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use gloo::utils::window;
use wasm_bindgen::JsValue;
use yew::prelude::*;
use super::use_event_with_window;
/// State for brower's location.
pub struct LocationState {
pub trigger: String,
pub state: Option<JsValue>,
pub length: u32,
pub hash: String,
pub host: String,
pub hostname: String,
pub href: String,
pub origin: String,
pub pathname: String,
pub port: String,
pub protocol: String,
pub search: String,
}
/// A sensor hook that tracks brower's location value.
///
/// # Example
///
/// ```rust
/// # use yew::prelude::*;
/// #
/// use yew_hooks::prelude::*;
///
/// #[function_component(UseLocation)]
/// fn location() -> Html {
/// let location = use_location();
///
/// html! {
/// <>
/// <p>
/// <b>{ "trigger: " }</b>
/// { &location.trigger }
/// </p>
/// <p>
/// <b>{ "state: " }</b>
/// { format!("{:?}", &location.state) }
/// </p>
/// <p>
/// <b>{ "length: " }</b>
/// { &location.length }
/// </p>
/// <p>
/// <b>{ "hash: " }</b>
/// { &location.hash }
/// </p>
/// <p>
/// <b>{ "host: " }</b>
/// { &location.host }
/// </p>
/// <p>
/// <b>{ "hostname: " }</b>
/// { &location.hostname }
/// </p>
/// <p>
/// <b>{ "href: " }</b>
/// { &location.href }
/// </p>
/// <p>
/// <b>{ "origin: " }</b>
/// { &location.origin }
/// </p>
/// <p>
/// <b>{ "pathname: " }</b>
/// { &location.pathname }
/// </p>
/// <p>
/// <b>{ "port: " }</b>
/// { &location.port }
/// </p>
/// <p>
/// <b>{ "protocol: " }</b>
/// { &location.protocol }
/// </p>
/// <p>
/// <b>{ "search: " }</b>
/// { &location.search }
/// </p>
/// </>
/// }
/// }
/// ```
pub fn use_location() -> UseStateHandle<LocationState> {
let state = use_state(|| build_location("load".to_string()));
{
let state = state.clone();
use_event_with_window("popstate", move |_: Event| {
state.set(build_location("popstate".to_string()));
});
}
{
let state = state.clone();
use_event_with_window("pushstate", move |_: Event| {
state.set(build_location("pushstate".to_string()));
});
}
{
let state = state.clone();
use_event_with_window("replacestate", move |_: Event| {
state.set(build_location("replacestate".to_string()));
});
}
state
}
fn build_location(trigger: String) -> LocationState {
let location = window().location();
let history = window().history().map_or((None, 0), |history| {
(
history.state().ok(),
history.length().map_or(0, |length| length),
)
});
LocationState {
trigger,
state: history.0,
length: history.1,
hash: location.hash().unwrap_or_default(),
host: location.host().unwrap_or_default(),
hostname: location.hostname().unwrap_or_default(),
href: location.href().unwrap_or_default(),
origin: location.origin().unwrap_or_default(),
pathname: location.pathname().unwrap_or_default(),
port: location.port().unwrap_or_default(),
protocol: location.protocol().unwrap_or_default(),
search: location.search().unwrap_or_default(),
}
}