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gpui/
platform.rs

1mod color_presentation;
2pub use color_presentation::{WindowColorFallback, WindowColorMode, WindowColorStatus};
3
4mod app_menu;
5mod keyboard;
6mod keystroke;
7
8#[cfg(all(target_os = "linux", feature = "wayland"))]
9#[expect(missing_docs)]
10pub mod layer_shell;
11
12/// Types for configuring parent-anchored popup windows such as menus, dropdowns and tooltips.
13pub mod popup;
14
15#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
16mod threaded_dispatcher;
17
18#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
19mod test;
20
21#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
22mod visual_test;
23
24#[cfg(all(
25    feature = "screen-capture",
26    any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
27))]
28pub mod scap_screen_capture;
29
30#[cfg(all(
31    any(target_os = "windows", target_os = "linux"),
32    feature = "screen-capture"
33))]
34pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
35#[cfg(not(feature = "screen-capture"))]
36pub(crate) type PlatformScreenCaptureFrame = ();
37#[cfg(all(target_os = "macos", feature = "screen-capture"))]
38pub(crate) type PlatformScreenCaptureFrame =
39    objc2_core_foundation::CFRetained<objc2_core_video::CVImageBuffer>;
40
41use crate::{
42    Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
43    DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Edges, ExternalDragPayload, Font,
44    FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap,
45    LineLayout, MissingGlyphSink, Pixels, PlatformGestures, PlatformInput, Point, Priority,
46    RenderGlyphParams, RenderImage, RenderImageParams, RenderSvgParams, Scene, ShapedGlyph,
47    ShapedRun, SharedString, Size, SvgRenderer, SystemWindowTab, Task, Window, WindowControlArea,
48    hash, point, px, size,
49};
50#[cfg(any(target_os = "linux", target_os = "freebsd"))]
51use anyhow::bail;
52use anyhow::{Context as _, Result};
53use async_task::Runnable;
54use collections::FxHashMap;
55use futures::channel::oneshot;
56#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
57use image::RgbaImage;
58use image::codecs::gif::GifDecoder;
59use image::{AnimationDecoder as _, DynamicImage, Frame};
60use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
61use scheduler::Instant;
62pub use scheduler::RunnableMeta;
63use schemars::JsonSchema;
64use seahash::SeaHasher;
65use serde::{Deserialize, Serialize};
66use smallvec::SmallVec;
67use std::borrow::Cow;
68use std::collections::hash_map::Entry;
69use std::hash::{Hash, Hasher};
70use std::io::Cursor;
71use std::ops;
72use std::time::Duration;
73use std::{
74    ffi::OsString,
75    fmt::{self, Debug},
76    ops::Range,
77    path::{Path, PathBuf},
78    rc::Rc,
79    sync::Arc,
80};
81use strum::EnumIter;
82use uuid::Uuid;
83
84pub use app_menu::*;
85pub use keyboard::*;
86pub use keystroke::*;
87
88/// Whether the platform is presenting a window's frames.
89///
90/// This is about presentation, not the window's shown/hidden state: a shown
91/// window that is fully covered by other windows, minimized, on another
92/// Space or virtual desktop, or on a display that is asleep is `Hidden`. A
93/// window only partly covered by other windows is `Visible`.
94///
95/// Each platform reports from a single source, and what that source can see
96/// differs:
97///
98/// * macOS: `NSWindow.occlusionState`. Covers all of the cases above.
99/// * Windows: `WS_VISIBLE` and the minimized state. Windows keeps compositing
100///   covered windows for thumbnails and Alt-Tab and offers no occlusion
101///   notification, so a fully covered window stays `Visible`. Display sleep is
102///   not reported either.
103/// * Wayland: the `xdg_toplevel` `suspended` state (xdg-shell v6). Compositors
104///   that don't support it never report `Hidden`.
105/// * X11: mapped state plus `VisibilityNotify`. Compositing window managers
106///   generally never report a window as fully obscured, so covering is only
107///   detected without compositing.
108#[derive(Debug, Clone, Copy, PartialEq, Eq)]
109pub enum WindowVisibility {
110    /// At least part of the window is being presented; frames drawn for it
111    /// will be shown.
112    Visible,
113    /// No part of the window is being presented. The platform will not
114    /// request frames for it until it becomes visible again.
115    Hidden,
116}
117
118impl WindowVisibility {
119    /// Whether frames drawn for the window will be shown.
120    pub fn is_visible(self) -> bool {
121        self == Self::Visible
122    }
123}
124
125/// A change to the connected displays, reported through
126/// [`App::observe_displays`](crate::App::observe_displays).
127#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
128#[non_exhaustive]
129pub enum DisplayEvent {
130    /// A display was connected.
131    Added(DisplayId),
132    /// A display was disconnected. Windows on it are moved to another
133    /// display by the platform.
134    Removed(DisplayId),
135    /// A connected display's properties changed.
136    Changed {
137        /// The display that changed.
138        id: DisplayId,
139        /// Which of its properties changed.
140        changes: DisplayChanges,
141    },
142}
143
144bitflags::bitflags! {
145    /// The properties of a display that a [`DisplayEvent::Changed`] reports.
146    #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
147    pub struct DisplayChanges: u8 {
148        /// [`PlatformDisplay::bounds`] changed.
149        const BOUNDS = 1 << 0;
150        /// [`PlatformDisplay::refresh_interval`] changed.
151        const REFRESH_INTERVAL = 1 << 1;
152    }
153}
154
155/// Converts a refresh rate in hertz to the time between refreshes, rejecting
156/// the zero, negative, and non-finite rates platforms use to mean "unknown".
157pub fn refresh_interval_from_hz(hertz: f64) -> Option<Duration> {
158    (hertz.is_finite() && hertz > 0.0).then(|| Duration::from_secs_f64(1.0 / hertz))
159}
160
161/// Controls whether the application participates in the system's foreground UI.
162///
163/// Only has an effect on macOS; other platforms ignore this setting. There,
164/// [`App::request_windowing`] sets it: `Accessory` while headless and `Regular` while windowed.
165/// Set it directly with [`App::set_activation_policy`] for the one case that doesn't cover: an
166/// accessory app that shows windows, such as a menu bar utility.
167#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
168pub enum ActivationPolicy {
169    /// Participate in foreground application UI, such as the Dock and menu bar on macOS.
170    #[default]
171    Regular,
172    /// Run without foreground application UI while retaining the ability to open windows.
173    Accessory,
174}
175
176#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
177pub(crate) use test::*;
178
179#[cfg(any(test, feature = "test-support"))]
180pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
181
182#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
183pub use threaded_dispatcher::ThreadedDispatcher;
184
185#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
186pub use visual_test::VisualTestPlatform;
187
188/// Keeps an operating system activity, such as an idle sleep inhibitor, alive until dropped.
189pub struct ActivityGuard {
190    _release: gpui_util::Deferred<Box<dyn FnOnce() + Send>>,
191}
192
193impl ActivityGuard {
194    /// Runs `release` when the guard is dropped.
195    pub fn new(release: impl FnOnce() + Send + 'static) -> Self {
196        Self {
197            _release: gpui_util::defer(Box::new(release)),
198        }
199    }
200
201    /// A guard for platforms without a corresponding activity.
202    pub fn noop() -> Self {
203        Self::new(|| {})
204    }
205}
206
207// TODO(jk): return an enum instead of a string
208/// Return which compositor we're guessing we'll use.
209/// Does not attempt to connect to the given compositor.
210#[cfg(any(target_os = "linux", target_os = "freebsd"))]
211#[inline]
212pub fn guess_compositor() -> &'static str {
213    if std::env::var_os("ZED_HEADLESS").is_some() {
214        return "Headless";
215    }
216    GraphicalEnvironment::detect().guess_compositor()
217}
218
219/// The graphical session to connect to: the variables that locate its display server, as some
220/// process sees them.
