting. That is finer than the 10hz Redis checks its own
573 // blocked clients at.
574 //
575 // This thread's count and not the server's, because the sweep can only
576 // answer this thread's waiters, so on any other thread it is a lock
577 // taken to find nothing.
578 if self.server.parked_here() != 0 {
579 self.server.refresh_clock();
580 self.serve_waiters();
581 }
582
583 // Taken and put back so the loop below can reach the rest of the
584 // engine. The capacity comes back with it, so this is not an
585 // allocation.
586 let mut dirty = self.front.take_dirty();
587 let mut at = 0;
588 while at < dirty.len() {
589 let conn = dirty[at];
590 match self.front.write_out(conn) {
591 // The socket was full. The connection stays on the list with
592 // what is left of its reply, and the next flush offers it
593 // again, which is the whole of the backpressure story here.
594 Wrote::Owed => at += 1,
595 Wrote::Done => {
596 dirty.swap_remove(at);
597 }
598 Wrote::Ended(client) => {
599 self.forget(client);
600 dirty.swap_remove(at);
601 }
602 }
603 }
604 self.front.give_dirty(dirty);
605 self.note_buffers();
606 }
607
608 fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
609 // The clock is the first thing the maintenance slice does, because
610 // everything else in it compares against a time.
611 if !budget.spend(1) {
612 return;
613 }
614 self.tick();
615 // Then the dead keys, which is what stops a cache that writes with a
616 // deadline and never reads back from holding every key it has ever
617 // written. One unit a key looked at, so the slice bounds the sweep the
618 // same way it bounds everything else in here, and a server where nothing
619 // has a deadline spends nothing at all.
620 let looks = budget.left() as usize;
621 let spent = self.server.expire_slice(looks);
622 budget.spend(u32::try_from(spent).unwrap_or(u32::MAX));
623 }
624}
625
626/// Run everything that is framed, in batches, and write the replies.
627///
628/// The inline driver: it is what a caller who is already on the shard thread
629/// uses in place of the loop, and it goes through the same two walks the loop
630/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
631/// loop hands the same `Vec` back every time and never allocates.
632pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
633 let mut ran = 0;
634 reactor.engine_mut().tick();
635 loop {
636 batch.clear();
637 if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
638 break;
639 }
640 // The command path, and therefore the thing Y7 is about. The guard is
641 // what arms `yo-alloc`, and it covers dispatch and nothing else: framing
642 // before it and writing the replies after it are both allowed to reach
643 // for the heap, and only running the commands is not.
644 //
645 // It goes here rather than around the whole loop because `take_ready`
646 // and `flush` are on the other side of that line, and because a batch is
647 // the unit a caller can reason about. Under the default mode this is one
648 // relaxed load.
649 let armed = yo_alloc::guard();
650 ran += reactor.execute_all(batch.drain(..));
651 drop(armed);
652 reactor.engine_mut().flush();
653 // After the replies are out, so the batch that made the garbage is not
654 // the batch that waits for it to be collected.
655 reactor.engine_mut().maintain();
656 }
657 // Once more, for a connection with something to say and nothing to run: a
658 // protocol error, or a socket that was full the last time round.
659 reactor.engine_mut().flush();
660 // And once for a turn that ran nothing at all, which is where a server that
661 // has gone quiet catches up on what the last busy turn left behind.
662 reactor.engine_mut().maintain();
663 ran
664}
665
666#[cfg(test)]
667mod tests {
668 use super::*;
669
670 /// The wire bytes for a command, built the way a client would.
671 fn wire(args: &[&[u8]]) -> Vec<u8> {
672 let mut b = format!("*{}\r\n", args.len()).into_bytes();
673 for a in args {
674 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
675 b.extend_from_slice(a);
676 b.extend_from_slice(b"\r\n");
677 }
678 b
679 }
680
681 fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
682 let mut r = Reactor::inline(Wire::new(Recorder::new()));
683 let conn = r.engine_mut().accept();
684 (r, conn, Vec::new())
685 }
686
687 /// Where the fixed clock a blocking test moves by hand starts.
688 const START_MS: u64 = 1_000_000;
689
690 /// The same, on a clock the test moves rather than the system's.
691 ///
692 /// A test about a timeout cannot wait for one: waiting a hundred
693 /// milliseconds is a test that fails on a loaded machine and waiting a
694 /// hundred seconds is not a test.
