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use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct ExeScriptCommandState {
#[serde(rename = "command")]
pub command: String,
#[serde(rename = "progress", skip_serializing_if = "Option::is_none")]
pub progress: Option<String>,
#[serde(rename = "params", skip_serializing_if = "Option::is_none")]
pub params: Option<Vec<String>>,
}
impl ExeScriptCommandState {
pub fn new(command: String) -> ExeScriptCommandState {
ExeScriptCommandState {
command,
progress: None,
params: None,
}
}
}