221///
222/// A long-running process can outlive the graphical session it was started in, so a platform
223/// that attaches to a display server later can be given a fresher environment than its own.
224/// While connected, programs the platform launches (for example to open a URL) get these
225/// variables instead of the ones this process started with. Apply
226/// [`App::graphical_environment`] to the programs an app launches, for the same reason.
227#[cfg(any(target_os = "linux", target_os = "freebsd"))]
228#[derive(Clone, Debug, Default)]
229pub struct GraphicalEnvironment {
230    /// `WAYLAND_DISPLAY`: a socket name relative to `xdg_runtime_dir`, or an absolute path.
231    pub wayland_display: Option<OsString>,
232    /// `DISPLAY`: the X11 display name.
233    pub x11_display: Option<OsString>,
234    /// `XDG_RUNTIME_DIR`: the directory containing Wayland sockets.
235    pub xdg_runtime_dir: Option<OsString>,
236    /// `XDG_ACTIVATION_TOKEN`: lets the first window take focus on Wayland.
237    ///
238    /// A platform takes this process's token from its environment when it's created, and uses
239    /// it if it starts windowed. Pass one here to switch to windowed mode later, for example
240    /// the token of the process that asked for a window.
241    pub activation_token: Option<String>,
242}
243
244/// The graphical session to connect to: the Windows session whose desktop windows appear on.
245///
246/// A process can only show windows in its own session, so switching to windowed mode fails if
247/// this names another one, for example when a process started over SSH is asked to show a
248/// window on the desktop.
249#[cfg(target_os = "windows")]
250#[derive(Clone, Debug, Default)]
251pub struct GraphicalEnvironment {
252    /// The session ID, as `ProcessIdToSessionId` reports it. `None` means this process's own
253    /// session.
254    pub session_id: Option<u32>,
255}
256
257#[cfg(target_os = "windows")]
258impl GraphicalEnvironment {
259    /// Returns the environment of this process's session.
260    pub fn detect() -> Self {
261        let mut session_id = 0;
262        // SAFETY: `session_id` is a valid pointer for the call's duration.
263        let result = unsafe {
264            windows::Win32::System::RemoteDesktop::ProcessIdToSessionId(
265                windows::Win32::System::Threading::GetCurrentProcessId(),
266                &mut session_id,
267            )
268        };
269        Self {
270            session_id: result.is_ok().then_some(session_id),
271        }
272    }
273
274    /// Does nothing on this platform: programs inherit the session of the process that
275    /// starts them.
276    pub fn apply_to(&self, _command: &mut std::process::Command) {}
277}
278
279/// The graphical session to connect to. Carries nothing yet on this platform.
280#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
281#[derive(Clone, Debug, Default)]
282pub struct GraphicalEnvironment;
283
284#[cfg(not(any(target_os = "linux", target_os = "freebsd", target_os = "windows")))]
285impl GraphicalEnvironment {
286    /// Returns the environment of this process's graphical session.
287    pub fn detect() -> Self {
288        Self
289    }
290
291    /// Does nothing on this platform.
292    pub fn apply_to(&self, _command: &mut std::process::Command) {}
293}
294
295/// A display mode for [`App::request_windowing`] to switch to.
296#[derive(Clone, Debug)]
297pub enum WindowingRequest {
298    /// No display server. Windows lay out and handle input but draw nothing.
299    Headless,
300    /// Connected to the display server that the environment names.
301    Windowed(GraphicalEnvironment),
302}
303
304#[cfg(any(target_os = "linux", target_os = "freebsd"))]
305impl GraphicalEnvironment {
306    /// Reads the display variables from this process's environment.
307    ///
308    /// This only reads environment variables: whether they name a reachable display server is
309    /// checked when a platform connects. Leaves `activation_token` unset: see its documentation.
310    pub fn detect() -> Self {
311        Self {
312            wayland_display: std::env::var_os("WAYLAND_DISPLAY"),
313            x11_display: std::env::var_os("DISPLAY"),
314            xdg_runtime_dir: std::env::var_os("XDG_RUNTIME_DIR"),
315            activation_token: None,
316        }
317    }
318
319    /// Sets this environment's display variables on `command`, and removes the ones it doesn't
320    /// set, so the program connects to this graphical session rather than the one this process
321    /// started in. Leaves `XDG_ACTIVATION_TOKEN` alone.
322    pub fn apply_to(&self, command: &mut std::process::Command) {
323        for (name, value) in [
324            ("WAYLAND_DISPLAY", &self.wayland_display),
325            ("DISPLAY", &self.x11_display),
326            ("XDG_RUNTIME_DIR", &self.xdg_runtime_dir),
327        ] {
328            match value {
329                Some(value) => command.env(name, value),
330                None => command.env_remove(name),
331            };
332        }
333    }
334
335    /// Returns the compositor this environment selects: Wayland, then X11, then headless.
336    ///
337    /// Does not attempt to connect to the compositor.
338    pub fn guess_compositor(&self) -> &'static str {
339        let is_set =
340            |value: &Option<OsString>| value.as_ref().is_some_and(|value| !value.is_empty());
341        if cfg!(feature = "wayland") && is_set(&self.wayland_display) {
342            "Wayland"
343        } else if cfg!(feature = "x11") && is_set(&self.x11_display) {
344            "X11"
345        } else {
346            "Headless"
347        }
348    }
349}
350
351#[cfg(any(target_os = "linux", target_os = "freebsd"))]
352bitflags::bitflags! {
353    /// The windowing modes a platform may start in or switch to.
354    #[derive(Clone, Copy, Debug, PartialEq, Eq)]
355    pub struct WindowingModes: u8 {
356        /// Connected to a Wayland compositor.
357        const WAYLAND = 1 << 0;
358        /// Connected to an X server.
359        const X11 = 1 << 1;
360        /// No display server. Windows lay out and handle input but draw nothing.
361        const HEADLESS = 1 << 2;
362    }
363}
364
365#[expect(missing_docs)]
366pub trait Platform: 'static {
367    fn background_executor(&self) -> BackgroundExecutor;
368    fn foreground_executor(&self) -> ForegroundExecutor;
369    fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
370
371    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
372    fn quit(&self);
373    /// Switches a capable platform between headless and windowed modes. See
374    /// [`App::request_windowing`].
375    /// Sets the windowing mode the platform starts in. Called before `run`. See
376    /// [`Application::with_windowing`].
377    fn set_initial_windowing(&self, _request: WindowingRequest) {}
378    fn request_windowing(&self, _request: WindowingRequest) -> Task<anyhow::Result<()>> {
379        Task::ready(Err(anyhow::anyhow!(
380            "this platform cannot switch between headless and windowed modes"
381        )))
382    }
383    fn restart(&self, binary_path: Option<PathBuf>, arguments: Vec<OsString>);
384    fn activate(&self, ignoring_other_apps: bool);
385    /// Sets the initial or current activation policy. Has no effect outside macOS.
386    fn set_activation_policy(&self, _policy: ActivationPolicy) {}
387    fn hide(&self);
388    fn hide_other_apps(&self);
389    fn unhide_other_apps(&self);
390
391    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
392    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
393    /// Registers the callback invoked when displays may have been added or
394    /// removed, or a display's properties may have changed. GPUI rereads
395    /// [`Self::displays`] to find out what changed, so calls may be spurious.
396    /// The callback runs on the main thread outside of any window update.