695 fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
696 let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
697 let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
698 let conn = r.engine_mut().accept();
699 (r, conn, Vec::new())
700 }
701
702 #[test]
703 fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
704 let (mut r, conn, mut batch) = engine();
705 let mut stream = wire(&[b"SET", b"k", b"v"]);
706 stream.extend(wire(&[b"GET", b"k"]));
707 stream.extend(wire(&[b"INCR", b"n"]));
708
709 r.engine_mut().feed(conn, &stream);
710 assert_eq!(r.engine().ready(), 3);
711 assert_eq!(pump(&mut r, &mut batch), 3);
712
713 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
714 assert_eq!(r.engine().ready(), 0);
715 }
716
717 /// The framing has to survive a command arriving in pieces, because that is
718 /// what a socket does.
719 #[test]
720 fn a_command_split_across_reads_resumes_rather_than_restarts() {
721 let (mut r, conn, mut batch) = engine();
722 let bytes = wire(&[b"SET", b"key", b"value"]);
723
724 for at in 1..bytes.len() {
725 r.engine_mut().feed(conn, &bytes[at - 1..at]);
726 assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
727 }
728 r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
729 assert_eq!(r.engine().ready(), 1);
730 assert_eq!(pump(&mut r, &mut batch), 1);
731 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
732
733 // And the value that arrived in single bytes is the value that was
734 // stored, which is the part a naive resume gets wrong.
735 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
736 pump(&mut r, &mut batch);
737 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
738 }
739
740 #[test]
741 fn two_connections_are_two_sessions_over_one_server() {
742 let (mut r, a, mut batch) = engine();
743 let b = r.engine_mut().accept();
744
745 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
746 r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
747 r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
748 r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
749 r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
750 pump(&mut r, &mut batch);
751
752 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
753 assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
754 assert_eq!(r.engine().clients(), 2);
755 }
756
757 /// The point of the whole exercise: two engines, two threads, one server.
758 ///
759 /// The server is told it will have two threads before either starts, the
760 /// way `yodb serve` tells it. Without that it has one set of counters and
761 /// both threads land on it, which is the wrap round `Server::mine_at`
762 /// documents and which loses counts: a bump is a load and a store rather
763 /// than a fetch and add, because the fast path is one thread writing its
764 /// own set and paying for a locked instruction on every command to make a
765 /// shared set exact would be paying it on the path that is never shared.
766 /// Miri found this by running the two threads far enough apart to lose one,
767 /// which a real machine does rarely enough to have passed here for months.
768 #[test]
769 fn two_threads_write_into_one_server() {
770 const EACH: usize = 200;
771
772 let mut server = Server::new();
773 server.set_threads(2);
774 let first = Wire::with_server(server, Recorder::new());
775 let second = Wire::over(first.shared(), Recorder::new());
776 let server = first.shared();
777
778 std::thread::scope(|s| {
779 for (at, engine) in [first, second].into_iter().enumerate() {
780 s.spawn(move || {
781 let mut r = Reactor::inline(engine);
782 let mut batch = Vec::new();
783 let conn = r.engine_mut().accept();
784 for i in 0..EACH {
785 let key = format!("t{at}:{i}");
786 r.engine_mut()
787 .feed(conn, &wire(&[b"SET", key.as_bytes(), b"v"]));
788 pump(&mut r, &mut batch);
789 }
790 });
791 }
792 });
793
794 // Every key both threads wrote is in the one database, which is the
795 // whole claim: the fronts were separate and the keyspace was not.
796 assert_eq!(server.striped_ref(0).len(), 2 * EACH);
797 // And both threads counted into the same total, each from its own set
798 // of counters, which is what the sum over the threads is for.
799 assert_eq!(server.totals().connections, 2);
800 }
801
802 /// A blocked client is answered into a buffer one thread owns, so it is
803 /// that thread's to answer and nobody else's to throw away.
804 #[test]
805 fn a_waiter_belongs_to_the_thread_that_parked_it() {
806 let mut server = Server::new();
807 server.set_threads(2);
808 let first = Wire::with_server(server, Recorder::new());
809 let second = Wire::over(first.shared(), Recorder::new());
810 let server = first.shared();
811
812 let parked = std::sync::Barrier::new(2);
813 let swept = std::sync::Barrier::new(2);
814
815 std::thread::scope(|s| {
816 let (parked, swept) = (&parked, &swept);
817 s.spawn(move || {
818 let mut r = Reactor::inline(first);
819 let mut batch = Vec::new();
820 let conn = r.engine_mut().accept();
821 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"a", b"0"]));
822 pump(&mut r, &mut batch);
823 parked.wait();
824
825 // Turns with nothing on them, each of which walks a list whose
826 // one other entry belongs to the thread next door.
