Skip to main content

gpui/
platform.rs

1mod color_presentation;
2pub use color_presentation::{WindowColorFallback, WindowColorMode, WindowColorStatus};
3
4mod app_menu;
5mod keyboard;
6mod keystroke;
7
8#[cfg(all(target_os = "linux", feature = "wayland"))]
9#[expect(missing_docs)]
10pub mod layer_shell;
11
12/// Types for configuring parent-anchored popup windows such as menus, dropdowns and tooltips.
13pub mod popup;
14
15#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
16mod threaded_dispatcher;
17
18#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
19mod test;
20
21#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
22mod visual_test;
23
24#[cfg(all(
25    feature = "screen-capture",
26    any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
27))]
28pub mod scap_screen_capture;
29
30#[cfg(all(
31    any(target_os = "windows", target_os = "linux"),
32    feature = "screen-capture"
33))]
34pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
35#[cfg(not(feature = "screen-capture"))]
36pub(crate) type PlatformScreenCaptureFrame = ();
37#[cfg(all(target_os = "macos", feature = "screen-capture"))]
38pub(crate) type PlatformScreenCaptureFrame =
39    objc2_core_foundation::CFRetained<objc2_core_video::CVImageBuffer>;
40
41use crate::{
42    Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
43    DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Edges, ExternalDragPayload, Font,
44    FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap,
45    LineLayout, MissingGlyphSink, Pixels, PlatformGestures, PlatformInput, Point, Priority,
46    RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, Scene, ShapedGlyph,
47    ShapedRun, SharedString, Size, SvgRenderer, SystemWindowTab, Task, Window, WindowControlArea,
48    hash, point, px, size,
49};
50#[cfg(any(target_os = "linux", target_os = "freebsd"))]
51use anyhow::bail;
52use anyhow::{Context as _, Result};
53use async_task::Runnable;
54use collections::FxHashMap;
55use futures::channel::oneshot;
56#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
57use image::RgbaImage;
58use image::codecs::gif::GifDecoder;
59use image::{AnimationDecoder as _, DynamicImage, Frame};
60use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
61use scheduler::Instant;
62pub use scheduler::RunnableMeta;
63use schemars::JsonSchema;
64use seahash::SeaHasher;
65use serde::{Deserialize, Serialize};
66use smallvec::SmallVec;
67use std::borrow::Cow;
68use std::collections::hash_map::Entry;
69use std::hash::{Hash, Hasher};
70use std::io::Cursor;
71use std::ops;
72use std::time::Duration;
73use std::{
74    ffi::OsString,
75    fmt::{self, Debug},
76    ops::Range,
77    path::{Path, PathBuf},
78    rc::Rc,
79    sync::Arc,
80};
81use strum::EnumIter;
82use uuid::Uuid;
83
84pub use app_menu::*;
85pub use keyboard::*;
86pub use keystroke::*;
87
88/// Whether the platform is presenting a window's frames.
89///
90/// This is about presentation, not the window's shown/hidden state: a shown
91/// window that is fully covered by other windows, minimized, on another
92/// Space or virtual desktop, or on a display that is asleep is `Hidden`. A
93/// window only partly covered by other windows is `Visible`.
94///
95/// Each platform reports from a single source, and what that source can see
96/// differs:
97///
98/// * macOS: `NSWindow.occlusionState`. Covers all of the cases above.
99/// * Windows: `WS_VISIBLE` and the minimized state. Windows keeps compositing
100///   covered windows for thumbnails and Alt-Tab and offers no occlusion
101///   notification, so a fully covered window stays `Visible`. Display sleep is
102///   not reported either.
103/// * Wayland: the `xdg_toplevel` `suspended` state (xdg-shell v6). Compositors
104///   that don't support it never report `Hidden`.
105/// * X11: mapped state plus `VisibilityNotify`. Compositing window managers
106///   generally never report a window as fully obscured, so covering is only
107///   detected without compositing.
108#[derive(Debug, Clone, Copy, PartialEq, Eq)]
109pub enum WindowVisibility {
110    /// At least part of the window is being presented; frames drawn for it
111    /// will be shown.
112    Visible,
113    /// No part of the window is being presented. The platform will not
114    /// request frames for it until it becomes visible again.
115    Hidden,
116}
117
118impl WindowVisibility {
119    /// Whether frames drawn for the window will be shown.
120    pub fn is_visible(self) -> bool {
121        self == Self::Visible
122    }
123}
124
125/// A change to the connected displays, reported through
126/// [`App::observe_displays`](crate::App::observe_displays).
127#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
128#[non_exhaustive]
129pub enum DisplayEvent {
130    /// A display was connected.
131    Added(DisplayId),
132    /// A display was disconnected. Windows on it are moved to another
133    /// display by the platform.
134    Removed(DisplayId),
135    /// A connected display's properties changed.
136    Changed {
137        /// The display that changed.
138        id: DisplayId,
139        /// Which of its properties changed.
140        changes: DisplayChanges,
141    },
142}
143
144bitflags::bitflags! {
145    /// The properties of a display that a [`DisplayEvent::Changed`] reports.
146    #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
147    pub struct DisplayChanges: u8 {
148        /// [`PlatformDisplay::bounds`] changed.
149        const BOUNDS = 1 << 0;
150        /// [`PlatformDisplay::refresh_interval`] changed.
151        const REFRESH_INTERVAL = 1 << 1;
152    }
153}
154
155/// Converts a refresh rate in hertz to the time between refreshes, rejecting
156/// the zero, negative, and non-finite rates platforms use to mean "unknown".
157pub fn refresh_interval_from_hz(hertz: f64) -> Option<Duration> {
158    (hertz.is_finite() && hertz > 0.0).then(|| Duration::from_secs_f64(1.0 / hertz))
159}
160
161/// Controls whether the application participates in the system's foreground UI.
162///
163/// Only has an effect on macOS; other platforms ignore this setting. There,
164/// [`App::request_windowing`] sets it: `Accessory` while headless and `Regular` while windowed.
165/// Set it directly with [`App::set_activation_policy`] for the one case that doesn't cover: an
166/// accessory app that shows windows, such as a menu bar utility.
167#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
168pub enum ActivationPolicy {
169    /// Participate in foreground application UI, such as the Dock and menu bar on macOS.
170    #[default]
171    Regular,
172    /// Run without foreground application UI while retaining the ability to open windows.
173    Accessory,
174}
175
176#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
177pub(crate) use test::*;
178
179#[cfg(any(test, feature = "test-support"))]
180pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
181
182#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
183pub use threaded_dispatcher::ThreadedDispatcher;
184
185#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
186pub use visual_test::VisualTestPlatform;
187
188/// Keeps an operating system activity, such as an idle sleep inhibitor, alive until dropped.
189pub struct ActivityGuard {
190    _release: gpui_util::Deferred<Box<dyn FnOnce() + Send>>,
191}
192
193impl ActivityGuard {
194    /// Runs `release` when the guard is dropped.
195    pub fn new(release: impl FnOnce() + Send + 'static) -> Self {
196        Self {
197            _release: gpui_util::defer(Box::new(release)),
198        }
199    }
200
201    /// A guard for platforms without a corresponding activity.
202    pub fn noop() -> Self {
203        Self::new(|| {})
204    }
205}
206
207// TODO(jk): return an enum instead of a string
208/// Return which compositor we're guessing we'll use.
209/// Does not attempt to connect to the given compositor.
210#[cfg(any(target_os = "linux", target_os = "freebsd"))]
211#[inline]
212pub fn guess_compositor() -> &'static str {
213    if std::env::var_os("ZED_HEADLESS").is_some() {
214        return "Headless";
215    }
216    GraphicalEnvironment::detect().guess_compositor()
217}
218
219/// The graphical session to connect to: the variables that locate its display server, as some
220/// process sees them.
221///
222/// A long-running process can outlive the graphical session it was started in, so a platform
223/// that attaches to a display server later can be given a fresher environment than its own.
224/// While connected, programs the platform launches (for example to open a URL) get these
225/// variables instead of the ones this process started with. Apply
226/// [`App::graphical_environment`] to the programs an app launches, for the same reason.
227#[cfg(any(target_os = "linux", target_os = "freebsd"))]
228#[derive(Clone, Debug, Default)]
229pub struct GraphicalEnvironment {
230    /// `WAYLAND_DISPLAY`: a socket name relative to `xdg_runtime_dir`, or an absolute path.
231    pub wayland_display: Option<OsString>,
232    /// `DISPLAY`: the X11 display name.
233    pub x11_display: Option<OsString>,
234    /// `XDG_RUNTIME_DIR`: the directory containing Wayland sockets.
235    pub xdg_runtime_dir: Option<OsString>,
236    /// `XDG_ACTIVATION_TOKEN`: lets the first window take focus on Wayland.
237    ///
238    /// A platform takes this process's token from its environment when it's created, and uses
239    /// it if it starts windowed. Pass one here to switch to windowed mode later, for example
240    /// the token of the process that asked for a window.
241    pub activation_token: Option<String>,
242}
243
244/// The graphical session to connect to: the Windows session whose desktop windows appear on.
245///
246/// A process can only show windows in its own session, so switching to windowed mode fails if
247/// this names another one, for example when a process started over SSH is asked to show a
248/// window on the desktop.
249#[cfg(target_os = "windows")]
250#[derive(Clone, Debug, Default)]
251pub struct GraphicalEnvironment {
252    /// The session ID, as `ProcessIdToSessionId` reports it. `None` means this process's own
253    /// session.
254    pub session_id: Option<u32>,
255}
256
257#[cfg(target_os = "windows")]
258impl GraphicalEnvironment {
259    /// Returns the environment of this process's session.
260    pub fn detect() -> Self {
261        let mut session_id = 0;
262        // SAFETY: `session_id` is a valid pointer for the call's duration.
263        let result = unsafe {
264            windows::Win32::System::RemoteDesktop::ProcessIdToSessionId(
265                windows::Win32::System::Threading::GetCurrentProcessId(),
266                &mut session_id,
267            )
268        };
269        Self {
270            session_id: result.is_ok().then_some(session_id),
271        }
272    }
273
274    /// Does nothing on this platform: programs inherit the session of the process that
275    /// starts them.
276    pub fn apply_to(&self, _command: &mut std::process::Command) {}
277}
278
279/// The graphical session to connect to. Carries nothing yet on this platform.
280#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
281#[derive(Clone, Debug, Default)]
282pub struct GraphicalEnvironment;
283
284#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
285impl GraphicalEnvironment {
286    /// Returns the environment of this process's graphical session.
287    pub fn detect() -> Self {
288        Self
289    }
290
291    /// Does nothing on this platform.
292    pub fn apply_to(&self, _command: &mut std::process::Command) {}
293}
294
295/// A display mode for [`App::request_windowing`] to switch to.
296#[derive(Clone, Debug)]
297pub enum WindowingRequest {
298    /// No display server. Windows lay out and handle input but draw nothing.
299    Headless,
300    /// Connected to the display server that the environment names.
301    Windowed(GraphicalEnvironment),
302}
303
304#[cfg(any(target_os = "linux", target_os = "freebsd"))]
305impl GraphicalEnvironment {
306    /// Reads the display variables from this process's environment.
307    ///
308    /// This only reads environment variables: whether they name a reachable display server is
309    /// checked when a platform connects. Leaves `activation_token` unset: see its documentation.
310    pub fn detect() -> Self {
311        Self {
312            wayland_display: std::env::var_os("WAYLAND_DISPLAY"),
313            x11_display: std::env::var_os("DISPLAY"),
314            xdg_runtime_dir: std::env::var_os("XDG_RUNTIME_DIR"),
315            activation_token: None,
316        }
317    }
318
319    /// Sets this environment's display variables on `command`, and removes the ones it doesn't
320    /// set, so the program connects to this graphical session rather than the one this process
321    /// started in. Leaves `XDG_ACTIVATION_TOKEN` alone.
322    pub fn apply_to(&self, command: &mut std::process::Command) {
323        for (name, value) in [
324            ("WAYLAND_DISPLAY", &self.wayland_display),
325            ("DISPLAY", &self.x11_display),
326            ("XDG_RUNTIME_DIR", &self.xdg_runtime_dir),
327        ] {
328            match value {
329                Some(value) => command.env(name, value),
330                None => command.env_remove(name),
331            };
332        }
333    }
334
335    /// Returns the compositor this environment selects: Wayland, then X11, then headless.
336    ///
337    /// Does not attempt to connect to the compositor.
338    pub fn guess_compositor(&self) -> &'static str {
339        let is_set =
340            |value: &Option<OsString>| value.as_ref().is_some_and(|value| !value.is_empty());
341        if cfg!(feature = "wayland") && is_set(&self.wayland_display) {
342            "Wayland"
343        } else if cfg!(feature = "x11") && is_set(&self.x11_display) {
344            "X11"
345        } else {
346            "Headless"
347        }
348    }
349}
350
351#[cfg(any(target_os = "linux", target_os = "freebsd"))]
352bitflags::bitflags! {
353    /// The windowing modes a platform may start in or switch to.
354    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
355    pub struct WindowingModes: u8 {
356        /// Connected to a Wayland compositor.
357        const WAYLAND = 1 << 0;
358        /// Connected to an X server.
359        const X11 = 1 << 1;
360        /// No display server. Windows lay out and handle input but draw nothing.
361        const HEADLESS = 1 << 2;
362    }
363}
364
365#[expect(missing_docs)]
366pub trait Platform: 'static {
367    fn background_executor(&self) -> BackgroundExecutor;
368    fn foreground_executor(&self) -> ForegroundExecutor;
369    fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
370
371    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
372    fn quit(&self);
373    /// Switches a capable platform between headless and windowed modes. See
374    /// [`App::request_windowing`].
375    /// Sets the windowing mode the platform starts in. Called before `run`. See
376    /// [`Application::with_windowing`].
377    fn set_initial_windowing(&self, _request: WindowingRequest) {}
378    fn request_windowing(&self, _request: WindowingRequest) -> Task<anyhow::Result<()>> {
379        Task::ready(Err(anyhow::anyhow!(
380            "this platform cannot switch between headless and windowed modes"
381        )))
382    }
383    fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>);
384    fn activate(&self, ignoring_other_apps: bool);
385    /// Sets the initial or current activation policy. Has no effect outside macOS.
386    fn set_activation_policy(&self, _policy: ActivationPolicy) {}
387    fn hide(&self);
388    fn hide_other_apps(&self);
389    fn unhide_other_apps(&self);
390
391    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
392    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
393    /// Registers the callback invoked when displays may have been added or
394    /// removed, or a display's properties may have changed. GPUI rereads
395    /// [`Self::displays`] to find out what changed, so calls may be spurious.
396    /// The callback runs on the main thread outside of any window update.
397    fn on_displays_changed(&self, callback: Box<dyn FnMut()>);
398    fn active_window(&self) -> Option<AnyWindowHandle>;
399    fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
400        None
401    }
402
403    fn is_screen_capture_supported(&self) -> bool {
404        false
405    }
406
407    fn screen_capture_sources(
408        &self,
409    ) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
410        let (sources_tx, sources_rx) = oneshot::channel();
411        sources_tx
412            .send(Err(anyhow::anyhow!(
413                "gpui was compiled without the screen-capture feature"
414            )))
415            .ok();
416        sources_rx
417    }
418
419    fn open_window(
420        &self,
421        handle: AnyWindowHandle,
422        options: WindowParams,
423    ) -> anyhow::Result<Box<dyn PlatformWindow>>;
424
425    /// Returns the appearance of the application's windows.
426    fn window_appearance(&self) -> WindowAppearance;
427
428    /// Overrides the appearance (light/dark) applied to the app's windows, independent
429    /// of the OS-wide setting. Pass `None` to clear the override and follow the system
430    /// again. The override is reflected by [`Platform::window_appearance`].
431    ///
432    /// Currently only implemented on macOS, where it sets `NSApplication.appearance` so
433    /// the native window chrome (the window border and titlebar) of every window matches
434    /// a dark app theme even when the system is in light mode (or vice versa). A no-op on
435    /// other platforms.
436    fn set_window_appearance(&self, _appearance: Option<WindowAppearance>) {}
437
438    /// Returns the window button layout configuration when supported.
