pub fn build_complete_struct(
type_name: &str,
type_flags: u32,
base_type: TypeIdentifier,
members: Vec<StructMemberDesc<'_>>,
) -> TypeObjectpub fn build_complete_struct(
type_name: &str,
type_flags: u32,
base_type: TypeIdentifier,
members: Vec<StructMemberDesc<'_>>,
) -> TypeObject