827 for _ in 0..50 {
828 pump(&mut r, &mut batch);
829 }
830 swept.wait();
831 assert!(r.engine().sink().sent(conn).is_empty(), "nothing to say");
832 });
833 s.spawn(move || {
834 let mut r = Reactor::inline(second);
835 let mut batch = Vec::new();
836 let conn = r.engine_mut().accept();
837 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"b", b"0"]));
838 pump(&mut r, &mut batch);
839 parked.wait();
840 swept.wait();
841
842 // The push comes in on a second connection, because the first
843 // one is not reading anything while it waits.
844 let pusher = r.engine_mut().accept();
845 r.engine_mut().feed(pusher, &wire(&[b"RPUSH", b"b", b"v"]));
846 pump(&mut r, &mut batch);
847 assert_eq!(
848 r.engine().sink().sent(conn),
849 b"*2\r\n$1\r\nb\r\n$1\r\nv\r\n",
850 "served by the thread that parked it"
851 );
852 });
853 });
854
855 assert_eq!(server.parked(), 1, "and the other one is still waiting");
856 }
857
858 /// The count a thread branches on before it reaches for the shared list is
859 /// its own, because the list is one lock and a thread can only answer what
860 /// it parked itself. Branching on the server wide count instead would put
861 /// every thread through that lock after every command as soon as one client
862 /// blocked anywhere.
863 #[test]
864 fn a_thread_counts_the_clients_it_blocked_and_nobody_else_s() {
865 let mut server = Server::new();
866 server.set_threads(2);
867 let first = Wire::with_server(server, Recorder::new());
868 let second = Wire::over(first.shared(), Recorder::new());
869 let server = first.shared();
870
871 let parked = std::sync::Barrier::new(2);
872 let looked = std::sync::Barrier::new(2);
873
874 std::thread::scope(|s| {
875 let (parked, looked) = (&parked, &looked);
876 s.spawn(move || {
877 let mut r = Reactor::inline(first);
878 let mut batch = Vec::new();
879 let conn = r.engine_mut().accept();
880 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"a", b"0"]));
881 pump(&mut r, &mut batch);
882 assert_eq!(r.engine().waiting(), 1, "the one this thread blocked");
883 parked.wait();
884 looked.wait();
885
886 // A second client of this thread's that never blocked, opened
887 // and closed. It is not on the list, so the count stays where
888 // it was rather than following the disconnect down.
889 let other = r.engine_mut().accept();
890 r.engine_mut().feed(other, &wire(&[b"PING"]));
891 pump(&mut r, &mut batch);
892 r.engine_mut().hangup(other);
893 pump(&mut r, &mut batch);
894 assert_eq!(r.engine().waiting(), 1, "still just the blocked one");
895 });
896 s.spawn(move || {
897 let mut r = Reactor::inline(second);
898 let mut batch = Vec::new();
899 parked.wait();
900
901 // A thread with nothing of its own blocked, on a server that
902 // has one client blocked on it.
903 pump(&mut r, &mut batch);
904 assert_eq!(r.engine().waiting(), 0, "none of them are this one's");
905 assert_eq!(r.engine().server().parked(), 1, "one on the server");
906 looked.wait();
907 });
908 });
909
910 assert_eq!(server.parked(), 1);
911 }
912
913 /// Two fronts hand out connection slots from zero, so the number that tells
914 /// two clients apart cannot come from a front.
915 #[test]
916 fn client_ids_are_the_server_s_to_hand_out() {
917 let first = Wire::new(Recorder::new());
918 let second = Wire::over(first.shared(), Recorder::new());
919 let mut a = Reactor::inline(first);
920 let mut b = Reactor::inline(second);
921
922 let (one, two) = (a.engine_mut().accept(), b.engine_mut().accept());
923 assert_eq!(one, two, "the same slot on each front");
924
925 // HELLO answers with the connection id, which is the number CLIENT
926 // KILL and CLIENT UNPAUSE take, so two fronts agreeing on it is two
927 // clients that cannot be told apart. Protocol three so that the proto
928 // field in the same reply is not one of the ids being looked for.