439    fn button_layout(&self) -> Option<WindowButtonLayout> {
440        None
441    }
442
443    fn open_url(&self, url: &str);
444    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
445    fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
446
447    fn prompt_for_paths(
448        &self,
449        options: PathPromptOptions,
450    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
451    fn prompt_for_new_path(
452        &self,
453        directory: &Path,
454        suggested_name: Option<&str>,
455    ) -> oneshot::Receiver<Result<Option<PathBuf>>>;
456    fn can_select_mixed_files_and_dirs(&self) -> bool;
457    fn reveal_path(&self, path: &Path);
458    fn open_with_system(&self, path: &Path);
459
460    fn on_quit(&self, callback: Box<dyn FnMut() -> bool>);
461    fn on_reopen(&self, callback: Box<dyn FnMut()>);
462    /// Registers the callback invoked when the system is about to sleep.
463    fn on_system_sleep(&self, callback: Box<dyn FnMut()>);
464    /// Registers the callback invoked when the system resumes from sleep.
465    fn on_system_wake(&self, callback: Box<dyn FnMut()>);
466
467    // Mobile platform methods. On mobile the OS owns the application
468    // lifecycle: apps are backgrounded, foregrounded, and killed at the
469    // system's discretion, and must react rather than decide.
470
471    /// Registers a callback invoked whenever the application's lifecycle
472    /// phase changes. See [`AppLifecyclePhase`] for the phase vocabulary and
473    /// its mapping onto iOS and Android.
474    ///
475    /// Desktop platforms never invoke this.
476    fn on_app_lifecycle(&self, _callback: Box<dyn FnMut(AppLifecyclePhase)>) {}
477
478    /// Registers a callback invoked when the OS signals memory pressure
479    /// (iOS `didReceiveMemoryWarning`, Android `onTrimMemory`).
480    ///
481    /// Desktop platforms never invoke this.
482    fn on_memory_warning(&self, _callback: Box<dyn FnMut()>) {}
483
484    /// The platform's gesture recognition services, if it provides any
485    /// beyond gpui's portable recognizers. See
486    /// [`PlatformGestures`](crate::PlatformGestures).
487    fn gestures(&self) -> Option<Rc<dyn PlatformGestures>> {
488        None
489    }
490
491    fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
492    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
493        None
494    }
495
496    fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
497    fn perform_dock_menu_action(&self, _action: usize) {}
498    fn add_recent_document(&self, _path: &Path) {}
499    fn update_jump_list(
500        &self,
501        _menus: Vec<MenuItem>,
502        _entries: Vec<SmallVec<[PathBuf; 2]>>,
503    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
504        Task::ready(Vec::new())
505    }
506    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
507    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
508    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
509
510    fn thermal_state(&self) -> ThermalState;
511    fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
512    fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>>;
513
514    /// Sets the application's process-wide identity and user-visible name.
515    ///
516    /// The identifier is used for platform identity mechanisms such as the
517    /// Windows AppUserModelID. The name is used wherever the operating system
518    /// presents the application to the user. Call this once, early in startup,
519    /// before opening windows or posting notifications.
520    fn set_app_identity(&self, identifier: &str, name: &str) {
521        _ = (identifier, name);
522    }
523
524    /// Posts a notification to the operating system's notification center.
525    ///
526    /// Posting a notification whose [`SystemNotification::tag`] matches an
527    /// earlier one replaces that notification where the platform supports it.
528    /// No-op on platforms without notification support, or when delivery is
529    /// unavailable (e.g. authorization was denied).
530    fn show_system_notification(&self, notification: SystemNotification) {
531        _ = notification;
532    }
533
534    /// Removes the delivered or pending notification with this tag.
535    ///
536    /// Best-effort: some platforms cannot retract a notification once shown,
537    /// in which case it ages out of the notification center on its own.
538    fn dismiss_system_notification(&self, tag: &str) {
539        _ = tag;
540    }
541
542    /// Registers the callback invoked when the user activates a system
543    /// notification, either by clicking its body or one of its action
544    /// buttons.
545    ///
546    /// Implementations must invoke the callback on the main thread.
547    fn on_system_notification_response(
548        &self,
549        callback: Box<dyn FnMut(SystemNotificationResponse)>,
550    ) {
551        _ = callback;
552    }
553
554    fn compositor_name(&self) -> &'static str {
555        ""
556    }
557    /// The environment of the display server a platform that can switch windowing modes is
558    /// connected to. See [`App::graphical_environment`].
559    fn graphical_environment(&self) -> Option<GraphicalEnvironment> {
560        None
561    }
562    fn app_path(&self) -> Result<PathBuf>;
563    fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
564
565    fn set_cursor_style(&self, style: CursorStyle);
566
567    /// Hides the mouse cursor until the user moves the mouse over one of
568    /// this application's windows.
569    fn hide_cursor_until_mouse_moves(&self);
570
571    /// Returns whether the mouse cursor is currently visible.
572    fn is_cursor_visible(&self) -> bool;
573
574    fn should_auto_hide_scrollbars(&self) -> bool;
575
576    fn read_from_clipboard(&self) -> Option<ClipboardItem>;
577    fn write_to_clipboard(&self, item: ClipboardItem);
578
579    /// Reads the clipboard, resolving once its contents are available.
580    ///
581    /// Most platforms read synchronously and return a ready task. Platforms
582    /// whose clipboard access is inherently asynchronous and permission-gated
583    /// (e.g. the browser's async clipboard API) override this method; on those
584    /// platforms [`Platform::read_from_clipboard`] cannot return the clipboard
585    /// contents, so callers that can await should prefer this method.
586    fn read_from_clipboard_async(&self) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
587        Task::ready(Ok(self.read_from_clipboard()))
588    }
589
590    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
591    fn read_from_primary(&self) -> Option<ClipboardItem>;
592    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
593    fn write_to_primary(&self, item: ClipboardItem);
594
595    #[cfg(target_os = "macos")]
596    fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
597    #[cfg(target_os = "macos")]
598    fn write_to_find_pasteboard(&self, item: ClipboardItem);
599
600    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
601    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
602    fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
603
604    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
605    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
606    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
607}
608
609/// A handle to a platform's display, e.g. a monitor or laptop screen.
610pub trait PlatformDisplay: Debug {
611    /// Get the ID for this display
612    fn id(&self) -> DisplayId;
613
614    /// Returns a stable identifier for this display that can be persisted and used
615    /// across system restarts.
616    fn uuid(&self) -> Result<Uuid>;
617
618    /// Get the bounds for this display
619    fn bounds(&self) -> Bounds<Pixels>;
620
621    /// The time between the display's refreshes. Variable refresh rate
622    /// displays report their maximum rate. `None` when the platform doesn't
623    /// report it.
624    ///
625    /// May query the operating system; GPUI caches it per display, see
626    /// [`Window::refresh_interval`](crate::Window::refresh_interval).
627    fn refresh_interval(&self) -> Option<Duration>;
628
629    /// Get the visible bounds for this display, excluding taskbar/dock areas.
630    /// This is the usable area where windows can be placed without being obscured.
631    /// Defaults to the full display bounds if not overridden.
632    fn visible_bounds(&self) -> Bounds<Pixels> {
633        self.bounds()
634    }
635
636    /// Get the default bounds for this display to place a window
637    fn default_bounds(&self) -> Bounds<Pixels> {
638        let bounds = self.bounds();
639        let center = bounds.center();
640        let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
641
642        let offset = clipped_window_size / 2.0;
643        let origin = point(center.x - offset.width, center.y - offset.height);
644        Bounds::new(origin, clipped_window_size)
645    }
646}
647
648/// A notification posted to the operating system's notification center,
649/// rather than rendered as in-app UI.
650#[derive(Clone, Debug, PartialEq, Eq)]
651pub struct SystemNotification {
652    /// Stable identity for the notification. Posting a new notification with
653    /// the same tag replaces the previous one where the platform supports it,
654    /// and responses carry the tag back to the application.
655    pub tag: SharedString,
656    /// The notification's headline.
657    pub title: SharedString,
658    /// Additional text displayed below the title.
659    pub body: SharedString,
660    /// Buttons offered on the notification. Platforms that cannot display
661    /// action buttons show the notification without them.
662    pub actions: Vec<SystemNotificationAction>,
663}
664
665/// A button offered on a [`SystemNotification`].
666#[derive(Clone, Debug, PartialEq, Eq, Hash)]
667pub struct SystemNotificationAction {
668    /// Identifies the action in [`SystemNotificationResponse::action_id`]
669    /// when the user presses this button.
670    pub id: SharedString,
671    /// The button's user-visible label.
672    pub label: SharedString,
673}
674
675/// The user's activation of a [`SystemNotification`].
676#[derive(Clone, Debug, PartialEq, Eq)]
677pub struct SystemNotificationResponse {
678    /// The [`SystemNotification::tag`] of the activated notification.
679    pub tag: SharedString,
680    /// The pressed action button's [`SystemNotificationAction::id`], or
681    /// `None` when the user activated the notification body itself.
682    pub action_id: Option<SharedString>,
683}
684
685/// Thermal state of the system
686#[derive(Debug, Clone, Copy, PartialEq, Eq)]
687pub enum ThermalState {
688    /// System has no thermal constraints
689    Nominal,
690    /// System is slightly constrained, reduce discretionary work
691    Fair,
692    /// System is moderately constrained, reduce CPU/GPU intensive work
693    Serious,
694    /// System is critically constrained, minimize all resource usage
695    Critical,
696}
697
698/// Metadata for a given [ScreenCaptureSource]
699#[derive(Clone)]
700pub struct SourceMetadata {
701    /// Opaque identifier of this screen.
702    pub id: u64,
703    /// Human-readable label for this source.
704    pub label: Option<SharedString>,
705    /// Whether this source is the main display.
706    pub is_main: Option<bool>,
707    /// Video resolution of this source.
708    pub resolution: Size<DevicePixels>,
709}
710
711/// A source of on-screen video content that can be captured.
712pub trait ScreenCaptureSource {
713    /// Returns metadata for this source.
714    fn metadata(&self) -> Result<SourceMetadata>;
715
716    /// Start capture video from this source, invoking the given callback
717    /// with each frame.
718    fn stream(
719        &self,
720        foreground_executor: &ForegroundExecutor,
721        frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
722    ) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
723}
724
725/// A video stream captured from a screen.
726pub trait ScreenCaptureStream {
727    /// Returns metadata for this source.
728    fn metadata(&self) -> Result<SourceMetadata>;
729}
730
731/// A frame of video captured from a screen.
732pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
733
734/// An opaque identifier for a hardware display
735#[derive(PartialEq, Eq, Hash, Copy, Clone)]
736pub struct DisplayId(pub(crate) u64);
737
738impl DisplayId {
739    /// Create a new `DisplayId` from a raw platform display identifier.
740    pub fn new(id: u64) -> Self {
741        Self(id)
742    }
743}
744
745impl From<u64> for DisplayId {
746    fn from(id: u64) -> Self {
747        Self(id)
748    }
749}
750
751impl From<DisplayId> for u64 {
752    fn from(id: DisplayId) -> Self {
753        id.0
754    }
755}
756
757impl Debug for DisplayId {
758    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
759        write!(f, "DisplayId({})", self.0)
760    }
761}
762
763/// Which part of the window to resize
764#[derive(Debug, Clone, Copy, PartialEq, Eq)]
765pub enum ResizeEdge {
766    /// The top edge
767    Top,
768    /// The top right corner
769    TopRight,
770    /// The right edge
771    Right,
772    /// The bottom right corner
773    BottomRight,
774    /// The bottom edge
775    Bottom,
776    /// The bottom left corner
777    BottomLeft,
778    /// The left edge
779    Left,
780    /// The top left corner
781    TopLeft,
782}
783
784/// A type to describe the appearance of a window
785#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
786pub enum WindowDecorations {
787    #[default]
788    /// Server side decorations
789    Server,
790    /// Client side decorations
791    Client,
792}
793
794/// A type to describe how this window is currently configured
795#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
796pub enum Decorations {
797    /// The window is configured to use server side decorations
798    #[default]
799    Server,
800    /// The window is configured to use client side decorations
801    Client {
802        /// The edge tiling state
803        tiling: Tiling,
804    },
805}
806
807/// What window controls this platform supports
808#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
809pub struct WindowControls {
810    /// Whether this platform supports fullscreen
811    pub fullscreen: bool,
812    /// Whether this platform supports maximize
813    pub maximize: bool,
814    /// Whether this platform supports minimize
815    pub minimize: bool,
816    /// Whether this platform supports a window menu
817    pub window_menu: bool,
818}
819
820impl Default for WindowControls {
821    fn default() -> Self {
822        // Assume that we can do anything, unless told otherwise
823        Self {
824            fullscreen: true,
825            maximize: true,
826            minimize: true,
827            window_menu: true,
828        }
829    }
830}
831
832/// A window control button type used in [`WindowButtonLayout`].
833#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
834pub enum WindowButton {
835    /// The minimize button
836    Minimize,
837    /// The maximize button
838    Maximize,
839    /// The close button
840    Close,
841}
842
843impl WindowButton {
844    /// Returns a stable element ID for rendering this button.
845    pub fn id(&self) -> &'static str {
846        match self {
847            WindowButton::Minimize => "minimize",
848            WindowButton::Maximize => "maximize",
849            WindowButton::Close => "close",
850        }
851    }
852
853    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
854    fn index(&self) -> usize {
855        match self {
856            WindowButton::Minimize => 0,
857            WindowButton::Maximize => 1,
858            WindowButton::Close => 2,
859        }
860    }
861}
862
863/// Maximum number of [`WindowButton`]s per side in the titlebar.
864pub const MAX_BUTTONS_PER_SIDE: usize = 3;
865
866/// Describes which [`WindowButton`]s appear on each side of the titlebar.
867///
868/// On Linux, this is read from the desktop environment's configuration
869/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
870#[derive(Debug, Clone, Copy, PartialEq, Eq)]
871pub struct WindowButtonLayout {
872    /// Buttons on the left side of the titlebar.
873    pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
874    /// Buttons on the right side of the titlebar.
875    pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
876}
877
878#[cfg(any(target_os = "linux", target_os = "freebsd"))]
879impl WindowButtonLayout {
880    /// Returns Zed's built-in fallback button layout for Linux titlebars.
881    pub fn linux_default() -> Self {
882        Self {
883            left: [None; MAX_BUTTONS_PER_SIDE],
884            right: [
885                Some(WindowButton::Minimize),
886                Some(WindowButton::Maximize),
887                Some(WindowButton::Close),
888            ],
889        }
890    }
891
892    /// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
893    pub fn parse(layout_string: &str) -> Result<Self> {
894        fn parse_side(
895            s: &str,
896            seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
897            unrecognized: &mut Vec<String>,
898        ) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
899            let mut result = [None; MAX_BUTTONS_PER_SIDE];
900            let mut i = 0;
901            for name in s.split(',') {
902                let trimmed = name.trim();
903                if trimmed.is_empty() {
904                    continue;
905                }
906                let button = match trimmed {
907                    "minimize" => Some(WindowButton::Minimize),
908                    "maximize" => Some(WindowButton::Maximize),
909                    "close" => Some(WindowButton::Close),
910                    other => {
911                        unrecognized.push(other.to_string());
912                        None
913                    }
914                };
915                if let Some(button) = button {
916                    if seen_buttons[button.index()] {
917                        continue;
918                    }
919                    if let Some(slot) = result.get_mut(i) {
920                        *slot = Some(button);
921                        seen_buttons[button.index()] = true;
922                        i += 1;
923                    }
924                }
925            }
926            result
927        }
928
929        let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
930        let mut unrecognized = Vec::new();
931        let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
932        let layout = Self {
933            left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
934            right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
935        };
936
937        if !unrecognized.is_empty()
938            && layout.left.iter().all(Option::is_none)
939            && layout.right.iter().all(Option::is_none)
940        {
941            bail!(
942                "button layout string {:?} contains no valid buttons (unrecognized: {})",
943                layout_string,
944                unrecognized.join(", ")
945            );
946        }
947
948        Ok(layout)
949    }
950
951    /// Formats the layout back into a GNOME-style `button-layout` string.
