Module xplane::camera

source ·
Expand description

Camera access.

Structs§

  • Access struct for X-Plane’s camera API.
  • A camera position. You’ll want to use XPLMGraphics APIs to convert to local coordinates if you have world coordinates. One unit in X, Y, and Z is one meter, and the origin is an arbitrary point nearby at sea level.
  • A registered controller for the camera. Will release control when it is dropped. Your callback will not be called with is_losing_control being true.

Enums§

Traits§