397    fn on_displays_changed(&self, callback: Box<dyn FnMut()>);
398    fn active_window(&self) -> Option<AnyWindowHandle>;
399    fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
400        None
401    }
402
403    fn is_screen_capture_supported(&self) -> bool {
404        false
405    }
406
407    fn screen_capture_sources(
408        &self,
409    ) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
410        let (sources_tx, sources_rx) = oneshot::channel();
411        sources_tx
412            .send(Err(anyhow::anyhow!(
413                "gpui was compiled without the screen-capture feature"
414            )))
415            .ok();
416        sources_rx
417    }
418
419    fn open_window(
420        &self,
421        handle: AnyWindowHandle,
422        options: WindowParams,
423    ) -> anyhow::Result<Box<dyn PlatformWindow>>;
424
425    /// Returns the appearance of the application's windows.
426    fn window_appearance(&self) -> WindowAppearance;
427
428    /// Overrides the appearance (light/dark) applied to the app's windows, independent
429    /// of the OS-wide setting. Pass `None` to clear the override and follow the system
430    /// again. The override is reflected by [`Platform::window_appearance`].
431    ///
432    /// Currently only implemented on macOS, where it sets `NSApplication.appearance` so
433    /// the native window chrome (the window border and titlebar) of every window matches
434    /// a dark app theme even when the system is in light mode (or vice versa). A no-op on
435    /// other platforms.
436    fn set_window_appearance(&self, _appearance: Option<WindowAppearance>) {}
437
438    /// Returns the window button layout configuration when supported.
439    fn button_layout(&self) -> Option<WindowButtonLayout> {
440        None
441    }
442
443    fn open_url(&self, url: &str);
444    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
445    fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
446
447    fn prompt_for_paths(
448        &self,
449        options: PathPromptOptions,
450    ) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
451    fn prompt_for_new_path(
452        &self,
453        directory: &Path,
454        suggested_name: Option<&str>,
455    ) -> oneshot::Receiver<Result<Option<PathBuf>>>;
456    fn can_select_mixed_files_and_dirs(&self) -> bool;
457    fn reveal_path(&self, path: &Path);
458    fn open_with_system(&self, path: &Path);
459
460    fn on_quit(&self, callback: Box<dyn FnMut() -> bool>);
461    fn on_reopen(&self, callback: Box<dyn FnMut()>);
462    /// Registers the callback invoked when the system is about to sleep.
463    fn on_system_sleep(&self, callback: Box<dyn FnMut()>);
464    /// Registers the callback invoked when the system resumes from sleep.
465    fn on_system_wake(&self, callback: Box<dyn FnMut()>);
466
467    // Mobile platform methods. On mobile the OS owns the application
468    // lifecycle: apps are backgrounded, foregrounded, and killed at the
469    // system's discretion, and must react rather than decide.
470
471    /// Registers a callback invoked whenever the application's lifecycle
472    /// phase changes. See [`AppLifecyclePhase`] for the phase vocabulary and
473    /// its mapping onto iOS and Android.
474    ///
475    /// Desktop platforms never invoke this.
476    fn on_app_lifecycle(&self, _callback: Box<dyn FnMut(AppLifecyclePhase)>) {}
477
478    /// Registers a callback invoked when the OS signals memory pressure
479    /// (iOS `didReceiveMemoryWarning`, Android `onTrimMemory`).
480    ///
481    /// Desktop platforms never invoke this.
482    fn on_memory_warning(&self, _callback: Box<dyn FnMut()>) {}
483
484    /// The platform's gesture recognition services, if it provides any
485    /// beyond gpui's portable recognizers. See
486    /// [`PlatformGestures`](crate::PlatformGestures).
487    fn gestures(&self) -> Option<Rc<dyn PlatformGestures>> {
488        None
489    }
490
491    fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
492    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
493        None
494    }
495
496    fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
497    fn perform_dock_menu_action(&self, _action: usize) {}
498    fn add_recent_document(&self, _path: &Path) {}
499    fn update_jump_list(
500        &self,
501        _menus: Vec<MenuItem>,
502        _entries: Vec<SmallVec<[PathBuf; 2]>>,
503    ) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
504        Task::ready(Vec::new())
505    }
506    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
507    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
508    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
509
510    fn thermal_state(&self) -> ThermalState;
511    fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
512    fn prevent_idle_sleep(&self, reason: &str) -> Task<Result<ActivityGuard>>;
513
514    /// Sets the application's process-wide identity and user-visible name.
515    ///
516    /// The identifier is used for platform identity mechanisms such as the
517    /// Windows AppUserModelID. The name is used wherever the operating system
518    /// presents the application to the user. Call this once, early in startup,
519    /// before opening windows or posting notifications.
520    fn set_app_identity(&self, identifier: &str, name: &str) {
521        _ = (identifier, name);
522    }
523
524    /// Posts a notification to the operating system's notification center.
525    ///
526    /// Posting a notification whose [`SystemNotification::tag`] matches an
527    /// earlier one replaces that notification where the platform supports it.
528    /// No-op on platforms without notification support, or when delivery is
529    /// unavailable (e.g. authorization was denied).
530    fn show_system_notification(&self, notification: SystemNotification) {
531        _ = notification;
532    }
533
534    /// Removes the delivered or pending notification with this tag.
535    ///
536    /// Best-effort: some platforms cannot retract a notification once shown,
537    /// in which case it ages out of the notification center on its own.
538    fn dismiss_system_notification(&self, tag: &str) {
539        _ = tag;
540    }
541
542    /// Registers the callback invoked when the user activates a system
543    /// notification, either by clicking its body or one of its action
544    /// buttons.
545    ///
546    /// Implementations must invoke the callback on the main thread.
547    fn on_system_notification_response(
548        &self,
549        callback: Box<dyn FnMut(SystemNotificationResponse)>,
550    ) {
551        _ = callback;
552    }
553
554    fn compositor_name(&self) -> &'static str {
555        ""
556    }
557    /// The environment of the display server a platform that can switch windowing modes is
558    /// connected to. See [`App::graphical_environment`].
559    fn graphical_environment(&self) -> Option<GraphicalEnvironment> {
560        None
561    }
562    fn app_path(&self) -> Result<PathBuf>;
563    fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
564
565    fn set_cursor_style(&self, style: CursorStyle);
566
567    /// Hides the mouse cursor until the user moves the mouse over one of
568    /// this application's windows.
569    fn hide_cursor_until_mouse_moves(&self);
570
571    /// Returns whether the mouse cursor is currently visible.
572    fn is_cursor_visible(&self) -> bool;
573
574    fn should_auto_hide_scrollbars(&self) -> bool;
575
576    fn read_from_clipboard(&self) -> Option<ClipboardItem>;
577    fn write_to_clipboard(&self, item: ClipboardItem);
578
579    /// Reads the clipboard, resolving once its contents are available.
580    ///
581    /// Most platforms read synchronously and return a ready task. Platforms
582    /// whose clipboard access is inherently asynchronous and permission-gated
583    /// (e.g. the browser's async clipboard API) override this method; on those
584    /// platforms [`Platform::read_from_clipboard`] cannot return the clipboard
585    /// contents, so callers that can await should prefer this method.
586    fn read_from_clipboard_async(&self) -> Task<Result<Option<ClipboardItem>, ClipboardReadError>> {
587        Task::ready(Ok(self.read_from_clipboard()))
588    }
589
590    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
591    fn read_from_primary(&self) -> Option<ClipboardItem>;
592    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
593    fn write_to_primary(&self, item: ClipboardItem);
594
595    #[cfg(target_os = "macos")]
596    fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
597    #[cfg(target_os = "macos")]
598    fn write_to_find_pasteboard(&self, item: ClipboardItem);
599
600    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
601    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
602    fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
603
604    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
605    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
606    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
607}
608
609/// A handle to a platform's display, e.g. a monitor or laptop screen.
610pub trait PlatformDisplay: Debug {
611    /// Get the ID for this display
612    fn id(&self) -> DisplayId;
613
614    /// Returns a stable identifier for this display that can be persisted and used
615    /// across system restarts.
