Struct ybc::NavbarProps

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pub struct NavbarProps {
    pub children: Children,
    pub classes: Classes,
    pub fixed: Option<NavbarFixed>,
    pub transparent: bool,
    pub spaced: bool,
    pub padded: bool,
    pub navbrand: Option<Html>,
    pub navstart: Option<Html>,
    pub navend: Option<Html>,
    pub navburger: bool,
    pub navburger_classes: Classes,
}

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§children: Children§classes: Classes§fixed: Option<NavbarFixed>

Make the navbar fixed to the top or bottom of the UI.

§transparent: bool

Seamlessly integrate the navbar in any visual context.

https://bulma.io/documentation/components/navbar/#transparent-navbar

§spaced: bool

Sets top and bottom paddings with 1rem, left and right paddings with 2rem.

https://bulma.io/documentation/components/navbar/#navbar-helper-classes

§padded: bool

The contents of the navbar brand. The navbar-burger is automatically appended to the end of this content.

https://bulma.io/documentation/components/navbar/#navbar-brand If true, the contents of the navbar will be wrapped in a container.

§navbrand: Option<Html>

The contents of the navbar-brand section of the navbar.

§navstart: Option<Html>

The contents of the navbar-start section of the navbar.

§navend: Option<Html>

The contents of the navbar-end section of the navbar.

§navburger: bool

A bool controlling if the navbar should have a navbar burger for smaller viewports.

§navburger_classes: Classes

Extra classes for the navbar burger.

Trait Implementations§

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impl Clone for NavbarProps

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fn clone(&self) -> NavbarProps

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NavbarProps

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<NavbarProps> for NavbarProps

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fn eq(&self, other: &NavbarProps) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for NavbarProps

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type Builder = NavbarPropsBuilder

Builder that will be used to construct properties
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fn builder() -> Self::Builder

Entrypoint for building properties
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impl StructuralPartialEq for NavbarProps

Auto Trait Implementations§

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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type Owned = T

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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