952    #[cfg(test)]
953    pub fn format(&self) -> String {
954        fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
955            buttons
956                .iter()
957                .flatten()
958                .map(|button| match button {
959                    WindowButton::Minimize => "minimize",
960                    WindowButton::Maximize => "maximize",
961                    WindowButton::Close => "close",
962                })
963                .collect::<Vec<_>>()
964                .join(",")
965        }
966
967        format!("{}:{}", format_side(&self.left), format_side(&self.right))
968    }
969}
970
971/// A type to describe which sides of the window are currently tiled in some way
972#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
973pub struct Tiling {
974    /// Whether the top edge is tiled
975    pub top: bool,
976    /// Whether the left edge is tiled
977    pub left: bool,
978    /// Whether the right edge is tiled
979    pub right: bool,
980    /// Whether the bottom edge is tiled
981    pub bottom: bool,
982}
983
984impl Tiling {
985    /// Initializes a [`Tiling`] type with all sides tiled
986    pub fn tiled() -> Self {
987        Self {
988            top: true,
989            left: true,
990            right: true,
991            bottom: true,
992        }
993    }
994
995    /// Whether any edge is tiled
996    pub fn is_tiled(&self) -> bool {
997        self.top || self.left || self.right || self.bottom
998    }
999}
1000
1001/// Callbacks for the accessibility adapter.
1002pub struct A11yCallbacks {
1003    /// Called when the adapter is activated (a screen reader connects).
1004    pub activation: Box<dyn Fn() -> Option<accesskit::TreeUpdate> + Send + 'static>,
1005    /// Called when an action is requested by the screen reader.
1006    pub action: Box<dyn Fn(accesskit::ActionRequest) + Send + 'static>,
1007    /// Called when the adapter is deactivated (screen reader disconnects).
1008    pub deactivation: Box<dyn Fn() + Send + 'static>,
1009}
1010
1011/// The source of a platform frame request's timestamp.
1012#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1013pub enum FrameRequestSource {
1014    /// An OS callback or compositor-paced frame request.
1015    #[default]
1016    NativeCallback,
1017    /// A refresh timer, retry, queued wakeup, or fallback sleep paced by the app.
1018    LocalSchedule,
1019}
1020
1021#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1022#[expect(missing_docs)]
1023pub struct RequestFrameOptions {
1024    /// Whether a presentation is required.
1025    pub require_presentation: bool,
1026    /// Force refresh of all rendering states when true.
1027    pub force_render: bool,
1028    /// When the platform first requested this frame, before main-thread dispatch.
1029    ///
1030    /// `None` means the captured request time is unavailable.
1031    /// Coalesced requests carry their first request time, not their delivery time.
1032    /// Built-in backends collect timestamps only with the `profiler` feature.
1033    pub signal_at: Option<Instant>,
1034    /// Distinguishes native callbacks from local scheduling requests.
1035    pub signal_source: FrameRequestSource,
1036}
1037
1038/// Preserves the first platform frame request time across coalesced notifications.
1039///
1040/// Producers may record from a platform thread without waiting for the UI thread.
1041/// The consumer drains the timestamp before dispatching the request on the UI thread.
1042/// The timestamp offset and source share one atomic word so coalescing cannot
1043/// mix a request's time with another request's source. The low bit encodes the
1044/// source; the remaining bits encode nanoseconds from `origin`. `u64::MAX` is empty.
1045/// Without the `profiler` feature, this accumulator has no timestamp storage.
1046pub struct PlatformFrameSignal {
1047    #[cfg(feature = "profiler")]
1048    origin: Instant,
1049    #[cfg(feature = "profiler")]
1050    first_signal: std::sync::atomic::AtomicU64,
1051}
1052
1053impl Default for PlatformFrameSignal {
1054    fn default() -> Self {
1055        Self::new()
1056    }
1057}
1058
1059impl PlatformFrameSignal {
1060    /// Creates an empty signal accumulator.
1061    pub fn new() -> Self {
1062        Self {
1063            #[cfg(feature = "profiler")]
1064            origin: Instant::now(),
1065            #[cfg(feature = "profiler")]
1066            first_signal: std::sync::atomic::AtomicU64::new(u64::MAX),
1067        }
1068    }
1069
1070    /// Captures a platform request timestamp only when profiling is enabled.
1071    ///
1072    /// The closure is not invoked in profiler-disabled builds.
1073    #[inline]
1074    pub fn capture(capture: impl FnOnce() -> Instant) -> Option<Instant> {
1075        if cfg!(feature = "profiler") {
1076            Some(capture())
1077        } else {
1078            None
1079        }
1080    }
1081
1082    /// Records a platform frame request, retaining the first undrained timestamp.
1083    #[inline]
1084    #[cfg_attr(not(feature = "profiler"), expect(unused_variables))]
1085    pub fn record(&self, at: Instant, source: FrameRequestSource) {
1086        #[cfg(feature = "profiler")]
1087        {
1088            let nanoseconds = at
1089                .saturating_duration_since(self.origin)
1090                .as_nanos()
1091                .min(u128::from((u64::MAX >> 1) - 1)) as u64;
1092            let source_bit = match source {
1093                FrameRequestSource::NativeCallback => 0,
1094                FrameRequestSource::LocalSchedule => 1,
1095            };
1096            self.first_signal.fetch_min(
1097                (nanoseconds << 1) | source_bit,
1098                std::sync::atomic::Ordering::Relaxed,
1099            );
1100        }
1101    }
1102
1103    /// Drains the first platform frame request time and source, leaving the accumulator empty.
1104    #[inline]
1105    pub fn take(&self) -> Option<(Instant, FrameRequestSource)> {
1106        #[cfg(feature = "profiler")]
1107        {
1108            let signal = self
1109                .first_signal
1110                .swap(u64::MAX, std::sync::atomic::Ordering::Relaxed);
1111            (signal != u64::MAX).then(|| {
1112                let source = match signal & 1 {
1113                    0 => FrameRequestSource::NativeCallback,
1114                    _ => FrameRequestSource::LocalSchedule,
1115                };
1116                (self.origin + Duration::from_nanos(signal >> 1), source)
1117            })
1118        }
1119        #[cfg(not(feature = "profiler"))]
1120        {
1121            None
1122        }
1123    }
1124}
1125
1126/// The application's lifecycle phase, as owned and reported by a mobile OS.
1127///
1128/// `Inactive` means visible but not receiving input (a system dialog on
1129/// top), while `Background` means not visible at all, with process death
1130/// possible at any time thereafter.
1131///
1132/// | Phase        | iOS                          | Android      |
1133/// |--------------|------------------------------|--------------|
1134/// | `Active`     | `didBecomeActive`            | `onResume`   |
1135/// | `Inactive`   | `willResignActive`           | `onPause`    |
1136/// | `Background` | `didEnterBackground`         | `onStop`     |
1137/// | `Foreground` | `willEnterForeground`        | `onStart`    |
1138#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1139pub enum AppLifecyclePhase {
1140    /// Foreground and receiving input.
1141    Active,
1142    /// Foreground (visible) but not receiving input.
1143    Inactive,
1144    /// Not visible. The GPU surface may be destroyed while backgrounded and
1145    /// the process may be killed without further notice.
1146    Background,
1147    /// Becoming visible again, before input is restored.
1148    Foreground,
1149}
1150
1151/// Regions of a window that are obscured or reserved by the system.
1152///
1153/// Mobile applications often share space in their window with system-specific
1154/// geometry, from keyboards to camera notches. In GPUI, all this is abstracted
1155/// into a single "inset" which should be overlaid on the window's bounds.
1156/// It is up to the application develop to determine how to handle these cases.
1157#[derive(Debug, Clone, Default, PartialEq)]
1158pub struct WindowInsets {
1159    /// Regions covered by system UI or hardware: status bar, display
1160    /// cutouts/notch, home indicator, navigation bars.
1161    /// (iOS: `safeAreaInsets`. Android: `WindowInsets` of types
1162    /// `systemBars() | displayCutout()`.)
1163    pub safe_area: Edges<Pixels>,
1164    /// The region covered by the keyboard, when present.
1165    /// (iOS: derived from `keyboardWillShow`/frame-change notifications.
1166    /// Android: `WindowInsets.Type.ime()`.)
1167    pub ime: Edges<Pixels>,
1168}
1169
1170impl WindowInsets {
1171    /// The combined inset content should avoid.
1172    pub fn effective(&self) -> Edges<Pixels> {
1173        Edges {
1174            top: self.safe_area.top.max(self.ime.top),
1175            right: self.safe_area.right.max(self.ime.right),
1176            bottom: self.safe_area.bottom.max(self.ime.bottom),
1177            left: self.safe_area.left.max(self.ime.left),
1178        }
1179    }
1180}
1181
1182/// A change in the state of the focused text input.
1183#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1184pub enum TextInputStateChange {
1185    /// The window changed from having no active text input to having one.
1186    FocusGained,
1187    /// The window no longer has an active text input.
1188    FocusLost,
1189    /// The selection or caret moved
1190    SelectionChanged,
1191    /// The document content changed outside of platform-initiated edits.
1192    ContentChanged,
1193}
1194
1195#[expect(missing_docs)]
1196pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
1197    /// Negotiate presentation for one window. Unsupported requests preserve state.
1198    fn set_color_mode(&mut self, mode: WindowColorMode) -> anyhow::Result<WindowColorStatus> {
1199        match mode {
1200            WindowColorMode::Default => Ok(self.color_status()),
1201            _ => anyhow::bail!("wide-gamut SDR presentation is unsupported"),
1202        }
1203    }
1204    /// Return a cached configuration snapshot without probing native state.
1205    fn color_status(&self) -> WindowColorStatus {
1206        WindowColorStatus::default()
1207    }
1208
1209    fn bounds(&self) -> Bounds<Pixels>;
1210    fn is_maximized(&self) -> bool;
1211    fn window_bounds(&self) -> WindowBounds;
1212    fn content_size(&self) -> Size<Pixels>;
1213    /// Returns the visible viewport in logical pixels relative to the content origin.
1214    ///
1215    /// This may be smaller or offset when a keyboard or zoom obscures content;
1216    /// it must not change the full layout size returned by `content_size`.
1217    /// Implementations should return a frame snapshot, not query platform layout here.
1218    fn visual_viewport_bounds(&self) -> Bounds<Pixels> {
1219        Bounds::new(Point::default(), self.content_size())
1220    }
1221    /// Registers a callback when visible geometry may have changed.
1222    ///
1223    /// This requests a frame; backends can sample the new viewport and safe-area
1224    /// geometry in `prepare_frame` rather than updating it inside the callback.
1225    fn on_visual_viewport_changed(&self, _callback: Box<dyn FnMut()>) {}
1226    /// Samples platform geometry/presentation before a draw; returns whether views must be invalidated.
1227    ///
1228    /// Geometry and presentation getters must remain consistent throughout the ensuing draw.
1229    /// Do not invoke callbacks here: GPUI is already updating this window.
1230    fn prepare_frame(&self) -> bool {
1231        false
1232    }
1233    fn resize(&mut self, size: Size<Pixels>);
1234    fn scale_factor(&self) -> f32;
1235    fn appearance(&self) -> WindowAppearance;
1236    fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
1237    fn mouse_position(&self) -> Point<Pixels>;
1238    fn modifiers(&self) -> Modifiers;
1239    fn capslock(&self) -> Capslock;
1240    fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
1241    fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
1242    /// Apply the focused text region's [`TextInputConfiguration`] to the
1243    /// platform's text input session (e.g. attributes of the hidden editable
1244    /// element on web). Called only when the configuration changes, because
1245    /// reconfiguring a live input session can restart the IME connection.
1246    fn set_text_input_configuration(&mut self, _configuration: TextInputConfiguration) {}
1247    fn prompt(
1248        &self,
1249        level: PromptLevel,
1250        msg: &str,
1251        detail: Option<&str>,
1252        answers: &[PromptButton],
1253    ) -> Option<oneshot::Receiver<usize>>;
1254    fn activate(&self);
1255    /// Requests that the operating system draw attention to this window.
1256    fn request_attention(&self) {}
1257    fn is_active(&self) -> bool;
1258    /// The current [`WindowVisibility`]. Read once when the window is created;
1259    /// afterwards changes arrive through [`Self::on_visibility_change`].
1260    fn visibility(&self) -> WindowVisibility;
1261    fn is_hovered(&self) -> bool;
1262    fn background_appearance(&self) -> WindowBackgroundAppearance;
1263    fn set_title(&mut self, title: &str);
1264    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
1265    fn minimize(&self);
1266    fn zoom(&self);
1267    fn toggle_fullscreen(&self);
1268    fn is_fullscreen(&self) -> bool;
1269    fn frame_waker(&self) -> Option<Rc<dyn Fn()>> {
1270        None
1271    }
1272    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
1273    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
1274    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
1275    /// Registers the callback invoked when [`Self::visibility`] changes. Only
1276    /// transitions are reported; the callback runs on the main thread outside
1277    /// of any window update.
1278    fn on_visibility_change(&self, callback: Box<dyn FnMut(WindowVisibility)>);
1279    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
1280    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
1281    fn on_moved(&self, callback: Box<dyn FnMut()>);
1282    /// Registers the callback invoked when the window moves to another
1283    /// display. Calls may be spurious. The callback runs on the main thread
1284    /// outside of any window update.
1285    fn on_display_changed(&self, callback: Box<dyn FnMut()>);
1286    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
1287    fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
1288    fn on_close(&self, callback: Box<dyn FnOnce()>);
1289    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
1290    fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
1291    fn draw(&self, scene: &Scene);
1292    /// Submit on this window's native renderer without presentation or readback.
1293    #[cfg(any(test, feature = "test-support"))]
1294    fn submit_scene_for_validation(&self, _scene: &Scene) -> anyhow::Result<()> {
1295        anyhow::bail!("native window ownership validation is unsupported on this backend")
1296    }
1297    fn schedule_frame(&self) {}
1298    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1299    fn is_subpixel_rendering_supported(&self) -> bool;
1300
1301    // macOS specific methods
1302    fn get_title(&self) -> String {
1303        String::new()
1304    }
1305    fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
1306        None
1307    }
1308    fn tab_bar_visible(&self) -> bool {
1309        false
1310    }
1311    fn set_edited(&mut self, _edited: bool) {}
1312    fn set_document_path(&self, _path: Option<&std::path::Path>) {}
1313    fn toggle_simple_fullscreen(&self) {}
1314    fn is_simple_fullscreen(&self) -> bool {
1315        false
1316    }
1317    #[cfg(target_os = "macos")]
1318    fn set_traffic_light_position(&self, _position: Point<Pixels>) {}
1319    fn show_character_palette(&self) {}
1320    fn titlebar_double_click(&self, _is_resizable: bool, _is_minimizable: bool) {}
1321    fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
1322    fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
1323    fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
1324    fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
1325    fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
1326    fn merge_all_windows(&self) {}
1327    fn move_tab_to_new_window(&self) {}
1328    fn toggle_window_tab_overview(&self) {}
1329    fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
1330
1331    fn native_window_state(&self) -> Option<Vec<u8>> {
1332        None
1333    }
1334    fn restore_native_window_state(&self, _state: &[u8]) {}
1335
1336    #[cfg(target_os = "windows")]
1337    fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
1338
1339    // Linux specific methods
1340    fn inner_window_bounds(&self) -> WindowBounds {
1341        self.window_bounds()
1342    }
1343    fn request_decorations(&self, _decorations: WindowDecorations) {}
1344    fn show_window_menu(&self, _position: Point<Pixels>) {}
1345    fn start_window_move(&self) {}
1346    fn can_start_external_drag(&self) -> bool {
1347        false
1348    }
1349    fn start_external_drag(&self, _payload: &ExternalDragPayload) -> bool {
1350        false
1351    }
1352    fn start_window_resize(&self, _edge: ResizeEdge) {}
1353    fn set_exclusive_zone(&self, _zone: Pixels) {}
1354    #[cfg(all(target_os = "linux", feature = "wayland"))]
1355    fn set_exclusive_edge(&self, _edge: layer_shell::Anchor) {}
1356    fn set_input_region(&self, _region: Option<&[Bounds<Pixels>]>) {}
1357    fn window_decorations(&self) -> Decorations {
1358        Decorations::Server
1359    }
1360    fn set_app_id(&mut self, _app_id: &str) {}
1361    fn map_window(&mut self) -> anyhow::Result<()> {
1362        Ok(())
1363    }
1364    fn window_controls(&self) -> WindowControls {
1365        WindowControls::default()
1366    }
1367    fn set_client_inset(&self, _inset: Pixels) {}
1368    fn gpu_specs(&self) -> Option<GpuSpecs>;
1369
1370    fn update_ime_position(&self, _bounds: Bounds<Pixels>);
1371
1372    // Mobile platform methods.
1373
1374    /// The regions of this window currently obscured or reserved by the
1375    /// system. Zero on platforms without such regions.
1376    fn insets(&self) -> WindowInsets {
1377        WindowInsets::default()
1378    }
1379
1380    /// Registers a callback invoked whenever [`Self::insets`] change.