616    fn uuid(&self) -> Result<Uuid>;
617
618    /// Get the bounds for this display
619    fn bounds(&self) -> Bounds<Pixels>;
620
621    /// The time between the display's refreshes. Variable refresh rate
622    /// displays report their maximum rate. `None` when the platform doesn't
623    /// report it.
624    ///
625    /// May query the operating system; GPUI caches it per display, see
626    /// [`Window::refresh_interval`](crate::Window::refresh_interval).
627    fn refresh_interval(&self) -> Option<Duration>;
628
629    /// Get the visible bounds for this display, excluding taskbar/dock areas.
630    /// This is the usable area where windows can be placed without being obscured.
631    /// Defaults to the full display bounds if not overridden.
632    fn visible_bounds(&self) -> Bounds<Pixels> {
633        self.bounds()
634    }
635
636    /// Get the default bounds for this display to place a window
637    fn default_bounds(&self) -> Bounds<Pixels> {
638        let bounds = self.bounds();
639        let center = bounds.center();
640        let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
641
642        let offset = clipped_window_size / 2.0;
643        let origin = point(center.x - offset.width, center.y - offset.height);
644        Bounds::new(origin, clipped_window_size)
645    }
646}
647
648/// A notification posted to the operating system's notification center,
649/// rather than rendered as in-app UI.
650#[derive(Clone, Debug, PartialEq, Eq)]
651pub struct SystemNotification {
652    /// Stable identity for the notification. Posting a new notification with
653    /// the same tag replaces the previous one where the platform supports it,
654    /// and responses carry the tag back to the application.
655    pub tag: SharedString,
656    /// The notification's headline.
657    pub title: SharedString,
658    /// Additional text displayed below the title.
659    pub body: SharedString,
660    /// Buttons offered on the notification. Platforms that cannot display
661    /// action buttons show the notification without them.
662    pub actions: Vec<SystemNotificationAction>,
663}
664
665/// A button offered on a [`SystemNotification`].
666#[derive(Clone, Debug, PartialEq, Eq, Hash)]
667pub struct SystemNotificationAction {
668    /// Identifies the action in [`SystemNotificationResponse::action_id`]
669    /// when the user presses this button.
670    pub id: SharedString,
671    /// The button's user-visible label.
672    pub label: SharedString,
673}
674
675/// The user's activation of a [`SystemNotification`].
676#[derive(Clone, Debug, PartialEq, Eq)]
677pub struct SystemNotificationResponse {
678    /// The [`SystemNotification::tag`] of the activated notification.
679    pub tag: SharedString,
680    /// The pressed action button's [`SystemNotificationAction::id`], or
681    /// `None` when the user activated the notification body itself.
682    pub action_id: Option<SharedString>,
683}
684
685/// Thermal state of the system
686#[derive(Debug, Clone, Copy, PartialEq, Eq)]
687pub enum ThermalState {
688    /// System has no thermal constraints
689    Nominal,
690    /// System is slightly constrained, reduce discretionary work
691    Fair,
692    /// System is moderately constrained, reduce CPU/GPU intensive work
693    Serious,
694    /// System is critically constrained, minimize all resource usage
695    Critical,
696}
697
698/// Metadata for a given [ScreenCaptureSource]
699#[derive(Clone)]
700pub struct SourceMetadata {
701    /// Opaque identifier of this screen.
702    pub id: u64,
703    /// Human-readable label for this source.
704    pub label: Option<SharedString>,
705    /// Whether this source is the main display.
706    pub is_main: Option<bool>,
707    /// Video resolution of this source.
708    pub resolution: Size<DevicePixels>,
709}
710
711/// A source of on-screen video content that can be captured.
712pub trait ScreenCaptureSource {
713    /// Returns metadata for this source.
714    fn metadata(&self) -> Result<SourceMetadata>;
715
716    /// Start capture video from this source, invoking the given callback
717    /// with each frame.
718    fn stream(
719        &self,
720        foreground_executor: &ForegroundExecutor,
721        frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
722    ) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
723}
724
725/// A video stream captured from a screen.
726pub trait ScreenCaptureStream {
727    /// Returns metadata for this source.
728    fn metadata(&self) -> Result<SourceMetadata>;
729}
730
731/// A frame of video captured from a screen.
732pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
733
734/// An opaque identifier for a hardware display
735#[derive(PartialEq, Eq, Hash, Copy, Clone)]
736pub struct DisplayId(pub(crate) u64);
737
738impl DisplayId {
739    /// Create a new `DisplayId` from a raw platform display identifier.
740    pub fn new(id: u64) -> Self {
741        Self(id)
742    }
743}
744
745impl From<u64> for DisplayId {
746    fn from(id: u64) -> Self {
747        Self(id)
748    }
749}
750
751impl From<DisplayId> for u64 {
752    fn from(id: DisplayId) -> Self {
753        id.0
754    }
755}
756
757impl Debug for DisplayId {
758    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
759        write!(f, "DisplayId({})", self.0)
760    }
761}
762
763/// Which part of the window to resize
764#[derive(Debug, Clone, Copy, PartialEq, Eq)]
765pub enum ResizeEdge {
766    /// The top edge
767    Top,
768    /// The top right corner
769    TopRight,
770    /// The right edge
771    Right,
772    /// The bottom right corner
773    BottomRight,
774    /// The bottom edge
775    Bottom,
776    /// The bottom left corner
777    BottomLeft,
778    /// The left edge
779    Left,
780    /// The top left corner
781    TopLeft,
782}
783
784/// A type to describe the appearance of a window
785#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
786pub enum WindowDecorations {
787    #[default]
788    /// Server side decorations
789    Server,
790    /// Client side decorations
791    Client,
792}
793
794/// A type to describe how this window is currently configured
795#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
796pub enum Decorations {
797    /// The window is configured to use server side decorations
798    #[default]
799    Server,
800    /// The window is configured to use client side decorations
801    Client {
802        /// The edge tiling state
803        tiling: Tiling,
804    },
805}
806
807/// What window controls this platform supports
808#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
809pub struct WindowControls {
810    /// Whether this platform supports fullscreen
811    pub fullscreen: bool,
812    /// Whether this platform supports maximize
813    pub maximize: bool,
814    /// Whether this platform supports minimize
815    pub minimize: bool,
816    /// Whether this platform supports a window menu
817    pub window_menu: bool,
818}
819
820impl Default for WindowControls {
821    fn default() -> Self {
822        // Assume that we can do anything, unless told otherwise
823        Self {
824            fullscreen: true,
825            maximize: true,
826            minimize: true,
827            window_menu: true,
828        }
829    }
830}
831
832/// A window control button type used in [`WindowButtonLayout`].
833#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
834pub enum WindowButton {
835    /// The minimize button
836    Minimize,
837    /// The maximize button
838    Maximize,
839    /// The close button
840    Close,
841}
842
843impl WindowButton {
844    /// Returns a stable element ID for rendering this button.
845    pub fn id(&self) -> &'static str {
846        match self {
847            WindowButton::Minimize => "minimize",
848            WindowButton::Maximize => "maximize",
849            WindowButton::Close => "close",
850        }
851    }
852
853    #[cfg(any(target_os = "linux", target_os = "freebsd"))]
854    fn index(&self) -> usize {
855        match self {
856            WindowButton::Minimize => 0,
857            WindowButton::Maximize => 1,
858            WindowButton::Close => 2,
859        }
860    }
861}
862
863/// Maximum number of [`WindowButton`]s per side in the titlebar.
864pub const MAX_BUTTONS_PER_SIDE: usize = 3;
865
866/// Describes which [`WindowButton`]s appear on each side of the titlebar.
867///
868/// On Linux, this is read from the desktop environment's configuration
869/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
870#[derive(Debug, Clone, Copy, PartialEq, Eq)]
871pub struct WindowButtonLayout {
872    /// Buttons on the left side of the titlebar.
873    pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
874    /// Buttons on the right side of the titlebar.
