Expand description
Camera access.
Structs§
- Access struct for X-Plane’s camera API.
- A camera position. You’ll want to use
XPLMGraphics
APIs to convert to local coordinates if you have world coordinates. One unit in X, Y, and Z is one meter, and the origin is an arbitrary point nearby at sea level. - A registered controller for the camera. Will release control when it is dropped. Your callback will not be called with
is_losing_control
being true.
Enums§
- Returned from
CameraController::control_camera
.
Traits§
- An object to control the camera.