1381    ///
1382    /// Contract: fires continuously during animated transitions (Android
1383    /// `WindowInsetsAnimation` progress; on iOS the platform interpolates
1384    /// the keyboard animation curve on frame ticks) and is exact at rest.
1385    fn on_insets_changed(&self, _callback: Box<dyn FnMut(WindowInsets)>) {}
1386
1387    /// Sets the handler for the system back action (Android back
1388    /// button/gesture; no source on iOS or desktop).
1389    fn set_back_handler(&self, _callback: Box<dyn FnMut()>) {}
1390
1391    /// Declares whether the application would currently handle the system
1392    /// back action (e.g. navigation depth > 0).
1393    fn set_back_enabled(&self, _enabled: bool) {}
1394
1395    /// Requests that the soft keyboard be shown.
1396    fn show_soft_keyboard(&self) {}
1397
1398    /// Requests that the soft keyboard be hidden.
1399    fn hide_soft_keyboard(&self) {}
1400
1401    /// Inform the operating system that the text input state has changed
1402    fn text_input_state_changed(&self, _change: TextInputStateChange) {}
1403
1404    fn play_system_bell(&self) {}
1405
1406    /// Initialize the accessibility adapter with callbacks.
1407    fn a11y_init(&self, _callbacks: A11yCallbacks) {}
1408
1409    /// Provide a TreeUpdate to the accessibility adapter.
1410    fn a11y_tree_update(&self, _tree_update: accesskit::TreeUpdate) {}
1411
1412    /// Inform the adapter of updated window bounds.
1413    fn a11y_update_window_bounds(&self) {}
1414
1415    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1416    fn as_test(&mut self) -> Option<&mut TestWindow> {
1417        None
1418    }
1419
1420    /// Synchronously re-render and read associated extended linear-P3 FP16 pixels.
1421    /// Supported on Metal WideGamutSdr only; never silently returns an sRGB preview.
1422    #[cfg(any(test, feature = "test-support"))]
1423    fn render_to_linear_p3(&self, _scene: &Scene) -> Result<LinearP3Image> {
1424        anyhow::bail!("linear P3 readback is unsupported on this backend")
1425    }
1426
1427    /// Renders the given scene to a texture and returns the pixel data as an RGBA image.
1428    /// This does not present the frame to screen - useful for visual testing where we want
1429    /// to capture what would be rendered without displaying it or requiring the window to be visible.
1430    #[cfg(any(test, feature = "test-support"))]
1431    fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
1432        anyhow::bail!("render_to_image not implemented for this platform")
1433    }
1434}
1435
1436/// Validation snapshot before display color management: row-major associated
1437/// extended linear Display-P3 RGBA, preserving the GPU's IEEE binary16 bits.
1438/// Negative and above-one RGB values are valid. This is not a screenshot or HDR.
1439#[cfg(any(test, feature = "test-support"))]
1440#[derive(Debug)]
1441pub struct LinearP3Image {
1442    /// Physical pixel dimensions.
1443    pub size: Size<DevicePixels>,
1444    /// Row-major RGBA binary16 words, without row padding.
1445    pub pixels: Vec<[u16; 4]>,
1446}
1447
1448/// A renderer for headless windows that can produce real rendered output.
1449#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1450pub trait PlatformHeadlessRenderer {
1451    /// Render a scene and return the result as an RGBA image.
1452    fn render_scene_to_image(
1453        &mut self,
1454        scene: &Scene,
1455        size: Size<DevicePixels>,
1456    ) -> Result<RgbaImage>;
1457
1458    /// Render a scene to an offscreen target without reading the result back.
1459    ///
1460    /// This is the headless analogue of presenting a frame: it performs the
1461    /// same CPU-side scene encoding and GPU submission as drawing to a real
1462    /// window, but doesn't block on GPU completion or copy pixels back.
1463    fn render_scene(&mut self, scene: &Scene, size: Size<DevicePixels>) -> Result<()>;
1464
1465    /// Returns the sprite atlas used by this renderer.
1466    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1467}
1468
1469/// Type alias for runnables with metadata.
1470/// Previously an enum with a single variant, now simplified to a direct type alias.
1471#[doc(hidden)]
1472pub type RunnableVariant = Runnable<RunnableMeta>;
1473
1474#[doc(hidden)]
1475pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
1476
1477#[doc(hidden)]
1478pub enum TasksIncluded {
1479    OnlyCompleted,
1480    CompletedAndRunning,
1481}
1482
1483/// This type is public so that our test macro can generate and use it, but it should not
1484/// be considered part of our public API.
1485#[doc(hidden)]
1486pub trait PlatformDispatcher: Send + Sync {
1487    fn is_main_thread(&self) -> bool;
1488    fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
1489    fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
1490    fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
1491
1492    fn dispatch_on_main_thread_when_idle(
1493        &self,
1494        runnable: RunnableVariant,
1495        timeout: Option<Duration>,
1496    ) {
1497        let _ = timeout;
1498        self.dispatch_on_main_thread(runnable, Priority::Low);
1499    }
1500
1501    fn idle_time_remaining(&self) -> Option<Duration> {
1502        None
1503    }
1504
1505    fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
1506
1507    fn now(&self) -> Instant {
1508        Instant::now()
1509    }
1510
1511    fn increase_timer_resolution(&self) -> TimerResolutionGuard {
1512        gpui_util::defer(Box::new(|| {}))
1513    }
1514
1515    fn prevent_app_nap(&self, _reason: &str) -> ActivityGuard {
1516        ActivityGuard::noop()
1517    }
1518
1519    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1520    fn as_test(&self) -> Option<&TestDispatcher> {
1521        None
1522    }
1523
1524    // This cfg must match the `threaded_dispatcher` module's, which implements
1525    // this method whenever it compiles.
1526    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1527    fn as_threaded(&self) -> Option<&ThreadedDispatcher> {
1528        None
1529    }
1530}
1531
1532#[expect(missing_docs)]
1533pub trait PlatformTextSystem: Send + Sync {
1534    fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
1535    /// Installs a nonblocking sink for unresolved grapheme clusters.
1536    fn set_missing_glyph_sink(&self, _sink: Option<Arc<dyn MissingGlyphSink>>) {}
1537    /// Get all available font names.
1538    fn all_font_names(&self) -> Vec<String>;
1539    /// Get the font ID for a font descriptor.
1540    fn font_id(&self, descriptor: &Font) -> Result<FontId>;
1541    /// Prewarm any system font caches needed to shape text.
1542    fn prewarm_fonts(&self, _font_ids: &[FontId]) {}
1543    /// Get metrics for a font.
1544    fn font_metrics(&self, font_id: FontId) -> FontMetrics;
1545    /// Get typographic bounds for a glyph.
1546    fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
1547    /// Get the advance width for a glyph.
1548    fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
1549    /// Get the glyph ID for a character.
1550    fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
1551    /// Get raster bounds for a glyph.
1552    fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
1553    /// Rasterize a glyph.
1554    fn rasterize_glyph(
1555        &self,
1556        params: &RenderGlyphParams,
1557        raster_bounds: Bounds<DevicePixels>,
1558    ) -> Result<(Size<DevicePixels>, Vec<u8>)>;
1559    /// Layout a line of text with the given font runs.
1560    fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
1561    /// Optional paragraph capability; native implementations need not opt in.
1562    fn shape_paragraph(
1563        &self,
1564        _request: crate::ParagraphRequest<'_>,
1565    ) -> Result<Arc<dyn crate::PlatformParagraphShape>> {
1566        anyhow::bail!("paragraph layout is unsupported by this text backend")
1567    }
1568    /// Returns the recommended text rendering mode for the given font and size.
1569    fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
1570    -> TextRenderingMode;
1571    /// Returns the dilation level to use for a glyph painted in the given color.
1572    fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
1573        0
1574    }
1575}
1576
1577#[expect(missing_docs)]
1578pub struct NoopTextSystem;
1579
1580#[expect(missing_docs)]
1581impl NoopTextSystem {
1582    #[allow(dead_code)]
1583    pub fn new() -> Self {
1584        Self
1585    }
1586}
1587
1588impl PlatformTextSystem for NoopTextSystem {
1589    fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
1590        Ok(())
1591    }
1592
1593    fn all_font_names(&self) -> Vec<String> {
1594        Vec::new()
1595    }
1596
1597    fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
1598        Ok(FontId(1))
1599    }
1600
1601    fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
1602        FontMetrics {
1603            units_per_em: 1000,
1604            ascent: 1025.0,
1605            descent: -275.0,
1606            line_gap: 0.0,
1607            underline_position: -95.0,
1608            underline_thickness: 60.0,
1609            cap_height: 698.0,
1610            x_height: 516.0,
1611            bounding_box: Bounds {
1612                origin: Point {
1613                    x: -260.0,
1614                    y: -245.0,
1615                },
1616                size: Size {
1617                    width: 1501.0,
1618                    height: 1364.0,
1619                },
1620            },
1621        }
1622    }
1623
1624    fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
1625        Ok(Bounds {
1626            origin: Point { x: 54.0, y: 0.0 },
1627            size: size(392.0, 528.0),
1628        })
1629    }
1630
1631    fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
1632        Ok(size(600.0 * glyph_id.0 as f32, 0.0))
1633    }
1634
1635    fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
1636        Some(GlyphId(ch.len_utf16() as u32))
1637    }
1638
1639    fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
1640        Ok(Default::default())
1641    }
1642
1643    fn rasterize_glyph(
1644        &self,
1645        _params: &RenderGlyphParams,
1646        raster_bounds: Bounds<DevicePixels>,
1647    ) -> Result<(Size<DevicePixels>, Vec<u8>)> {
1648        Ok((raster_bounds.size, Vec::new()))
1649    }
1650
1651    fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
1652        let mut position = px(0.);
1653        let metrics = self.font_metrics(FontId(0));
1654        let em_width = font_size
1655            * self
1656                .advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
1657                .unwrap()
1658                .width
1659            / metrics.units_per_em as f32;
1660        let mut glyphs = Vec::new();
1661        for (ix, c) in text.char_indices() {
1662            if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
1663                glyphs.push(ShapedGlyph {
1664                    id: glyph,
1665                    position: point(position, px(0.)),
1666                    index: ix,
1667                    is_emoji: glyph.0 == 2,
1668                });
1669                if glyph.0 == 2 {
1670                    position += em_width * 2.0;
1671                } else {
1672                    position += em_width;
1673                }
1674            } else {
1675                position += em_width
1676            }
1677        }
1678        let mut runs = Vec::default();
1679        if !glyphs.is_empty() {
1680            runs.push(ShapedRun {
1681                font_id: FontId(0),
1682                glyphs,
1683            });
1684        } else {
1685            position = px(0.);
1686        }
1687
1688        LineLayout {
1689            font_size,
1690            width: position,
1691            ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
1692            descent: font_size * (metrics.descent / metrics.units_per_em as f32),
1693            runs,
1694            len: text.len(),
1695        }
1696    }
1697
1698    fn recommended_rendering_mode(
1699        &self,
1700        _font_id: FontId,
1701        _font_size: Pixels,
1702    ) -> TextRenderingMode {
1703        TextRenderingMode::Grayscale
1704    }
1705}
1706
1707// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
1708// Copyright (c) Microsoft Corporation.
1709// Licensed under the MIT license.
1710/// Compute gamma correction ratios for subpixel text rendering.
1711#[allow(dead_code)]
1712pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
1713    const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
1714        [0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
1715        [0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
1716        [0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
1717        [0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
1718        [0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
1719        [0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
1720        [0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
1721        [0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
1722        [0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
1723        [0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
1724        [0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
1725        [0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
1726        [0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
1727    ];
1728
1729    const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
1730    const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
1731
1732    let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
1733    let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
1734
1735    [
1736        ratios[0] * NORM13,
1737        ratios[1] * NORM24,
1738        ratios[2] * NORM13,
1739        ratios[3] * NORM24,
1740    ]
1741}
1742
1743#[derive(PartialEq, Eq, Hash, Clone)]
1744#[expect(missing_docs)]
1745pub enum AtlasKey {
1746    Glyph(RenderGlyphParams),
1747    Svg(RenderSvgParams),
1748    Image(RenderImageParams),
1749}
1750
1751impl AtlasKey {
1752    /// Returns the texture kind for this atlas key.
1753    pub fn texture_kind(&self) -> AtlasTextureKind {
1754        match self {
1755            AtlasKey::Glyph(params) => {
1756                if params.is_emoji {
1757                    AtlasTextureKind::Polychrome
1758                } else if params.subpixel_rendering {
1759                    AtlasTextureKind::Subpixel
1760                } else {
1761                    AtlasTextureKind::Monochrome
1762                }
1763            }
1764            AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
1765            AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
1766        }
1767    }
1768}
1769
1770impl From<RenderGlyphParams> for AtlasKey {
1771    fn from(params: RenderGlyphParams) -> Self {
1772        Self::Glyph(params)
1773    }
1774}
1775
1776impl From<RenderSvgParams> for AtlasKey {
1777    fn from(params: RenderSvgParams) -> Self {
1778        Self::Svg(params)
1779    }
1780}
1781
1782impl From<RenderImageParams> for AtlasKey {
1783    fn from(params: RenderImageParams) -> Self {
1784        Self::Image(params)
1785    }
1786}
1787
1788#[expect(missing_docs)]
1789pub trait PlatformAtlas {
1790    /// The builder runs with the atlas locked and must not re-enter the same atlas.
1791    fn get_or_insert_with<'a>(
1792        &self,
1793        key: AtlasKey,
1794        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1795    ) -> Result<Option<AtlasTile>>;
1796    fn remove(&self, key: &AtlasKey);
1797
1798    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1799    fn contains(&self, _key: &AtlasKey) -> bool {
1800        false
1801    }
1802}
1803
1804#[doc(hidden)]
1805pub trait AtlasBackend {
1806    fn insert(
1807        &mut self,
1808        kind: AtlasTextureKind,
1809        size: Size<DevicePixels>,
1810        bytes: &[u8],
1811    ) -> Result<AtlasTile>;
1812
1813    fn remove(&mut self, tile: AtlasTile);
1814}
1815
1816#[doc(hidden)]
1817pub struct AtlasState<Backend> {
1818    tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
1819    pub backend: Backend,
1820}
1821
1822impl<Backend> AtlasState<Backend> {
1823    pub fn new(backend: Backend) -> Self {
1824        Self {
1825            tiles_by_key: FxHashMap::default(),
1826            backend,
1827        }
1828    }
1829
1830    pub fn contains(&self, key: &AtlasKey) -> bool {
1831        self.tiles_by_key.contains_key(key)
1832    }
1833
1834    pub fn clear(&mut self, reset_backend: impl FnOnce(&mut Backend)) {
1835        self.tiles_by_key.clear();
1836        reset_backend(&mut self.backend);
1837    }
1838}
1839
1840impl<Backend: Default> Default for AtlasState<Backend> {
1841    fn default() -> Self {
1842        Self::new(Backend::default())
1843    }
1844}
1845
1846impl<Backend: AtlasBackend> AtlasState<Backend> {
1847    pub fn get_or_insert_with<'a>(
1848        &mut self,
1849        key: AtlasKey,
1850        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1851    ) -> Result<Option<AtlasTile>> {
1852        match self.tiles_by_key.entry(key) {
1853            Entry::Occupied(entry) => Ok(Some(*entry.get())),
1854            Entry::Vacant(entry) => {
1855                profiling::scope!("new tile");
1856                let Some((size, bytes)) = build()? else {
1857                    return Ok(None);
1858                };
1859                let tile = self
1860                    .backend
1861                    .insert(entry.key().texture_kind(), size, &bytes)?;
1862                entry.insert(tile);
1863                Ok(Some(tile))
1864            }
1865        }
1866    }
1867
1868    pub fn remove(&mut self, key: &AtlasKey) {
1869        if let Some(tile) = self.tiles_by_key.remove(key) {
1870            self.backend.remove(tile);
1871        }
1872    }
1873}
1874
1875/// A sprite atlas for windows without a GPU. It hands out uniquely identified
1876/// tiles without uploading any pixels, so glyph, SVG, and image painting can
1877/// run to completion in tests and headless platforms.
