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gpui/
platform.rs

1mod color_presentation;
2pub use color_presentation::{WindowColorFallback, WindowColorMode, WindowColorStatus};
3
4mod app_menu;
5mod keyboard;
6mod keystroke;
7
8#[cfg(all(target_os = "linux", feature = "wayland"))]
9#[expect(missing_docs)]
10pub mod layer_shell;
11
12/// Types for configuring parent-anchored popup windows such as menus, dropdowns and tooltips.
13pub mod popup;
14
15#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
16mod threaded_dispatcher;
17
18#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
19mod test;
20
21#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
22mod visual_test;
23
24#[cfg(all(
25    feature = "screen-capture",
26    any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
27))]
28pub mod scap_screen_capture;
29
30#[cfg(all(
31    any(target_os = "windows", target_os = "linux"),
32    feature = "screen-capture"
33))]
34pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
35#[cfg(not(feature = "screen-capture"))]
36pub(crate) type PlatformScreenCaptureFrame = ();
37#[cfg(all(target_os = "macos", feature = "screen-capture"))]
38pub(crate) type PlatformScreenCaptureFrame =
39    objc2_core_foundation::CFRetained<objc2_core_video::CVImageBuffer>;
40
41use crate::{
42    Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
43    DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Edges, ExternalDragPayload, Font,
44    FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap,
45    LineLayout, MissingGlyphSink, Pixels, PlatformGestures, PlatformInput, Point, Priority,
46    RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, Scene, ShapedGlyph,
47    ShapedRun, SharedString, Size, SvgRenderer, SystemWindowTab, Task, Window, WindowControlArea,
48    hash, point, px, size,
49};
50#[cfg(any(target_os = "linux", target_os = "freebsd"))]
51use anyhow::bail;
52use anyhow::{Context as _, Result};
53use async_task::Runnable;
54use collections::FxHashMap;
55use futures::channel::oneshot;
56#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
57use image::RgbaImage;
58use image::codecs::gif::GifDecoder;
59use image::{AnimationDecoder as _, DynamicImage, Frame};
60use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
61use scheduler::Instant;
62pub use scheduler::RunnableMeta;
63use schemars::JsonSchema;
64use seahash::SeaHasher;
65use serde::{Deserialize, Serialize};
66use smallvec::SmallVec;
67use std::borrow::Cow;
68use std::collections::hash_map::Entry;
69use std::hash::{Hash, Hasher};
70use std::io::Cursor;
71use std::ops;
72use std::time::Duration;
73use std::{
74    ffi::OsString,
75    fmt::{self, Debug},
76    ops::Range,
77    path::{Path, PathBuf},
78    rc::Rc,
79    sync::Arc,
80};
81use strum::EnumIter;
82use uuid::Uuid;
83
84pub use app_menu::*;
85pub use keyboard::*;
86pub use keystroke::*;
87
88/// Whether the platform is presenting a window's frames.
89///
90/// This is about presentation, not the window's shown/hidden state: a shown
91/// window that is fully covered by other windows, minimized, on another
92/// Space or virtual desktop, or on a display that is asleep is `Hidden`. A
93/// window only partly covered by other windows is `Visible`.
94///
95/// Each platform reports from a single source, and what that source can see
96/// differs:
97///
98/// * macOS: `NSWindow.occlusionState`. Covers all of the cases above.
99/// * Windows: `WS_VISIBLE` and the minimized state. Windows keeps compositing
100///   covered windows for thumbnails and Alt-Tab and offers no occlusion
101///   notification, so a fully covered window stays `Visible`. Display sleep is
102///   not reported either.
103/// * Wayland: the `xdg_toplevel` `suspended` state (xdg-shell v6). Compositors
104///   that don't support it never report `Hidden`.
105/// * X11: mapped state plus `VisibilityNotify`. Compositing window managers
106///   generally never report a window as fully obscured, so covering is only
107///   detected without compositing.
108#[derive(Debug, Clone, Copy, PartialEq, Eq)]
109pub enum WindowVisibility {
110    /// At least part of the window is being presented; frames drawn for it
111    /// will be shown.
112    Visible,
113    /// No part of the window is being presented. The platform will not
114    /// request frames for it until it becomes visible again.
115    Hidden,
116}
117
118impl WindowVisibility {
119    /// Whether frames drawn for the window will be shown.
120    pub fn is_visible(self) -> bool {
121        self == Self::Visible
122    }
123}
124
125/// A change to the connected displays, reported through
126/// [`App::observe_displays`](crate::App::observe_displays).
127#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
128#[non_exhaustive]
129pub enum DisplayEvent {
130    /// A display was connected.
131    Added(DisplayId),
132    /// A display was disconnected. Windows on it are moved to another
133    /// display by the platform.
134    Removed(DisplayId),
135    /// A connected display's properties changed.
136    Changed {
137        /// The display that changed.
138        id: DisplayId,
139        /// Which of its properties changed.
140        changes: DisplayChanges,
141    },
142}
143
144bitflags::bitflags! {
145    /// The properties of a display that a [`DisplayEvent::Changed`] reports.
146    #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
147    pub struct DisplayChanges: u8 {
148        /// [`PlatformDisplay::bounds`] changed.
149        const BOUNDS = 1 << 0;
150        /// [`PlatformDisplay::refresh_interval`] changed.
151        const REFRESH_INTERVAL = 1 << 1;
152    }
153}
154
155/// Converts a refresh rate in hertz to the time between refreshes, rejecting
156/// the zero, negative, and non-finite rates platforms use to mean "unknown".
157pub fn refresh_interval_from_hz(hertz: f64) -> Option<Duration> {
158    (hertz.is_finite() && hertz > 0.0).then(|| Duration::from_secs_f64(1.0 / hertz))
159}
160
161/// Controls whether the application participates in the system's foreground UI.
162///
163/// Only has an effect on macOS; other platforms ignore this setting. There,
164/// [`App::request_windowing`] sets it: `Accessory` while headless and `Regular` while windowed.
165/// Set it directly with [`App::set_activation_policy`] for the one case that doesn't cover: an
166/// accessory app that shows windows, such as a menu bar utility.
167#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
168pub enum ActivationPolicy {
169    /// Participate in foreground application UI, such as the Dock and menu bar on macOS.
170    #[default]
171    Regular,
172    /// Run without foreground application UI while retaining the ability to open windows.
173    Accessory,
174}
175
176#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
177pub(crate) use test::*;
178
179#[cfg(any(test, feature = "test-support"))]
180pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
181
182#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
183pub use threaded_dispatcher::ThreadedDispatcher;
184
185#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
186pub use visual_test::VisualTestPlatform;
187
188/// Keeps an operating system activity, such as an idle sleep inhibitor, alive until dropped.
189pub struct ActivityGuard {
190    _release: gpui_util::Deferred<Box<dyn FnOnce() + Send>>,
191}
192
193impl ActivityGuard {
194    /// Runs `release` when the guard is dropped.
195    pub fn new(release: impl FnOnce() + Send + 'static) -> Self {
196        Self {
197            _release: gpui_util::defer(Box::new(release)),
198        }
199    }
200
201    /// A guard for platforms without a corresponding activity.
202    pub fn noop() -> Self {
203        Self::new(|| {})
204    }
205}
206
207// TODO(jk): return an enum instead of a string
208/// Return which compositor we're guessing we'll use.
209/// Does not attempt to connect to the given compositor.
210#[cfg(any(target_os = "linux", target_os = "freebsd"))]
211#[inline]
212pub fn guess_compositor() -> &'static str {
213    if std::env::var_os("ZED_HEADLESS").is_some() {
214        return "Headless";
215    }
216    GraphicalEnvironment::detect().guess_compositor()
217}
218
219/// The graphical session to connect to: the variables that locate its display server, as some
220/// process sees them.
221///
222/// A long-running process can outlive the graphical session it was started in, so a platform
223/// that attaches to a display server later can be given a fresher environment than its own.
224/// While connected, programs the platform launches (for example to open a URL) get these
225/// variables instead of the ones this process started with. Apply
226/// [`App::graphical_environment`] to the programs an app launches, for the same reason.
227#[cfg(any(target_os = "linux", target_os = "freebsd"))]
228#[derive(Clone, Debug, Default)]
229pub struct GraphicalEnvironment {
230    /// `WAYLAND_DISPLAY`: a socket name relative to `xdg_runtime_dir`, or an absolute path.
231    pub wayland_display: Option<OsString>,
232    /// `DISPLAY`: the X11 display name.
233    pub x11_display: Option<OsString>,
234    /// `XDG_RUNTIME_DIR`: the directory containing Wayland sockets.
235    pub xdg_runtime_dir: Option<OsString>,
236    /// `XDG_ACTIVATION_TOKEN`: lets the first window take focus on Wayland.
237    ///
238    /// A platform takes this process's token from its environment when it's created, and uses
239    /// it if it starts windowed. Pass one here to switch to windowed mode later, for example
240    /// the token of the process that asked for a window.
241    pub activation_token: Option<String>,
242}
243
244/// The graphical session to connect to: the Windows session whose desktop windows appear on.
245///
246/// A process can only show windows in its own session, so switching to windowed mode fails if
247/// this names another one, for example when a process started over SSH is asked to show a
248/// window on the desktop.
249#[cfg(target_os = "windows")]
250#[derive(Clone, Debug, Default)]
251pub struct GraphicalEnvironment {
252    /// The session ID, as `ProcessIdToSessionId` reports it. `None` means this process's own
253    /// session.
254    pub session_id: Option<u32>,
255}
256
257#[cfg(target_os = "windows")]
258impl GraphicalEnvironment {
259    /// Returns the environment of this process's session.
260    pub fn detect() -> Self {
261        let mut session_id = 0;
262        // SAFETY: `session_id` is a valid pointer for the call's duration.
263        let result = unsafe {
264            windows::Win32::System::RemoteDesktop::ProcessIdToSessionId(
265                windows::Win32::System::Threading::GetCurrentProcessId(),
266                &mut session_id,
267            )
268        };
269        Self {
270            session_id: result.is_ok().then_some(session_id),
271        }
272    }
273
274    /// Does nothing on this platform: programs inherit the session of the process that
275    /// starts them.
276    pub fn apply_to(&self, _command: &mut std::process::Command) {}
277}
278
279/// The graphical session to connect to. Carries nothing yet on this platform.
280#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
281#[derive(Clone, Debug, Default)]
282pub struct GraphicalEnvironment;
283
284#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
285impl GraphicalEnvironment {
286    /// Returns the environment of this process's graphical session.
287    pub fn detect() -> Self {
288        Self
289    }
290
291    /// Does nothing on this platform.
292    pub fn apply_to(&self, _command: &mut std::process::Command) {}
293}
294
295/// A display mode for [`App::request_windowing`] to switch to.
296#[derive(Clone, Debug)]
297pub enum WindowingRequest {
298    /// No display server. Windows lay out and handle input but draw nothing.
299    Headless,
300    /// Connected to the display server that the environment names.
301    Windowed(GraphicalEnvironment),
302}
303
304#[cfg(any(target_os = "linux", target_os = "freebsd"))]
305impl GraphicalEnvironment {
306    /// Reads the display variables from this process's environment.
307    ///
308    /// This only reads environment variables: whether they name a reachable display server is
309    /// checked when a platform connects. Leaves `activation_token` unset: see its documentation.
310    pub fn detect() -> Self {
311        Self {
312            wayland_display: std::env::var_os("WAYLAND_DISPLAY"),
313            x11_display: std::env::var_os("DISPLAY"),
314            xdg_runtime_dir: std::env::var_os("XDG_RUNTIME_DIR"),
315            activation_token: None,
316        }
317    }
318
319    /// Sets this environment's display variables on `command`, and removes the ones it doesn't
320    /// set, so the program connects to this graphical session rather than the one this process
321    /// started in. Leaves `XDG_ACTIVATION_TOKEN` alone.
322    pub fn apply_to(&self, command: &mut std::process::Command) {
323        for (name, value) in [
324            ("WAYLAND_DISPLAY", &self.wayland_display),
325            ("DISPLAY", &self.x11_display),
326            ("XDG_RUNTIME_DIR", &self.xdg_runtime_dir),
327        ] {
328            match value {
329                Some(value) => command.env(name, value),
330                None => command.env_remove(name),
331            };
332        }
333    }
334
335    /// Returns the compositor this environment selects: Wayland, then X11, then headless.
336    ///
337    /// Does not attempt to connect to the compositor.
338    pub fn guess_compositor(&self) -> &'static str {
339        let is_set =
340            |value: &Option<OsString>| value.as_ref().is_some_and(|value| !value.is_empty());
341        if cfg!(feature = "wayland") && is_set(&self.wayland_display) {
342            "Wayland"
343        } else if cfg!(feature = "x11") && is_set(&self.x11_display) {
344            "X11"
345        } else {
346            "Headless"
347        }
348    }
349}
350
351#[cfg(any(target_os = "linux", target_os = "freebsd"))]
352bitflags::bitflags! {
353    /// The windowing modes a platform may start in or switch to.
354    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
355    pub struct WindowingModes: u8 {
356        /// Connected to a Wayland compositor.
357        const WAYLAND = 1 << 0;
358        /// Connected to an X server.
359        const X11 = 1 << 1;
360        /// No display server. Windows lay out and handle input but draw nothing.
361        const HEADLESS = 1 << 2;
362    }
363}
364
365#[expect(missing_docs)]
366pub trait Platform: 'static {
367    fn background_executor(&self) -> BackgroundExecutor;
368    fn foreground_executor(&self) -> ForegroundExecutor;
369    fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
370
371    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
372    fn quit(&self);
373    /// Switches a capable platform between headless and windowed modes. See
374    /// [`App::request_windowing`].
375    /// Sets the windowing mode the platform starts in. Called before `run`. See
376    /// [`Application::with_windowing`].
377    fn set_initial_windowing(&self, _request: WindowingRequest) {}
378    fn request_windowing(&self, _request: WindowingRequest) -> Task<anyhow::Result<()>> {
379        Task::ready(Err(anyhow::anyhow!(
380            "this platform cannot switch between headless and windowed modes"
381        )))
382    }
383    fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>);
384    fn activate(&self, ignoring_other_apps: bool);
385    /// Sets the initial or current activation policy. Has no effect outside macOS.
386    fn set_activation_policy(&self, _policy: ActivationPolicy) {}
387    fn hide(&self);
388    fn hide_other_apps(&self);
389    fn unhide_other_apps(&self);
390
391    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
392    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
393    /// Registers the callback invoked when displays may have been added or
394    /// removed, or a display's properties may have changed. GPUI rereads
395    /// [`Self::displays`] to find out what changed, so calls may be spurious.
396    /// The callback runs on the main thread outside of any window update.
397    fn on_displays_changed(&self, callback: Box<dyn FnMut()>);
398    fn active_window(&self) -> Option<AnyWindowHandle>;
399    fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
400        None
401    }
402
403    fn is_screen_capture_supported(&self) -> bool {
404        false
405    }
406
407    fn screen_capture_sources(
408        &self,
409    ) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
410        let (sources_tx, sources_rx) = oneshot::channel();
411        sources_tx
412            .send(Err(anyhow::anyhow!(
413                "gpui was compiled without the screen-capture feature"
414            )))
415            .ok();
416        sources_rx
417    }
418
419    fn open_window(
420        &self,
421        handle: AnyWindowHandle,
422        options: WindowParams,
423    ) -> anyhow::Result<Box<dyn PlatformWindow>>;
424
425    /// Returns the appearance of the application's windows.
426    fn window_appearance(&self) -> WindowAppearance;
427
428    /// Overrides the appearance (light/dark) applied to the app's windows, independent
429    /// of the OS-wide setting. Pass `None` to clear the override and follow the system
430    /// again. The override is reflected by [`Platform::window_appearance`].
431    ///
432    /// Currently only implemented on macOS, where it sets `NSApplication.appearance` so
433    /// the native window chrome (the window border and titlebar) of every window matches
434    /// a dark app theme even when the system is in light mode (or vice versa). A no-op on
435    /// other platforms.
436    fn set_window_appearance(&self, _appearance: Option<WindowAppearance>) {}
437
438    /// Returns the window button layout configuration when supported.
