[−][src]Struct yew::prelude::ClickEvent
The ClickEvent
is fired when a pointing device button (usually a
mouse's primary button) is pressed and released on a single element.
Trait Implementations
impl Eq for ClickEvent
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impl InstanceOf for ClickEvent
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fn instance_of(reference: &Reference) -> bool
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impl JsSerialize for ClickEvent
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impl Clone for ClickEvent
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fn clone(&self) -> ClickEvent
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq<ClickEvent> for ClickEvent
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fn eq(&self, other: &ClickEvent) -> bool
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fn ne(&self, other: &ClickEvent) -> bool
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impl ReferenceType for ClickEvent
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unsafe fn from_reference_unchecked(reference: Reference) -> ClickEvent
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impl AsRef<Reference> for ClickEvent
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impl IMouseEvent for ClickEvent
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fn alt_key(&self) -> bool
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Returns whether the Alt key was down when this event was fired. Read more
fn button(&self) -> MouseButton
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Indicates the mouse button that fired this event. Read more
fn buttons(&self) -> MouseButtonsState
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Indicates which mouse buttons were down when this event was fired. Read more
fn client_x(&self) -> i32
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Returns the X position in the application's client area where this event occured. Read more
fn client_y(&self) -> i32
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Returns the Y position in the application's client area where this event occured. Read more
fn offset_x(&self) -> f64
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Returns the X position on the target element where this event occured. Read more
fn offset_y(&self) -> f64
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Returns the Y position on the target element where this event occured. Read more
fn ctrl_key(&self) -> bool
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Indicates whether the Ctrl key was down when this event fired. Read more
fn get_modifier_state(&self, key: ModifierKey) -> bool
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Returns the current state of the specified modifier key. Read more
fn meta_key(&self) -> bool
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Indicates whether the Meta key was down when this event fired. Read more
fn movement_x(&self) -> i32
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Returns the change in X coordinate of the pointer between this event and the previous MouseMove event. Read more
fn movement_y(&self) -> i32
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Returns the change in Y coordinate of the pointer between this event and the previous MouseMove event. Read more
fn region(&self) -> Option<String>
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Returns the ID of the hit region affected by the event. Read more
fn related_target(&self) -> Option<EventTarget>
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Returns the secondary target of this event, if any. Read more
fn screen_x(&self) -> i32
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Returns the X position of the pointer in screen coordinates. Read more
fn screen_y(&self) -> i32
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Returns the Y position of the pointer in screen coordinates. Read more
fn shift_key(&self) -> bool
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Indicates whether the Shift key was down when this event was fired. Read more
impl Debug for ClickEvent
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Auto Trait Implementations
impl Send for ClickEvent
impl Sync for ClickEvent
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: Any,
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T: Any,
impl<T> CloneAny for T where
T: Clone + Any,
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T: Clone + Any,