875    pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
876}
877
878#[cfg(any(target_os = "linux", target_os = "freebsd"))]
879impl WindowButtonLayout {
880    /// Returns Zed's built-in fallback button layout for Linux titlebars.
881    pub fn linux_default() -> Self {
882        Self {
883            left: [None; MAX_BUTTONS_PER_SIDE],
884            right: [
885                Some(WindowButton::Minimize),
886                Some(WindowButton::Maximize),
887                Some(WindowButton::Close),
888            ],
889        }
890    }
891
892    /// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
893    pub fn parse(layout_string: &str) -> Result<Self> {
894        fn parse_side(
895            s: &str,
896            seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
897            unrecognized: &mut Vec<String>,
898        ) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
899            let mut result = [None; MAX_BUTTONS_PER_SIDE];
900            let mut i = 0;
901            for name in s.split(',') {
902                let trimmed = name.trim();
903                if trimmed.is_empty() {
904                    continue;
905                }
906                let button = match trimmed {
907                    "minimize" => Some(WindowButton::Minimize),
908                    "maximize" => Some(WindowButton::Maximize),
909                    "close" => Some(WindowButton::Close),
910                    other => {
911                        unrecognized.push(other.to_string());
912                        None
913                    }
914                };
915                if let Some(button) = button {
916                    if seen_buttons[button.index()] {
917                        continue;
918                    }
919                    if let Some(slot) = result.get_mut(i) {
920                        *slot = Some(button);
921                        seen_buttons[button.index()] = true;
922                        i += 1;
923                    }
924                }
925            }
926            result
927        }
928
929        let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
930        let mut unrecognized = Vec::new();
931        let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
932        let layout = Self {
933            left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
934            right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
935        };
936
937        if !unrecognized.is_empty()
938            && layout.left.iter().all(Option::is_none)
939            && layout.right.iter().all(Option::is_none)
940        {
941            bail!(
942                "button layout string {:?} contains no valid buttons (unrecognized: {})",
943                layout_string,
944                unrecognized.join(", ")
945            );
946        }
947
948        Ok(layout)
949    }
950
951    /// Formats the layout back into a GNOME-style `button-layout` string.
952    #[cfg(test)]
953    pub fn format(&self) -> String {
954        fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
955            buttons
956                .iter()
957                .flatten()
958                .map(|button| match button {
959                    WindowButton::Minimize => "minimize",
960                    WindowButton::Maximize => "maximize",
961                    WindowButton::Close => "close",
962                })
963                .collect::<Vec<_>>()
964                .join(",")
965        }
966
967        format!("{}:{}", format_side(&self.left), format_side(&self.right))
968    }
969}
970
971/// A type to describe which sides of the window are currently tiled in some way
972#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
973pub struct Tiling {
974    /// Whether the top edge is tiled
975    pub top: bool,
976    /// Whether the left edge is tiled
977    pub left: bool,
978    /// Whether the right edge is tiled
979    pub right: bool,
980    /// Whether the bottom edge is tiled
981    pub bottom: bool,
982}
983
984impl Tiling {
985    /// Initializes a [`Tiling`] type with all sides tiled
986    pub fn tiled() -> Self {
987        Self {
988            top: true,
989            left: true,
990            right: true,
991            bottom: true,
992        }
993    }
994
995    /// Whether any edge is tiled
996    pub fn is_tiled(&self) -> bool {
997        self.top || self.left || self.right || self.bottom
998    }
999}
1000
1001/// Callbacks for the accessibility adapter.
1002pub struct A11yCallbacks {
1003    /// Called when the adapter is activated (a screen reader connects).
1004    pub activation: Box<dyn Fn() -> Option<accesskit::TreeUpdate> + Send + 'static>,
1005    /// Called when an action is requested by the screen reader.
1006    pub action: Box<dyn Fn(accesskit::ActionRequest) + Send + 'static>,
1007    /// Called when the adapter is deactivated (screen reader disconnects).
1008    pub deactivation: Box<dyn Fn() + Send + 'static>,
1009}
1010
1011/// The source of a platform frame request's timestamp.
1012#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1013pub enum FrameRequestSource {
1014    /// An OS callback or compositor-paced frame request.
1015    #[default]
1016    NativeCallback,
1017    /// A refresh timer, retry, queued wakeup, or fallback sleep paced by the app.
1018    LocalSchedule,
1019}
1020
1021#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
1022#[expect(missing_docs)]
1023pub struct RequestFrameOptions {
1024    /// Whether a presentation is required.
1025    pub require_presentation: bool,
1026    /// Force refresh of all rendering states when true.
1027    pub force_render: bool,
1028    /// When the platform first requested this frame, before main-thread dispatch.
1029    ///
1030    /// `None` means the captured request time is unavailable.
1031    /// Coalesced requests carry their first request time, not their delivery time.
1032    /// Built-in backends collect timestamps only with the `profiler` feature.
1033    pub signal_at: Option<Instant>,
1034    /// Distinguishes native callbacks from local scheduling requests.
1035    pub signal_source: FrameRequestSource,
1036}
1037
1038/// Preserves the first platform frame request time across coalesced notifications.
1039///
1040/// Producers may record from a platform thread without waiting for the UI thread.
1041/// The consumer drains the timestamp before dispatching the request on the UI thread.
1042/// The timestamp offset and source share one atomic word so coalescing cannot
1043/// mix a request's time with another request's source. The low bit encodes the
1044/// source; the remaining bits encode nanoseconds from `origin`. `u64::MAX` is empty.
1045/// Without the `profiler` feature, this accumulator has no timestamp storage.
1046pub struct PlatformFrameSignal {
1047    #[cfg(feature = "profiler")]
1048    origin: Instant,
1049    #[cfg(feature = "profiler")]
1050    first_signal: std::sync::atomic::AtomicU64,
1051}
1052
1053impl Default for PlatformFrameSignal {
1054    fn default() -> Self {
1055        Self::new()
1056    }
1057}
1058
1059impl PlatformFrameSignal {
1060    /// Creates an empty signal accumulator.
1061    pub fn new() -> Self {
1062        Self {
1063            #[cfg(feature = "profiler")]
1064            origin: Instant::now(),
1065            #[cfg(feature = "profiler")]
1066            first_signal: std::sync::atomic::AtomicU64::new(u64::MAX),
1067        }
1068    }
1069
1070    /// Captures a platform request timestamp only when profiling is enabled.
1071    ///
1072    /// The closure is not invoked in profiler-disabled builds.
1073    #[inline]
1074    pub fn capture(capture: impl FnOnce() -> Instant) -> Option<Instant> {
1075        if cfg!(feature = "profiler") {
1076            Some(capture())
1077        } else {
1078            None
1079        }
1080    }
1081
1082    /// Records a platform frame request, retaining the first undrained timestamp.
1083    #[inline]
1084    #[cfg_attr(not(feature = "profiler"), expect(unused_variables))]
1085    pub fn record(&self, at: Instant, source: FrameRequestSource) {
1086        #[cfg(feature = "profiler")]
1087        {
1088            let nanoseconds = at
1089                .saturating_duration_since(self.origin)
1090                .as_nanos()
1091                .min(u128::from((u64::MAX >> 1) - 1)) as u64;
1092            let source_bit = match source {
1093                FrameRequestSource::NativeCallback => 0,
1094                FrameRequestSource::LocalSchedule => 1,
1095            };
1096            self.first_signal.fetch_min(
1097                (nanoseconds << 1) | source_bit,
1098                std::sync::atomic::Ordering::Relaxed,
1099            );
1100        }
1101    }
1102
1103    /// Drains the first platform frame request time and source, leaving the accumulator empty.