439    fn button_layout(&self) -> Option<WindowButtonLayout> {
440        None
441    }
442
443    fn open_url(&self, url: &str);
444    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
445    fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
446
447    fn prompt_for_paths(
448        &self,
449        options: PathPromptOptions,
450    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
451    fn prompt_for_new_path(
452        &self,
453        directory: &Path,
454        suggested_name: Option<&str>,
455    ) -> oneshot::Receiver<Result<Option<PathBuf>>>;
456    fn can_select_mixed_files_and_dirs(&self) -> bool;
457    fn reveal_path(&self, path: &Path);
458    fn open_with_system(&self, path: &Path);
459
460    fn on_quit(&self, callback: Box<dyn FnMut() -> bool>);
461    fn on_reopen(&self, callback: Box<dyn FnMut()>);
462    /// Registers the callback invoked when the system is about to sleep.
463    fn on_system_sleep(&self, callback: Box<dyn FnMut()>);
464    /// Registers the callback invoked when the system resumes from sleep.
465    fn on_system_wake(&self, callback: Box<dyn FnMut()>);
466
467    // Mobile platform methods. On mobile the OS owns the application
468    // lifecycle: apps are backgrounded, foregrounded, and killed at the
469    // system's discretion, and must react rather than decide.
470
471    /// Registers a callback invoked whenever the application's lifecycle
472    /// phase changes. See [`AppLifecyclePhase`] for the phase vocabulary and
473    /// its mapping onto iOS and Android.
474    ///
475    /// Desktop platforms never invoke this.
476    fn on_app_lifecycle(&self, _callback: Box<dyn FnMut(AppLifecyclePhase)>) {}
477
478    /// Registers a callback invoked when the OS signals memory pressure
479    /// (iOS `didReceiveMemoryWarning`, Android `onTrimMemory`).
480    ///
481    /// Desktop platforms never invoke this.
482    fn on_memory_warning(&self, _callback: Box<dyn FnMut()>) {}
483
484    /// The platform's gesture recognition services, if it provides any
485    /// beyond gpui's portable recognizers. See
486    /// [`PlatformGestures`](crate::PlatformGestures).
487    fn gestures(&self) -> Option<Rc<dyn PlatformGestures>> {
488        None
489    }
490
491    fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
492    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
493        None
494    }
495
496    fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
497    fn perform_dock_menu_action(&self, _action: usize) {}
498    fn add_recent_document(&self, _path: &Path) {}
499    fn update_jump_list(
500        &self,
501        _menus: Vec<MenuItem>,
502        _entries: Vec<SmallVec<[PathBuf; 2]>>,
503    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
504        Task::ready(Vec::new())
505    }
506    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
507    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
508    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
509
510    fn thermal_state(&self) -> ThermalState;
511    fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
512    fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>>;
513
514    /// Sets the application's process-wide identity and user-visible name.
515    ///
516    /// The identifier is used for platform identity mechanisms such as the
517    /// Windows AppUserModelID. The name is used wherever the operating system
518    /// presents the application to the user. Call this once, early in startup,
519    /// before opening windows or posting notifications.
520    fn set_app_identity(&self, identifier: &str, name: &str) {
521        _ = (identifier, name);
522    }
523
524    /// Posts a notification to the operating system's notification center.
525    ///
526    /// Posting a notification whose [`SystemNotification::tag`] matches an
527    /// earlier one replaces that notification where the platform supports it.
528    /// No-op on platforms without notification support, or when delivery is
529    /// unavailable (e.g. authorization was denied).
530    fn show_system_notification(&self, notification: SystemNotification) {
531        _ = notification;
532    }
533
534    /// Removes the delivered or pending notification with this tag.
535    ///
536    /// Best-effort: some platforms cannot retract a notification once shown,
537    /// in which case it ages out of the notification center on its own.
538    fn dismiss_system_notification(&self, tag: &str) {
539        _ = tag;
540    }
541
542    /// Registers the callback invoked when the user activates a system
543    /// notification, either by clicking its body or one of its action
544    /// buttons.
545    ///
546    /// Implementations must invoke the callback on the main thread.
547    fn on_system_notification_response(
548        &self,
549        callback: Box<dyn FnMut(SystemNotificationResponse)>,
550    ) {
551        _ = callback;
552    }
553
554    fn compositor_name(&self) -> &'static str {
555        ""
556    }
557    /// The environment of the display server a platform that can switch windowing modes is
558    /// connected to. See [`App::graphical_environment`].
559    fn graphical_environment(&self) -> Option<GraphicalEnvironment> {
560        None
561    }
562    fn app_path(&self) -> Result<PathBuf>;
563    fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
564
565    fn set_cursor_style(&self, style: CursorStyle);
566
567    /// Hides the mouse cursor until the user moves the mouse over one of
568    /// this application's windows.
569    fn hide_cursor_until_mouse_moves(&self);
570
571    /// Returns whether the mouse cursor is currently visible.
572    fn is_cursor_visible(&self) -> bool;
573
574    fn should_auto_hide_scrollbars(&self) -> bool;
575
576    fn read_from_clipboard(&self) -> Option<ClipboardItem>;
577    fn write_to_clipboard(&self, item: ClipboardItem);
578
579    /// Reads the clipboard, resolving once its contents are available.
580    ///
581    /// Most platforms read synchronously and return a ready task. Platforms
582    /// whose clipboard access is inherently asynchronous and permission-gated
583    /// (e.g. the browser's async clipboard API) override this method; on those
584    /// platforms [`Platform::read_from_clipboard`] cannot return the clipboard
585    /// contents, so callers that can await should prefer this method.
586    fn read_from_clipboard_async(&self) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
587        Task::ready(Ok(self.read_from_clipboard()))
588    }
589
590    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
591    fn read_from_primary(&self) -> Option<ClipboardItem>;
592    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
593    fn write_to_primary(&self, item: ClipboardItem);
594
595    #[cfg(target_os = "macos")]
596    fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
597    #[cfg(target_os = "macos")]
598    fn write_to_find_pasteboard(&self, item: ClipboardItem);
599
600    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
601    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
602    fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
603
604    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
605    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
606    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
607}
608
609/// A handle to a platform's display, e.g. a monitor or laptop screen.
610pub trait PlatformDisplay: Debug {
611    /// Get the ID for this display
612    fn id(&self) -> DisplayId;
613
614    /// Returns a stable identifier for this display that can be persisted and used
615    /// across system restarts.
616    fn uuid(&self) -> Result<Uuid>;
617
618    /// Get the bounds for this display
619    fn bounds(&self) -> Bounds<Pixels>;
620
621    /// The time between the display's refreshes. Variable refresh rate
622    /// displays report their maximum rate. `None` when the platform doesn't
623    /// report it.
624    ///
625    /// May query the operating system; GPUI caches it per display, see
626    /// [`Window::refresh_interval`](crate::Window::refresh_interval).
627    fn refresh_interval(&self) -> Option<Duration>;
628
629    /// Get the visible bounds for this display, excluding taskbar/dock areas.
630    /// This is the usable area where windows can be placed without being obscured.
631    /// Defaults to the full display bounds if not overridden.
632    fn visible_bounds(&self) -> Bounds<Pixels> {
633        self.bounds()
634    }
635
636    /// Get the default bounds for this display to place a window
637    fn default_bounds(&self) -> Bounds<Pixels> {
638        let bounds = self.bounds();
639        let center = bounds.center();
640        let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
641
642        let offset = clipped_window_size / 2.0;
643        let origin = point(center.x - offset.width, center.y - offset.height);
644        Bounds::new(origin, clipped_window_size)
645    }
646}
647
648/// A notification posted to the operating system's notification center,
649/// rather than rendered as in-app UI.
650#[derive(Clone, Debug, PartialEq, Eq)]
651pub struct SystemNotification {
652    /// Stable identity for the notification. Posting a new notification with
653    /// the same tag replaces the previous one where the platform supports it,
654    /// and responses carry the tag back to the application.
655    pub tag: SharedString,
656    /// The notification's headline.
657    pub title: SharedString,
658    /// Additional text displayed below the title.
659    pub body: SharedString,
660    /// Buttons offered on the notification. Platforms that cannot display
661    /// action buttons show the notification without them.
662    pub actions: Vec<SystemNotificationAction>,
663}
664
665/// A button offered on a [`SystemNotification`].
666#[derive(Clone, Debug, PartialEq, Eq, Hash)]
667pub struct SystemNotificationAction {
668    /// Identifies the action in [`SystemNotificationResponse::action_id`]
669    /// when the user presses this button.
670    pub id: SharedString,
671    /// The button's user-visible label.
672    pub label: SharedString,
673}
674
675/// The user's activation of a [`SystemNotification`].
676#[derive(Clone, Debug, PartialEq, Eq)]
677pub struct SystemNotificationResponse {
678    /// The [`SystemNotification::tag`] of the activated notification.
679    pub tag: SharedString,
680    /// The pressed action button's [`SystemNotificationAction::id`], or
681    /// `None` when the user activated the notification body itself.
682    pub action_id: Option<SharedString>,
683}
684
685/// Thermal state of the system
686#[derive(Debug, Clone, Copy, PartialEq, Eq)]
687pub enum ThermalState {
688    /// System has no thermal constraints
689    Nominal,
690    /// System is slightly constrained, reduce discretionary work
691    Fair,
692    /// System is moderately constrained, reduce CPU/GPU intensive work
693    Serious,
694    /// System is critically constrained, minimize all resource usage
695    Critical,
696}
697
698/// Metadata for a given [ScreenCaptureSource]
699#[derive(Clone)]
700pub struct SourceMetadata {
701    /// Opaque identifier of this screen.
702    pub id: u64,
703    /// Human-readable label for this source.
704    pub label: Option<SharedString>,
705    /// Whether this source is the main display.
706    pub is_main: Option<bool>,
707    /// Video resolution of this source.
708    pub resolution: Size<DevicePixels>,
709}
710
711/// A source of on-screen video content that can be captured.
712pub trait ScreenCaptureSource {
713    /// Returns metadata for this source.
714    fn metadata(&self) -> Result<SourceMetadata>;
715
716    /// Start capture video from this source, invoking the given callback
717    /// with each frame.
718    fn stream(
719        &self,
720        foreground_executor: &ForegroundExecutor,
721        frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
722    ) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
723}
724
725/// A video stream captured from a screen.
726pub trait ScreenCaptureStream {
727    /// Returns metadata for this source.
728    fn metadata(&self) -> Result<SourceMetadata>;
729}
730
731/// A frame of video captured from a screen.
732pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
733
734/// An opaque identifier for a hardware display
735#[derive(PartialEq, Eq, Hash, Copy, Clone)]
736pub struct DisplayId(pub(crate) u64);
737
738impl DisplayId {
739    /// Create a new `DisplayId` from a raw platform display identifier.
740    pub fn new(id: u64) -> Self {
741        Self(id)
742    }
743}
744
745impl From<u64> for DisplayId {
746    fn from(id: u64) -> Self {
747        Self(id)
748    }
749}
750
751impl From<DisplayId> for u64 {
752    fn from(id: DisplayId) -> Self {
753        id.0
754    }
755}
756
757impl Debug for DisplayId {
758    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
759        write!(f, "DisplayId({})", self.0)
760    }
761}
762
763/// Which part of the window to resize
764#[derive(Debug, Clone, Copy, PartialEq, Eq)]
765pub enum ResizeEdge {
766    /// The top edge
767    Top,
768    /// The top right corner
769    TopRight,
770    /// The right edge
771    Right,
772    /// The bottom right corner
773    BottomRight,
774    /// The bottom edge
775    Bottom,
776    /// The bottom left corner
777    BottomLeft,
778    /// The left edge
779    Left,
780    /// The top left corner
781    TopLeft,
782}
783
784/// A type to describe the appearance of a window
785#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
786pub enum WindowDecorations {
787    #[default]
788    /// Server side decorations
789    Server,
790    /// Client side decorations
791    Client,
792}
793
794/// A type to describe how this window is currently configured
795#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
796pub enum Decorations {
797    /// The window is configured to use server side decorations
798    #[default]
799    Server,
800    /// The window is configured to use client side decorations
801    Client {
802        /// The edge tiling state
803        tiling: Tiling,
804    },
805}
806
807/// What window controls this platform supports
808#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
809pub struct WindowControls {
810    /// Whether this platform supports fullscreen
811    pub fullscreen: bool,
812    /// Whether this platform supports maximize
813    pub maximize: bool,
814    /// Whether this platform supports minimize
815    pub minimize: bool,
816    /// Whether this platform supports a window menu
817    pub window_menu: bool,
818}
819
820impl Default for WindowControls {
821    fn default() -> Self {
822        // Assume that we can do anything, unless told otherwise
823        Self {
824            fullscreen: true,
825            maximize: true,
826            minimize: true,
827            window_menu: true,
828        }
829    }
830}
831
832/// A window control button type used in [`WindowButtonLayout`].
833#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
834pub enum WindowButton {
835    /// The minimize button
836    Minimize,
837    /// The maximize button
838    Maximize,
839    /// The close button
840    Close,
841}
842
843impl WindowButton {
844    /// Returns a stable element ID for rendering this button.
845    pub fn id(&self) -> &'static str {
846        match self {
847            WindowButton::Minimize => "minimize",
848            WindowButton::Maximize => "maximize",
849            WindowButton::Close => "close",
850        }
851    }
852
853    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
854    fn index(&self) -> usize {
855        match self {
856            WindowButton::Minimize => 0,
857            WindowButton::Maximize => 1,
858            WindowButton::Close => 2,
859        }
860    }
861}
862
863/// Maximum number of [`WindowButton`]s per side in the titlebar.
864pub const MAX_BUTTONS_PER_SIDE: usize = 3;
865
866/// Describes which [`WindowButton`]s appear on each side of the titlebar.
867///
868/// On Linux, this is read from the desktop environment's configuration
869/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
870#[derive(Debug, Clone, Copy, PartialEq, Eq)]
871pub struct WindowButtonLayout {
872    /// Buttons on the left side of the titlebar.
873    pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
874    /// Buttons on the right side of the titlebar.
875    pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
876}
877
878#[cfg(any(target_os = "linux", target_os = "freebsd"))]
879impl WindowButtonLayout {
880    /// Returns Zed's built-in fallback button layout for Linux titlebars.
881    pub fn linux_default() -> Self {
882        Self {
883            left: [None; MAX_BUTTONS_PER_SIDE],
884            right: [
885                Some(WindowButton::Minimize),
886                Some(WindowButton::Maximize),
887                Some(WindowButton::Close),
888            ],
889        }
890    }
891
892    /// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
893    pub fn parse(layout_string: &str) -> Result<Self> {
894        fn parse_side(
895            s: &str,
896            seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
897            unrecognized: &mut Vec<String>,
898        ) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
899            let mut result = [None; MAX_BUTTONS_PER_SIDE];
900            let mut i = 0;
901            for name in s.split(',') {
902                let trimmed = name.trim();
903                if trimmed.is_empty() {
904                    continue;
905                }
906                let button = match trimmed {
907                    "minimize" => Some(WindowButton::Minimize),
908                    "maximize" => Some(WindowButton::Maximize),
909                    "close" => Some(WindowButton::Close),
910                    other => {
911                        unrecognized.push(other.to_string());
912                        None
913                    }
914                };
915                if let Some(button) = button {
916                    if seen_buttons[button.index()] {
917                        continue;
918                    }
919                    if let Some(slot) = result.get_mut(i) {
920                        *slot = Some(button);
921                        seen_buttons[button.index()] = true;
922                        i += 1;
923                    }
924                }
925            }
926            result
927        }
928
929        let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
930        let mut unrecognized = Vec::new();
931        let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
932        let layout = Self {
933            left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
934            right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
935        };
936
937        if !unrecognized.is_empty()
938            && layout.left.iter().all(Option::is_none)
939            && layout.right.iter().all(Option::is_none)
940        {
941            bail!(
942                "button layout string {:?} contains no valid buttons (unrecognized: {})",
943                layout_string,
944                unrecognized.join(", ")
945            );
946        }
947
948        Ok(layout)
949    }
950
951    /// Formats the layout back into a GNOME-style `button-layout` string.
