pub fn build_complete_struct(
_name: &str,
_type_flags: u32,
_header_type_id: TypeIdentifier,
_members: Vec<StructMemberDesc<'_>>,
) -> TypeObjectpub fn build_complete_struct(
_name: &str,
_type_flags: u32,
_header_type_id: TypeIdentifier,
_members: Vec<StructMemberDesc<'_>>,
) -> TypeObject