929 let mut batch = Vec::new();
930 a.engine_mut().feed(one, &wire(&[b"HELLO", b"3"]));
931 b.engine_mut().feed(two, &wire(&[b"HELLO", b"3"]));
932 pump(&mut a, &mut batch);
933 pump(&mut b, &mut batch);
934
935 let first = String::from_utf8_lossy(a.engine().sink().sent(one)).into_owned();
936 let second = String::from_utf8_lossy(b.engine().sink().sent(two)).into_owned();
937 assert!(first.contains(":1\r\n"), "{first}");
938 assert!(second.contains(":2\r\n"), "{second}");
939 }
940
941 #[test]
942 fn quit_is_answered_and_then_the_connection_goes() {
943 let (mut r, conn, mut batch) = engine();
944 r.engine_mut().feed(conn, &wire(&[b"PING"]));
945 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
946 pump(&mut r, &mut batch);
947
948 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
949 assert!(r.engine().sink().was_closed(conn));
950 assert_eq!(r.engine().clients(), 0);
951
952 // The slot comes back, buffers and all.
953 let again = r.engine_mut().accept();
954 assert_eq!(again, conn);
955 assert_eq!(r.engine().clients(), 1);
956 }
957
958 /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
959 /// then ran the `SET` behind it.
960 #[test]
961 fn what_a_client_pipelined_behind_quit_is_never_run() {
962 let (mut r, conn, mut batch) = engine();
963 let mut stream = wire(&[b"QUIT"]);
964 stream.extend(wire(&[b"SET", b"foo", b"bar"]));
965 r.engine_mut().feed(conn, &stream);
966 // Both were framed, because framing happens before anything runs.
967 assert_eq!(r.engine().ready(), 2);
968 pump(&mut r, &mut batch);
969
970 // One reply and not two, and the connection is gone.
971 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
972 assert!(r.engine().sink().was_closed(conn));
973
974 // And the write never happened, which is the part a client can see
975 // after it reconnects. The recorder is cleared first because the next
976 // connection lands back in the slot this one just left, and what was
977 // written to the slot before is still sitting in it.
978 r.engine_mut().sink_mut().clear();
979 let next = r.engine_mut().accept();
980 r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
981 pump(&mut r, &mut batch);
982 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
983 }
984
985 /// A connection that never said `HELLO` is answered in RESP2, whatever the
986 /// last client in that slot was speaking.
987 ///
988 /// The protocol is kept in the reply buffer and the reply buffer outlives
989 /// the connection, so this is the one piece of connection state that a
990 /// recycled slot used to carry over. A client got a RESP3 null back from
991 /// the first `GET` that missed and could not parse it, which is as bad as a
992 /// compatibility bug gets: nothing the client did caused it and nothing it
993 /// could send would have avoided it.
994 #[test]
995 fn a_slot_that_last_spoke_resp3_answers_the_next_client_in_resp2() {
996 let (mut r, conn, mut batch) = engine();
997 r.engine_mut().feed(conn, &wire(&[b"HELLO", b"3"]));
998 r.engine_mut().feed(conn, &wire(&[b"GET", b"nothing"]));
999 pump(&mut r, &mut batch);
1000 assert!(r.engine().sink().sent(conn).ends_with(b"_\r\n"));
1001 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1002 pump(&mut r, &mut batch);
1003
1004 r.engine_mut().sink_mut().clear();
1005 let next = r.engine_mut().accept();
1006 assert_eq!(next, conn, "the same slot, which is what this is about");
1007 r.engine_mut().feed(next, &wire(&[b"GET", b"nothing"]));
1008 pump(&mut r, &mut batch);
1009 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1010 }
1011
1012 /// The other way a connection ends, which does not throw anything away.
1013 #[test]
1014 fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
1015 let (mut r, conn, mut batch) = engine();
1016 let mut stream = wire(&[b"SET", b"k", b"v"]);
1017 stream.extend(wire(&[b"GET", b"k"]));
1018 stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
1019 r.engine_mut().feed(conn, &stream);
1020 pump(&mut r, &mut batch);
1021
1022 // Both good commands were complete and correct before the stream went
1023 // wrong, so both are answered and the error comes after them.
1024 let sent = r.engine().sink().sent(conn);
1025 assert!(
1026 sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
1027 "{sent:?}"
1028 );
1029 assert!(r.engine().sink().was_closed(conn));
1030 }
1031
1032 #[test]
1033 fn a_protocol_error_is_written_and_closes_the_connection() {
1034 let (mut r, conn, mut batch) = engine();
1035 // A multibulk that says its first argument is a bulk and then does not.
1036 r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
1037 pump(&mut r, &mut batch);
1038
1039 let sent = r.engine().sink().sent(conn);
1040 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1041 assert!(r.engine().sink().was_closed(conn));
1042 assert_eq!(r.engine().clients(), 0);
1043 }
1044
1045 /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
1046 /// fresh connection, which means every one of them after the first runs on
1047 /// a decoder that came back to the pool part way through a command.