952    #[cfg(test)]
953    pub fn format(&self) -> String {
954        fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
955            buttons
956                .iter()
957                .flatten()
958                .map(|button| match button {
959                    WindowButton::Minimize => "minimize",
960                    WindowButton::Maximize => "maximize",
961                    WindowButton::Close => "close",
962                })
963                .collect::<Vec<_>>()
964                .join(",")
965        }
966
967        format!("{}:{}", format_side(&self.left), format_side(&self.right))
968    }
969}
970
971/// A type to describe which sides of the window are currently tiled in some way
972#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
973pub struct Tiling {
974    /// Whether the top edge is tiled
975    pub top: bool,
976    /// Whether the left edge is tiled
977    pub left: bool,
978    /// Whether the right edge is tiled
979    pub right: bool,
980    /// Whether the bottom edge is tiled
981    pub bottom: bool,
982}
983
984impl Tiling {
985    /// Initializes a [`Tiling`] type with all sides tiled
986    pub fn tiled() -> Self {
987        Self {
988            top: true,
989            left: true,
990            right: true,
991            bottom: true,
992        }
993    }
994
995    /// Whether any edge is tiled
996    pub fn is_tiled(&self) -> bool {
997        self.top || self.left || self.right || self.bottom
998    }
999}
1000
1001/// Callbacks for the accessibility adapter.
1002pub struct A11yCallbacks {
1003    /// Called when the adapter is activated (a screen reader connects).
1004    pub activation: Box<dyn Fn() -> Option<accesskit::TreeUpdate> + Send + 'static>,
1005    /// Called when an action is requested by the screen reader.
1006    pub action: Box<dyn Fn(accesskit::ActionRequest) + Send + 'static>,
1007    /// Called when the adapter is deactivated (screen reader disconnects).
1008    pub deactivation: Box<dyn Fn() + Send + 'static>,
1009}
1010
1011/// The source of a platform frame request's timestamp.
1012#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1013pub enum FrameRequestSource {
1014    /// An OS callback or compositor-paced frame request.
1015    #[default]
1016    NativeCallback,
1017    /// A refresh timer, retry, queued wakeup, or fallback sleep paced by the app.
1018    LocalSchedule,
1019}
1020
1021#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1022#[expect(missing_docs)]
1023pub struct RequestFrameOptions {
1024    /// Whether a presentation is required.
1025    pub require_presentation: bool,
1026    /// Force refresh of all rendering states when true.
1027    pub force_render: bool,
1028    /// When the platform first requested this frame, before main-thread dispatch.
1029    ///
1030    /// `None` means the captured request time is unavailable.
1031    /// Coalesced requests carry their first request time, not their delivery time.
1032    /// Built-in backends collect timestamps only with the `profiler` feature.
1033    pub signal_at: Option<Instant>,
1034    /// Distinguishes native callbacks from local scheduling requests.
1035    pub signal_source: FrameRequestSource,
1036}
1037
1038/// Preserves the first platform frame request time across coalesced notifications.
1039///
1040/// Producers may record from a platform thread without waiting for the UI thread.
1041/// The consumer drains the timestamp before dispatching the request on the UI thread.
1042/// The timestamp offset and source share one atomic word so coalescing cannot
1043/// mix a request's time with another request's source. The low bit encodes the
1044/// source; the remaining bits encode nanoseconds from `origin`. `u64::MAX` is empty.
1045/// Without the `profiler` feature, this accumulator has no timestamp storage.
1046pub struct PlatformFrameSignal {
1047    #[cfg(feature = "profiler")]
1048    origin: Instant,
1049    #[cfg(feature = "profiler")]
1050    first_signal: std::sync::atomic::AtomicU64,
1051}
1052
1053impl Default for PlatformFrameSignal {
1054    fn default() -> Self {
1055        Self::new()
1056    }
1057}
1058
1059impl PlatformFrameSignal {
1060    /// Creates an empty signal accumulator.
1061    pub fn new() -> Self {
1062        Self {
1063            #[cfg(feature = "profiler")]
1064            origin: Instant::now(),
1065            #[cfg(feature = "profiler")]
1066            first_signal: std::sync::atomic::AtomicU64::new(u64::MAX),
1067        }
1068    }
1069
1070    /// Captures a platform request timestamp only when profiling is enabled.
1071    ///
1072    /// The closure is not invoked in profiler-disabled builds.
1073    #[inline]
1074    pub fn capture(capture: impl FnOnce() -> Instant) -> Option<Instant> {
1075        if cfg!(feature = "profiler") {
1076            Some(capture())
1077        } else {
1078            None
1079        }
1080    }
1081
1082    /// Records a platform frame request, retaining the first undrained timestamp.
1083    #[inline]
1084    #[cfg_attr(not(feature = "profiler"), expect(unused_variables))]
1085    pub fn record(&self, at: Instant, source: FrameRequestSource) {
1086        #[cfg(feature = "profiler")]
1087        {
1088            let nanoseconds = at
1089                .saturating_duration_since(self.origin)
1090                .as_nanos()
1091                .min(u128::from((u64::MAX >> 1) - 1)) as u64;
1092            let source_bit = match source {
1093                FrameRequestSource::NativeCallback => 0,
1094                FrameRequestSource::LocalSchedule => 1,
1095            };
1096            self.first_signal.fetch_min(
1097                (nanoseconds << 1) | source_bit,
1098                std::sync::atomic::Ordering::Relaxed,
1099            );
1100        }
1101    }
1102
1103    /// Drains the first platform frame request time and source, leaving the accumulator empty.
1104    #[inline]
1105    pub fn take(&self) -> Option<(Instant, FrameRequestSource)> {
1106        #[cfg(feature = "profiler")]
1107        {
1108            let signal = self
1109                .first_signal
1110                .swap(u64::MAX, std::sync::atomic::Ordering::Relaxed);
1111            (signal != u64::MAX).then(|| {
1112                let source = match signal & 1 {
1113                    0 => FrameRequestSource::NativeCallback,
1114                    _ => FrameRequestSource::LocalSchedule,
1115                };
1116                (self.origin + Duration::from_nanos(signal >> 1), source)
1117            })
1118        }
1119        #[cfg(not(feature = "profiler"))]
1120        {
1121            None
1122        }
1123    }
1124}
1125
1126/// The application's lifecycle phase, as owned and reported by a mobile OS.
1127///
1128/// `Inactive` means visible but not receiving input (a system dialog on
1129/// top), while `Background` means not visible at all, with process death
1130/// possible at any time thereafter.
1131///
1132/// | Phase        | iOS                          | Android      |
1133/// |--------------|------------------------------|--------------|
1134/// | `Active`     | `didBecomeActive`            | `onResume`   |
1135/// | `Inactive`   | `willResignActive`           | `onPause`    |
1136/// | `Background` | `didEnterBackground`         | `onStop`     |
1137/// | `Foreground` | `willEnterForeground`        | `onStart`    |
1138#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1139pub enum AppLifecyclePhase {
1140    /// Foreground and receiving input.
1141    Active,
1142    /// Foreground (visible) but not receiving input.
1143    Inactive,
1144    /// Not visible. The GPU surface may be destroyed while backgrounded and
1145    /// the process may be killed without further notice.
1146    Background,
1147    /// Becoming visible again, before input is restored.
1148    Foreground,
1149}
1150
1151/// Regions of a window that are obscured or reserved by the system.
1152///
1153/// Mobile applications often share space in their window with system-specific
1154/// geometry, from keyboards to camera notches. In GPUI, all this is abstracted
1155/// into a single "inset" which should be overlaid on the window's bounds.
1156/// It is up to the application develop to determine how to handle these cases.
1157#[derive(Debug, Clone, Default, PartialEq)]
1158pub struct WindowInsets {
1159    /// Regions covered by system UI or hardware: status bar, display
1160    /// cutouts/notch, home indicator, navigation bars.
1161    /// (iOS: `safeAreaInsets`. Android: `WindowInsets` of types
1162    /// `systemBars() | displayCutout()`.)
1163    pub safe_area: Edges<Pixels>,
1164    /// The region covered by the keyboard, when present.
1165    /// (iOS: derived from `keyboardWillShow`/frame-change notifications.
1166    /// Android: `WindowInsets.Type.ime()`.)
1167    pub ime: Edges<Pixels>,
1168}
1169
1170impl WindowInsets {
1171    /// The combined inset content should avoid.
1172    pub fn effective(&self) -> Edges<Pixels> {
1173        Edges {
1174            top: self.safe_area.top.max(self.ime.top),
1175            right: self.safe_area.right.max(self.ime.right),
1176            bottom: self.safe_area.bottom.max(self.ime.bottom),
1177            left: self.safe_area.left.max(self.ime.left),
1178        }
1179    }
1180}
1181
1182/// A change in the state of the focused text input.
1183#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1184pub enum TextInputStateChange {
1185    /// The window changed from having no active text input to having one.
1186    FocusGained,
1187    /// The window no longer has an active text input.
1188    FocusLost,
1189    /// The selection or caret moved
1190    SelectionChanged,
1191    /// The document content changed outside of platform-initiated edits.
1192    ContentChanged,
1193}
1194
1195#[expect(missing_docs)]
1196pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
1197    /// Negotiate presentation for one window. Unsupported requests preserve state.
1198    fn set_color_mode(&mut self, mode: WindowColorMode) -> anyhow::Result<WindowColorStatus> {
1199        match mode {
1200            WindowColorMode::Default => Ok(self.color_status()),
1201            _ => anyhow::bail!("wide-gamut SDR presentation is unsupported"),
1202        }
1203    }
1204    /// Return a cached configuration snapshot without probing native state.
1205    fn color_status(&self) -> WindowColorStatus {
1206        WindowColorStatus::default()
1207    }
1208
1209    fn bounds(&self) -> Bounds<Pixels>;
1210    fn is_maximized(&self) -> bool;
1211    fn window_bounds(&self) -> WindowBounds;
1212    fn content_size(&self) -> Size<Pixels>;
1213    /// Returns the visible viewport in logical pixels relative to the content origin.
1214    ///
1215    /// This may be smaller or offset when a keyboard or zoom obscures content;
1216    /// it must not change the full layout size returned by `content_size`.
1217    /// Implementations should return a frame snapshot, not query platform layout here.
1218    fn visual_viewport_bounds(&self) -> Bounds<Pixels> {
1219        Bounds::new(Point::default(), self.content_size())
1220    }
1221    /// Registers a callback when visible geometry may have changed.
1222    ///
1223    /// This requests a frame; backends can sample the new viewport and safe-area
1224    /// geometry in `prepare_frame` rather than updating it inside the callback.
1225    fn on_visual_viewport_changed(&self, _callback: Box<dyn FnMut()>) {}
1226    /// Samples platform geometry/presentation before a draw; returns whether views must be invalidated.
1227    ///
1228    /// Geometry and presentation getters must remain consistent throughout the ensuing draw.
1229    /// Do not invoke callbacks here: GPUI is already updating this window.
1230    fn prepare_frame(&self) -> bool {
1231        false
1232    }
1233    fn resize(&mut self, size: Size<Pixels>);
1234    fn scale_factor(&self) -> f32;
1235    fn appearance(&self) -> WindowAppearance;
1236    fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
1237    fn mouse_position(&self) -> Point<Pixels>;
1238    fn modifiers(&self) -> Modifiers;
1239    fn capslock(&self) -> Capslock;
1240    fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
1241    fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
1242    /// Apply the focused text region's [`TextInputConfiguration`] to the
1243    /// platform's text input session (e.g. attributes of the hidden editable
1244    /// element on web). Called only when the configuration changes, because
1245    /// reconfiguring a live input session can restart the IME connection.
1246    fn set_text_input_configuration(&mut self, _configuration: TextInputConfiguration) {}
1247    fn prompt(
1248        &self,
1249        level: PromptLevel,
1250        msg: &str,
1251        detail: Option<&str>,
1252        answers: &[PromptButton],
1253    ) -> Option<oneshot::Receiver<usize>>;
1254    fn activate(&self);
1255    /// Requests that the operating system draw attention to this window.
1256    fn request_attention(&self) {}
1257    fn is_active(&self) -> bool;
1258    /// The current [`WindowVisibility`]. Read once when the window is created;
1259    /// afterwards changes arrive through [`Self::on_visibility_change`].
1260    fn visibility(&self) -> WindowVisibility;
1261    fn is_hovered(&self) -> bool;
1262    fn background_appearance(&self) -> WindowBackgroundAppearance;
1263    fn set_title(&mut self, title: &str);
1264    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
1265    fn minimize(&self);
1266    fn zoom(&self);
1267    fn toggle_fullscreen(&self);
1268    fn is_fullscreen(&self) -> bool;
1269    fn frame_waker(&self) -> Option<Rc<dyn Fn()>> {
1270        None
1271    }
1272    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
1273    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
1274    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
1275    /// Registers the callback invoked when [`Self::visibility`] changes. Only
1276    /// transitions are reported; the callback runs on the main thread outside
1277    /// of any window update.
1278    fn on_visibility_change(&self, callback: Box<dyn FnMut(WindowVisibility)>);
1279    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
1280    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
1281    fn on_moved(&self, callback: Box<dyn FnMut()>);
1282    /// Registers the callback invoked when the window moves to another
1283    /// display. Calls may be spurious. The callback runs on the main thread
1284    /// outside of any window update.
1285    fn on_display_changed(&self, callback: Box<dyn FnMut()>);
1286    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
1287    fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
1288    fn on_close(&self, callback: Box<dyn FnOnce()>);
1289    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
1290    fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
1291    fn draw(&self, scene: &Scene);
1292    /// Submit on this window's native renderer without presentation or readback.
1293    #[cfg(any(test, feature = "test-support"))]
1294    fn submit_scene_for_validation(&self, _scene: &Scene) -> anyhow::Result<()> {
1295        anyhow::bail!("native window ownership validation is unsupported on this backend")
1296    }
1297    fn schedule_frame(&self) {}
1298    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1299    fn is_subpixel_rendering_supported(&self) -> bool;
1300
1301    // macOS specific methods
1302    fn get_title(&self) -> String {
1303        String::new()
1304    }
1305    fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
1306        None
1307    }
1308    fn tab_bar_visible(&self) -> bool {
1309        false
1310    }
1311    fn set_edited(&mut self, _edited: bool) {}
1312    fn set_document_path(&self, _path: Option<&std::path::Path>) {}
1313    fn toggle_simple_fullscreen(&self) {}
1314    fn is_simple_fullscreen(&self) -> bool {
1315        false
1316    }
1317    #[cfg(target_os = "macos")]
1318    fn set_traffic_light_position(&self, _position: Point<Pixels>) {}
1319    fn show_character_palette(&self) {}
1320    fn titlebar_double_click(&self, _is_resizable: bool, _is_minimizable: bool) {}
1321    fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
1322    fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
1323    fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
1324    fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
1325    fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
1326    fn merge_all_windows(&self) {}
1327    fn move_tab_to_new_window(&self) {}
1328    fn toggle_window_tab_overview(&self) {}
1329    fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
1330
1331    fn native_window_state(&self) -> Option<Vec<u8>> {
1332        None
1333    }
1334    fn restore_native_window_state(&self, _state: &[u8]) {}
1335
1336    #[cfg(target_os = "windows")]
1337    fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
1338
1339    // Linux specific methods
1340    fn inner_window_bounds(&self) -> WindowBounds {
1341        self.window_bounds()
1342    }
1343    fn request_decorations(&self, _decorations: WindowDecorations) {}
1344    fn show_window_menu(&self, _position: Point<Pixels>) {}
1345    fn start_window_move(&self) {}
1346    fn can_start_external_drag(&self) -> bool {
1347        false
1348    }
1349    fn start_external_drag(&self, _payload: &ExternalDragPayload) -> bool {
1350        false
1351    }
1352    fn start_window_resize(&self, _edge: ResizeEdge) {}
1353    fn set_exclusive_zone(&self, _zone: Pixels) {}
1354    #[cfg(all(target_os = "linux", feature = "wayland"))]
1355    fn set_exclusive_edge(&self, _edge: layer_shell::Anchor) {}
1356    fn set_input_region(&self, _region: Option<&[Bounds<Pixels>]>) {}
1357    fn window_decorations(&self) -> Decorations {
1358        Decorations::Server
1359    }
1360    fn set_app_id(&mut self, _app_id: &str) {}
1361    fn map_window(&mut self) -> anyhow::Result<()> {
1362        Ok(())
1363    }
1364    fn window_controls(&self) -> WindowControls {
1365        WindowControls::default()
1366    }
1367    fn set_client_inset(&self, _inset: Pixels) {}
1368    fn gpu_specs(&self) -> Option<GpuSpecs>;
1369
1370    fn update_ime_position(&self, _bounds: Bounds<Pixels>);
1371
1372    // Mobile platform methods.