1878#[derive(Default)]
1879pub struct HeadlessAtlas(parking_lot::Mutex<AtlasState<HeadlessAtlasBackend>>);
1880
1881#[doc(hidden)]
1882#[derive(Default)]
1883pub struct HeadlessAtlasBackend {
1884    next_id: u32,
1885}
1886
1887impl AtlasBackend for HeadlessAtlasBackend {
1888    fn insert(
1889        &mut self,
1890        kind: AtlasTextureKind,
1891        size: Size<DevicePixels>,
1892        _bytes: &[u8],
1893    ) -> Result<AtlasTile> {
1894        self.next_id += 1;
1895        let texture_id = self.next_id;
1896        self.next_id += 1;
1897        let tile_id = self.next_id;
1898        Ok(AtlasTile {
1899            texture_id: AtlasTextureId {
1900                index: texture_id,
1901                kind,
1902            },
1903            tile_id: TileId(tile_id),
1904            padding: 0,
1905            bounds: Bounds {
1906                origin: Point::default(),
1907                size,
1908            },
1909        })
1910    }
1911
1912    fn remove(&mut self, _tile: AtlasTile) {}
1913}
1914
1915impl PlatformAtlas for HeadlessAtlas {
1916    fn get_or_insert_with<'a>(
1917        &self,
1918        key: AtlasKey,
1919        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1920    ) -> Result<Option<AtlasTile>> {
1921        self.0.lock().get_or_insert_with(key, build)
1922    }
1923
1924    fn remove(&self, key: &AtlasKey) {
1925        self.0.lock().remove(key);
1926    }
1927
1928    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1929    fn contains(&self, key: &AtlasKey) -> bool {
1930        self.0.lock().contains(key)
1931    }
1932}
1933
1934#[doc(hidden)]
1935pub struct AtlasTextureList<T> {
1936    pub textures: Vec<Option<T>>,
1937    pub free_list: Vec<usize>,
1938}
1939
1940impl<T> Default for AtlasTextureList<T> {
1941    fn default() -> Self {
1942        Self {
1943            textures: Vec::default(),
1944            free_list: Vec::default(),
1945        }
1946    }
1947}
1948
1949impl<T> ops::Index<usize> for AtlasTextureList<T> {
1950    type Output = Option<T>;
1951
1952    fn index(&self, index: usize) -> &Self::Output {
1953        &self.textures[index]
1954    }
1955}
1956
1957impl<T> AtlasTextureList<T> {
1958    #[allow(unused)]
1959    pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
1960        self.free_list.clear();
1961        self.textures.drain(..)
1962    }
1963
1964    #[allow(dead_code)]
1965    pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
1966        self.textures.iter_mut().flatten()
1967    }
1968}
1969
1970#[derive(Copy, Clone, Debug, PartialEq, Eq)]
1971#[repr(C)]
1972#[expect(missing_docs)]
1973pub struct AtlasTile {
1974    /// The texture this tile belongs to.
1975    pub texture_id: AtlasTextureId,
1976    /// The unique ID of this tile within its texture.
1977    pub tile_id: TileId,
1978    /// Padding around the tile content in pixels.
1979    pub padding: u32,
1980    /// The bounds of this tile within the texture.
1981    pub bounds: Bounds<DevicePixels>,
1982}
1983
1984#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1985#[repr(C)]
1986#[expect(missing_docs)]
1987pub struct AtlasTextureId {
1988    // We use u32 instead of usize for Metal Shader Language compatibility
1989    /// The index of this texture in the atlas.
1990    pub index: u32,
1991    /// The kind of content stored in this texture.
1992    pub kind: AtlasTextureKind,
1993}
1994
1995#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1996#[repr(C)]
1997#[cfg_attr(
1998    all(
1999        any(target_os = "linux", target_os = "freebsd"),
2000        not(any(feature = "x11", feature = "wayland"))
2001    ),
2002    allow(dead_code)
2003)]
2004#[expect(missing_docs)]
2005pub enum AtlasTextureKind {
2006    Monochrome = 0,
2007    Polychrome = 1,
2008    Subpixel = 2,
2009}
2010
2011#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
2012#[repr(C)]
2013#[expect(missing_docs)]
2014pub struct TileId(pub u32);
2015
2016impl From<etagere::AllocId> for TileId {
2017    fn from(id: etagere::AllocId) -> Self {
2018        Self(id.serialize())
2019    }
2020}
2021
2022impl From<TileId> for etagere::AllocId {
2023    fn from(id: TileId) -> Self {
2024        Self::deserialize(id.0)
2025    }
2026}
2027
2028#[expect(missing_docs)]
2029pub struct PlatformInputHandler {
2030    cx: AsyncWindowContext,
2031    handler: Box<dyn InputHandler>,
2032}
2033
2034#[expect(missing_docs)]
2035#[cfg_attr(
2036    all(
2037        any(target_os = "linux", target_os = "freebsd"),
2038        not(any(feature = "x11", feature = "wayland"))
2039    ),
2040    allow(dead_code)
2041)]
2042impl PlatformInputHandler {
2043    pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
2044        Self { cx, handler }
2045    }
2046
2047    pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
2048        self.cx
2049            .update(|window, cx| {
2050                self.handler
2051                    .selected_text_range(ignore_disabled_input, window, cx)
2052            })
2053            .ok()
2054            .flatten()
2055    }
2056
2057    #[cfg_attr(target_os = "windows", allow(dead_code))]
2058    pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
2059        self.cx
2060            .update(|window, cx| self.handler.marked_text_range(window, cx))
2061            .ok()
2062            .flatten()
2063    }
2064
2065    #[cfg_attr(
2066        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2067        allow(dead_code)
2068    )]
2069    pub fn text_for_range(
2070        &mut self,
2071        range_utf16: Range<usize>,
2072        adjusted: &mut Option<Range<usize>>,
2073    ) -> Option<String> {
2074        self.cx
2075            .update(|window, cx| {
2076                self.handler
2077                    .text_for_range(range_utf16, adjusted, window, cx)
2078            })
2079            .ok()
2080            .flatten()
2081    }
2082
2083    pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
2084        self.cx
2085            .update(|window, cx| {
2086                self.handler
2087                    .replace_text_in_range(replacement_range, text, window, cx);
2088            })
2089            .ok();
2090    }
2091
2092    pub fn replace_and_mark_text_in_range(
2093        &mut self,
2094        range_utf16: Option<Range<usize>>,
2095        new_text: &str,
2096        new_selected_range: Option<Range<usize>>,
2097    ) {
2098        self.cx
2099            .update(|window, cx| {
2100                self.handler.replace_and_mark_text_in_range(
2101                    range_utf16,
2102                    new_text,
2103                    new_selected_range,
2104                    window,
2105                    cx,
2106                )
2107            })
2108            .ok();
2109    }
2110
2111    #[cfg_attr(target_os = "windows", allow(dead_code))]
2112    pub fn unmark_text(&mut self) {
2113        self.cx
2114            .update(|window, cx| self.handler.unmark_text(window, cx))
2115            .ok();
2116    }
2117
2118    pub fn paste(&mut self, item: ClipboardItem) {
2119        self.cx
2120            .update(|window, cx| self.handler.paste(item, window, cx))
2121            .ok();
2122    }
2123
2124    pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
2125        self.cx
2126            .update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
2127            .ok()
2128            .flatten()
2129    }
2130
2131    #[allow(dead_code)]
2132    pub fn apple_press_and_hold_enabled(&mut self) -> bool {
2133        self.handler.apple_press_and_hold_enabled()
2134    }
2135
2136    pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
2137        self.handler.replace_text_in_range(None, input, window, cx);
2138    }
2139
2140    pub fn compute_ime_candidate_bounds(
2141        marked_range: Option<Range<usize>>,
2142        selection: &UTF16Selection,
2143        mut bounds_for_range: impl FnMut(Range<usize>) -> Option<Bounds<Pixels>>,
2144    ) -> Option<Bounds<Pixels>> {
2145        if let Some(marked_range) = marked_range {
2146            // Default to the start of the marked (composing) range.
2147            let mut line_start = marked_range.start;
2148
2149            // Walk backward from the caret looking for a line break. A change in
2150            // the Y coordinate means we crossed into the previous visual line, so
2151            // the line start is one position after the break point.
2152            let caret = selection.range.end;
2153            if let Some(caret_bounds) = bounds_for_range(caret..caret) {
2154                for i in (marked_range.start..caret).rev() {
2155                    if let Some(b) = bounds_for_range(i..i) {
2156                        if (b.origin.y - caret_bounds.origin.y).abs() > px(0.1) {
2157                            line_start = i + 1;
2158                            break;
2159                        }
2160                    }
2161                }
2162            }
2163            bounds_for_range(line_start..line_start)
2164        } else {
2165            // No active composition — use the selection endpoint.
2166            let offset = if selection.reversed {
2167                selection.range.start
2168            } else {
2169                selection.range.end
2170            };
2171            bounds_for_range(offset..offset)
2172        }
2173    }
2174
2175    pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
2176        let marked_range = self.handler.marked_text_range(window, cx);
2177        let selection = self.handler.selected_text_range(true, window, cx)?;
2178        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2179            self.handler.bounds_for_range(range, window, cx)
2180        })
2181    }
2182
2183    pub fn ime_candidate_bounds(&mut self) -> Option<Bounds<Pixels>> {
2184        let marked_range = self.marked_text_range();
2185        let selection = self.selected_text_range(true)?;
2186        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2187            self.bounds_for_range(range)
2188        })
2189    }
2190
2191    #[allow(unused)]
2192    pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
2193        self.cx
2194            .update(|window, cx| self.handler.character_index_for_point(point, window, cx))
2195            .ok()
2196            .flatten()
2197    }
2198
2199    /// See [`InputHandler::set_selected_text_range`].
2200    pub fn set_selected_text_range(&mut self, range_utf16: Range<usize>) {
2201        self.cx
2202            .update(|window, cx| {
2203                self.handler
2204                    .set_selected_text_range(range_utf16, window, cx)
2205            })
2206            .ok();
2207    }
2208
2209    /// See [`InputHandler::element_bounds`].
2210    pub fn element_bounds(&mut self) -> Option<Bounds<Pixels>> {
2211        self.cx
2212            .update(|window, cx| self.handler.element_bounds(window, cx))
2213            .ok()
2214            .flatten()
2215    }
2216
2217    /// See [`InputHandler::text_length_utf16`].
2218    pub fn text_length_utf16(&mut self) -> Option<usize> {
2219        self.cx
2220            .update(|window, cx| self.handler.text_length_utf16(window, cx))
2221            .ok()
2222            .flatten()
2223    }
2224
2225    #[allow(dead_code)]
2226    pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
2227        self.handler.accepts_text_input(window, cx)
2228    }
2229
2230    #[allow(dead_code)]
2231    pub fn query_accepts_text_input(&mut self) -> bool {
2232        self.cx
2233            .update(|window, cx| self.handler.accepts_text_input(window, cx))
2234            .unwrap_or(true)
2235    }
2236
2237    /// See [`InputHandler::prefers_ime_for_printable_keys`].
2238    ///
2239    /// This is not a pure delegation to the handler: while a multi-stroke binding is pending this
2240    /// returns `false` regardless of the handler's preference, because the next printable key may
2241    /// complete a binding whose prefix already bypassed the IME.
2242    pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
2243        self.cx
2244            .update(|window, cx| {
2245                // The next printable key may complete a chord whose prefix bypassed the IME.
2246                !window.has_pending_keystrokes()
2247                    && self.handler.prefers_ime_for_printable_keys(window, cx)
2248            })
2249            .unwrap_or(false)
2250    }
2251
2252    /// See [`InputHandler::text_input_configuration`].
2253    pub fn text_input_configuration(
2254        &mut self,
2255        window: &mut Window,
2256        cx: &mut App,
2257    ) -> TextInputConfiguration {
2258        self.handler.text_input_configuration(window, cx)
2259    }
2260
2261    /// See [`InputHandler::text_input_editable_range`].
2262    pub fn text_input_editable_range(&mut self) -> Option<Range<usize>> {
2263        self.cx
2264            .update(|window, cx| self.handler.text_input_editable_range(window, cx))
2265            .ok()
2266            .flatten()
2267    }
2268}
2269
2270/// A struct representing a selection in a text buffer, in UTF16 characters.
2271/// This is different from a range because the head may be before the tail.
2272#[derive(Debug)]
2273pub struct UTF16Selection {
2274    /// The range of text in the document this selection corresponds to
2275    /// in UTF16 characters.
2276    pub range: Range<usize>,
2277    /// Whether the head of this selection is at the start (true), or end (false)
2278    /// of the range
2279    pub reversed: bool,
2280}
2281
2282/// Zed's interface for handling text input from the platform's IME system
2283/// This is currently a 1:1 exposure of the NSTextInputClient API:
2284///
2285/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
2286pub trait InputHandler: 'static {
2287    /// Get the range of the user's currently selected text, if any
2288    /// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
2289    ///
2290    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2291    fn selected_text_range(
2292        &mut self,
2293        ignore_disabled_input: bool,
2294        window: &mut Window,
2295        cx: &mut App,
2296    ) -> Option<UTF16Selection>;
2297
2298    /// Get the range of the currently marked text, if any
2299    /// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
2300    ///
2301    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2302    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
2303
2304    /// Get the text for the given document range in UTF-16 characters
2305    /// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
2306    ///
2307    /// range_utf16 is in terms of UTF-16 characters
2308    fn text_for_range(
2309        &mut self,
2310        range_utf16: Range<usize>,
2311        adjusted_range: &mut Option<Range<usize>>,
2312        window: &mut Window,
2313        cx: &mut App,
2314    ) -> Option<String>;
2315
2316    /// Replace the text in the given document range with the given text
2317    /// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
2318    ///
2319    /// replacement_range is in terms of UTF-16 characters
2320    fn replace_text_in_range(
2321        &mut self,
2322        replacement_range: Option<Range<usize>>,
2323        text: &str,
2324        window: &mut Window,
2325        cx: &mut App,
2326    );
2327
2328    /// Replace the text in the given document range with the given text,
2329    /// and mark the given text as part of an IME 'composing' state
2330    /// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
2331    ///
2332    /// range_utf16 is in terms of UTF-16 characters
2333    /// new_selected_range is in terms of UTF-16 characters
2334    fn replace_and_mark_text_in_range(
2335        &mut self,
2336        range_utf16: Option<Range<usize>>,
2337        new_text: &str,
2338        new_selected_range: Option<Range<usize>>,
2339        window: &mut Window,
2340        cx: &mut App,
2341    );
2342
2343    /// Remove the IME 'composing' state from the document
2344    /// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
2345    fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
2346
2347    /// Insert a platform-initiated paste at the current selection.
2348    ///
2349    /// Platforms that deliver paste as an input event rather than through an
2350    /// application-defined action (e.g. the DOM `paste` event on web) call
2351    /// this with the full clipboard contents. The default implementation
2352    /// inserts only the plain-text portion of the item.
2353    fn paste(&mut self, item: ClipboardItem, window: &mut Window, cx: &mut App) {
2354        if let Some(text) = item.text() {
2355            self.replace_text_in_range(None, &text, window, cx);
2356        }
2357    }
2358
2359    /// Get the bounds of the given document range in screen coordinates
2360    /// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
2361    ///
2362    /// This is used for positioning the IME candidate window
2363    fn bounds_for_range(
2364        &mut self,
2365        range_utf16: Range<usize>,
2366        window: &mut Window,
2367        cx: &mut App,
2368    ) -> Option<Bounds<Pixels>>;
2369
2370    /// Get the character offset for the given point in terms of UTF16 characters
2371    ///
2372    /// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
2373    fn character_index_for_point(
2374        &mut self,
2375        point: Point<Pixels>,
2376        window: &mut Window,
2377        cx: &mut App,
2378    ) -> Option<usize>;
2379
2380    /// Set the range of the user's currently selected text.
2381    ///
2382    /// This is the reverse data-flow direction from [`Self::selected_text_range`]:
2383    /// platforms call it when the system text machinery moves the selection on the
2384    /// application's behalf — e.g. the user drags a system selection handle or
2385    /// invokes Select All from system UI (iOS `UITextInput setSelectedTextRange:`,
2386    /// Android `InputConnection.setSelection`).
2387    ///
2388    /// range_utf16 is in terms of UTF-16 characters, from 0 to the length of the document
2389    fn set_selected_text_range(
2390        &mut self,
2391        _range_utf16: Range<usize>,
2392        _window: &mut Window,
2393        _cx: &mut App,
2394    ) {
2395    }
2396
2397    /// Get the bounds of the focused text element in window coordinates, if known.
2398    ///
2399    /// This is the pull counterpart to the [`PlatformWindow::update_ime_position`]
2400    /// push: mobile platforms ask for the focused element's geometry when they
2401    /// need it (e.g. to frame system text-interaction UI overlaid on the focused
2402    /// element).