1104    #[inline]
1105    pub fn take(&self) -> Option<(Instant, FrameRequestSource)> {
1106        #[cfg(feature = "profiler")]
1107        {
1108            let signal = self
1109                .first_signal
1110                .swap(u64::MAX, std::sync::atomic::Ordering::Relaxed);
1111            (signal != u64::MAX).then(|| {
1112                let source = match signal & 1 {
1113                    0 => FrameRequestSource::NativeCallback,
1114                    _ => FrameRequestSource::LocalSchedule,
1115                };
1116                (self.origin + Duration::from_nanos(signal >> 1), source)
1117            })
1118        }
1119        #[cfg(not(feature = "profiler"))]
1120        {
1121            None
1122        }
1123    }
1124}
1125
1126/// The application's lifecycle phase, as owned and reported by a mobile OS.
1127///
1128/// `Inactive` means visible but not receiving input (a system dialog on
1129/// top), while `Background` means not visible at all, with process death
1130/// possible at any time thereafter.
1131///
1132/// | Phase        | iOS                          | Android      |
1133/// |--------------|------------------------------|--------------|
1134/// | `Active`     | `didBecomeActive`            | `onResume`   |
1135/// | `Inactive`   | `willResignActive`           | `onPause`    |
1136/// | `Background` | `didEnterBackground`         | `onStop`     |
1137/// | `Foreground` | `willEnterForeground`        | `onStart`    |
1138#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1139pub enum AppLifecyclePhase {
1140    /// Foreground and receiving input.
1141    Active,
1142    /// Foreground (visible) but not receiving input.
1143    Inactive,
1144    /// Not visible. The GPU surface may be destroyed while backgrounded and
1145    /// the process may be killed without further notice.
1146    Background,
1147    /// Becoming visible again, before input is restored.
1148    Foreground,
1149}
1150
1151/// Regions of a window that are obscured or reserved by the system.
1152///
1153/// Mobile applications often share space in their window with system-specific
1154/// geometry, from keyboards to camera notches. In GPUI, all this is abstracted
1155/// into a single "inset" which should be overlaid on the window's bounds.
1156/// It is up to the application develop to determine how to handle these cases.
1157#[derive(Debug, Clone, Default, PartialEq)]
1158pub struct WindowInsets {
1159    /// Regions covered by system UI or hardware: status bar, display
1160    /// cutouts/notch, home indicator, navigation bars.
1161    /// (iOS: `safeAreaInsets`. Android: `WindowInsets` of types
1162    /// `systemBars() | displayCutout()`.)
1163    pub safe_area: Edges<Pixels>,
1164    /// The region covered by the keyboard, when present.
1165    /// (iOS: derived from `keyboardWillShow`/frame-change notifications.
1166    /// Android: `WindowInsets.Type.ime()`.)
1167    pub ime: Edges<Pixels>,
1168}
1169
1170impl WindowInsets {
1171    /// The combined inset content should avoid.
1172    pub fn effective(&self) -> Edges<Pixels> {
1173        Edges {
1174            top: self.safe_area.top.max(self.ime.top),
1175            right: self.safe_area.right.max(self.ime.right),
1176            bottom: self.safe_area.bottom.max(self.ime.bottom),
1177            left: self.safe_area.left.max(self.ime.left),
1178        }
1179    }
1180}
1181
1182/// A change in the state of the focused text input.
1183#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
1184pub enum TextInputStateChange {
1185    /// The window changed from having no active text input to having one.
1186    FocusGained,
1187    /// The window no longer has an active text input.
1188    FocusLost,
1189    /// The selection or caret moved
1190    SelectionChanged,
1191    /// The document content changed outside of platform-initiated edits.
1192    ContentChanged,
1193}
1194
1195#[expect(missing_docs)]
1196pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
1197    /// Negotiate presentation for one window. Unsupported requests preserve state.
1198    fn set_color_mode(&mut self, mode: WindowColorMode) -> anyhow::Result<WindowColorStatus> {
1199        match mode {
1200            WindowColorMode::Default => Ok(self.color_status()),
1201            _ => anyhow::bail!("wide-gamut SDR presentation is unsupported"),
1202        }
1203    }
1204    /// Return a cached configuration snapshot without probing native state.
1205    fn color_status(&self) -> WindowColorStatus {
1206        WindowColorStatus::default()
1207    }
1208
1209    fn bounds(&self) -> Bounds<Pixels>;
1210    fn is_maximized(&self) -> bool;
1211    fn window_bounds(&self) -> WindowBounds;
1212    fn content_size(&self) -> Size<Pixels>;
1213    /// Returns the visible viewport in logical pixels relative to the content origin.
1214    ///
1215    /// This may be smaller or offset when a keyboard or zoom obscures content;
1216    /// it must not change the full layout size returned by `content_size`.
1217    /// Implementations should return a frame snapshot, not query platform layout here.
1218    fn visual_viewport_bounds(&self) -> Bounds<Pixels> {
1219        Bounds::new(Point::default(), self.content_size())
1220    }
1221    /// Registers a callback when visible geometry may have changed.
1222    ///
1223    /// This requests a frame; backends can sample the new viewport and safe-area
1224    /// geometry in `prepare_frame` rather than updating it inside the callback.
1225    fn on_visual_viewport_changed(&self, _callback: Box<dyn FnMut()>) {}
1226    /// Samples platform geometry/presentation before a draw; returns whether views must be invalidated.
1227    ///
1228    /// Geometry and presentation getters must remain consistent throughout the ensuing draw.
1229    /// Do not invoke callbacks here: GPUI is already updating this window.
1230    fn prepare_frame(&self) -> bool {
1231        false
1232    }
1233    fn resize(&mut self, size: Size<Pixels>);
1234    fn scale_factor(&self) -> f32;
1235    fn appearance(&self) -> WindowAppearance;
1236    fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
1237    fn mouse_position(&self) -> Point<Pixels>;
1238    fn modifiers(&self) -> Modifiers;
1239    fn capslock(&self) -> Capslock;
1240    fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
1241    fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
1242    /// Apply the focused text region's [`TextInputConfiguration`] to the
1243    /// platform's text input session (e.g. attributes of the hidden editable
1244    /// element on web). Called only when the configuration changes, because
1245    /// reconfiguring a live input session can restart the IME connection.
1246    fn set_text_input_configuration(&mut self, _configuration: TextInputConfiguration) {}
1247    fn prompt(
1248        &self,
1249        level: PromptLevel,
1250        msg: &str,
1251        detail: Option<&str>,
1252        answers: &[PromptButton],
1253    ) -> Option<oneshot::Receiver<usize>>;
1254    fn activate(&self);
1255    /// Requests that the operating system draw attention to this window.
1256    fn request_attention(&self) {}
1257    fn is_active(&self) -> bool;
1258    /// The current [`WindowVisibility`]. Read once when the window is created;
1259    /// afterwards changes arrive through [`Self::on_visibility_change`].
1260    fn visibility(&self) -> WindowVisibility;
1261    fn is_hovered(&self) -> bool;
1262    fn background_appearance(&self) -> WindowBackgroundAppearance;
1263    fn set_title(&mut self, title: &str);
1264    fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
1265    fn minimize(&self);
1266    fn zoom(&self);
1267    fn toggle_fullscreen(&self);
1268    fn is_fullscreen(&self) -> bool;
1269    fn frame_waker(&self) -> Option<Rc<dyn Fn()>> {
1270        None
1271    }
1272    fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
1273    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
1274    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
1275    /// Registers the callback invoked when [`Self::visibility`] changes. Only
1276    /// transitions are reported; the callback runs on the main thread outside
1277    /// of any window update.
1278    fn on_visibility_change(&self, callback: Box<dyn FnMut(WindowVisibility)>);
1279    fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
1280    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
1281    fn on_moved(&self, callback: Box<dyn FnMut()>);
1282    /// Registers the callback invoked when the window moves to another
1283    /// display. Calls may be spurious. The callback runs on the main thread
1284    /// outside of any window update.