1373
1374    /// The regions of this window currently obscured or reserved by the
1375    /// system. Zero on platforms without such regions.
1376    fn insets(&self) -> WindowInsets {
1377        WindowInsets::default()
1378    }
1379
1380    /// Registers a callback invoked whenever [`Self::insets`] change.
1381    ///
1382    /// Contract: fires continuously during animated transitions (Android
1383    /// `WindowInsetsAnimation` progress; on iOS the platform interpolates
1384    /// the keyboard animation curve on frame ticks) and is exact at rest.
1385    fn on_insets_changed(&self, _callback: Box<dyn FnMut(WindowInsets)>) {}
1386
1387    /// Sets the handler for the system back action (Android back
1388    /// button/gesture; no source on iOS or desktop).
1389    fn set_back_handler(&self, _callback: Box<dyn FnMut()>) {}
1390
1391    /// Declares whether the application would currently handle the system
1392    /// back action (e.g. navigation depth > 0).
1393    fn set_back_enabled(&self, _enabled: bool) {}
1394
1395    /// Requests that the soft keyboard be shown.
1396    fn show_soft_keyboard(&self) {}
1397
1398    /// Requests that the soft keyboard be hidden.
1399    fn hide_soft_keyboard(&self) {}
1400
1401    /// Inform the operating system that the text input state has changed
1402    fn text_input_state_changed(&self, _change: TextInputStateChange) {}
1403
1404    fn play_system_bell(&self) {}
1405
1406    /// Initialize the accessibility adapter with callbacks.
1407    fn a11y_init(&self, _callbacks: A11yCallbacks) {}
1408
1409    /// Provide a TreeUpdate to the accessibility adapter.
1410    fn a11y_tree_update(&self, _tree_update: accesskit::TreeUpdate) {}
1411
1412    /// Inform the adapter of updated window bounds.
1413    fn a11y_update_window_bounds(&self) {}
1414
1415    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1416    fn as_test(&mut self) -> Option<&mut TestWindow> {
1417        None
1418    }
1419
1420    /// Renders the given scene to a texture and returns the pixel data as an RGBA image.
1421    /// This does not present the frame to screen - useful for visual testing where we want
1422    /// to capture what would be rendered without displaying it or requiring the window to be visible.
1423    #[cfg(any(test, feature = "test-support"))]
1424    fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
1425        anyhow::bail!("render_to_image not implemented for this platform")
1426    }
1427}
1428
1429/// A renderer for headless windows that can produce real rendered output.
1430#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1431pub trait PlatformHeadlessRenderer {
1432    /// Render a scene and return the result as an RGBA image.
1433    fn render_scene_to_image(
1434        &mut self,
1435        scene: &Scene,
1436        size: Size<DevicePixels>,
1437    ) -> Result<RgbaImage>;
1438
1439    /// Render a scene to an offscreen target without reading the result back.
1440    ///
1441    /// This is the headless analogue of presenting a frame: it performs the
1442    /// same CPU-side scene encoding and GPU submission as drawing to a real
1443    /// window, but doesn't block on GPU completion or copy pixels back.
1444    fn render_scene(&mut self, scene: &Scene, size: Size<DevicePixels>) -> Result<()>;
1445
1446    /// Returns the sprite atlas used by this renderer.
1447    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1448}
1449
1450/// Type alias for runnables with metadata.
1451/// Previously an enum with a single variant, now simplified to a direct type alias.
1452#[doc(hidden)]
1453pub type RunnableVariant = Runnable<RunnableMeta>;
1454
1455#[doc(hidden)]
1456pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
1457
1458#[doc(hidden)]
1459pub enum TasksIncluded {
1460    OnlyCompleted,
1461    CompletedAndRunning,
1462}
1463
1464/// This type is public so that our test macro can generate and use it, but it should not
1465/// be considered part of our public API.
1466#[doc(hidden)]
1467pub trait PlatformDispatcher: Send + Sync {
1468    fn is_main_thread(&self) -> bool;
1469    fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
1470    fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
1471    fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
1472
1473    fn dispatch_on_main_thread_when_idle(
1474        &self,
1475        runnable: RunnableVariant,
1476        timeout: Option<Duration>,
1477    ) {
1478        let _ = timeout;
1479        self.dispatch_on_main_thread(runnable, Priority::Low);
1480    }
1481
1482    fn idle_time_remaining(&self) -> Option<Duration> {
1483        None
1484    }
1485
1486    fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
1487
1488    fn now(&self) -> Instant {
1489        Instant::now()
1490    }
1491
1492    fn increase_timer_resolution(&self) -> TimerResolutionGuard {
1493        gpui_util::defer(Box::new(|| {}))
1494    }
1495
1496    fn prevent_app_nap(&self, _reason: &str) -> ActivityGuard {
1497        ActivityGuard::noop()
1498    }
1499
1500    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1501    fn as_test(&self) -> Option<&TestDispatcher> {
1502        None
1503    }
1504
1505    // This cfg must match the `threaded_dispatcher` module's, which implements
1506    // this method whenever it compiles.
1507    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1508    fn as_threaded(&self) -> Option<&ThreadedDispatcher> {
1509        None
1510    }
1511}
1512
1513#[expect(missing_docs)]
1514pub trait PlatformTextSystem: Send + Sync {
1515    fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
1516    /// Installs a nonblocking sink for unresolved grapheme clusters.
1517    fn set_missing_glyph_sink(&self, _sink: Option<Arc<dyn MissingGlyphSink>>) {}
1518    /// Get all available font names.
1519    fn all_font_names(&self) -> Vec<String>;
1520    /// Get the font ID for a font descriptor.
1521    fn font_id(&self, descriptor: &Font) -> Result<FontId>;
1522    /// Prewarm any system font caches needed to shape text.
1523    fn prewarm_fonts(&self, _font_ids: &[FontId]) {}
1524    /// Get metrics for a font.
1525    fn font_metrics(&self, font_id: FontId) -> FontMetrics;
1526    /// Get typographic bounds for a glyph.
1527    fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
1528    /// Get the advance width for a glyph.
1529    fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
1530    /// Get the glyph ID for a character.
1531    fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
1532    /// Get raster bounds for a glyph.
1533    fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
1534    /// Rasterize a glyph.
1535    fn rasterize_glyph(
1536        &self,
1537        params: &RenderGlyphParams,
1538        raster_bounds: Bounds<DevicePixels>,
1539    ) -> Result<(Size<DevicePixels>, Vec<u8>)>;
1540    /// Layout a line of text with the given font runs.
1541    fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
1542    /// Optional paragraph capability; native implementations need not opt in.
1543    fn shape_paragraph(
1544        &self,
1545        _request: crate::ParagraphRequest<'_>,
1546    ) -> Result<Arc<dyn crate::PlatformParagraphShape>> {
1547        anyhow::bail!("paragraph layout is unsupported by this text backend")
1548    }
1549    /// Returns the recommended text rendering mode for the given font and size.
1550    fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
1551    -> TextRenderingMode;
1552    /// Returns the dilation level to use for a glyph painted in the given color.
1553    fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
1554        0
1555    }
1556}
1557
1558#[expect(missing_docs)]
1559pub struct NoopTextSystem;
1560
1561#[expect(missing_docs)]
1562impl NoopTextSystem {
1563    #[allow(dead_code)]
1564    pub fn new() -> Self {
1565        Self
1566    }
1567}
1568
1569impl PlatformTextSystem for NoopTextSystem {
1570    fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
1571        Ok(())
1572    }
1573
1574    fn all_font_names(&self) -> Vec<String> {
1575        Vec::new()
1576    }
1577
1578    fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
1579        Ok(FontId(1))
1580    }
1581
1582    fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
1583        FontMetrics {
1584            units_per_em: 1000,
1585            ascent: 1025.0,
1586            descent: -275.0,
1587            line_gap: 0.0,
1588            underline_position: -95.0,
1589            underline_thickness: 60.0,
1590            cap_height: 698.0,
1591            x_height: 516.0,
1592            bounding_box: Bounds {
1593                origin: Point {
1594                    x: -260.0,
1595                    y: -245.0,
1596                },
1597                size: Size {
1598                    width: 1501.0,
1599                    height: 1364.0,
1600                },
1601            },
1602        }
1603    }
1604
1605    fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
1606        Ok(Bounds {
1607            origin: Point { x: 54.0, y: 0.0 },
1608            size: size(392.0, 528.0),
1609        })
1610    }
1611
1612    fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
1613        Ok(size(600.0 * glyph_id.0 as f32, 0.0))
1614    }
1615
1616    fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
1617        Some(GlyphId(ch.len_utf16() as u32))
1618    }
1619
1620    fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
1621        Ok(Default::default())
1622    }
1623
1624    fn rasterize_glyph(
1625        &self,
1626        _params: &RenderGlyphParams,
1627        raster_bounds: Bounds<DevicePixels>,
1628    ) -> Result<(Size<DevicePixels>, Vec<u8>)> {
1629        Ok((raster_bounds.size, Vec::new()))
1630    }
1631
1632    fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
1633        let mut position = px(0.);
1634        let metrics = self.font_metrics(FontId(0));
1635        let em_width = font_size
1636            * self
1637                .advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
1638                .unwrap()
1639                .width
1640            / metrics.units_per_em as f32;
1641        let mut glyphs = Vec::new();
1642        for (ix, c) in text.char_indices() {
1643            if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
1644                glyphs.push(ShapedGlyph {
1645                    id: glyph,
1646                    position: point(position, px(0.)),
1647                    index: ix,
1648                    is_emoji: glyph.0 == 2,
1649                });
1650                if glyph.0 == 2 {
1651                    position += em_width * 2.0;
1652                } else {
1653                    position += em_width;
1654                }
1655            } else {
1656                position += em_width
1657            }
1658        }
1659        let mut runs = Vec::default();
1660        if !glyphs.is_empty() {
1661            runs.push(ShapedRun {
1662                font_id: FontId(0),
1663                glyphs,
1664            });
1665        } else {
1666            position = px(0.);
1667        }
1668
1669        LineLayout {
1670            font_size,
1671            width: position,
1672            ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
1673            descent: font_size * (metrics.descent / metrics.units_per_em as f32),
1674            runs,
1675            len: text.len(),
1676        }
1677    }
1678
1679    fn recommended_rendering_mode(
1680        &self,
1681        _font_id: FontId,
1682        _font_size: Pixels,
1683    ) -> TextRenderingMode {
1684        TextRenderingMode::Grayscale
1685    }
1686}
1687
1688// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
1689// Copyright (c) Microsoft Corporation.
1690// Licensed under the MIT license.
1691/// Compute gamma correction ratios for subpixel text rendering.
1692#[allow(dead_code)]
1693pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
1694    const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
1695        [0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
1696        [0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
1697        [0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
1698        [0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
1699        [0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
1700        [0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
1701        [0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
1702        [0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
1703        [0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
1704        [0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
1705        [0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
1706        [0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
1707        [0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
1708    ];
1709
1710    const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
1711    const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
1712
1713    let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
1714    let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
1715
1716    [
1717        ratios[0] * NORM13,
1718        ratios[1] * NORM24,
1719        ratios[2] * NORM13,
1720        ratios[3] * NORM24,
1721    ]
1722}
1723
1724#[derive(PartialEq, Eq, Hash, Clone)]
1725#[expect(missing_docs)]
1726pub enum AtlasKey {
1727    Glyph(RenderGlyphParams),
1728    Svg(RenderSvgParams),
1729    Image(RenderImageParams),
1730}
1731
1732impl AtlasKey {
1733    /// Returns the texture kind for this atlas key.
1734    pub fn texture_kind(&self) -> AtlasTextureKind {
1735        match self {
1736            AtlasKey::Glyph(params) => {
1737                if params.is_emoji {
1738                    AtlasTextureKind::Polychrome
1739                } else if params.subpixel_rendering {
1740                    AtlasTextureKind::Subpixel
1741                } else {
1742                    AtlasTextureKind::Monochrome
1743                }
1744            }
1745            AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
1746            AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
1747        }
1748    }
1749}
1750
1751impl From<RenderGlyphParams> for AtlasKey {
1752    fn from(params: RenderGlyphParams) -> Self {
1753        Self::Glyph(params)
1754    }
1755}
1756
1757impl From<RenderSvgParams> for AtlasKey {
1758    fn from(params: RenderSvgParams) -> Self {
1759        Self::Svg(params)
1760    }
1761}
1762
1763impl From<RenderImageParams> for AtlasKey {
1764    fn from(params: RenderImageParams) -> Self {
1765        Self::Image(params)
1766    }
1767}
1768
1769#[expect(missing_docs)]
1770pub trait PlatformAtlas {
1771    /// The builder runs with the atlas locked and must not re-enter the same atlas.
1772    fn get_or_insert_with<'a>(
1773        &self,
1774        key: AtlasKey,
1775        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1776    ) -> Result<Option<AtlasTile>>;
1777    fn remove(&self, key: &AtlasKey);
1778
1779    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1780    fn contains(&self, _key: &AtlasKey) -> bool {
1781        false
1782    }
1783}
1784
1785#[doc(hidden)]
1786pub trait AtlasBackend {
1787    fn insert(
1788        &mut self,
1789        kind: AtlasTextureKind,
1790        size: Size<DevicePixels>,
1791        bytes: &[u8],
1792    ) -> Result<AtlasTile>;
1793
1794    fn remove(&mut self, tile: AtlasTile);
1795}
1796
1797#[doc(hidden)]
1798pub struct AtlasState<Backend> {
1799    tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
1800    pub backend: Backend,
1801}
1802
1803impl<Backend> AtlasState<Backend> {
1804    pub fn new(backend: Backend) -> Self {
1805        Self {
1806            tiles_by_key: FxHashMap::default(),
1807            backend,
1808        }
1809    }
1810
1811    pub fn contains(&self, key: &AtlasKey) -> bool {
1812        self.tiles_by_key.contains_key(key)
1813    }
1814
1815    pub fn clear(&mut self, reset_backend: impl FnOnce(&mut Backend)) {
1816        self.tiles_by_key.clear();
1817        reset_backend(&mut self.backend);
1818    }
1819}
1820
1821impl<Backend: Default> Default for AtlasState<Backend> {
1822    fn default() -> Self {
1823        Self::new(Backend::default())
1824    }
1825}
1826
1827impl<Backend: AtlasBackend> AtlasState<Backend> {
1828    pub fn get_or_insert_with<'a>(
1829        &mut self,
1830        key: AtlasKey,
1831        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1832    ) -> Result<Option<AtlasTile>> {
1833        match self.tiles_by_key.entry(key) {
1834            Entry::Occupied(entry) => Ok(Some(*entry.get())),
1835            Entry::Vacant(entry) => {
1836                profiling::scope!("new tile");
1837                let Some((size, bytes)) = build()? else {
1838                    return Ok(None);
1839                };
1840                let tile = self
1841                    .backend
1842                    .insert(entry.key().texture_kind(), size, &bytes)?;
1843                entry.insert(tile);
1844                Ok(Some(tile))
1845            }
1846        }
1847    }
1848
1849    pub fn remove(&mut self, key: &AtlasKey) {
1850        if let Some(tile) = self.tiles_by_key.remove(key) {
1851            self.backend.remove(tile);
1852        }
1853    }
1854}
1855
1856/// A sprite atlas for windows without a GPU. It hands out uniquely identified
1857/// tiles without uploading any pixels, so glyph, SVG, and image painting can
1858/// run to completion in tests and headless platforms.
