pub trait Reducer<S> {
// Required method
fn apply(self, state: Rc<S>) -> Rc<S>;
}
Expand description
A type that can change state.
use std::rc::Rc;
use yew::prelude::*;
use yewdux::prelude::*;
#[derive(Default, Clone, PartialEq, Eq, Store)]
struct Counter {
count: u32,
}
enum Msg {
AddOne,
}
impl Reducer<Counter> for Msg {
fn apply(self, mut counter: Rc<Counter>) -> Rc<Counter> {
let state = Rc::make_mut(&mut counter);
match self {
Msg::AddOne => state.count += 1,
};
counter
}
}
#[function_component]
fn App() -> Html {
let (counter, dispatch) = use_store::<Counter>();
let onclick = dispatch.apply_callback(|_| Msg::AddOne);
html! {
<>
<p>{ counter.count }</p>
<button {onclick}>{"+1"}</button>
</>
}
}