1048 #[test]
1049 fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
1050 let (mut r, conn, mut batch) = engine();
1051 // Stops inside the third argument, on a length that is not a length.
1052 r.engine_mut()
1053 .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
1054 pump(&mut r, &mut batch);
1055 let sent = r.engine().sink().sent(conn);
1056 assert!(
1057 sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
1058 "{sent:?}"
1059 );
1060
1061 // The slot that decoder was in is now the slot the next connection
1062 // gets, and it has to be at the start of a command and not half way
1063 // through the one that went wrong.
1064 r.engine_mut().sink_mut().clear();
1065 let next = r.engine_mut().accept();
1066 r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
1067 pump(&mut r, &mut batch);
1068 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1069
1070 r.engine_mut().sink_mut().clear();
1071 let third = r.engine_mut().accept();
1072 r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
1073 pump(&mut r, &mut batch);
1074 let sent = r.engine().sink().sent(third);
1075 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1076 }
1077
1078 /// A client that hangs up mid batch is the case that gets a server killed:
1079 /// the commands already framed still point into its buffer.
1080 #[test]
1081 fn a_hangup_with_commands_in_flight_waits_for_them() {
1082 let (mut r, conn, mut batch) = engine();
1083 r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
1084 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1085
1086 batch.clear();
1087 r.engine_mut().take_ready(&mut batch, BATCH_MAX);
1088 r.engine_mut().hangup(conn);
1089 assert_eq!(r.engine().clients(), 1, "still holding the buffer");
1090
1091 r.execute_all(batch.drain(..));
1092 r.engine_mut().flush();
1093 assert_eq!(r.engine().clients(), 0);
1094 assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
1095
1096 // And the slot is usable again, with the decoders both back in the
1097 // pool rather than lost with the connection.
1098 let decoders = r.engine().decoders();
1099 let again = r.engine_mut().accept();
1100 assert_eq!(again, conn);
1101 r.engine_mut().feed(again, &wire(&[b"PING"]));
1102 pump(&mut r, &mut batch);
1103 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1104 assert_eq!(r.engine().decoders(), decoders);
1105 }
1106
1107 /// The claim that the steady state does not allocate, checked the only way
1108 /// a library test can check it: nothing grows.
1109 #[test]
1110 fn the_buffers_and_the_decoder_pool_stop_growing() {
1111 let (mut r, conn, mut batch) = engine();
1112 let mut stream = Vec::new();
1113 for i in 0..32 {
1114 stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1115 }
1116
1117 r.engine_mut().feed(conn, &stream);
1118 pump(&mut r, &mut batch);
1119 let decoders = r.engine().decoders();
1120 let batch_cap = batch.capacity();
1121
1122 for _ in 0..10 {
1123 r.engine_mut().feed(conn, &stream);
1124 pump(&mut r, &mut batch);
1125 }
1126 assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
1127 assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
1128 assert!(
1129 decoders <= BATCH_MAX + 1,
1130 "{decoders} decoders for 32 commands"
1131 );
1132 }
1133
1134 /// The read buffer holds what has not been dealt with yet and nothing else.
1135 ///
1136 /// A client that pipelines sixteen commands, waits for the sixteen replies
1137 /// and goes again is what `redis-benchmark -P 16` does and what half of the
1138 /// clients in the world do. Every one of those rounds leaves the buffer
1139 /// exactly caught up, and a buffer that never drops what it has already
1140 /// dealt with grows to everything the connection has ever sent: 16 MiB
1141 /// apiece on server3 for four connections sending 100000 sets each.
1142 #[test]
1143 fn a_pipelining_client_does_not_grow_the_read_buffer() {
1144 let (mut r, conn, mut batch) = engine();
1145 let mut round = Vec::new();
1146 for i in 0..16 {
1147 round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1148 }
1149
1150 r.engine_mut().feed(conn, &round);
1151 pump(&mut r, &mut batch);
1152 r.engine_mut().sink_mut().clear();
1153 let after_one = r.engine().buffer_bytes();
1154
1155 // A thousand rounds is sixteen thousand commands and about a megabyte
1156 // of wire bytes, which is a hundred times what the buffer starts with.
1157 // Fifty is a twentieth of that and it is what runs under Miri, where
1158 // sixteen thousand commands through the whole engine was a quarter of
1159 // an hour. The check below is that the size is the one it was after the
1160 // first round, exactly, so a buffer that keeps anything at all is
1161 // caught on the second round and every one after it, whichever count
1162 // this is.