1859#[derive(Default)]
1860pub struct HeadlessAtlas(parking_lot::Mutex<AtlasState<HeadlessAtlasBackend>>);
1861
1862#[doc(hidden)]
1863#[derive(Default)]
1864pub struct HeadlessAtlasBackend {
1865    next_id: u32,
1866}
1867
1868impl AtlasBackend for HeadlessAtlasBackend {
1869    fn insert(
1870        &mut self,
1871        kind: AtlasTextureKind,
1872        size: Size<DevicePixels>,
1873        _bytes: &[u8],
1874    ) -> Result<AtlasTile> {
1875        self.next_id += 1;
1876        let texture_id = self.next_id;
1877        self.next_id += 1;
1878        let tile_id = self.next_id;
1879        Ok(AtlasTile {
1880            texture_id: AtlasTextureId {
1881                index: texture_id,
1882                kind,
1883            },
1884            tile_id: TileId(tile_id),
1885            padding: 0,
1886            bounds: Bounds {
1887                origin: Point::default(),
1888                size,
1889            },
1890        })
1891    }
1892
1893    fn remove(&mut self, _tile: AtlasTile) {}
1894}
1895
1896impl PlatformAtlas for HeadlessAtlas {
1897    fn get_or_insert_with<'a>(
1898        &self,
1899        key: AtlasKey,
1900        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1901    ) -> Result<Option<AtlasTile>> {
1902        self.0.lock().get_or_insert_with(key, build)
1903    }
1904
1905    fn remove(&self, key: &AtlasKey) {
1906        self.0.lock().remove(key);
1907    }
1908
1909    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1910    fn contains(&self, key: &AtlasKey) -> bool {
1911        self.0.lock().contains(key)
1912    }
1913}
1914
1915#[doc(hidden)]
1916pub struct AtlasTextureList<T> {
1917    pub textures: Vec<Option<T>>,
1918    pub free_list: Vec<usize>,
1919}
1920
1921impl<T> Default for AtlasTextureList<T> {
1922    fn default() -> Self {
1923        Self {
1924            textures: Vec::default(),
1925            free_list: Vec::default(),
1926        }
1927    }
1928}
1929
1930impl<T> ops::Index<usize> for AtlasTextureList<T> {
1931    type Output = Option<T>;
1932
1933    fn index(&self, index: usize) -> &Self::Output {
1934        &self.textures[index]
1935    }
1936}
1937
1938impl<T> AtlasTextureList<T> {
1939    #[allow(unused)]
1940    pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
1941        self.free_list.clear();
1942        self.textures.drain(..)
1943    }
1944
1945    #[allow(dead_code)]
1946    pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
1947        self.textures.iter_mut().flatten()
1948    }
1949}
1950
1951#[derive(Copy, Clone, Debug, PartialEq, Eq)]
1952#[repr(C)]
1953#[expect(missing_docs)]
1954pub struct AtlasTile {
1955    /// The texture this tile belongs to.
1956    pub texture_id: AtlasTextureId,
1957    /// The unique ID of this tile within its texture.
1958    pub tile_id: TileId,
1959    /// Padding around the tile content in pixels.
1960    pub padding: u32,
1961    /// The bounds of this tile within the texture.
1962    pub bounds: Bounds<DevicePixels>,
1963}
1964
1965#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1966#[repr(C)]
1967#[expect(missing_docs)]
1968pub struct AtlasTextureId {
1969    // We use u32 instead of usize for Metal Shader Language compatibility
1970    /// The index of this texture in the atlas.
1971    pub index: u32,
1972    /// The kind of content stored in this texture.
1973    pub kind: AtlasTextureKind,
1974}
1975
1976#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1977#[repr(C)]
1978#[cfg_attr(
1979    all(
1980        any(target_os = "linux", target_os = "freebsd"),
1981        not(any(feature = "x11", feature = "wayland"))
1982    ),
1983    allow(dead_code)
1984)]
1985#[expect(missing_docs)]
1986pub enum AtlasTextureKind {
1987    Monochrome = 0,
1988    Polychrome = 1,
1989    Subpixel = 2,
1990}
1991
1992#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
1993#[repr(C)]
1994#[expect(missing_docs)]
1995pub struct TileId(pub u32);
1996
1997impl From<etagere::AllocId> for TileId {
1998    fn from(id: etagere::AllocId) -> Self {
1999        Self(id.serialize())
2000    }
2001}
2002
2003impl From<TileId> for etagere::AllocId {
2004    fn from(id: TileId) -> Self {
2005        Self::deserialize(id.0)
2006    }
2007}
2008
2009#[expect(missing_docs)]
2010pub struct PlatformInputHandler {
2011    cx: AsyncWindowContext,
2012    handler: Box<dyn InputHandler>,
2013}
2014
2015#[expect(missing_docs)]
2016#[cfg_attr(
2017    all(
2018        any(target_os = "linux", target_os = "freebsd"),
2019        not(any(feature = "x11", feature = "wayland"))
2020    ),
2021    allow(dead_code)
2022)]
2023impl PlatformInputHandler {
2024    pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
2025        Self { cx, handler }
2026    }
2027
2028    pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
2029        self.cx
2030            .update(|window, cx| {
2031                self.handler
2032                    .selected_text_range(ignore_disabled_input, window, cx)
2033            })
2034            .ok()
2035            .flatten()
2036    }
2037
2038    #[cfg_attr(target_os = "windows", allow(dead_code))]
2039    pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
2040        self.cx
2041            .update(|window, cx| self.handler.marked_text_range(window, cx))
2042            .ok()
2043            .flatten()
2044    }
2045
2046    #[cfg_attr(
2047        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2048        allow(dead_code)
2049    )]
2050    pub fn text_for_range(
2051        &mut self,
2052        range_utf16: Range<usize>,
2053        adjusted: &mut Option<Range<usize>>,
2054    ) -> Option<String> {
2055        self.cx
2056            .update(|window, cx| {
2057                self.handler
2058                    .text_for_range(range_utf16, adjusted, window, cx)
2059            })
2060            .ok()
2061            .flatten()
2062    }
2063
2064    pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
2065        self.cx
2066            .update(|window, cx| {
2067                self.handler
2068                    .replace_text_in_range(replacement_range, text, window, cx);
2069            })
2070            .ok();
2071    }
2072
2073    pub fn replace_and_mark_text_in_range(
2074        &mut self,
2075        range_utf16: Option<Range<usize>>,
2076        new_text: &str,
2077        new_selected_range: Option<Range<usize>>,
2078    ) {
2079        self.cx
2080            .update(|window, cx| {
2081                self.handler.replace_and_mark_text_in_range(
2082                    range_utf16,
2083                    new_text,
2084                    new_selected_range,
2085                    window,
2086                    cx,
2087                )
2088            })
2089            .ok();
2090    }
2091
2092    #[cfg_attr(target_os = "windows", allow(dead_code))]
2093    pub fn unmark_text(&mut self) {
2094        self.cx
2095            .update(|window, cx| self.handler.unmark_text(window, cx))
2096            .ok();
2097    }
2098
2099    pub fn paste(&mut self, item: ClipboardItem) {
2100        self.cx
2101            .update(|window, cx| self.handler.paste(item, window, cx))
2102            .ok();
2103    }
2104
2105    pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
2106        self.cx
2107            .update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
2108            .ok()
2109            .flatten()
2110    }
2111
2112    #[allow(dead_code)]
2113    pub fn apple_press_and_hold_enabled(&mut self) -> bool {
2114        self.handler.apple_press_and_hold_enabled()
2115    }
2116
2117    pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
2118        self.handler.replace_text_in_range(None, input, window, cx);
2119    }
2120
2121    pub fn compute_ime_candidate_bounds(
2122        marked_range: Option<Range<usize>>,
2123        selection: &UTF16Selection,
2124        mut bounds_for_range: impl FnMut(Range<usize>) -> Option<Bounds<Pixels>>,
2125    ) -> Option<Bounds<Pixels>> {
2126        if let Some(marked_range) = marked_range {
2127            // Default to the start of the marked (composing) range.
2128            let mut line_start = marked_range.start;
2129
2130            // Walk backward from the caret looking for a line break. A change in
2131            // the Y coordinate means we crossed into the previous visual line, so
2132            // the line start is one position after the break point.
2133            let caret = selection.range.end;
2134            if let Some(caret_bounds) = bounds_for_range(caret..caret) {
2135                for i in (marked_range.start..caret).rev() {
2136                    if let Some(b) = bounds_for_range(i..i) {
2137                        if (b.origin.y - caret_bounds.origin.y).abs() > px(0.1) {
2138                            line_start = i + 1;
2139                            break;
2140                        }
2141                    }
2142                }
2143            }
2144            bounds_for_range(line_start..line_start)
2145        } else {
2146            // No active composition — use the selection endpoint.
2147            let offset = if selection.reversed {
2148                selection.range.start
2149            } else {
2150                selection.range.end
2151            };
2152            bounds_for_range(offset..offset)
2153        }
2154    }
2155
2156    pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
2157        let marked_range = self.handler.marked_text_range(window, cx);
2158        let selection = self.handler.selected_text_range(true, window, cx)?;
2159        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2160            self.handler.bounds_for_range(range, window, cx)
2161        })
2162    }
2163
2164    pub fn ime_candidate_bounds(&mut self) -> Option<Bounds<Pixels>> {
2165        let marked_range = self.marked_text_range();
2166        let selection = self.selected_text_range(true)?;
2167        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2168            self.bounds_for_range(range)
2169        })
2170    }
2171
2172    #[allow(unused)]
2173    pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
2174        self.cx
2175            .update(|window, cx| self.handler.character_index_for_point(point, window, cx))
2176            .ok()
2177            .flatten()
2178    }
2179
2180    /// See [`InputHandler::set_selected_text_range`].
2181    pub fn set_selected_text_range(&mut self, range_utf16: Range<usize>) {
2182        self.cx
2183            .update(|window, cx| {
2184                self.handler
2185                    .set_selected_text_range(range_utf16, window, cx)
2186            })
2187            .ok();
2188    }
2189
2190    /// See [`InputHandler::element_bounds`].
2191    pub fn element_bounds(&mut self) -> Option<Bounds<Pixels>> {
2192        self.cx
2193            .update(|window, cx| self.handler.element_bounds(window, cx))
2194            .ok()
2195            .flatten()
2196    }
2197
2198    /// See [`InputHandler::text_length_utf16`].
2199    pub fn text_length_utf16(&mut self) -> Option<usize> {
2200        self.cx
2201            .update(|window, cx| self.handler.text_length_utf16(window, cx))
2202            .ok()
2203            .flatten()
2204    }
2205
2206    #[allow(dead_code)]
2207    pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
2208        self.handler.accepts_text_input(window, cx)
2209    }
2210
2211    #[allow(dead_code)]
2212    pub fn query_accepts_text_input(&mut self) -> bool {
2213        self.cx
2214            .update(|window, cx| self.handler.accepts_text_input(window, cx))
2215            .unwrap_or(true)
2216    }
2217
2218    /// See [`InputHandler::prefers_ime_for_printable_keys`].
2219    ///
2220    /// This is not a pure delegation to the handler: while a multi-stroke binding is pending this
2221    /// returns `false` regardless of the handler's preference, because the next printable key may
2222    /// complete a binding whose prefix already bypassed the IME.
2223    pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
2224        self.cx
2225            .update(|window, cx| {
2226                // The next printable key may complete a chord whose prefix bypassed the IME.
2227                !window.has_pending_keystrokes()
2228                    && self.handler.prefers_ime_for_printable_keys(window, cx)
2229            })
2230            .unwrap_or(false)
2231    }
2232
2233    /// See [`InputHandler::text_input_configuration`].
2234    pub fn text_input_configuration(
2235        &mut self,
2236        window: &mut Window,
2237        cx: &mut App,
2238    ) -> TextInputConfiguration {
2239        self.handler.text_input_configuration(window, cx)
2240    }
2241
2242    /// See [`InputHandler::text_input_editable_range`].
2243    pub fn text_input_editable_range(&mut self) -> Option<Range<usize>> {
2244        self.cx
2245            .update(|window, cx| self.handler.text_input_editable_range(window, cx))
2246            .ok()
2247            .flatten()
2248    }
2249}
2250
2251/// A struct representing a selection in a text buffer, in UTF16 characters.
2252/// This is different from a range because the head may be before the tail.
2253#[derive(Debug)]
2254pub struct UTF16Selection {
2255    /// The range of text in the document this selection corresponds to
2256    /// in UTF16 characters.
2257    pub range: Range<usize>,
2258    /// Whether the head of this selection is at the start (true), or end (false)
2259    /// of the range
2260    pub reversed: bool,
2261}
2262
2263/// Zed's interface for handling text input from the platform's IME system
2264/// This is currently a 1:1 exposure of the NSTextInputClient API:
2265///
2266/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
2267pub trait InputHandler: 'static {
2268    /// Get the range of the user's currently selected text, if any
2269    /// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
2270    ///
2271    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2272    fn selected_text_range(
2273        &mut self,
2274        ignore_disabled_input: bool,
2275        window: &mut Window,
2276        cx: &mut App,
2277    ) -> Option<UTF16Selection>;
2278
2279    /// Get the range of the currently marked text, if any
2280    /// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
2281    ///
2282    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2283    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
2284
2285    /// Get the text for the given document range in UTF-16 characters
2286    /// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
2287    ///
2288    /// range_utf16 is in terms of UTF-16 characters
2289    fn text_for_range(
2290        &mut self,
2291        range_utf16: Range<usize>,
2292        adjusted_range: &mut Option<Range<usize>>,
2293        window: &mut Window,
2294        cx: &mut App,
2295    ) -> Option<String>;
2296
2297    /// Replace the text in the given document range with the given text
2298    /// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
2299    ///
2300    /// replacement_range is in terms of UTF-16 characters
2301    fn replace_text_in_range(
2302        &mut self,
2303        replacement_range: Option<Range<usize>>,
2304        text: &str,
2305        window: &mut Window,
2306        cx: &mut App,
2307    );
2308
2309    /// Replace the text in the given document range with the given text,
2310    /// and mark the given text as part of an IME 'composing' state
2311    /// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
2312    ///
2313    /// range_utf16 is in terms of UTF-16 characters
2314    /// new_selected_range is in terms of UTF-16 characters
2315    fn replace_and_mark_text_in_range(
2316        &mut self,
2317        range_utf16: Option<Range<usize>>,
2318        new_text: &str,
2319        new_selected_range: Option<Range<usize>>,
2320        window: &mut Window,
2321        cx: &mut App,
2322    );
2323
2324    /// Remove the IME 'composing' state from the document
2325    /// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
2326    fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
2327
2328    /// Insert a platform-initiated paste at the current selection.
2329    ///
2330    /// Platforms that deliver paste as an input event rather than through an
2331    /// application-defined action (e.g. the DOM `paste` event on web) call
2332    /// this with the full clipboard contents. The default implementation
2333    /// inserts only the plain-text portion of the item.
2334    fn paste(&mut self, item: ClipboardItem, window: &mut Window, cx: &mut App) {
2335        if let Some(text) = item.text() {
2336            self.replace_text_in_range(None, &text, window, cx);
2337        }
2338    }
2339
2340    /// Get the bounds of the given document range in screen coordinates
2341    /// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
2342    ///
2343    /// This is used for positioning the IME candidate window
2344    fn bounds_for_range(
2345        &mut self,
2346        range_utf16: Range<usize>,
2347        window: &mut Window,
2348        cx: &mut App,
2349    ) -> Option<Bounds<Pixels>>;
2350
2351    /// Get the character offset for the given point in terms of UTF16 characters
2352    ///
2353    /// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
2354    fn character_index_for_point(
2355        &mut self,
2356        point: Point<Pixels>,
2357        window: &mut Window,
2358        cx: &mut App,
2359    ) -> Option<usize>;
2360
2361    /// Set the range of the user's currently selected text.
2362    ///
2363    /// This is the reverse data-flow direction from [`Self::selected_text_range`]:
2364    /// platforms call it when the system text machinery moves the selection on the
2365    /// application's behalf — e.g. the user drags a system selection handle or
2366    /// invokes Select All from system UI (iOS `UITextInput setSelectedTextRange:`,
2367    /// Android `InputConnection.setSelection`).
2368    ///
2369    /// range_utf16 is in terms of UTF-16 characters, from 0 to the length of the document
2370    fn set_selected_text_range(
2371        &mut self,
2372        _range_utf16: Range<usize>,
2373        _window: &mut Window,
2374        _cx: &mut App,
2375    ) {
2376    }
2377
2378    /// Get the bounds of the focused text element in window coordinates, if known.
2379    ///
2380    /// This is the pull counterpart to the [`PlatformWindow::update_ime_position`]
2381    /// push: mobile platforms ask for the focused element's geometry when they
2382    /// need it (e.g. to frame system text-interaction UI overlaid on the focused
2383    /// element).
2384    fn element_bounds(&mut self, _window: &mut Window, _cx: &mut App) -> Option<Bounds<Pixels>> {
2385        None
2386    }
2387
2388    /// Get the length of the document in UTF-16 characters, if known.