1285    fn on_display_changed(&self, callback: Box<dyn FnMut()>);
1286    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
1287    fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
1288    fn on_close(&self, callback: Box<dyn FnOnce()>);
1289    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
1290    fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
1291    fn draw(&self, scene: &Scene);
1292    fn schedule_frame(&self) {}
1293    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1294    fn is_subpixel_rendering_supported(&self) -> bool;
1295
1296    // macOS specific methods
1297    fn get_title(&self) -> String {
1298        String::new()
1299    }
1300    fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
1301        None
1302    }
1303    fn tab_bar_visible(&self) -> bool {
1304        false
1305    }
1306    fn set_edited(&mut self, _edited: bool) {}
1307    fn set_document_path(&self, _path: Option<&std::path::Path>) {}
1308    fn toggle_simple_fullscreen(&self) {}
1309    fn is_simple_fullscreen(&self) -> bool {
1310        false
1311    }
1312    #[cfg(target_os = "macos")]
1313    fn set_traffic_light_position(&self, _position: Point<Pixels>) {}
1314    fn show_character_palette(&self) {}
1315    fn titlebar_double_click(&self, _is_resizable: bool, _is_minimizable: bool) {}
1316    fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
1317    fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
1318    fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
1319    fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
1320    fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
1321    fn merge_all_windows(&self) {}
1322    fn move_tab_to_new_window(&self) {}
1323    fn toggle_window_tab_overview(&self) {}
1324    fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
1325
1326    fn native_window_state(&self) -> Option<Vec<u8>> {
1327        None
1328    }
1329    fn restore_native_window_state(&self, _state: &[u8]) {}
1330
1331    #[cfg(target_os = "windows")]
1332    fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
1333
1334    // Linux specific methods
1335    fn inner_window_bounds(&self) -> WindowBounds {
1336        self.window_bounds()
1337    }
1338    fn request_decorations(&self, _decorations: WindowDecorations) {}
1339    fn show_window_menu(&self, _position: Point<Pixels>) {}
1340    fn start_window_move(&self) {}
1341    fn can_start_external_drag(&self) -> bool {
1342        false
1343    }
1344    fn start_external_drag(&self, _payload: &ExternalDragPayload) -> bool {
1345        false
1346    }
1347    fn start_window_resize(&self, _edge: ResizeEdge) {}
1348    fn set_exclusive_zone(&self, _zone: Pixels) {}
1349    #[cfg(all(target_os = "linux", feature = "wayland"))]
1350    fn set_exclusive_edge(&self, _edge: layer_shell::Anchor) {}
1351    fn set_input_region(&self, _region: Option<&[Bounds<Pixels>]>) {}
1352    fn window_decorations(&self) -> Decorations {
1353        Decorations::Server
1354    }
1355    fn set_app_id(&mut self, _app_id: &str) {}
1356    fn map_window(&mut self) -> anyhow::Result<()> {
1357        Ok(())
1358    }
1359    fn window_controls(&self) -> WindowControls {
1360        WindowControls::default()
1361    }
1362    fn set_client_inset(&self, _inset: Pixels) {}
1363    fn gpu_specs(&self) -> Option<GpuSpecs>;
1364
1365    fn update_ime_position(&self, _bounds: Bounds<Pixels>);
1366
1367    // Mobile platform methods.
1368
1369    /// The regions of this window currently obscured or reserved by the
1370    /// system. Zero on platforms without such regions.
1371    fn insets(&self) -> WindowInsets {
1372        WindowInsets::default()
1373    }
1374
1375    /// Registers a callback invoked whenever [`Self::insets`] change.
1376    ///
1377    /// Contract: fires continuously during animated transitions (Android
1378    /// `WindowInsetsAnimation` progress; on iOS the platform interpolates
1379    /// the keyboard animation curve on frame ticks) and is exact at rest.
1380    fn on_insets_changed(&self, _callback: Box<dyn FnMut(WindowInsets)>) {}
1381
1382    /// Sets the handler for the system back action (Android back
1383    /// button/gesture; no source on iOS or desktop).
1384    fn set_back_handler(&self, _callback: Box<dyn FnMut()>) {}
1385
1386    /// Declares whether the application would currently handle the system
1387    /// back action (e.g. navigation depth > 0).
1388    fn set_back_enabled(&self, _enabled: bool) {}
1389
1390    /// Requests that the soft keyboard be shown.
1391    fn show_soft_keyboard(&self) {}
1392
1393    /// Requests that the soft keyboard be hidden.
1394    fn hide_soft_keyboard(&self) {}
1395
1396    /// Inform the operating system that the text input state has changed
1397    fn text_input_state_changed(&self, _change: TextInputStateChange) {}
1398
1399    fn play_system_bell(&self) {}
1400
1401    /// Initialize the accessibility adapter with callbacks.
1402    fn a11y_init(&self, _callbacks: A11yCallbacks) {}
1403
1404    /// Provide a TreeUpdate to the accessibility adapter.
1405    fn a11y_tree_update(&self, _tree_update: accesskit::TreeUpdate) {}
1406
1407    /// Inform the adapter of updated window bounds.
1408    fn a11y_update_window_bounds(&self) {}
1409
1410    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1411    fn as_test(&mut self) -> Option<&mut TestWindow> {
1412        None
1413    }
1414
1415    /// Renders the given scene to a texture and returns the pixel data as an RGBA image.
1416    /// This does not present the frame to screen - useful for visual testing where we want
1417    /// to capture what would be rendered without displaying it or requiring the window to be visible.
1418    #[cfg(any(test, feature = "test-support"))]
1419    fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
1420        anyhow::bail!("render_to_image not implemented for this platform")
1421    }
1422}
1423
1424/// A renderer for headless windows that can produce real rendered output.
1425#[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1426pub trait PlatformHeadlessRenderer {
1427    /// Render a scene and return the result as an RGBA image.
1428    fn render_scene_to_image(
1429        &mut self,
1430        scene: &Scene,
1431        size: Size<DevicePixels>,
1432    ) -> Result<RgbaImage>;
1433
1434    /// Render a scene to an offscreen target without reading the result back.
1435    ///
1436    /// This is the headless analogue of presenting a frame: it performs the
1437    /// same CPU-side scene encoding and GPU submission as drawing to a real
1438    /// window, but doesn't block on GPU completion or copy pixels back.
1439    fn render_scene(&mut self, scene: &Scene, size: Size<DevicePixels>) -> Result<()>;
1440
1441    /// Returns the sprite atlas used by this renderer.
1442    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
1443}
1444
1445/// Type alias for runnables with metadata.
1446/// Previously an enum with a single variant, now simplified to a direct type alias.
1447#[doc(hidden)]
1448pub type RunnableVariant = Runnable<RunnableMeta>;
1449
1450#[doc(hidden)]
1451pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
1452
1453#[doc(hidden)]
1454pub enum TasksIncluded {
1455    OnlyCompleted,
1456    CompletedAndRunning,
1457}
1458
1459/// This type is public so that our test macro can generate and use it, but it should not
1460/// be considered part of our public API.
1461#[doc(hidden)]
1462pub trait PlatformDispatcher: Send + Sync {
1463    fn is_main_thread(&self) -> bool;
1464    fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
1465    fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
1466    fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
1467
1468    fn dispatch_on_main_thread_when_idle(
1469        &self,
1470        runnable: RunnableVariant,
1471        timeout: Option<Duration>,
1472    ) {
1473        let _ = timeout;
1474        self.dispatch_on_main_thread(runnable, Priority::Low);
1475    }
1476
1477    fn idle_time_remaining(&self) -> Option<Duration> {
1478        None
1479    }
1480
1481    fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
1482
1483    fn now(&self) -> Instant {
1484        Instant::now()
1485    }
1486
1487    fn increase_timer_resolution(&self) -> TimerResolutionGuard {
1488        gpui_util::defer(Box::new(|| {}))
1489    }
1490
1491    fn prevent_app_nap(&self, _reason: &str) -> ActivityGuard {
1492        ActivityGuard::noop()
1493    }
1494
1495    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1496    fn as_test(&self) -> Option<&TestDispatcher> {
1497        None
1498    }
1499
1500    // This cfg must match the `threaded_dispatcher` module's, which implements
1501    // this method whenever it compiles.
