yazi_widgets/input/actor/
visual.rs1use anyhow::Result;
2use yazi_macro::{act, render, succ};
3use yazi_shared::data::Data;
4
5use crate::input::{Input, InputMode, op::InputOp};
6
7impl Input {
8 pub fn visual(&mut self, _: ()) -> Result<Data> {
9 if self.snap().mode != InputMode::Normal {
10 act!(escape, self)?;
11 }
12
13 let snap = self.snap_mut();
14 if let InputOp::Select(_) = snap.op {
15 succ!();
16 }
17
18 if !snap.value.is_empty() {
19 snap.op = InputOp::Select(snap.cursor);
20 render!();
21 }
22
23 succ!();
24 }
25}