[][src]Struct yew_styles::navbar::navbar_item::NavbarItem

pub struct NavbarItem { /* fields omitted */ }

Navbar Item component

Features required

navbar

Example

use yew::prelude::*;
use yew::services::ConsoleService;
use yew_styles::{
    navbar::{
        navbar_component::{Fixed, Navbar},
        navbar_container::NavbarContainer,
        navbar_item::NavbarItem,
    },
    styles::{Palette, Style},
    layouts::{
        container::{JustifyContent, Mode},
    },
};

pub struct App {
  link: ComponentLink<Self>,
}

pub enum Msg {
  ChangeMenu(String),
}
#[derive(Clone, Properties)]
pub struct Props {}

impl Component for App {
    type Message = Msg;
    type Properties = Props;

    fn create(_props: Self::Properties, link: ComponentLink<Self>) -> Self {
        App {
            link
        }
    }

    fn update(&mut self, msg: Self::Message) -> ShouldRender {
        match msg {
            Msg::ChangeMenu(menu) => {
                let mut console = ConsoleService::log(format!("{}", menu));
            }
        }
        false
    }

    fn change(&mut self, _props: Self::Properties) -> ShouldRender {
        false
    }

    fn view(&self) -> Html {
       html! {
           <Navbar
               fixed=Fixed::None
               navbar_style=Style::Light
               navbar_type=Palette::Info
               branch=html!{<img src="/assets/spielrs_logo.png"></img>}>
                   <NavbarContainer justify_content=JustifyContent::FlexStart(Mode::NoMode)>
                       <NavbarItem
                           onclick_signal=link.callback(move |_| Msg::ChangeMenu(String::from("Home")))>
                           <span>{"Home"}</span>
                       </NavbarItem>
                       <NavbarItem
                           onclick_signal=link.callback(move |_| Msg::ChangeMenu(String::from("Shop")))>
                           <span>{"Shop"}</span>
                       </NavbarItem>
                       <NavbarItem
                           onclick_signal=link.callback(move |_| Msg::ChangeMenu(String::from("Shop")))>
                           <span>{"Shop"}</span>
                       </NavbarItem>
                       <NavbarItem
                           onclick_signal=link.callback(move |_| Msg::ChangeMenu(String::from("About us")))>   
                           <span>{"About us"}</span>
                       </NavbarItem>
                       <NavbarItem
                           onclick_signal=link.callback(move |_| Msg::ChangeMenu(String::from("Contact")))>   
                           <span>{"Contact"}</span>
                       </NavbarItem>
                   </NavbarContainer>
             </Navbar>
        }
    }
}

Trait Implementations

impl Component for NavbarItem[src]

type Message = Msg

Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more

type Properties = Props

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<COMP> Renderable for COMP where
    COMP: Component
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,