[][src]Struct yew_styles::layouts::item::Props

pub struct Props {
    pub layouts: Vec<ItemLayout>,
    pub align_self: AlignSelf,
    pub code_ref: NodeRef,
    pub key: String,
    pub class_name: String,
    pub id: String,
    pub onclick_signal: Callback<MouseEvent>,
    pub children: Children,
}

Fields

layouts: Vec<ItemLayout>

Percent of the layout that will take the item. Required

align_self: AlignSelf

Align the item itself. Default AlignSelf::Auto

code_ref: NodeRef

General property to get the ref of the component

key: String

General property to add keys

class_name: String

General property to add custom class styles

id: String

General property to add custom id

onclick_signal: Callback<MouseEvent>

Click event for the item

children: Children

Trait Implementations

impl Clone for Props[src]

impl PartialEq<Props> for Props[src]

impl Properties for Props[src]

type Builder = PropsBuilder<PropsBuilderStep_missing_required_prop_layouts>

Builder that will be used to construct properties

impl StructuralPartialEq for Props[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CloneAny for T where
    T: Clone + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

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type Error = <U as TryFrom<T>>::Error

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