2403    fn element_bounds(&mut self, _window: &mut Window, _cx: &mut App) -> Option<Bounds<Pixels>> {
2404        None
2405    }
2406
2407    /// Get the length of the document in UTF-16 characters, if known.
2408    fn text_length_utf16(&mut self, _window: &mut Window, _cx: &mut App) -> Option<usize> {
2409        None
2410    }
2411
2412    /// Allows a given input context to opt into getting raw key repeats instead of
2413    /// sending these to the platform.
2414    /// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
2415    /// (which is how iTerm does it) but it doesn't seem to work for me.
2416    #[allow(dead_code)]
2417    fn apple_press_and_hold_enabled(&mut self) -> bool {
2418        true
2419    }
2420
2421    /// Returns whether this handler is accepting text input to be inserted.
2422    fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2423        true
2424    }
2425
2426    /// The contiguous range of text, in UTF-16 code units, that platform text
2427    /// input may read and edit around the current selection.
2428    ///
2429    /// Platforms that mirror document text into an IME-editable buffer clamp
2430    /// the mirrored window to this range, so multi-step IME edit gestures
2431    /// (word deletion, autocorrect rewrites, suggestion picks) cannot reach
2432    /// content outside it. The range should contain the current selection;
2433    /// when it cannot (a selection spanning a region boundary), platforms
2434    /// degrade the mirrored IME context rather than widening the range.
2435    /// `None` places no bound.
2436    fn text_input_editable_range(
2437        &mut self,
2438        _window: &mut Window,
2439        _cx: &mut App,
2440    ) -> Option<Range<usize>> {
2441        None
2442    }
2443
2444    /// Returns whether printable keys should be routed to the IME before keybinding
2445    /// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
2446    /// is active. This prevents multi-stroke keybindings like `jj` from intercepting
2447    /// keys that the IME should compose.
2448    ///
2449    /// Defaults to `false`. The editor overrides this based on whether it expects
2450    /// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
2451    /// The terminal keeps the default `false` so that raw keys reach the terminal process.
2452    fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2453        false
2454    }
2455
2456    /// Get this handler's preferences for platform text assistance.
2457    ///
2458    /// GPUI re-queries this every frame and forwards it to the platform window
2459    /// only when it changes, so implementations must be cheap and may vary the
2460    /// result with application state (e.g. with the cursor's position).
2461    fn text_input_configuration(
2462        &mut self,
2463        _window: &mut Window,
2464        _cx: &mut App,
2465    ) -> TextInputConfiguration {
2466        TextInputConfiguration::default()
2467    }
2468}
2469
2470/// Platform text-assistance preferences for the focused text region.
2471///
2472/// Returned by [`InputHandler::text_input_configuration`] and forwarded to the
2473/// platform whenever it changes; the platform maps the fields onto its native
2474/// input-session attributes (on web, DOM attributes of the hidden editable
2475/// element such as `autocorrect` and `enterkeyhint`).
2476///
2477/// The default disables all text assistance and requests no particular action
2478/// key presentation.
2479#[derive(Clone, Debug, Default, PartialEq, Eq)]
2480pub struct TextInputConfiguration {
2481    /// Whether the platform may automatically correct entered text.
2482    pub autocorrect: bool,
2483    /// How software keyboards automatically capitalize entered text.
2484    pub autocapitalize: Autocapitalize,
2485    /// Whether software keyboards may offer word suggestions and spellcheck.
2486    pub suggestions: bool,
2487    /// The action advertised on a software keyboard's confirm ("enter") key.
2488    pub input_action: TextInputAction,
2489}
2490
2491/// Automatic capitalization applied by software keyboards.
2492#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2493pub enum Autocapitalize {
2494    /// No automatic capitalization.
2495    #[default]
2496    None,
2497    /// Capitalize the first letter of each word.
2498    Words,
2499    /// Capitalize the first letter of each sentence.
2500    Sentences,
2501    /// Capitalize every letter.
2502    Characters,
2503}
2504
2505/// The action a software keyboard advertises on its confirm ("enter") key.
2506///
2507/// This affects only how the key is presented (icon or label); pressing it is
2508/// still delivered as ordinary input.
2509///
2510/// The variants are the HTML `enterkeyhint` attribute's value set
2511/// (<https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-enterkeyhint-attribute>),
2512/// which also maps onto Android's `IME_ACTION_*` constants and iOS's
2513/// `UIReturnKeyType`; [`TextInputAction::Unspecified`] means "emit no hint".
2514#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2515pub enum TextInputAction {
2516    /// Let the platform choose its default presentation.
2517    #[default]
2518    Unspecified,
2519    /// Inserting a line break.
2520    Enter,
2521    /// Committing the field's value.
2522    Done,
2523    /// Navigating to the typed target.
2524    Go,
2525    /// Moving to the next field.
2526    Next,
2527    /// Moving to the previous field.
2528    Previous,
2529    /// Executing a search.
2530    Search,
2531    /// Sending a message.
2532    Send,
2533}
2534
2535/// The variables that can be configured when creating a new window
2536#[derive(Debug)]
2537pub struct WindowOptions {
2538    /// Specifies the state and bounds of the window in screen coordinates.
2539    /// - `None`: Inherit the bounds.
2540    /// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
2541    pub window_bounds: Option<WindowBounds>,
2542
2543    /// The titlebar configuration of the window
2544    pub titlebar: Option<TitlebarOptions>,
2545
2546    /// Whether the window should be focused when created
2547    pub focus: bool,
2548
2549    /// Whether the window should be shown when created
2550    pub show: bool,
2551
2552    /// The kind of window to create
2553    pub kind: WindowKind,
2554
2555    /// Whether the window can be moved by the user. When `false`, the user cannot drag
2556    /// the window (on macOS this sets `NSWindow.isMovable`, which also disables the
2557    /// Window-menu tiling items); programmatic moves are still allowed.
2558    pub is_movable: bool,
2559
2560    /// Whether the application owns dragging of the (custom) titlebar, rather than
2561    /// AppKit. Only has an effect on macOS.
2562    ///
2563    /// Set this to `true` for windows that draw their own titlebar and move the window
2564    /// themselves via [`Window::start_window_move`]. It marks the whole content view as
2565    /// app-owned titlebar content, so AppKit neither drags the window from the titlebar
2566    /// nor delays titlebar clicks while disambiguating double-clicks (a delay first
2567    /// observed on macOS 27). It is independent of `is_movable`, so such windows stay
2568    /// user-movable (via their own drag) and keep the Window-menu tiling items enabled.
2569    ///
2570    /// Leave this `false` for windows that rely on AppKit's native titlebar dragging.
2571    pub app_owns_titlebar_drag: bool,
2572
2573    /// The minimum interval between animation frames while the window is inactive.
2574    ///
2575    /// Set to `None` to disable inactive-window animation frame throttling.
2576    pub inactive_frame_interval: Option<Duration>,
2577
2578    /// Whether the window should be resizable by the user
2579    pub is_resizable: bool,
2580
2581    /// Whether the window should be minimized by the user
2582    pub is_minimizable: bool,
2583
2584    /// The display to create the window on, if this is None,
2585    /// the window will be created on the main display
2586    pub display_id: Option<DisplayId>,
2587
2588    /// The appearance of the window background.
2589    pub window_background: WindowBackgroundAppearance,
2590
2591    /// Application identifier of the window. Can by used by desktop environments to group applications together.
2592    pub app_id: Option<String>,
2593
2594    /// Window minimum size
2595    pub window_min_size: Option<Size<Pixels>>,
2596
2597    /// Whether to use client or server-side decorations on X11 and Wayland.
2598    /// The platform may ignore requests it cannot satisfy.
2599    pub window_decorations: Option<WindowDecorations>,
2600
2601    /// Icon image (X11 only)
2602    pub icon: Option<Arc<image::RgbaImage>>,
2603
2604    /// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
2605    pub tabbing_identifier: Option<String>,
2606}
2607
2608/// The variables that can be configured when creating a new window
2609#[derive(Debug)]
2610#[cfg_attr(
2611    all(
2612        any(target_os = "linux", target_os = "freebsd"),
2613        not(any(feature = "x11", feature = "wayland"))
2614    ),
2615    allow(dead_code)
2616)]
2617#[allow(missing_docs)]
2618pub struct WindowParams {
2619    pub bounds: Bounds<Pixels>,
2620
2621    /// The titlebar configuration of the window
2622    #[cfg_attr(feature = "wayland", allow(dead_code))]
2623    pub titlebar: Option<TitlebarOptions>,
2624
2625    /// The kind of window to create
2626    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2627    pub kind: WindowKind,
2628
2629    /// Whether the window should be movable by the user
2630    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2631    pub is_movable: bool,
2632
2633    /// Whether the application owns dragging of the (custom) titlebar (macOS only)
2634    #[cfg_attr(
2635        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2636        allow(dead_code)
2637    )]
2638    pub app_owns_titlebar_drag: bool,
2639
2640    /// Whether the window should be resizable by the user
2641    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2642    pub is_resizable: bool,
2643
2644    /// Whether the window should be minimized by the user
2645    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2646    pub is_minimizable: bool,
2647
2648    #[cfg_attr(
2649        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2650        allow(dead_code)
2651    )]
2652    pub focus: bool,
2653
2654    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2655    pub show: bool,
2656
2657    /// An image to set as the window icon (x11 only)
2658    #[cfg_attr(feature = "wayland", allow(dead_code))]
2659    pub icon: Option<Arc<image::RgbaImage>>,
2660
2661    #[cfg_attr(feature = "wayland", allow(dead_code))]
2662    pub display_id: Option<DisplayId>,
2663
2664    #[cfg_attr(feature = "wayland", allow(dead_code))]
2665    pub app_id: Option<String>,
2666
2667    pub window_min_size: Option<Size<Pixels>>,
2668
2669    #[cfg(target_os = "macos")]
2670    pub tabbing_identifier: Option<String>,
2671}
2672
2673/// Represents the status of how a window should be opened.
2674#[derive(Debug, Copy, Clone, PartialEq)]
2675pub enum WindowBounds {
2676    /// Indicates that the window should open in a windowed state with the given bounds.
2677    Windowed(Bounds<Pixels>),
2678    /// Indicates that the window should open in a maximized state.
2679    /// The bounds provided here represent the restore size of the window.
2680    Maximized(Bounds<Pixels>),
2681    /// Indicates that the window should open in fullscreen mode.
2682    /// The bounds provided here represent the restore size of the window.
2683    Fullscreen(Bounds<Pixels>),
2684}
2685
2686impl Default for WindowBounds {
2687    fn default() -> Self {
2688        WindowBounds::Windowed(Bounds::default())
2689    }
2690}
2691
2692impl WindowBounds {
2693    /// Retrieve the inner bounds
2694    pub fn get_bounds(&self) -> Bounds<Pixels> {
2695        match self {
2696            WindowBounds::Windowed(bounds) => *bounds,
2697            WindowBounds::Maximized(bounds) => *bounds,
2698            WindowBounds::Fullscreen(bounds) => *bounds,
2699        }
2700    }
2701
2702    /// Creates a new window bounds that centers the window on the screen.
2703    pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
2704        WindowBounds::Windowed(Bounds::centered(None, size, cx))
2705    }
2706}
2707
2708impl Default for WindowOptions {
2709    fn default() -> Self {
2710        Self {
2711            window_bounds: None,
2712            titlebar: Some(TitlebarOptions {
2713                title: Default::default(),
2714                appears_transparent: Default::default(),
2715                traffic_light_position: Default::default(),
2716            }),
2717            focus: true,
2718            show: true,
2719            kind: WindowKind::Normal,
2720            is_movable: true,
2721            app_owns_titlebar_drag: false,
2722            inactive_frame_interval: Some(Duration::from_micros(33_333)),
2723            is_resizable: true,
2724            is_minimizable: true,
2725            display_id: None,
2726            window_background: WindowBackgroundAppearance::default(),
2727            icon: None,
2728            app_id: None,
2729            window_min_size: None,
2730            window_decorations: None,
2731            tabbing_identifier: None,
2732        }
2733    }
2734}
2735
2736/// The options that can be configured for a window's titlebar
2737#[derive(Debug, Default)]
2738pub struct TitlebarOptions {
2739    /// The initial title of the window
2740    pub title: Option<SharedString>,
2741
2742    /// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
2743    /// Refer to [`WindowOptions::window_decorations`] on Linux
2744    pub appears_transparent: bool,
2745
2746    /// The position of the macOS traffic light buttons
2747    pub traffic_light_position: Option<Point<Pixels>>,
2748}
2749
2750/// The kind of window to create
2751#[derive(Clone, Debug, PartialEq, Eq)]
2752pub enum WindowKind {
2753    /// A normal application window
2754    Normal,
2755
2756    /// A window that appears above all other windows, usually used for alerts or popups
2757    /// use sparingly!
2758    PopUp,
2759
2760    /// A parent-anchored, platform-native popup window for menus, comboboxes, context menus and
2761    /// tooltips. Unlike [`WindowKind::PopUp`], it is positioned relative to a parent window.
2762    ///
2763    /// The popup's size comes from [`WindowOptions::window_bounds`], whose origin is ignored.
2764    /// See [`popup::PopupOptions`] for the placement options. Platforms without a native
2765    /// implementation reject it with [`popup::PopupNotSupportedError`].
2766    AnchoredPopup(popup::PopupOptions),
2767
2768    /// A floating window that appears on top of its parent window
2769    Floating,
2770
2771    /// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
2772    /// docks, notifications or wallpapers.
2773    #[cfg(all(target_os = "linux", feature = "wayland"))]
2774    LayerShell(layer_shell::LayerShellOptions),
2775
2776    /// A window that appears on top of its parent window and blocks interaction with it
2777    /// until the modal window is closed
2778    Dialog,
2779}
2780
2781/// The appearance of the window, as defined by the operating system.
2782///
2783/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
2784/// values.
2785#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2786pub enum WindowAppearance {
2787    /// A light appearance.
2788    ///
2789    /// On macOS, this corresponds to the `aqua` appearance.
2790    #[default]
2791    Light,
2792
2793    /// A light appearance with vibrant colors.
2794    ///
2795    /// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
2796    VibrantLight,
2797
2798    /// A dark appearance.
2799    ///
2800    /// On macOS, this corresponds to the `darkAqua` appearance.
2801    Dark,
2802
2803    /// A dark appearance with vibrant colors.
2804    ///
2805    /// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
2806    VibrantDark,
2807}
2808
2809/// The appearance of the background of the window itself, when there is
2810/// no content or the content is transparent.
2811#[derive(Copy, Clone, Debug, Default, PartialEq)]
2812pub enum WindowBackgroundAppearance {
2813    /// Opaque.
2814    ///
2815    /// This lets the window manager know that content behind this
2816    /// window does not need to be drawn.
2817    ///
2818    /// Actual color depends on the system and themes should define a fully
2819    /// opaque background color instead.
2820    #[default]
2821    Opaque,
2822    /// Plain alpha transparency.
2823    Transparent,
2824    /// Transparency, but the contents behind the window are blurred.
2825    ///
2826    /// Not always supported.
2827    Blurred,
2828    /// The Mica backdrop material, supported on Windows 11.
2829    MicaBackdrop,
2830    /// The Mica Alt backdrop material, supported on Windows 11.
2831    MicaAltBackdrop,
2832}
2833
2834/// The text rendering mode to use for drawing glyphs.
2835#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2836pub enum TextRenderingMode {
2837    /// Use the platform's default text rendering mode.
2838    #[default]
2839    PlatformDefault,
2840    /// Use subpixel (ClearType-style) text rendering.
2841    Subpixel,
2842    /// Use grayscale text rendering.
2843    Grayscale,
2844}
2845
2846/// The options that can be configured for a file dialog prompt
2847#[derive(Clone, Debug)]
2848pub struct PathPromptOptions {
2849    /// Should the prompt allow files to be selected?
2850    pub files: bool,
2851    /// Should the prompt allow directories to be selected?
2852    pub directories: bool,
2853    /// Should the prompt allow multiple files to be selected?