2389    fn text_length_utf16(&mut self, _window: &mut Window, _cx: &mut App) -> Option<usize> {
2390        None
2391    }
2392
2393    /// Allows a given input context to opt into getting raw key repeats instead of
2394    /// sending these to the platform.
2395    /// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
2396    /// (which is how iTerm does it) but it doesn't seem to work for me.
2397    #[allow(dead_code)]
2398    fn apple_press_and_hold_enabled(&mut self) -> bool {
2399        true
2400    }
2401
2402    /// Returns whether this handler is accepting text input to be inserted.
2403    fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2404        true
2405    }
2406
2407    /// The contiguous range of text, in UTF-16 code units, that platform text
2408    /// input may read and edit around the current selection.
2409    ///
2410    /// Platforms that mirror document text into an IME-editable buffer clamp
2411    /// the mirrored window to this range, so multi-step IME edit gestures
2412    /// (word deletion, autocorrect rewrites, suggestion picks) cannot reach
2413    /// content outside it. The range should contain the current selection;
2414    /// when it cannot (a selection spanning a region boundary), platforms
2415    /// degrade the mirrored IME context rather than widening the range.
2416    /// `None` places no bound.
2417    fn text_input_editable_range(
2418        &mut self,
2419        _window: &mut Window,
2420        _cx: &mut App,
2421    ) -> Option<Range<usize>> {
2422        None
2423    }
2424
2425    /// Returns whether printable keys should be routed to the IME before keybinding
2426    /// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
2427    /// is active. This prevents multi-stroke keybindings like `jj` from intercepting
2428    /// keys that the IME should compose.
2429    ///
2430    /// Defaults to `false`. The editor overrides this based on whether it expects
2431    /// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
2432    /// The terminal keeps the default `false` so that raw keys reach the terminal process.
2433    fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2434        false
2435    }
2436
2437    /// Get this handler's preferences for platform text assistance.
2438    ///
2439    /// GPUI re-queries this every frame and forwards it to the platform window
2440    /// only when it changes, so implementations must be cheap and may vary the
2441    /// result with application state (e.g. with the cursor's position).
2442    fn text_input_configuration(
2443        &mut self,
2444        _window: &mut Window,
2445        _cx: &mut App,
2446    ) -> TextInputConfiguration {
2447        TextInputConfiguration::default()
2448    }
2449}
2450
2451/// Platform text-assistance preferences for the focused text region.
2452///
2453/// Returned by [`InputHandler::text_input_configuration`] and forwarded to the
2454/// platform whenever it changes; the platform maps the fields onto its native
2455/// input-session attributes (on web, DOM attributes of the hidden editable
2456/// element such as `autocorrect` and `enterkeyhint`).
2457///
2458/// The default disables all text assistance and requests no particular action
2459/// key presentation.
2460#[derive(Clone, Debug, Default, PartialEq, Eq)]
2461pub struct TextInputConfiguration {
2462    /// Whether the platform may automatically correct entered text.
2463    pub autocorrect: bool,
2464    /// How software keyboards automatically capitalize entered text.
2465    pub autocapitalize: Autocapitalize,
2466    /// Whether software keyboards may offer word suggestions and spellcheck.
2467    pub suggestions: bool,
2468    /// The action advertised on a software keyboard's confirm ("enter") key.
2469    pub input_action: TextInputAction,
2470}
2471
2472/// Automatic capitalization applied by software keyboards.
2473#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2474pub enum Autocapitalize {
2475    /// No automatic capitalization.
2476    #[default]
2477    None,
2478    /// Capitalize the first letter of each word.
2479    Words,
2480    /// Capitalize the first letter of each sentence.
2481    Sentences,
2482    /// Capitalize every letter.
2483    Characters,
2484}
2485
2486/// The action a software keyboard advertises on its confirm ("enter") key.
2487///
2488/// This affects only how the key is presented (icon or label); pressing it is
2489/// still delivered as ordinary input.
2490///
2491/// The variants are the HTML `enterkeyhint` attribute's value set
2492/// (<https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-enterkeyhint-attribute>),
2493/// which also maps onto Android's `IME_ACTION_*` constants and iOS's
2494/// `UIReturnKeyType`; [`TextInputAction::Unspecified`] means "emit no hint".
2495#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2496pub enum TextInputAction {
2497    /// Let the platform choose its default presentation.
2498    #[default]
2499    Unspecified,
2500    /// Inserting a line break.
2501    Enter,
2502    /// Committing the field's value.
2503    Done,
2504    /// Navigating to the typed target.
2505    Go,
2506    /// Moving to the next field.
2507    Next,
2508    /// Moving to the previous field.
2509    Previous,
2510    /// Executing a search.
2511    Search,
2512    /// Sending a message.
2513    Send,
2514}
2515
2516/// The variables that can be configured when creating a new window
2517#[derive(Debug)]
2518pub struct WindowOptions {
2519    /// Specifies the state and bounds of the window in screen coordinates.
2520    /// - `None`: Inherit the bounds.
2521    /// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
2522    pub window_bounds: Option<WindowBounds>,
2523
2524    /// The titlebar configuration of the window
2525    pub titlebar: Option<TitlebarOptions>,
2526
2527    /// Whether the window should be focused when created
2528    pub focus: bool,
2529
2530    /// Whether the window should be shown when created
2531    pub show: bool,
2532
2533    /// The kind of window to create
2534    pub kind: WindowKind,
2535
2536    /// Whether the window can be moved by the user. When `false`, the user cannot drag
2537    /// the window (on macOS this sets `NSWindow.isMovable`, which also disables the
2538    /// Window-menu tiling items); programmatic moves are still allowed.
2539    pub is_movable: bool,
2540
2541    /// Whether the application owns dragging of the (custom) titlebar, rather than
2542    /// AppKit. Only has an effect on macOS.
2543    ///
2544    /// Set this to `true` for windows that draw their own titlebar and move the window
2545    /// themselves via [`Window::start_window_move`]. It marks the whole content view as
2546    /// app-owned titlebar content, so AppKit neither drags the window from the titlebar
2547    /// nor delays titlebar clicks while disambiguating double-clicks (a delay first
2548    /// observed on macOS 27). It is independent of `is_movable`, so such windows stay
2549    /// user-movable (via their own drag) and keep the Window-menu tiling items enabled.
2550    ///
2551    /// Leave this `false` for windows that rely on AppKit's native titlebar dragging.
2552    pub app_owns_titlebar_drag: bool,
2553
2554    /// The minimum interval between animation frames while the window is inactive.
2555    ///
2556    /// Set to `None` to disable inactive-window animation frame throttling.
2557    pub inactive_frame_interval: Option<Duration>,
2558
2559    /// Whether the window should be resizable by the user
2560    pub is_resizable: bool,
2561
2562    /// Whether the window should be minimized by the user
2563    pub is_minimizable: bool,
2564
2565    /// The display to create the window on, if this is None,
2566    /// the window will be created on the main display
2567    pub display_id: Option<DisplayId>,
2568
2569    /// The appearance of the window background.
2570    pub window_background: WindowBackgroundAppearance,
2571
2572    /// Application identifier of the window. Can by used by desktop environments to group applications together.
2573    pub app_id: Option<String>,
2574
2575    /// Window minimum size
2576    pub window_min_size: Option<Size<Pixels>>,
2577
2578    /// Whether to use client or server-side decorations on X11 and Wayland.
2579    /// The platform may ignore requests it cannot satisfy.
2580    pub window_decorations: Option<WindowDecorations>,
2581
2582    /// Icon image (X11 only)
2583    pub icon: Option<Arc<image::RgbaImage>>,
2584
2585    /// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
2586    pub tabbing_identifier: Option<String>,
2587}
2588
2589/// The variables that can be configured when creating a new window
2590#[derive(Debug)]
2591#[cfg_attr(
2592    all(
2593        any(target_os = "linux", target_os = "freebsd"),
2594        not(any(feature = "x11", feature = "wayland"))
2595    ),
2596    allow(dead_code)
2597)]
2598#[allow(missing_docs)]
2599pub struct WindowParams {
2600    pub bounds: Bounds<Pixels>,
2601
2602    /// The titlebar configuration of the window
2603    #[cfg_attr(feature = "wayland", allow(dead_code))]
2604    pub titlebar: Option<TitlebarOptions>,
2605
2606    /// The kind of window to create
2607    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2608    pub kind: WindowKind,
2609
2610    /// Whether the window should be movable by the user
2611    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2612    pub is_movable: bool,
2613
2614    /// Whether the application owns dragging of the (custom) titlebar (macOS only)
2615    #[cfg_attr(
2616        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2617        allow(dead_code)
2618    )]
2619    pub app_owns_titlebar_drag: bool,
2620
2621    /// Whether the window should be resizable by the user
2622    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2623    pub is_resizable: bool,
2624
2625    /// Whether the window should be minimized by the user
2626    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2627    pub is_minimizable: bool,
2628
2629    #[cfg_attr(
2630        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2631        allow(dead_code)
2632    )]
2633    pub focus: bool,
2634
2635    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2636    pub show: bool,
2637
2638    /// An image to set as the window icon (x11 only)
2639    #[cfg_attr(feature = "wayland", allow(dead_code))]
2640    pub icon: Option<Arc<image::RgbaImage>>,
2641
2642    #[cfg_attr(feature = "wayland", allow(dead_code))]
2643    pub display_id: Option<DisplayId>,
2644
2645    #[cfg_attr(feature = "wayland", allow(dead_code))]
2646    pub app_id: Option<String>,
2647
2648    pub window_min_size: Option<Size<Pixels>>,
2649
2650    #[cfg(target_os = "macos")]
2651    pub tabbing_identifier: Option<String>,
2652}
2653
2654/// Represents the status of how a window should be opened.
2655#[derive(Debug, Copy, Clone, PartialEq)]
2656pub enum WindowBounds {
2657    /// Indicates that the window should open in a windowed state with the given bounds.
2658    Windowed(Bounds<Pixels>),
2659    /// Indicates that the window should open in a maximized state.
2660    /// The bounds provided here represent the restore size of the window.
2661    Maximized(Bounds<Pixels>),
2662    /// Indicates that the window should open in fullscreen mode.
2663    /// The bounds provided here represent the restore size of the window.
2664    Fullscreen(Bounds<Pixels>),
2665}
2666
2667impl Default for WindowBounds {
2668    fn default() -> Self {
2669        WindowBounds::Windowed(Bounds::default())
2670    }
2671}
2672
2673impl WindowBounds {
2674    /// Retrieve the inner bounds
2675    pub fn get_bounds(&self) -> Bounds<Pixels> {
2676        match self {
2677            WindowBounds::Windowed(bounds) => *bounds,
2678            WindowBounds::Maximized(bounds) => *bounds,
2679            WindowBounds::Fullscreen(bounds) => *bounds,
2680        }
2681    }
2682
2683    /// Creates a new window bounds that centers the window on the screen.
2684    pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
2685        WindowBounds::Windowed(Bounds::centered(None, size, cx))
2686    }
2687}
2688
2689impl Default for WindowOptions {
2690    fn default() -> Self {
2691        Self {
2692            window_bounds: None,
2693            titlebar: Some(TitlebarOptions {
2694                title: Default::default(),
2695                appears_transparent: Default::default(),
2696                traffic_light_position: Default::default(),
2697            }),
2698            focus: true,
2699            show: true,
2700            kind: WindowKind::Normal,
2701            is_movable: true,
2702            app_owns_titlebar_drag: false,
2703            inactive_frame_interval: Some(Duration::from_micros(33_333)),
2704            is_resizable: true,
2705            is_minimizable: true,
2706            display_id: None,
2707            window_background: WindowBackgroundAppearance::default(),
2708            icon: None,
2709            app_id: None,
2710            window_min_size: None,
2711            window_decorations: None,
2712            tabbing_identifier: None,
2713        }
2714    }
2715}
2716
2717/// The options that can be configured for a window's titlebar
2718#[derive(Debug, Default)]
2719pub struct TitlebarOptions {
2720    /// The initial title of the window
2721    pub title: Option<SharedString>,
2722
2723    /// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
2724    /// Refer to [`WindowOptions::window_decorations`] on Linux
2725    pub appears_transparent: bool,
2726
2727    /// The position of the macOS traffic light buttons
2728    pub traffic_light_position: Option<Point<Pixels>>,
2729}
2730
2731/// The kind of window to create
2732#[derive(Clone, Debug, PartialEq, Eq)]
2733pub enum WindowKind {
2734    /// A normal application window
2735    Normal,
2736
2737    /// A window that appears above all other windows, usually used for alerts or popups
2738    /// use sparingly!
2739    PopUp,
2740
2741    /// A parent-anchored, platform-native popup window for menus, comboboxes, context menus and
2742    /// tooltips. Unlike [`WindowKind::PopUp`], it is positioned relative to a parent window.
2743    ///
2744    /// The popup's size comes from [`WindowOptions::window_bounds`], whose origin is ignored.
2745    /// See [`popup::PopupOptions`] for the placement options. Platforms without a native
2746    /// implementation reject it with [`popup::PopupNotSupportedError`].
2747    AnchoredPopup(popup::PopupOptions),
2748
2749    /// A floating window that appears on top of its parent window
2750    Floating,
2751
2752    /// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
2753    /// docks, notifications or wallpapers.
2754    #[cfg(all(target_os = "linux", feature = "wayland"))]
2755    LayerShell(layer_shell::LayerShellOptions),
2756
2757    /// A window that appears on top of its parent window and blocks interaction with it
2758    /// until the modal window is closed
2759    Dialog,
2760}
2761
2762/// The appearance of the window, as defined by the operating system.
2763///
2764/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
2765/// values.
2766#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2767pub enum WindowAppearance {
2768    /// A light appearance.
2769    ///
2770    /// On macOS, this corresponds to the `aqua` appearance.
2771    #[default]
2772    Light,
2773
2774    /// A light appearance with vibrant colors.
2775    ///
2776    /// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
2777    VibrantLight,
2778
2779    /// A dark appearance.
2780    ///
2781    /// On macOS, this corresponds to the `darkAqua` appearance.
2782    Dark,
2783
2784    /// A dark appearance with vibrant colors.
2785    ///
2786    /// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
2787    VibrantDark,
2788}
2789
2790/// The appearance of the background of the window itself, when there is
2791/// no content or the content is transparent.
2792#[derive(Copy, Clone, Debug, Default, PartialEq)]
2793pub enum WindowBackgroundAppearance {
2794    /// Opaque.
2795    ///
2796    /// This lets the window manager know that content behind this
2797    /// window does not need to be drawn.
2798    ///
2799    /// Actual color depends on the system and themes should define a fully
2800    /// opaque background color instead.
2801    #[default]
2802    Opaque,
2803    /// Plain alpha transparency.
2804    Transparent,
2805    /// Transparency, but the contents behind the window are blurred.
2806    ///
2807    /// Not always supported.
2808    Blurred,
2809    /// The Mica backdrop material, supported on Windows 11.
2810    MicaBackdrop,
2811    /// The Mica Alt backdrop material, supported on Windows 11.
2812    MicaAltBackdrop,
2813}
2814
2815/// The text rendering mode to use for drawing glyphs.
2816#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2817pub enum TextRenderingMode {
2818    /// Use the platform's default text rendering mode.
2819    #[default]
2820    PlatformDefault,
2821    /// Use subpixel (ClearType-style) text rendering.
2822    Subpixel,
2823    /// Use grayscale text rendering.
2824    Grayscale,
2825}
2826
2827/// The options that can be configured for a file dialog prompt
2828#[derive(Clone, Debug)]
2829pub struct PathPromptOptions {
2830    /// Should the prompt allow files to be selected?
2831    pub files: bool,
2832    /// Should the prompt allow directories to be selected?
2833    pub directories: bool,
2834    /// Should the prompt allow multiple files to be selected?
