pub const xpMsg_MouseDrag: _bindgen_ty_30 = 9;Expand description
You receive a series of mouse drag messages (typically one per frame in the* sim) as the mouse is moved once you have accepted a mouse down message. * Parameter one points to a mouse-state structure describing the mouse * location. You will continue to receive these until the mouse button is * released. You may receive multiple mouse state messages with the same mouse* position. You will receive mouse drag events even if the mouse is dragged * out of your current or original bounds at the time of the mouse down. * * Dispatching: Direct * * Param 1: A pointer to an XPMouseState_t containing the mouse status.