[][src]Struct ybc::Hero

pub struct Hero { /* fields omitted */ }

An imposing hero banner to showcase something.

https://bulma.io/documentation/layout/hero/

Trait Implementations

impl Component for Hero[src]

type Message = ()

Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more

type Properties = HeroProps

Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more

Auto Trait Implementations

impl !RefUnwindSafe for Hero

impl !Send for Hero

impl !Sync for Hero

impl Unpin for Hero

impl !UnwindSafe for Hero

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> NeqAssign<U> for T where
    T: BorrowMut<U>,
    U: PartialEq<U>, 
[src]

impl<T, U> NeqAssignBy<U> for T where
    T: BorrowMut<U>, 
[src]

impl<COMP> Renderable for COMP where
    COMP: Component
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.