2835    pub multiple: bool,
2836    /// The prompt to show to a user when selecting a path
2837    pub prompt: Option<SharedString>,
2838}
2839
2840/// What kind of prompt styling to show
2841#[derive(Copy, Clone, Debug, PartialEq)]
2842pub enum PromptLevel {
2843    /// A prompt that is shown when the user should be notified of something
2844    Info,
2845
2846    /// A prompt that is shown when the user needs to be warned of a potential problem
2847    Warning,
2848
2849    /// A prompt that is shown when a critical problem has occurred
2850    Critical,
2851}
2852
2853/// Prompt Button
2854#[derive(Clone, Debug, PartialEq)]
2855pub enum PromptButton {
2856    /// Ok button
2857    Ok(SharedString),
2858    /// Cancel button
2859    Cancel(SharedString),
2860    /// Other button
2861    Other(SharedString),
2862}
2863
2864impl PromptButton {
2865    /// Create a button with label
2866    pub fn new(label: impl Into<SharedString>) -> Self {
2867        PromptButton::Other(label.into())
2868    }
2869
2870    /// Create an Ok button
2871    pub fn ok(label: impl Into<SharedString>) -> Self {
2872        PromptButton::Ok(label.into())
2873    }
2874
2875    /// Create a Cancel button
2876    pub fn cancel(label: impl Into<SharedString>) -> Self {
2877        PromptButton::Cancel(label.into())
2878    }
2879
2880    /// Returns true if this button is a cancel button.
2881    #[allow(dead_code)]
2882    pub fn is_cancel(&self) -> bool {
2883        matches!(self, PromptButton::Cancel(_))
2884    }
2885
2886    /// Returns the label of the button
2887    pub fn label(&self) -> &SharedString {
2888        match self {
2889            PromptButton::Ok(label) => label,
2890            PromptButton::Cancel(label) => label,
2891            PromptButton::Other(label) => label,
2892        }
2893    }
2894}
2895
2896impl From<&str> for PromptButton {
2897    fn from(value: &str) -> Self {
2898        match value.to_lowercase().as_str() {
2899            "ok" => PromptButton::Ok("OK".into()),
2900            "cancel" => PromptButton::Cancel("Cancel".into()),
2901            _ => PromptButton::Other(SharedString::from(value.to_owned())),
2902        }
2903    }
2904}
2905
2906/// The style of the cursor (pointer)
2907#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
2908pub enum CursorStyle {
2909    /// The default cursor
2910    #[default]
2911    Arrow,
2912
2913    /// A text input cursor
2914    /// corresponds to the CSS cursor value `text`
2915    IBeam,
2916
2917    /// A crosshair cursor
2918    /// corresponds to the CSS cursor value `crosshair`
2919    Crosshair,
2920
2921    /// A closed hand cursor
2922    /// corresponds to the CSS cursor value `grabbing`
2923    ClosedHand,
2924
2925    /// An open hand cursor
2926    /// corresponds to the CSS cursor value `grab`
2927    OpenHand,
2928
2929    /// A pointing hand cursor
2930    /// corresponds to the CSS cursor value `pointer`
2931    PointingHand,
2932
2933    /// A resize left cursor
2934    /// corresponds to the CSS cursor value `w-resize`
2935    ResizeLeft,
2936
2937    /// A resize right cursor
2938    /// corresponds to the CSS cursor value `e-resize`
2939    ResizeRight,
2940
2941    /// A resize cursor to the left and right
2942    /// corresponds to the CSS cursor value `ew-resize`
2943    ResizeLeftRight,
2944
2945    /// A resize up cursor
2946    /// corresponds to the CSS cursor value `n-resize`
2947    ResizeUp,
2948
2949    /// A resize down cursor
2950    /// corresponds to the CSS cursor value `s-resize`
2951    ResizeDown,
2952
2953    /// A resize cursor directing up and down
2954    /// corresponds to the CSS cursor value `ns-resize`
2955    ResizeUpDown,
2956
2957    /// A resize cursor directing up-left and down-right
2958    /// corresponds to the CSS cursor value `nesw-resize`
2959    ResizeUpLeftDownRight,
2960
2961    /// A resize cursor directing up-right and down-left
2962    /// corresponds to the CSS cursor value `nwse-resize`
2963    ResizeUpRightDownLeft,
2964
2965    /// A cursor indicating that the item/column can be resized horizontally.
2966    /// corresponds to the CSS cursor value `col-resize`
2967    ResizeColumn,
2968
2969    /// A cursor indicating that the item/row can be resized vertically.
2970    /// corresponds to the CSS cursor value `row-resize`
2971    ResizeRow,
2972
2973    /// A text input cursor for vertical layout
2974    /// corresponds to the CSS cursor value `vertical-text`
2975    IBeamCursorForVerticalLayout,
2976
2977    /// A cursor indicating that the operation is not allowed
2978    /// corresponds to the CSS cursor value `not-allowed`
2979    OperationNotAllowed,
2980
2981    /// A cursor indicating that the operation will result in a link
2982    /// corresponds to the CSS cursor value `alias`
2983    DragLink,
2984
2985    /// A cursor indicating that the operation will result in a copy
2986    /// corresponds to the CSS cursor value `copy`
2987    DragCopy,
2988
2989    /// A cursor indicating that the operation will result in a context menu
2990    /// corresponds to the CSS cursor value `context-menu`
2991    ContextualMenu,
2992}
2993
2994/// A clipboard item that should be copied to the clipboard
2995#[derive(Clone, Debug, Eq, PartialEq)]
2996pub struct ClipboardItem {
2997    /// The entries in this clipboard item.
2998    pub entries: Vec<ClipboardEntry>,
2999}
3000
3001/// An error produced by [`Platform::read_from_clipboard_async`].
3002///
3003/// Callers surface these failures to users, so the variants distinguish
3004/// conditions that call for different user-facing guidance.
3005#[derive(Clone, Debug, PartialEq, Eq)]
3006pub enum ClipboardReadError {
3007    /// The platform clipboard is not available in this context, e.g. the
3008    /// browser does not expose the async clipboard API or the page is not a
3009    /// secure context.
3010    Unavailable,
3011    /// The platform refused access, e.g. the user declined the browser's
3012    /// clipboard permission prompt or paste confirmation.
3013    Denied(String),
3014    /// The clipboard contents could not be converted into a
3015    /// [`ClipboardItem`].
3016    UnsupportedContent,
3017}
3018
3019impl std::fmt::Display for ClipboardReadError {
3020    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
3021        match self {
3022            Self::Unavailable => formatter.write_str("the clipboard is unavailable"),
3023            Self::Denied(message) => {
3024                write!(formatter, "clipboard access was denied: {message}")
3025            }
3026            Self::UnsupportedContent => {
3027                formatter.write_str("the clipboard contents are unsupported")
3028            }
3029        }
3030    }
3031}
3032
3033impl std::error::Error for ClipboardReadError {}
3034
3035/// Either a ClipboardString or a ClipboardImage
3036#[derive(Clone, Debug, Eq, PartialEq)]
3037pub enum ClipboardEntry {
3038    /// A string entry
3039    String(ClipboardString),
3040    /// An image entry
3041    Image(Image),
3042    /// A file entry
3043    ExternalPaths(crate::ExternalPaths),
3044}
3045
3046impl ClipboardItem {
3047    /// Create a new ClipboardItem::String with no associated metadata
3048    pub fn new_string(text: String) -> Self {
3049        Self {
3050            entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
3051        }
3052    }
3053
3054    /// Create a new ClipboardItem::String with the given text and associated metadata
3055    pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
3056        Self {
3057            entries: vec![ClipboardEntry::String(ClipboardString {
3058                text,
3059                metadata: Some(metadata),
3060            })],
3061        }
3062    }
3063
3064    /// Create a new ClipboardItem::String with the given text and associated metadata
3065    pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
3066        Self {
3067            entries: vec![ClipboardEntry::String(
3068                ClipboardString::new(text).with_json_metadata(metadata),
3069            )],
3070        }
3071    }
3072
3073    /// Create a new ClipboardItem::Image with the given image with no associated metadata
3074    pub fn new_image(image: &Image) -> Self {
3075        Self {
3076            entries: vec![ClipboardEntry::Image(image.clone())],
3077        }
3078    }
3079
3080    /// Concatenates together all the ClipboardString entries in the item.
3081    /// Returns None if there were no ClipboardString entries.
3082    pub fn text(&self) -> Option<String> {
3083        let mut answer = String::new();
3084
3085        for entry in self.entries.iter() {
3086            if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
3087                answer.push_str(text);
3088            }
3089        }
3090
3091        if answer.is_empty() {
3092            for entry in self.entries.iter() {
3093                if let ClipboardEntry::ExternalPaths(paths) = entry {
3094                    for path in &paths.0 {
3095                        use std::fmt::Write as _;
3096                        _ = write!(answer, "{}", path.display());
3097                    }
3098                }
3099            }
3100        }
3101
3102        if !answer.is_empty() {
3103            Some(answer)
3104        } else {
3105            None
3106        }
3107    }
3108
3109    /// If this item is one ClipboardEntry::String, returns its metadata.
3110    #[cfg_attr(not(target_os = "windows"), allow(dead_code))]
3111    pub fn metadata(&self) -> Option<&String> {
3112        match self.entries().first() {
3113            Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
3114                clipboard_string.metadata.as_ref()
3115            }
3116            _ => None,
3117        }
3118    }
3119
3120    /// Get the item's entries
3121    pub fn entries(&self) -> &[ClipboardEntry] {
3122        &self.entries
3123    }
3124
3125    /// Get owned versions of the item's entries
3126    pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
3127        self.entries.into_iter()
3128    }
3129}
3130
3131impl From<ClipboardString> for ClipboardEntry {
3132    fn from(value: ClipboardString) -> Self {
3133        Self::String(value)
3134    }
3135}
3136
3137impl From<String> for ClipboardEntry {
3138    fn from(value: String) -> Self {
3139        Self::from(ClipboardString::from(value))
3140    }
3141}
3142
3143impl From<Image> for ClipboardEntry {
3144    fn from(value: Image) -> Self {
3145        Self::Image(value)
3146    }
3147}
3148
3149impl From<ClipboardEntry> for ClipboardItem {
3150    fn from(value: ClipboardEntry) -> Self {
3151        Self {
3152            entries: vec![value],
3153        }
3154    }
3155}
3156
3157impl From<String> for ClipboardItem {
3158    fn from(value: String) -> Self {
3159        Self::from(ClipboardEntry::from(value))
3160    }
3161}
3162
3163impl From<Image> for ClipboardItem {
3164    fn from(value: Image) -> Self {
3165        Self::from(ClipboardEntry::from(value))
3166    }
3167}
3168
3169/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
3170#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
3171pub enum ImageFormat {
3172    // Sorted from most to least likely to be pasted into an editor,
3173    // which matters when we iterate through them trying to see if
3174    // clipboard content matches them.
3175    /// .png
3176    Png,
3177    /// .jpeg or .jpg
3178    Jpeg,
3179    /// .webp
3180    Webp,
3181    /// .gif
3182    Gif,
3183    /// .svg
3184    Svg,
3185    /// .bmp
3186    Bmp,
3187    /// .tif or .tiff
3188    Tiff,
3189    /// .ico
3190    Ico,
3191    /// Netpbm image formats (.pbm, .ppm, .pgm).
3192    Pnm,
3193}
3194
3195impl ImageFormat {
3196    /// Returns the mime type for the ImageFormat
3197    pub const fn mime_type(self) -> &'static str {
3198        match self {
3199            ImageFormat::Png => "image/png",
3200            ImageFormat::Jpeg => "image/jpeg",
3201            ImageFormat::Webp => "image/webp",
3202            ImageFormat::Gif => "image/gif",
3203            ImageFormat::Svg => "image/svg+xml",
3204            ImageFormat::Bmp => "image/bmp",
3205            ImageFormat::Tiff => "image/tiff",
3206            ImageFormat::Ico => "image/ico",
3207            ImageFormat::Pnm => "image/x-portable-anymap",
3208        }
3209    }
3210
3211    /// Returns the file extension for this image format (without leading dot).
3212    pub const fn extension(self) -> &'static str {
3213        match self {
3214            ImageFormat::Png => "png",
3215            ImageFormat::Jpeg => "jpg",
3216            ImageFormat::Webp => "webp",
3217            ImageFormat::Gif => "gif",
3218            ImageFormat::Svg => "svg",
3219            ImageFormat::Bmp => "bmp",
3220            ImageFormat::Tiff => "tiff",
3221            ImageFormat::Ico => "ico",
3222            ImageFormat::Pnm => "pnm",
3223        }
3224    }
3225
3226    /// Returns the ImageFormat for the given mime type, including known aliases.
3227    pub fn from_mime_type(mime_type: &str) -> Option<Self> {
3228        use strum::IntoEnumIterator;
3229        Self::iter()
3230            .find(|format| format.mime_type() == mime_type)
3231            .or_else(|| Self::from_mime_type_alias(mime_type))
3232    }
3233
3234    /// Non-canonical mime types that some producers use in the wild.
3235    /// Unlike `mime_type()` which returns the single canonical form,
3236    /// these are legacy or shortened variants we still need to recognize.
3237    fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
3238        match mime_type {
3239            "image/jpg" => Some(Self::Jpeg),
3240            "image/tif" => Some(Self::Tiff),
3241            _ => None,
3242        }
3243    }
3244}
3245
3246/// An image, with a format and certain bytes
3247#[derive(Clone, Debug, PartialEq, Eq)]
3248pub struct Image {
3249    /// The image format the bytes represent (e.g. PNG)
3250    pub format: ImageFormat,
3251    /// The raw image bytes
3252    pub bytes: Vec<u8>,
3253    /// The unique ID for the image
3254    pub id: u64,
3255}
3256
3257pub(crate) fn decode_static_image(
3258    bytes: &[u8],
3259    format: image::ImageFormat,
3260) -> Result<SmallVec<[Frame; 1]>> {
3261    let decoder = image::ImageReader::with_format(Cursor::new(bytes), format)
3262        .into_decoder()
3263        .context("creating image decoder")?;
3264    decode_static_image_from_decoder(decoder)
3265}
3266
3267pub(crate) fn decode_static_image_from_decoder(
3268    mut decoder: impl image::ImageDecoder,
3269) -> Result<SmallVec<[Frame; 1]>> {
3270    let orientation = decoder
3271        .orientation()
3272        .context("reading decoder's orientation")?;
3273    let mut image = DynamicImage::from_decoder(decoder).context("decoding image")?;
3274    image.apply_orientation(orientation);
3275
3276    let mut data = image.into_rgba8();
3277    for pixel in data.chunks_exact_mut(4) {
3278        pixel.swap(0, 2);
3279    }
3280
3281    Ok(SmallVec::from_elem(Frame::new(data), 1))
3282}
3283
3284impl Hash for Image {
3285    fn hash<H: Hasher>(&self, state: &mut H) {
3286        state.write_u64(self.id);
3287    }
3288}
3289
3290impl Image {
3291    /// An empty image containing no data
3292    pub fn empty() -> Self {
3293        Self::from_bytes(ImageFormat::Png, Vec::new())
3294    }
3295
3296    /// Create an image from a format and bytes
3297    pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
3298        Self {
3299            id: hash(&bytes),
3300            format,
3301            bytes,
3302        }
3303    }
3304
3305    /// Get this image's ID
3306    pub fn id(&self) -> u64 {
3307        self.id
3308    }
3309
3310    /// Use the GPUI `use_asset` API to make this image renderable
3311    pub fn use_render_image(
3312        self: Arc<Self>,
3313        window: &mut Window,
3314        cx: &mut App,
3315    ) -> Option<Arc<RenderImage>> {
3316        ImageSource::Image(self)
3317            .use_data(None, window, cx)
3318            .and_then(|result| result.ok())
3319    }
3320
3321    /// Use the GPUI `get_asset` API to make this image renderable
3322    pub fn get_render_image(
3323        self: Arc<Self>,
3324        window: &mut Window,
3325        cx: &mut App,
3326    ) -> Option<Arc<RenderImage>> {
3327        ImageSource::Image(self)
3328            .get_data(None, window, cx)
3329            .and_then(|result| result.ok())
3330    }
3331
3332    /// Use the GPUI `remove_asset` API to drop this image, if possible.
3333    pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
3334        ImageSource::Image(self).remove_asset(cx);
3335    }
3336
3337    /// Check whether this image is present in GPUI's asset cache (loading or
3338    /// loaded), without fetching it.
3339    #[cfg(any(test, feature = "test-support"))]
3340    pub fn is_asset_cached(self: &Arc<Self>, cx: &App) -> bool {
3341        ImageSource::Image(self.clone()).is_asset_cached(cx)
3342    }
3343
3344    /// Convert the clipboard image to an `ImageData` object.