1163 let rounds = if cfg!(miri) { 50 } else { 1000 };
1164 for _ in 0..rounds {
1165 r.engine_mut().feed(conn, &round);
1166 pump(&mut r, &mut batch);
1167 r.engine_mut().sink_mut().clear();
1168 }
1169
1170 assert_eq!(
1171 r.engine().buffer_bytes(),
1172 after_one,
1173 "the buffers grew over {rounds} rounds of the same sixteen commands"
1174 );
1175 assert!(
1176 r.engine().server().memory_bytes() >= after_one,
1177 "the buffers are counted in what the server reports"
1178 );
1179 }
1180
1181 /// Half a command in the buffer is the case compaction has to be careful
1182 /// about, because the decoder holding it kept offsets into those bytes.
1183 #[test]
1184 fn a_command_split_across_reads_survives_compaction() {
1185 let (mut r, conn, mut batch) = engine();
1186 let cmd = wire(&[b"SET", b"key", b"value"]);
1187 let (head, tail) = cmd.split_at(cmd.len() - 4);
1188
1189 // A complete command, so that there is something in front to drop, then
1190 // most of a second one.
1191 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1192 r.engine_mut().feed(conn, head);
1193 pump(&mut r, &mut batch);
1194 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
1195
1196 // The rest of it arrives after the buffer has been compacted under it.
1197 r.engine_mut().feed(conn, tail);
1198 pump(&mut r, &mut batch);
1199 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1200
1201 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1202 pump(&mut r, &mut batch);
1203 assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
1204 }
1205
1206 /// The two walks are the reactor's, not this module's, so the test is that
1207 /// the engine can be driven by them at all: same commands, same replies.
1208 #[test]
1209 fn the_batch_goes_through_the_reactors_two_walks() {
1210 let (mut r, conn, mut batch) = engine();
1211 for i in 0..100 {
1212 r.engine_mut()
1213 .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
1214 }
1215 let ran = pump(&mut r, &mut batch);
1216
1217 assert_eq!(ran, 100);
1218 assert_eq!(r.commands(), 100);
1219 // Two batches, because a hundred commands do not fit in sixty four.
1220 assert_eq!(r.turns(), 2);
1221 // The hundredth command is the fifteenth `INCR` of `k1`.
1222 assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
1223 }
1224
1225 /// A sink that takes four bytes at a time, which is what a full socket
1226 /// looks like from in here.
1227 #[derive(Default)]
1228 struct Trickle {
1229 sent: Vec<u8>,
1230 writes: usize,
1231 }
1232
1233 impl Sink for Trickle {
1234 fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
1235 self.writes += 1;
1236 let n = bytes.len().min(4);
1237 self.sent.extend_from_slice(&bytes[..n]);
1238 n
1239 }
1240 }
1241
1242 /// A blocking command that does not block costs nothing: no waiter, no
1243 /// allocation, the same three lines the non blocking one runs.
1244 #[test]
1245 fn a_blpop_on_a_list_with_something_in_it_never_waits() {
1246 let (mut r, conn, mut batch) = engine();
1247 r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
1248 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
1249 pump(&mut r, &mut batch);
1250
1251 assert_eq!(
1252 r.engine().sink().sent(conn),
1253 b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
1254 );
1255 assert_eq!(r.engine().server().parked(), 0);
1256 }
1257
1258 /// The whole point: a client with nothing to pop is answered later, by
1259 /// somebody else's command.
1260 #[test]
1261 fn a_parked_client_is_answered_by_another_connections_push() {
1262 let (mut r, a, mut batch) = engine();
1263 let b = r.engine_mut().accept();
1264
1265 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1266 pump(&mut r, &mut batch);
1267 assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1268 assert_eq!(r.engine().server().parked(), 1);
1269
1270 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1271 pump(&mut r, &mut batch);
1272
1273 assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1274 // The push still reports the length it made, even though the element was
1275 // gone again before the reply was written.
1276 assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1277 assert_eq!(r.engine().server().parked(), 0);
1278 }
1279
1280 /// A push to a key nobody named, and a key of another type on a key
1281 /// somebody did: neither is a wake up, and the client stays parked.