2854    pub multiple: bool,
2855    /// The prompt to show to a user when selecting a path
2856    pub prompt: Option<SharedString>,
2857}
2858
2859/// What kind of prompt styling to show
2860#[derive(Copy, Clone, Debug, PartialEq)]
2861pub enum PromptLevel {
2862    /// A prompt that is shown when the user should be notified of something
2863    Info,
2864
2865    /// A prompt that is shown when the user needs to be warned of a potential problem
2866    Warning,
2867
2868    /// A prompt that is shown when a critical problem has occurred
2869    Critical,
2870}
2871
2872/// Prompt Button
2873#[derive(Clone, Debug, PartialEq)]
2874pub enum PromptButton {
2875    /// Ok button
2876    Ok(SharedString),
2877    /// Cancel button
2878    Cancel(SharedString),
2879    /// Other button
2880    Other(SharedString),
2881}
2882
2883impl PromptButton {
2884    /// Create a button with label
2885    pub fn new(label: impl Into<SharedString>) -> Self {
2886        PromptButton::Other(label.into())
2887    }
2888
2889    /// Create an Ok button
2890    pub fn ok(label: impl Into<SharedString>) -> Self {
2891        PromptButton::Ok(label.into())
2892    }
2893
2894    /// Create a Cancel button
2895    pub fn cancel(label: impl Into<SharedString>) -> Self {
2896        PromptButton::Cancel(label.into())
2897    }
2898
2899    /// Returns true if this button is a cancel button.
2900    #[allow(dead_code)]
2901    pub fn is_cancel(&self) -> bool {
2902        matches!(self, PromptButton::Cancel(_))
2903    }
2904
2905    /// Returns the label of the button
2906    pub fn label(&self) -> &SharedString {
2907        match self {
2908            PromptButton::Ok(label) => label,
2909            PromptButton::Cancel(label) => label,
2910            PromptButton::Other(label) => label,
2911        }
2912    }
2913}
2914
2915impl From<&str> for PromptButton {
2916    fn from(value: &str) -> Self {
2917        match value.to_lowercase().as_str() {
2918            "ok" => PromptButton::Ok("OK".into()),
2919            "cancel" => PromptButton::Cancel("Cancel".into()),
2920            _ => PromptButton::Other(SharedString::from(value.to_owned())),
2921        }
2922    }
2923}
2924
2925/// The style of the cursor (pointer)
2926#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
2927pub enum CursorStyle {
2928    /// The default cursor
2929    #[default]
2930    Arrow,
2931
2932    /// A text input cursor
2933    /// corresponds to the CSS cursor value `text`
2934    IBeam,
2935
2936    /// A crosshair cursor
2937    /// corresponds to the CSS cursor value `crosshair`
2938    Crosshair,
2939
2940    /// A closed hand cursor
2941    /// corresponds to the CSS cursor value `grabbing`
2942    ClosedHand,
2943
2944    /// An open hand cursor
2945    /// corresponds to the CSS cursor value `grab`
2946    OpenHand,
2947
2948    /// A pointing hand cursor
2949    /// corresponds to the CSS cursor value `pointer`
2950    PointingHand,
2951
2952    /// A resize left cursor
2953    /// corresponds to the CSS cursor value `w-resize`
2954    ResizeLeft,
2955
2956    /// A resize right cursor
2957    /// corresponds to the CSS cursor value `e-resize`
2958    ResizeRight,
2959
2960    /// A resize cursor to the left and right
2961    /// corresponds to the CSS cursor value `ew-resize`
2962    ResizeLeftRight,
2963
2964    /// A resize up cursor
2965    /// corresponds to the CSS cursor value `n-resize`
2966    ResizeUp,
2967
2968    /// A resize down cursor
2969    /// corresponds to the CSS cursor value `s-resize`
2970    ResizeDown,
2971
2972    /// A resize cursor directing up and down
2973    /// corresponds to the CSS cursor value `ns-resize`
2974    ResizeUpDown,
2975
2976    /// A resize cursor directing up-left and down-right
2977    /// corresponds to the CSS cursor value `nesw-resize`
2978    ResizeUpLeftDownRight,
2979
2980    /// A resize cursor directing up-right and down-left
2981    /// corresponds to the CSS cursor value `nwse-resize`
2982    ResizeUpRightDownLeft,
2983
2984    /// A cursor indicating that the item/column can be resized horizontally.
2985    /// corresponds to the CSS cursor value `col-resize`
2986    ResizeColumn,
2987
2988    /// A cursor indicating that the item/row can be resized vertically.
2989    /// corresponds to the CSS cursor value `row-resize`
2990    ResizeRow,
2991
2992    /// A text input cursor for vertical layout
2993    /// corresponds to the CSS cursor value `vertical-text`
2994    IBeamCursorForVerticalLayout,
2995
2996    /// A cursor indicating that the operation is not allowed
2997    /// corresponds to the CSS cursor value `not-allowed`
2998    OperationNotAllowed,
2999
3000    /// A cursor indicating that the operation will result in a link
3001    /// corresponds to the CSS cursor value `alias`
3002    DragLink,
3003
3004    /// A cursor indicating that the operation will result in a copy
3005    /// corresponds to the CSS cursor value `copy`
3006    DragCopy,
3007
3008    /// A cursor indicating that the operation will result in a context menu
3009    /// corresponds to the CSS cursor value `context-menu`
3010    ContextualMenu,
3011}
3012
3013/// A clipboard item that should be copied to the clipboard
3014#[derive(Clone, Debug, Eq, PartialEq)]
3015pub struct ClipboardItem {
3016    /// The entries in this clipboard item.
3017    pub entries: Vec<ClipboardEntry>,
3018}
3019
3020/// An error produced by [`Platform::read_from_clipboard_async`].
3021///
3022/// Callers surface these failures to users, so the variants distinguish
3023/// conditions that call for different user-facing guidance.
3024#[derive(Clone, Debug, PartialEq, Eq)]
3025pub enum ClipboardReadError {
3026    /// The platform clipboard is not available in this context, e.g. the
3027    /// browser does not expose the async clipboard API or the page is not a
3028    /// secure context.
3029    Unavailable,
3030    /// The platform refused access, e.g. the user declined the browser's
3031    /// clipboard permission prompt or paste confirmation.
3032    Denied(String),
3033    /// The clipboard contents could not be converted into a
3034    /// [`ClipboardItem`].
3035    UnsupportedContent,
3036}
3037
3038impl std::fmt::Display for ClipboardReadError {
3039    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
3040        match self {
3041            Self::Unavailable => formatter.write_str("the clipboard is unavailable"),
3042            Self::Denied(message) => {
3043                write!(formatter, "clipboard access was denied: {message}")
3044            }
3045            Self::UnsupportedContent => {
3046                formatter.write_str("the clipboard contents are unsupported")
3047            }
3048        }
3049    }
3050}
3051
3052impl std::error::Error for ClipboardReadError {}
3053
3054/// Either a ClipboardString or a ClipboardImage
3055#[derive(Clone, Debug, Eq, PartialEq)]
3056pub enum ClipboardEntry {
3057    /// A string entry
3058    String(ClipboardString),
3059    /// An image entry
3060    Image(Image),
3061    /// A file entry
3062    ExternalPaths(crate::ExternalPaths),
3063}
3064
3065impl ClipboardItem {
3066    /// Create a new ClipboardItem::String with no associated metadata
3067    pub fn new_string(text: String) -> Self {
3068        Self {
3069            entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
3070        }
3071    }
3072
3073    /// Create a new ClipboardItem::String with the given text and associated metadata
3074    pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
3075        Self {
3076            entries: vec![ClipboardEntry::String(ClipboardString {
3077                text,
3078                metadata: Some(metadata),
3079            })],
3080        }
3081    }
3082
3083    /// Create a new ClipboardItem::String with the given text and associated metadata
3084    pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
3085        Self {
3086            entries: vec![ClipboardEntry::String(
3087                ClipboardString::new(text).with_json_metadata(metadata),
3088            )],
3089        }
3090    }
3091
3092    /// Create a new ClipboardItem::Image with the given image with no associated metadata
3093    pub fn new_image(image: &Image) -> Self {
3094        Self {
3095            entries: vec![ClipboardEntry::Image(image.clone())],
3096        }
3097    }
3098
3099    /// Concatenates together all the ClipboardString entries in the item.
3100    /// Returns None if there were no ClipboardString entries.
3101    pub fn text(&self) -> Option<String> {
3102        let mut answer = String::new();
3103
3104        for entry in self.entries.iter() {
3105            if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
3106                answer.push_str(text);
3107            }
3108        }
3109
3110        if answer.is_empty() {
3111            for entry in self.entries.iter() {
3112                if let ClipboardEntry::ExternalPaths(paths) = entry {
3113                    for path in &paths.0 {
3114                        use std::fmt::Write as _;
3115                        _ = write!(answer, "{}", path.display());
3116                    }
3117                }
3118            }
3119        }
3120
3121        if !answer.is_empty() {
3122            Some(answer)
3123        } else {
3124            None
3125        }
3126    }
3127
3128    /// If this item is one ClipboardEntry::String, returns its metadata.
3129    #[cfg_attr(not(target_os = "windows"), allow(dead_code))]
3130    pub fn metadata(&self) -> Option<&String> {
3131        match self.entries().first() {
3132            Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
3133                clipboard_string.metadata.as_ref()
3134            }
3135            _ => None,
3136        }
3137    }
3138
3139    /// Get the item's entries
3140    pub fn entries(&self) -> &[ClipboardEntry] {
3141        &self.entries
3142    }
3143
3144    /// Get owned versions of the item's entries
3145    pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
3146        self.entries.into_iter()
3147    }
3148}
3149
3150impl From<ClipboardString> for ClipboardEntry {
3151    fn from(value: ClipboardString) -> Self {
3152        Self::String(value)
3153    }
3154}
3155
3156impl From<String> for ClipboardEntry {
3157    fn from(value: String) -> Self {
3158        Self::from(ClipboardString::from(value))
3159    }
3160}
3161
3162impl From<Image> for ClipboardEntry {
3163    fn from(value: Image) -> Self {
3164        Self::Image(value)
3165    }
3166}
3167
3168impl From<ClipboardEntry> for ClipboardItem {
3169    fn from(value: ClipboardEntry) -> Self {
3170        Self {
3171            entries: vec![value],
3172        }
3173    }
3174}
3175
3176impl From<String> for ClipboardItem {
3177    fn from(value: String) -> Self {
3178        Self::from(ClipboardEntry::from(value))
3179    }
3180}
3181
3182impl From<Image> for ClipboardItem {
3183    fn from(value: Image) -> Self {
3184        Self::from(ClipboardEntry::from(value))
3185    }
3186}
3187
3188/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
3189#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
3190pub enum ImageFormat {
3191    // Sorted from most to least likely to be pasted into an editor,
3192    // which matters when we iterate through them trying to see if
3193    // clipboard content matches them.
3194    /// .png
3195    Png,
3196    /// .jpeg or .jpg
3197    Jpeg,
3198    /// .webp
3199    Webp,
3200    /// .gif
3201    Gif,
3202    /// .svg
3203    Svg,
3204    /// .bmp
3205    Bmp,
3206    /// .tif or .tiff
3207    Tiff,
3208    /// .ico
3209    Ico,
3210    /// Netpbm image formats (.pbm, .ppm, .pgm).
3211    Pnm,
3212}
3213
3214impl ImageFormat {
3215    /// Returns the mime type for the ImageFormat
3216    pub const fn mime_type(self) -> &'static str {
3217        match self {
3218            ImageFormat::Png => "image/png",
3219            ImageFormat::Jpeg => "image/jpeg",
3220            ImageFormat::Webp => "image/webp",
3221            ImageFormat::Gif => "image/gif",
3222            ImageFormat::Svg => "image/svg+xml",
3223            ImageFormat::Bmp => "image/bmp",
3224            ImageFormat::Tiff => "image/tiff",
3225            ImageFormat::Ico => "image/ico",
3226            ImageFormat::Pnm => "image/x-portable-anymap",
3227        }
3228    }
3229
3230    /// Returns the file extension for this image format (without leading dot).
3231    pub const fn extension(self) -> &'static str {
3232        match self {
3233            ImageFormat::Png => "png",
3234            ImageFormat::Jpeg => "jpg",
3235            ImageFormat::Webp => "webp",
3236            ImageFormat::Gif => "gif",
3237            ImageFormat::Svg => "svg",
3238            ImageFormat::Bmp => "bmp",
3239            ImageFormat::Tiff => "tiff",
3240            ImageFormat::Ico => "ico",
3241            ImageFormat::Pnm => "pnm",
3242        }
3243    }
3244
3245    /// Returns the ImageFormat for the given mime type, including known aliases.
3246    pub fn from_mime_type(mime_type: &str) -> Option<Self> {
3247        use strum::IntoEnumIterator;
3248        Self::iter()
3249            .find(|format| format.mime_type() == mime_type)
3250            .or_else(|| Self::from_mime_type_alias(mime_type))
3251    }
3252
3253    /// Non-canonical mime types that some producers use in the wild.
3254    /// Unlike `mime_type()` which returns the single canonical form,
3255    /// these are legacy or shortened variants we still need to recognize.
3256    fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
3257        match mime_type {
3258            "image/jpg" => Some(Self::Jpeg),
3259            "image/tif" => Some(Self::Tiff),
3260            _ => None,
3261        }
3262    }
3263}
3264
3265/// An image, with a format and certain bytes
3266#[derive(Clone, Debug, PartialEq, Eq)]
3267pub struct Image {
3268    /// The image format the bytes represent (e.g. PNG)
3269    pub format: ImageFormat,
3270    /// The raw image bytes
3271    pub bytes: Vec<u8>,
3272    /// The unique ID for the image
3273    pub id: u64,
3274}
3275
3276pub(crate) fn decode_static_image(
3277    bytes: &[u8],
3278    format: image::ImageFormat,
3279) -> Result<SmallVec<[Frame; 1]>> {
3280    let decoder = image::ImageReader::with_format(Cursor::new(bytes), format)
3281        .into_decoder()
3282        .context("creating image decoder")?;
3283    decode_static_image_from_decoder(decoder)
3284}
3285
3286pub(crate) fn decode_static_image_from_decoder(
3287    mut decoder: impl image::ImageDecoder,
3288) -> Result<SmallVec<[Frame; 1]>> {
3289    let orientation = decoder
3290        .orientation()
3291        .context("reading decoder's orientation")?;
3292    let mut image = DynamicImage::from_decoder(decoder).context("decoding image")?;
3293    image.apply_orientation(orientation);
3294
3295    let mut data = image.into_rgba8();
3296    for pixel in data.chunks_exact_mut(4) {
3297        pixel.swap(0, 2);
3298    }
3299
3300    Ok(SmallVec::from_elem(Frame::new(data), 1))
3301}
3302
3303impl Hash for Image {
3304    fn hash<H: Hasher>(&self, state: &mut H) {
3305        state.write_u64(self.id);
3306    }
3307}
3308
3309impl Image {
3310    /// An empty image containing no data
3311    pub fn empty() -> Self {
3312        Self::from_bytes(ImageFormat::Png, Vec::new())
3313    }
3314
3315    /// Create an image from a format and bytes
3316    pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
3317        Self {
3318            id: hash(&bytes),
3319            format,
3320            bytes,
3321        }
3322    }
3323
3324    /// Get this image's ID
3325    pub fn id(&self) -> u64 {
3326        self.id
3327    }
3328
3329    /// Use the GPUI `use_asset` API to make this image renderable
3330    pub fn use_render_image(
3331        self: Arc<Self>,
3332        window: &mut Window,
3333        cx: &mut App,
3334    ) -> Option<Arc<RenderImage>> {
3335        ImageSource::Image(self)
3336            .use_data(None, window, cx)
3337            .and_then(|result| result.ok())
3338    }
3339
3340    /// Use the GPUI `get_asset` API to make this image renderable
3341    pub fn get_render_image(
3342        self: Arc<Self>,
3343        window: &mut Window,
3344        cx: &mut App,
3345    ) -> Option<Arc<RenderImage>> {
3346        ImageSource::Image(self)
3347            .get_data(None, window, cx)
3348            .and_then(|result| result.ok())
3349    }
3350
3351    /// Use the GPUI `remove_asset` API to drop this image, if possible.
3352    pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
3353        ImageSource::Image(self).remove_asset(cx);
3354    }
3355
3356    /// Check whether this image is present in GPUI's asset cache (loading or
3357    /// loaded), without fetching it.
3358    #[cfg(any(test, feature = "test-support"))]
3359    pub fn is_asset_cached(self: &Arc<Self>, cx: &App) -> bool {
3360        ImageSource::Image(self.clone()).is_asset_cached(cx)
3361    }
3362
3363    /// Convert the clipboard image to an `ImageData` object.