3345    pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
3346        let frames = match self.format {
3347            ImageFormat::Gif => {
3348                let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
3349                let mut frames = SmallVec::new();
3350
3351                for frame in decoder.into_frames() {
3352                    match frame {
3353                        Ok(mut frame) => {
3354                            // Convert from RGBA to BGRA.
3355                            for pixel in frame.buffer_mut().chunks_exact_mut(4) {
3356                                pixel.swap(0, 2);
3357                            }
3358                            frames.push(frame);
3359                        }
3360                        Err(err) => {
3361                            log::debug!("Skipping GIF frame due to decode error: {err}");
3362                        }
3363                    }
3364                }
3365
3366                if frames.is_empty() {
3367                    anyhow::bail!("GIF could not be decoded: all frames failed");
3368                }
3369
3370                frames
3371            }
3372            ImageFormat::Png => decode_static_image(&self.bytes, image::ImageFormat::Png)?,
3373            ImageFormat::Jpeg => decode_static_image(&self.bytes, image::ImageFormat::Jpeg)?,
3374            ImageFormat::Webp => decode_static_image(&self.bytes, image::ImageFormat::WebP)?,
3375            ImageFormat::Bmp => decode_static_image(&self.bytes, image::ImageFormat::Bmp)?,
3376            ImageFormat::Tiff => decode_static_image(&self.bytes, image::ImageFormat::Tiff)?,
3377            ImageFormat::Ico => decode_static_image(&self.bytes, image::ImageFormat::Ico)?,
3378            ImageFormat::Svg => {
3379                return svg_renderer
3380                    .render_single_frame(&self.bytes, 1.0)
3381                    .map_err(Into::into);
3382            }
3383            ImageFormat::Pnm => decode_static_image(&self.bytes, image::ImageFormat::Pnm)?,
3384        };
3385
3386        Ok(Arc::new(RenderImage::new(frames)))
3387    }
3388
3389    /// Get the format of the clipboard image
3390    pub fn format(&self) -> ImageFormat {
3391        self.format
3392    }
3393
3394    /// Get the raw bytes of the clipboard image
3395    pub fn bytes(&self) -> &[u8] {
3396        self.bytes.as_slice()
3397    }
3398}
3399
3400/// A clipboard item that should be copied to the clipboard
3401#[derive(Clone, Debug, Eq, PartialEq)]
3402pub struct ClipboardString {
3403    /// The text content.
3404    pub text: String,
3405    /// Optional metadata associated with this clipboard string.
3406    pub metadata: Option<String>,
3407}
3408
3409impl ClipboardString {
3410    /// Create a new clipboard string with the given text
3411    pub fn new(text: String) -> Self {
3412        Self {
3413            text,
3414            metadata: None,
3415        }
3416    }
3417
3418    /// Return a new clipboard item with the metadata replaced by the given metadata,
3419    /// after serializing it as JSON.
3420    pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
3421        self.metadata = Some(serde_json::to_string(&metadata).unwrap());
3422        self
3423    }
3424
3425    /// Get the text of the clipboard string
3426    pub fn text(&self) -> &String {
3427        &self.text
3428    }
3429
3430    /// Get the owned text of the clipboard string
3431    pub fn into_text(self) -> String {
3432        self.text
3433    }
3434
3435    /// Get the metadata of the clipboard string, formatted as JSON
3436    pub fn metadata_json<T>(&self) -> Option<T>
3437    where
3438        T: for<'a> Deserialize<'a>,
3439    {
3440        self.metadata
3441            .as_ref()
3442            .and_then(|m| serde_json::from_str(m).ok())
3443    }
3444
3445    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
3446    /// Compute a hash of the given text for clipboard change detection.
3447    pub fn text_hash(text: &str) -> u64 {
3448        let mut hasher = SeaHasher::new();
3449        text.hash(&mut hasher);
3450        hasher.finish()
3451    }
3452}
3453
3454impl From<String> for ClipboardString {
3455    fn from(value: String) -> Self {
3456        Self {
3457            text: value,
3458            metadata: None,
3459        }
3460    }
3461}
3462
3463#[cfg(test)]
3464mod image_tests {
3465    use super::*;
3466    use std::sync::Arc;
3467
3468    #[test]
3469    fn test_image_to_image_data_applies_exif_orientation() {
3470        let image = Image::from_bytes(
3471            ImageFormat::Jpeg,
3472            include_bytes!("../examples/image/exif-orientation-rotate-180.jpg").to_vec(),
3473        );
3474
3475        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3476
3477        assert_eq!(render_image.size(0), size(16.into(), 32.into()));
3478
3479        let bytes = render_image.as_bytes(0).unwrap();
3480        assert_eq!(&bytes[..4], &[255, 255, 255, 255]);
3481        assert_eq!(&bytes[(16 * 32 - 1) * 4..], &[0, 0, 0, 255]);
3482    }
3483
3484    #[test]
3485    fn test_svg_image_to_image_data_converts_to_bgra() {
3486        let image = Image::from_bytes(
3487            ImageFormat::Svg,
3488            br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
3489<rect width="1" height="1" fill="#38BDF8"/>
3490</svg>"##
3491                .to_vec(),
3492        );
3493
3494        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3495        let bytes = render_image.as_bytes(0).unwrap();
3496
3497        for pixel in bytes.chunks_exact(4) {
3498            assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
3499        }
3500    }
3501}
3502
3503#[cfg(test)]
3504mod atlas_tests {
3505    use super::*;
3506
3507    const TILE_SIZE: Size<DevicePixels> = Size {
3508        width: DevicePixels(1),
3509        height: DevicePixels(1),
3510    };
3511
3512    #[derive(Default)]
3513    struct RecordingAtlasBackend {
3514        insert_calls: u32,
3515        fail_next_insert: bool,
3516        removed_tiles: Vec<AtlasTile>,
3517    }
3518
3519    impl AtlasBackend for RecordingAtlasBackend {
3520        fn insert(
3521            &mut self,
3522            kind: AtlasTextureKind,
3523            size: Size<DevicePixels>,
3524            _bytes: &[u8],
3525        ) -> Result<AtlasTile> {
3526            self.insert_calls += 1;
3527            if std::mem::take(&mut self.fail_next_insert) {
3528                anyhow::bail!("backend failed");
3529            }
3530            Ok(AtlasTile {
3531                texture_id: AtlasTextureId { index: 0, kind },
3532                tile_id: TileId(self.insert_calls),
3533                padding: 0,
3534                bounds: Bounds {
3535                    origin: Point::default(),
3536                    size,
3537                },
3538            })
3539        }
3540
3541        fn remove(&mut self, tile: AtlasTile) {
3542            self.removed_tiles.push(tile);
3543        }
3544    }
3545
3546    fn image_key(image_id: usize) -> AtlasKey {
3547        AtlasKey::Image(RenderImageParams {
3548            image_id: crate::ImageId(image_id),
3549            frame_index: 0,
3550        })
3551    }
3552
3553    fn build_tile() -> Result<Option<(Size<DevicePixels>, Cow<'static, [u8]>)>> {
3554        Ok(Some((TILE_SIZE, Cow::Borrowed(&[0, 0, 0, 255]))))
3555    }
3556
3557    #[test]
3558    fn only_successful_inserts_are_cached() -> Result<()> {
3559        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3560        let key = image_key(1);
3561
3562        assert_eq!(
3563            state.get_or_insert_with(key.clone(), &mut || Ok(None))?,
3564            None
3565        );
3566        state
3567            .get_or_insert_with(key.clone(), &mut || anyhow::bail!("builder failed"))
3568            .expect_err("builder error should propagate");
3569        assert!(!state.contains(&key));
3570        assert_eq!(state.backend.insert_calls, 0);
3571
3572        state.backend.fail_next_insert = true;
3573        state
3574            .get_or_insert_with(key.clone(), &mut build_tile)
3575            .expect_err("backend error should propagate");
3576        assert!(!state.contains(&key));
3577        assert_eq!(state.backend.insert_calls, 1);
3578
3579        let tile = state
3580            .get_or_insert_with(key.clone(), &mut build_tile)?
3581            .context("builder should produce a tile")?;
3582        assert_eq!(tile.texture_id.kind, key.texture_kind());
3583        assert_eq!(
3584            state.get_or_insert_with(key.clone(), &mut || {
3585                anyhow::bail!("cache hit must not call the builder")
3586            })?,
3587            Some(tile)
3588        );
3589        assert!(state.contains(&key));
3590        assert_eq!(state.backend.insert_calls, 2);
3591        Ok(())
3592    }
3593
3594    #[test]
3595    fn remove_and_clear_invalidate_keys() -> Result<()> {
3596        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3597        let key = image_key(1);
3598        let other_key = image_key(2);
3599        let tile = state
3600            .get_or_insert_with(key.clone(), &mut build_tile)?
3601            .context("builder should produce a tile")?;
3602        state
3603            .get_or_insert_with(other_key.clone(), &mut build_tile)?
3604            .context("builder should produce another tile")?;
3605
3606        state.remove(&key);
3607        state.remove(&key);
3608        assert!(!state.contains(&key));
3609        assert!(state.contains(&other_key));
3610        assert_eq!(state.backend.removed_tiles, vec![tile]);
3611
3612        let mut reset_calls = 0;
3613        state.clear(|_| reset_calls += 1);
3614        assert_eq!(reset_calls, 1);
3615        assert!(!state.contains(&other_key));
3616        assert_eq!(state.backend.removed_tiles, vec![tile]);
3617        Ok(())
3618    }
3619}
3620
3621#[cfg(test)]
3622mod frame_signal_tests {
3623    use super::*;
3624
3625    #[cfg(feature = "profiler")]
3626    #[test]
3627    fn coalesced_signals_retain_the_earliest_until_drained() {
3628        for (first_source, later_source) in [
3629            (
3630                FrameRequestSource::NativeCallback,
3631                FrameRequestSource::LocalSchedule,
3632            ),
3633            (
3634                FrameRequestSource::LocalSchedule,
3635                FrameRequestSource::NativeCallback,
3636            ),
3637        ] {
3638            let signal = PlatformFrameSignal::new();
3639            let first =
3640                PlatformFrameSignal::capture(Instant::now).expect("profiling captures requests");
3641            assert_eq!(signal.take(), None);
3642            signal.record(first + Duration::from_millis(16), later_source);
3643            signal.record(first, first_source);
3644            signal.record(first + Duration::from_millis(32), later_source);
3645            assert_eq!(signal.take(), Some((first, first_source)));
3646            assert_eq!(signal.take(), None);
3647            let next = first + Duration::from_millis(48);
3648            signal.record(next, later_source);
3649            assert_eq!(signal.take(), Some((next, later_source)));
3650        }
3651    }
3652
3653    #[cfg(not(feature = "profiler"))]
3654    #[test]
3655    fn disabled_profiling_does_not_capture_or_store_timestamps() {
3656        let captured = PlatformFrameSignal::capture(|| {
3657            panic!("profiler-disabled builds must not evaluate the capture closure");
3658        });
3659        assert_eq!(captured, None);
3660        let signal = PlatformFrameSignal::new();
3661        signal.record(Instant::now(), FrameRequestSource::LocalSchedule);
3662        assert_eq!(signal.take(), None);
3663    }
3664}
3665
3666#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
3667mod tests {
3668    use super::*;
3669    use std::collections::HashSet;
3670
3671    #[test]
3672    fn test_refresh_interval_from_hz() {
3673        assert_eq!(
3674            refresh_interval_from_hz(50.0),
3675            Some(Duration::from_millis(20))
3676        );
3677        assert_eq!(
3678            refresh_interval_from_hz(120.0),
3679            Some(Duration::from_secs(1) / 120)
3680        );
3681        for unknown in [0.0, -60.0, f64::NAN, f64::INFINITY] {
3682            assert_eq!(refresh_interval_from_hz(unknown), None);
3683        }
3684    }
3685
3686    #[test]
3687    fn test_window_button_layout_parse_standard() {
3688        let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
3689        assert_eq!(
3690            layout.left,
3691            [
3692                Some(WindowButton::Close),
3693                Some(WindowButton::Minimize),
3694                None
3695            ]
3696        );
3697        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3698    }
3699
3700    #[test]
3701    fn test_window_button_layout_parse_right_only() {
3702        let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
3703        assert_eq!(layout.left, [None, None, None]);
3704        assert_eq!(
3705            layout.right,
3706            [
3707                Some(WindowButton::Minimize),
3708                Some(WindowButton::Maximize),
3709                Some(WindowButton::Close)
3710            ]
3711        );
3712    }
3713
3714    #[test]
3715    fn test_window_button_layout_parse_left_only() {
3716        let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
3717        assert_eq!(
3718            layout.left,
3719            [
3720                Some(WindowButton::Close),
3721                Some(WindowButton::Minimize),
3722                Some(WindowButton::Maximize)
3723            ]
3724        );
3725        assert_eq!(layout.right, [None, None, None]);
3726    }
3727
3728    #[test]
3729    fn test_window_button_layout_parse_with_whitespace() {
3730        let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
3731        assert_eq!(
3732            layout.left,
3733            [
3734                Some(WindowButton::Close),
3735                Some(WindowButton::Minimize),
3736                None
3737            ]
3738        );
3739        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3740    }
3741
3742    #[test]
3743    fn test_window_button_layout_parse_empty() {
3744        let layout = WindowButtonLayout::parse("").unwrap();
3745        assert_eq!(layout.left, [None, None, None]);
3746        assert_eq!(layout.right, [None, None, None]);
3747    }
3748
3749    #[test]
3750    fn test_window_button_layout_parse_intentionally_empty() {
3751        let layout = WindowButtonLayout::parse(":").unwrap();
3752        assert_eq!(layout.left, [None, None, None]);
3753        assert_eq!(layout.right, [None, None, None]);
3754    }
3755
3756    #[test]
3757    fn test_window_button_layout_parse_invalid_buttons() {
3758        let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
3759        assert_eq!(
3760            layout.left,
3761            [
3762                Some(WindowButton::Close),
3763                Some(WindowButton::Minimize),
3764                None
3765            ]
3766        );
3767        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3768    }
3769
3770    #[test]
3771    fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
3772        let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
3773        assert_eq!(
3774            layout.right,
3775            [
3776                Some(WindowButton::Close),
3777                Some(WindowButton::Minimize),
3778                None
3779            ]
3780        );
3781        assert_eq!(layout.format(), ":close,minimize");
3782    }
3783
3784    #[test]
3785    fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
3786        let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
3787        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3788        assert_eq!(
3789            layout.right,
3790            [
3791                Some(WindowButton::Maximize),
3792                Some(WindowButton::Minimize),
3793                None
3794            ]
3795        );
3796
3797        let button_ids: Vec<_> = layout
3798            .left
3799            .iter()
3800            .chain(layout.right.iter())
3801            .flatten()
3802            .map(WindowButton::id)
3803            .collect();
3804        let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
3805        assert_eq!(unique_button_ids.len(), button_ids.len());
3806        assert_eq!(layout.format(), "close:maximize,minimize");
3807    }
3808
3809    #[test]
3810    fn test_window_button_layout_parse_gnome_style() {
3811        let layout = WindowButtonLayout::parse("close").unwrap();
3812        assert_eq!(layout.left, [None, None, None]);
3813        assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
3814    }
3815
3816    #[test]
3817    fn test_window_button_layout_parse_elementary_style() {
3818        let layout = WindowButtonLayout::parse("close:maximize").unwrap();
3819        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3820        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3821    }
3822
3823    #[test]
3824    fn test_window_button_layout_round_trip() {
3825        let cases = [
3826            "close:minimize,maximize",
3827            "minimize,maximize,close:",
3828            ":close",
3829            "close:",
3830            "close:maximize",
3831            ":",
3832        ];
3833
3834        for case in cases {
3835            let layout = WindowButtonLayout::parse(case).unwrap();
3836            assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
3837        }
3838    }
3839
3840    #[test]
3841    fn test_window_button_layout_linux_default() {
3842        let layout = WindowButtonLayout::linux_default();
3843        assert_eq!(layout.left, [None, None, None]);
3844        assert_eq!(
3845            layout.right,
3846            [
3847                Some(WindowButton::Minimize),
3848                Some(WindowButton::Maximize),
3849                Some(WindowButton::Close)
3850            ]
3851        );
3852
3853        let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
3854        assert_eq!(round_tripped, layout);
3855    }
3856
3857    #[test]
3858    fn test_window_button_layout_parse_all_invalid() {
3859        assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
3860    }
3861}