1282 #[test]
1283 fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1284 let (mut r, a, mut batch) = engine();
1285 let b = r.engine_mut().accept();
1286 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1287 pump(&mut r, &mut batch);
1288
1289 r.engine_mut()
1290 .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1291 r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1292 pump(&mut r, &mut batch);
1293
1294 assert!(r.engine().sink().sent(a).is_empty());
1295 assert_eq!(r.engine().server().parked(), 1, "still waiting");
1296 // And the set is intact, so the waiter did not take anything out of it
1297 // on its way past.
1298 assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1299 }
1300
1301 /// Two workers on one queue, which is what `BLPOP` is for. They are served
1302 /// in the order they arrived and not in whatever order the list is walked.
1303 #[test]
1304 fn two_parked_clients_are_served_in_the_order_they_arrived() {
1305 let (mut r, a, mut batch) = engine();
1306 let b = r.engine_mut().accept();
1307 let c = r.engine_mut().accept();
1308
1309 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1310 pump(&mut r, &mut batch);
1311 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1312 pump(&mut r, &mut batch);
1313 assert_eq!(r.engine().server().parked(), 2);
1314
1315 r.engine_mut()
1316 .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1317 pump(&mut r, &mut batch);
1318
1319 assert_eq!(
1320 r.engine().sink().sent(a),
1321 b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1322 );
1323 assert_eq!(
1324 r.engine().sink().sent(b),
1325 b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1326 );
1327 assert_eq!(r.engine().server().parked(), 0);
1328 }
1329
1330 /// A client waiting for an answer is not a client that has sent another
1331 /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1332 #[test]
1333 fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1334 let (mut r, a, mut batch) = engine();
1335 let b = r.engine_mut().accept();
1336
1337 // Framed together, so the `PING` is already on its way to the reactor
1338 // when the `BLPOP` in front of it parks.
1339 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1340 stream.extend(wire(&[b"PING"]));
1341 r.engine_mut().feed(a, &stream);
1342 pump(&mut r, &mut batch);
1343 assert!(
1344 r.engine().sink().sent(a).is_empty(),
1345 "the PING went out in front of the answer it was sent behind"
1346 );
1347
1348 // And one that arrives while it is parked is not even framed.
1349 r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1350 pump(&mut r, &mut batch);
1351 assert!(r.engine().sink().sent(a).is_empty());
1352
1353 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1354 pump(&mut r, &mut batch);
1355 assert_eq!(
1356 r.engine().sink().sent(a),
1357 b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1358 );
1359 }
1360
1361 /// Redis serves parked clients after every command rather than once per
1362 /// turn of the loop, and a pipeline is where the difference shows: the
1363 /// waiter has to be served between the two pushes, so it answers with the
1364 /// key the first push filled and not with the one it named first.
1365 #[test]
1366 fn a_waiter_is_served_between_two_pipelined_pushes() {
1367 let (mut r, a, mut batch) = engine();
1368 let b = r.engine_mut().accept();
1369 r.engine_mut()
1370 .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1371 pump(&mut r, &mut batch);
1372
1373 let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1374 stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1375 r.engine_mut().feed(b, &stream);
1376 pump(&mut r, &mut batch);
1377
1378 assert_eq!(
1379 r.engine().sink().sent(a),
1380 b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1381 );
1382 // Which leaves the key it named first holding what was pushed to it.
1383 r.engine_mut()
1384 .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1385 pump(&mut r, &mut batch);
1386 assert!(
1387 r.engine()
1388 .sink()
1389 .sent(b)
1390 .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1391 );
1392 }
1393
1394 /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1395 /// on the key it pushed to, in the same moment and without a turn of the
1396 /// loop in between.
1397 #[test]
1398 fn a_waiter_woken_by_another_waiter() {
1399 let (mut r, a, mut batch) = engine();
1400 let b = r.engine_mut().accept();
1401 let c = r.engine_mut().accept();
1402
1403 r.engine_mut()
1404 .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1405 pump(&mut r, &mut batch);
1406 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1407 pump(&mut r, &mut batch);
1408 assert_eq!(r.engine().server().parked(), 2);
1409
1410 r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1411 pump(&mut r, &mut batch);
1412
1413 assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1414 assert_eq!(
1415 r.engine().sink().sent(b),
1416 b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1417 );
1418 assert_eq!(r.engine().server().parked(), 0);
1419 }
1420
1421 /// A waiter on one database is not woken by a push on another, even though
1422 /// the key has the same name.
1423 #[test]
1424 fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1425 let (mut r, a, mut batch) = engine();
1426 let b = r.engine_mut().accept();
1427 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1428 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1429 pump(&mut r, &mut batch);
1430 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1431
1432 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1433 pump(&mut r, &mut batch);
1434 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1435
1436 r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1437 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1438 pump(&mut r, &mut batch);
1439 assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1440 }
1441
1442 /// The deadline sweep, which runs on a turn that has nothing else to do.