3364    pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
3365        let frames = match self.format {
3366            ImageFormat::Gif => {
3367                let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
3368                let mut frames = SmallVec::new();
3369
3370                for frame in decoder.into_frames() {
3371                    match frame {
3372                        Ok(mut frame) => {
3373                            // Convert from RGBA to BGRA.
3374                            for pixel in frame.buffer_mut().chunks_exact_mut(4) {
3375                                pixel.swap(0, 2);
3376                            }
3377                            frames.push(frame);
3378                        }
3379                        Err(err) => {
3380                            log::debug!("Skipping GIF frame due to decode error: {err}");
3381                        }
3382                    }
3383                }
3384
3385                if frames.is_empty() {
3386                    anyhow::bail!("GIF could not be decoded: all frames failed");
3387                }
3388
3389                frames
3390            }
3391            ImageFormat::Png => decode_static_image(&self.bytes, image::ImageFormat::Png)?,
3392            ImageFormat::Jpeg => decode_static_image(&self.bytes, image::ImageFormat::Jpeg)?,
3393            ImageFormat::Webp => decode_static_image(&self.bytes, image::ImageFormat::WebP)?,
3394            ImageFormat::Bmp => decode_static_image(&self.bytes, image::ImageFormat::Bmp)?,
3395            ImageFormat::Tiff => decode_static_image(&self.bytes, image::ImageFormat::Tiff)?,
3396            ImageFormat::Ico => decode_static_image(&self.bytes, image::ImageFormat::Ico)?,
3397            ImageFormat::Svg => {
3398                return svg_renderer
3399                    .render_single_frame(&self.bytes, 1.0)
3400                    .map_err(Into::into);
3401            }
3402            ImageFormat::Pnm => decode_static_image(&self.bytes, image::ImageFormat::Pnm)?,
3403        };
3404
3405        Ok(Arc::new(RenderImage::new(frames)))
3406    }
3407
3408    /// Get the format of the clipboard image
3409    pub fn format(&self) -> ImageFormat {
3410        self.format
3411    }
3412
3413    /// Get the raw bytes of the clipboard image
3414    pub fn bytes(&self) -> &[u8] {
3415        self.bytes.as_slice()
3416    }
3417}
3418
3419/// A clipboard item that should be copied to the clipboard
3420#[derive(Clone, Debug, Eq, PartialEq)]
3421pub struct ClipboardString {
3422    /// The text content.
3423    pub text: String,
3424    /// Optional metadata associated with this clipboard string.
3425    pub metadata: Option<String>,
3426}
3427
3428impl ClipboardString {
3429    /// Create a new clipboard string with the given text
3430    pub fn new(text: String) -> Self {
3431        Self {
3432            text,
3433            metadata: None,
3434        }
3435    }
3436
3437    /// Return a new clipboard item with the metadata replaced by the given metadata,
3438    /// after serializing it as JSON.
3439    pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
3440        self.metadata = Some(serde_json::to_string(&metadata).unwrap());
3441        self
3442    }
3443
3444    /// Get the text of the clipboard string
3445    pub fn text(&self) -> &String {
3446        &self.text
3447    }
3448
3449    /// Get the owned text of the clipboard string
3450    pub fn into_text(self) -> String {
3451        self.text
3452    }
3453
3454    /// Get the metadata of the clipboard string, formatted as JSON
3455    pub fn metadata_json<T>(&self) -> Option<T>
3456    where
3457        T: for<'a> Deserialize<'a>,
3458    {
3459        self.metadata
3460            .as_ref()
3461            .and_then(|m| serde_json::from_str(m).ok())
3462    }
3463
3464    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
3465    /// Compute a hash of the given text for clipboard change detection.
3466    pub fn text_hash(text: &str) -> u64 {
3467        let mut hasher = SeaHasher::new();
3468        text.hash(&mut hasher);
3469        hasher.finish()
3470    }
3471}
3472
3473impl From<String> for ClipboardString {
3474    fn from(value: String) -> Self {
3475        Self {
3476            text: value,
3477            metadata: None,
3478        }
3479    }
3480}
3481
3482#[cfg(test)]
3483mod image_tests {
3484    use super::*;
3485    use std::sync::Arc;
3486
3487    #[test]
3488    fn test_image_to_image_data_applies_exif_orientation() {
3489        let image = Image::from_bytes(
3490            ImageFormat::Jpeg,
3491            include_bytes!("../examples/image/exif-orientation-rotate-180.jpg").to_vec(),
3492        );
3493
3494        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3495
3496        assert_eq!(render_image.size(0), size(16.into(), 32.into()));
3497
3498        let bytes = render_image.as_bytes(0).unwrap();
3499        assert_eq!(&bytes[..4], &[255, 255, 255, 255]);
3500        assert_eq!(&bytes[(16 * 32 - 1) * 4..], &[0, 0, 0, 255]);
3501    }
3502
3503    #[test]
3504    fn test_svg_image_to_image_data_converts_to_bgra() {
3505        let image = Image::from_bytes(
3506            ImageFormat::Svg,
3507            br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
3508<rect width="1" height="1" fill="#38BDF8"/>
3509</svg>"##
3510                .to_vec(),
3511        );
3512
3513        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3514        let bytes = render_image.as_bytes(0).unwrap();
3515
3516        for pixel in bytes.chunks_exact(4) {
3517            assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
3518        }
3519    }
3520}
3521
3522#[cfg(test)]
3523mod atlas_tests {
3524    use super::*;
3525
3526    const TILE_SIZE: Size<DevicePixels> = Size {
3527        width: DevicePixels(1),
3528        height: DevicePixels(1),
3529    };
3530
3531    #[derive(Default)]
3532    struct RecordingAtlasBackend {
3533        insert_calls: u32,
3534        fail_next_insert: bool,
3535        removed_tiles: Vec<AtlasTile>,
3536    }
3537
3538    impl AtlasBackend for RecordingAtlasBackend {
3539        fn insert(
3540            &mut self,
3541            kind: AtlasTextureKind,
3542            size: Size<DevicePixels>,
3543            _bytes: &[u8],
3544        ) -> Result<AtlasTile> {
3545            self.insert_calls += 1;
3546            if std::mem::take(&mut self.fail_next_insert) {
3547                anyhow::bail!("backend failed");
3548            }
3549            Ok(AtlasTile {
3550                texture_id: AtlasTextureId { index: 0, kind },
3551                tile_id: TileId(self.insert_calls),
3552                padding: 0,
3553                bounds: Bounds {
3554                    origin: Point::default(),
3555                    size,
3556                },
3557            })
3558        }
3559
3560        fn remove(&mut self, tile: AtlasTile) {
3561            self.removed_tiles.push(tile);
3562        }
3563    }
3564
3565    fn image_key(image_id: usize) -> AtlasKey {
3566        AtlasKey::Image(RenderImageParams {
3567            image_id: crate::ImageId(image_id),
3568            frame_index: 0,
3569        })
3570    }
3571
3572    fn build_tile() -> Result<Option<(Size<DevicePixels>, Cow<'static, [u8]>)>> {
3573        Ok(Some((TILE_SIZE, Cow::Borrowed(&[0, 0, 0, 255]))))
3574    }
3575
3576    #[test]
3577    fn only_successful_inserts_are_cached() -> Result<()> {
3578        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3579        let key = image_key(1);
3580
3581        assert_eq!(
3582            state.get_or_insert_with(key.clone(), &mut || Ok(None))?,
3583            None
3584        );
3585        state
3586            .get_or_insert_with(key.clone(), &mut || anyhow::bail!("builder failed"))
3587            .expect_err("builder error should propagate");
3588        assert!(!state.contains(&key));
3589        assert_eq!(state.backend.insert_calls, 0);
3590
3591        state.backend.fail_next_insert = true;
3592        state
3593            .get_or_insert_with(key.clone(), &mut build_tile)
3594            .expect_err("backend error should propagate");
3595        assert!(!state.contains(&key));
3596        assert_eq!(state.backend.insert_calls, 1);
3597
3598        let tile = state
3599            .get_or_insert_with(key.clone(), &mut build_tile)?
3600            .context("builder should produce a tile")?;
3601        assert_eq!(tile.texture_id.kind, key.texture_kind());
3602        assert_eq!(
3603            state.get_or_insert_with(key.clone(), &mut || {
3604                anyhow::bail!("cache hit must not call the builder")
3605            })?,
3606            Some(tile)
3607        );
3608        assert!(state.contains(&key));
3609        assert_eq!(state.backend.insert_calls, 2);
3610        Ok(())
3611    }
3612
3613    #[test]
3614    fn remove_and_clear_invalidate_keys() -> Result<()> {
3615        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3616        let key = image_key(1);
3617        let other_key = image_key(2);
3618        let tile = state
3619            .get_or_insert_with(key.clone(), &mut build_tile)?
3620            .context("builder should produce a tile")?;
3621        state
3622            .get_or_insert_with(other_key.clone(), &mut build_tile)?
3623            .context("builder should produce another tile")?;
3624
3625        state.remove(&key);
3626        state.remove(&key);
3627        assert!(!state.contains(&key));
3628        assert!(state.contains(&other_key));
3629        assert_eq!(state.backend.removed_tiles, vec![tile]);
3630
3631        let mut reset_calls = 0;
3632        state.clear(|_| reset_calls += 1);
3633        assert_eq!(reset_calls, 1);
3634        assert!(!state.contains(&other_key));
3635        assert_eq!(state.backend.removed_tiles, vec![tile]);
3636        Ok(())
3637    }
3638}
3639
3640#[cfg(test)]
3641mod frame_signal_tests {
3642    use super::*;
3643
3644    #[cfg(feature = "profiler")]
3645    #[test]
3646    fn coalesced_signals_retain_the_earliest_until_drained() {
3647        for (first_source, later_source) in [
3648            (
3649                FrameRequestSource::NativeCallback,
3650                FrameRequestSource::LocalSchedule,
3651            ),
3652            (
3653                FrameRequestSource::LocalSchedule,
3654                FrameRequestSource::NativeCallback,
3655            ),
3656        ] {
3657            let signal = PlatformFrameSignal::new();
3658            let first =
3659                PlatformFrameSignal::capture(Instant::now).expect("profiling captures requests");
3660            assert_eq!(signal.take(), None);
3661            signal.record(first + Duration::from_millis(16), later_source);
3662            signal.record(first, first_source);
3663            signal.record(first + Duration::from_millis(32), later_source);
3664            assert_eq!(signal.take(), Some((first, first_source)));
3665            assert_eq!(signal.take(), None);
3666            let next = first + Duration::from_millis(48);
3667            signal.record(next, later_source);
3668            assert_eq!(signal.take(), Some((next, later_source)));
3669        }
3670    }
3671
3672    #[cfg(not(feature = "profiler"))]
3673    #[test]
3674    fn disabled_profiling_does_not_capture_or_store_timestamps() {
3675        let captured = PlatformFrameSignal::capture(|| {
3676            panic!("profiler-disabled builds must not evaluate the capture closure");
3677        });
3678        assert_eq!(captured, None);
3679        let signal = PlatformFrameSignal::new();
3680        signal.record(Instant::now(), FrameRequestSource::LocalSchedule);
3681        assert_eq!(signal.take(), None);
3682    }
3683}
3684
3685#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
3686mod tests {
3687    use super::*;
3688    use std::collections::HashSet;
3689
3690    #[test]
3691    fn test_refresh_interval_from_hz() {
3692        assert_eq!(
3693            refresh_interval_from_hz(50.0),
3694            Some(Duration::from_millis(20))
3695        );
3696        assert_eq!(
3697            refresh_interval_from_hz(120.0),
3698            Some(Duration::from_secs(1) / 120)
3699        );
3700        for unknown in [0.0, -60.0, f64::NAN, f64::INFINITY] {
3701            assert_eq!(refresh_interval_from_hz(unknown), None);
3702        }
3703    }
3704
3705    #[test]
3706    fn test_window_button_layout_parse_standard() {
3707        let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
3708        assert_eq!(
3709            layout.left,
3710            [
3711                Some(WindowButton::Close),
3712                Some(WindowButton::Minimize),
3713                None
3714            ]
3715        );
3716        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3717    }
3718
3719    #[test]
3720    fn test_window_button_layout_parse_right_only() {
3721        let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
3722        assert_eq!(layout.left, [None, None, None]);
3723        assert_eq!(
3724            layout.right,
3725            [
3726                Some(WindowButton::Minimize),
3727                Some(WindowButton::Maximize),
3728                Some(WindowButton::Close)
3729            ]
3730        );
3731    }
3732
3733    #[test]
3734    fn test_window_button_layout_parse_left_only() {
3735        let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
3736        assert_eq!(
3737            layout.left,
3738            [
3739                Some(WindowButton::Close),
3740                Some(WindowButton::Minimize),
3741                Some(WindowButton::Maximize)
3742            ]
3743        );
3744        assert_eq!(layout.right, [None, None, None]);
3745    }
3746
3747    #[test]
3748    fn test_window_button_layout_parse_with_whitespace() {
3749        let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
3750        assert_eq!(
3751            layout.left,
3752            [
3753                Some(WindowButton::Close),
3754                Some(WindowButton::Minimize),
3755                None
3756            ]
3757        );
3758        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3759    }
3760
3761    #[test]
3762    fn test_window_button_layout_parse_empty() {
3763        let layout = WindowButtonLayout::parse("").unwrap();
3764        assert_eq!(layout.left, [None, None, None]);
3765        assert_eq!(layout.right, [None, None, None]);
3766    }
3767
3768    #[test]
3769    fn test_window_button_layout_parse_intentionally_empty() {
3770        let layout = WindowButtonLayout::parse(":").unwrap();
3771        assert_eq!(layout.left, [None, None, None]);
3772        assert_eq!(layout.right, [None, None, None]);
3773    }
3774
3775    #[test]
3776    fn test_window_button_layout_parse_invalid_buttons() {
3777        let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
3778        assert_eq!(
3779            layout.left,
3780            [
3781                Some(WindowButton::Close),
3782                Some(WindowButton::Minimize),
3783                None
3784            ]
3785        );
3786        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3787    }
3788
3789    #[test]
3790    fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
3791        let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
3792        assert_eq!(
3793            layout.right,
3794            [
3795                Some(WindowButton::Close),
3796                Some(WindowButton::Minimize),
3797                None
3798            ]
3799        );
3800        assert_eq!(layout.format(), ":close,minimize");
3801    }
3802
3803    #[test]
3804    fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
3805        let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
3806        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3807        assert_eq!(
3808            layout.right,
3809            [
3810                Some(WindowButton::Maximize),
3811                Some(WindowButton::Minimize),
3812                None
3813            ]
3814        );
3815
3816        let button_ids: Vec<_> = layout
3817            .left
3818            .iter()
3819            .chain(layout.right.iter())
3820            .flatten()
3821            .map(WindowButton::id)
3822            .collect();
3823        let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
3824        assert_eq!(unique_button_ids.len(), button_ids.len());
3825        assert_eq!(layout.format(), "close:maximize,minimize");
3826    }
3827
3828    #[test]
3829    fn test_window_button_layout_parse_gnome_style() {
3830        let layout = WindowButtonLayout::parse("close").unwrap();
3831        assert_eq!(layout.left, [None, None, None]);
3832        assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
3833    }
3834
3835    #[test]
3836    fn test_window_button_layout_parse_elementary_style() {
3837        let layout = WindowButtonLayout::parse("close:maximize").unwrap();
3838        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3839        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3840    }
3841
3842    #[test]
3843    fn test_window_button_layout_round_trip() {
3844        let cases = [
3845            "close:minimize,maximize",
3846            "minimize,maximize,close:",
3847            ":close",
3848            "close:",
3849            "close:maximize",
3850            ":",
3851        ];
3852
3853        for case in cases {
3854            let layout = WindowButtonLayout::parse(case).unwrap();
3855            assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
3856        }
3857    }
3858
3859    #[test]
3860    fn test_window_button_layout_linux_default() {
3861        let layout = WindowButtonLayout::linux_default();
3862        assert_eq!(layout.left, [None, None, None]);
3863        assert_eq!(
3864            layout.right,
3865            [
3866                Some(WindowButton::Minimize),
3867                Some(WindowButton::Maximize),
3868                Some(WindowButton::Close)
3869            ]
3870        );
3871
3872        let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
3873        assert_eq!(round_tripped, layout);
3874    }
3875
3876    #[test]
3877    fn test_window_button_layout_parse_all_invalid() {
3878        assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
3879    }
3880}