1443 #[test]
1444 fn a_client_that_waited_long_enough_gets_a_null_array() {
1445 let (mut r, conn, mut batch) = timed();
1446 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1447 pump(&mut r, &mut batch);
1448 assert!(r.engine().sink().sent(conn).is_empty());
1449
1450 r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1451 pump(&mut r, &mut batch);
1452 assert!(
1453 r.engine().sink().sent(conn).is_empty(),
1454 "a millisecond short"
1455 );
1456
1457 r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1458 pump(&mut r, &mut batch);
1459 // A null array and not a null string, which a RESP2 client can see.
1460 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1461 assert_eq!(r.engine().server().parked(), 0);
1462 }
1463
1464 /// The four that answer with something other than a two element array all
1465 /// answer a timeout the same way, which is not what the reply shape would
1466 /// suggest and is what Redis does.
1467 #[test]
1468 fn every_blocking_command_times_out_with_the_same_null_array() {
1469 for cmd in [
1470 &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1471 &[b"BRPOP", b"q", b"0.001"],
1472 &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1473 &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1474 &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1475 ] {
1476 let (mut r, conn, mut batch) = timed();
1477 r.engine_mut().feed(conn, &wire(cmd));
1478 pump(&mut r, &mut batch);
1479 r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1480 pump(&mut r, &mut batch);
1481 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1482 }
1483 }
1484
1485 /// A client that gave up does not go on holding a claim on the queue: the
1486 /// element that arrives after it stays where it was put.
1487 #[test]
1488 fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1489 let (mut r, a, mut batch) = timed();
1490 let b = r.engine_mut().accept();
1491 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1492 pump(&mut r, &mut batch);
1493 r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1494 pump(&mut r, &mut batch);
1495 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1496
1497 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1498 r.engine_mut()
1499 .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1500 pump(&mut r, &mut batch);
1501 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1502 assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1503 }
1504
1505 /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1506 /// will ever take it off the list. That makes the close path the one that
1507 /// has to be right, or a waiter outlives its client and the slot it names
1508 /// gets handed to somebody else.
1509 #[test]
1510 fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1511 let (mut r, a, mut batch) = engine();
1512 let b = r.engine_mut().accept();
1513 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1514 pump(&mut r, &mut batch);
1515 assert_eq!(r.engine().server().parked(), 1);
1516
1517 r.engine_mut().hangup(a);
1518 pump(&mut r, &mut batch);
1519 assert_eq!(r.engine().server().parked(), 0);
1520 assert_eq!(r.engine().clients(), 1);
1521
1522 // The slot is handed straight back out, which is what the waiter would
1523 // have been pointing at.
1524 let again = r.engine_mut().accept();
1525 assert_eq!(again, a);
1526 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1527 r.engine_mut()
1528 .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1529 pump(&mut r, &mut batch);
1530 assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1531 }
1532
1533 /// The same, with commands the client had already sent sitting behind the
1534 /// block. Those are what `pending` counts, so a close that forgets them is a
1535 /// connection slot that never comes back.
1536 #[test]
1537 fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1538 let (mut r, a, mut batch) = engine();
1539 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1540 stream.extend(wire(&[b"PING"]));
1541 stream.extend(wire(&[b"PING"]));
1542 r.engine_mut().feed(a, &stream);
1543 pump(&mut r, &mut batch);
1544
1545 let decoders = r.engine().decoders();
1546 r.engine_mut().hangup(a);
1547 pump(&mut r, &mut batch);
1548
1549 assert_eq!(r.engine().clients(), 0);
1550 assert!(r.engine().sink().was_closed(a));
1551 assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1552 let again = r.engine_mut().accept();
1553 assert_eq!(again, a);
1554 r.engine_mut().feed(again, &wire(&[b"PING"]));
1555 pump(&mut r, &mut batch);
1556 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1557 }
1558
1559 #[test]
1560 fn a_reply_the_socket_would_not_take_is_offered_again() {
1561 let mut r = Reactor::inline(Wire::new(Trickle::default()));
1562 let conn = r.engine_mut().accept();
1563 let mut batch = Vec::new();
1564
1565 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1566 pump(&mut r, &mut batch);
1567 // Two flushes in a pump, so four bytes and then three.
1568 assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1569 assert_eq!(r.engine().sink().writes, 2);
1570 }
1571}