1502    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1503    fn as_threaded(&self) -> Option<&ThreadedDispatcher> {
1504        None
1505    }
1506}
1507
1508#[expect(missing_docs)]
1509pub trait PlatformTextSystem: Send + Sync {
1510    fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
1511    /// Installs a nonblocking sink for unresolved grapheme clusters.
1512    fn set_missing_glyph_sink(&self, _sink: Option<Arc<dyn MissingGlyphSink>>) {}
1513    /// Get all available font names.
1514    fn all_font_names(&self) -> Vec<String>;
1515    /// Get the font ID for a font descriptor.
1516    fn font_id(&self, descriptor: &Font) -> Result<FontId>;
1517    /// Prewarm any system font caches needed to shape text.
1518    fn prewarm_fonts(&self, _font_ids: &[FontId]) {}
1519    /// Get metrics for a font.
1520    fn font_metrics(&self, font_id: FontId) -> FontMetrics;
1521    /// Get typographic bounds for a glyph.
1522    fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
1523    /// Get the advance width for a glyph.
1524    fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
1525    /// Get the glyph ID for a character.
1526    fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
1527    /// Get raster bounds for a glyph.
1528    fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
1529    /// Rasterize a glyph.
1530    fn rasterize_glyph(
1531        &self,
1532        params: &RenderGlyphParams,
1533        raster_bounds: Bounds<DevicePixels>,
1534    ) -> Result<(Size<DevicePixels>, Vec<u8>)>;
1535    /// Layout a line of text with the given font runs.
1536    fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
1537    /// Optional paragraph capability; native implementations need not opt in.
1538    fn shape_paragraph(
1539        &self,
1540        _request: crate::ParagraphRequest<'_>,
1541    ) -> Result<Arc<dyn crate::PlatformParagraphShape>> {
1542        anyhow::bail!("paragraph layout is unsupported by this text backend")
1543    }
1544    /// Returns the recommended text rendering mode for the given font and size.
1545    fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
1546    -> TextRenderingMode;
1547    /// Returns the dilation level to use for a glyph painted in the given color.
1548    fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
1549        0
1550    }
1551}
1552
1553#[expect(missing_docs)]
1554pub struct NoopTextSystem;
1555
1556#[expect(missing_docs)]
1557impl NoopTextSystem {
1558    #[allow(dead_code)]
1559    pub fn new() -> Self {
1560        Self
1561    }
1562}
1563
1564impl PlatformTextSystem for NoopTextSystem {
1565    fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
1566        Ok(())
1567    }
1568
1569    fn all_font_names(&self) -> Vec<String> {
1570        Vec::new()
1571    }
1572
1573    fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
1574        Ok(FontId(1))
1575    }
1576
1577    fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
1578        FontMetrics {
1579            units_per_em: 1000,
1580            ascent: 1025.0,
1581            descent: -275.0,
1582            line_gap: 0.0,
1583            underline_position: -95.0,
1584            underline_thickness: 60.0,
1585            cap_height: 698.0,
1586            x_height: 516.0,
1587            bounding_box: Bounds {
1588                origin: Point {
1589                    x: -260.0,
1590                    y: -245.0,
1591                },
1592                size: Size {
1593                    width: 1501.0,
1594                    height: 1364.0,
1595                },
1596            },
1597        }
1598    }
1599
1600    fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
1601        Ok(Bounds {
1602            origin: Point { x: 54.0, y: 0.0 },
1603            size: size(392.0, 528.0),
1604        })
1605    }
1606
1607    fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
1608        Ok(size(600.0 * glyph_id.0 as f32, 0.0))
1609    }
1610
1611    fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
1612        Some(GlyphId(ch.len_utf16() as u32))
1613    }
1614
1615    fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
1616        Ok(Default::default())
1617    }
1618
1619    fn rasterize_glyph(
1620        &self,
1621        _params: &RenderGlyphParams,
1622        raster_bounds: Bounds<DevicePixels>,
1623    ) -> Result<(Size<DevicePixels>, Vec<u8>)> {
1624        Ok((raster_bounds.size, Vec::new()))
1625    }
1626
1627    fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
1628        let mut position = px(0.);
1629        let metrics = self.font_metrics(FontId(0));
1630        let em_width = font_size
1631            * self
1632                .advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
1633                .unwrap()
1634                .width
1635            / metrics.units_per_em as f32;
1636        let mut glyphs = Vec::new();
1637        for (ix, c) in text.char_indices() {
1638            if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
1639                glyphs.push(ShapedGlyph {
1640                    id: glyph,
1641                    position: point(position, px(0.)),
1642                    index: ix,
1643                    is_emoji: glyph.0 == 2,
1644                });
1645                if glyph.0 == 2 {
1646                    position += em_width * 2.0;
1647                } else {
1648                    position += em_width;
1649                }
1650            } else {
1651                position += em_width
1652            }
1653        }
1654        let mut runs = Vec::default();
1655        if !glyphs.is_empty() {
1656            runs.push(ShapedRun {
1657                font_id: FontId(0),
1658                glyphs,
1659            });
1660        } else {
1661            position = px(0.);
1662        }
1663
1664        LineLayout {
1665            font_size,
1666            width: position,
1667            ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
1668            descent: font_size * (metrics.descent / metrics.units_per_em as f32),
1669            runs,
1670            len: text.len(),
1671        }
1672    }
1673
1674    fn recommended_rendering_mode(
1675        &self,
1676        _font_id: FontId,
1677        _font_size: Pixels,
1678    ) -> TextRenderingMode {
1679        TextRenderingMode::Grayscale
1680    }
1681}
1682
1683// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
1684// Copyright (c) Microsoft Corporation.
1685// Licensed under the MIT license.
1686/// Compute gamma correction ratios for subpixel text rendering.
1687#[allow(dead_code)]
1688pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
1689    const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
1690        [0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
1691        [0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
1692        [0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
1693        [0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
1694        [0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
1695        [0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
1696        [0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
1697        [0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
1698        [0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
1699        [0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
1700        [0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
1701        [0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
1702        [0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
1703    ];
1704
1705    const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
1706    const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
1707
1708    let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
1709    let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
1710
1711    [
1712        ratios[0] * NORM13,
1713        ratios[1] * NORM24,
1714        ratios[2] * NORM13,
1715        ratios[3] * NORM24,
1716    ]
1717}
1718
1719#[derive(PartialEq, Eq, Hash, Clone)]
1720#[expect(missing_docs)]
1721pub enum AtlasKey {
1722    Glyph(RenderGlyphParams),
1723    Svg(RenderSvgParams),
1724    Image(RenderImageParams),
1725}
1726
1727impl AtlasKey {
1728    /// Returns the texture kind for this atlas key.
1729    pub fn texture_kind(&self) -> AtlasTextureKind {
1730        match self {
1731            AtlasKey::Glyph(params) => {
1732                if params.is_emoji {
1733                    AtlasTextureKind::Polychrome
1734                } else if params.subpixel_rendering {
1735                    AtlasTextureKind::Subpixel
1736                } else {
1737                    AtlasTextureKind::Monochrome
1738                }
1739            }
1740            AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
1741            AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
1742        }
1743    }
1744}
1745
1746impl From<RenderGlyphParams> for AtlasKey {
1747    fn from(params: RenderGlyphParams) -> Self {
1748        Self::Glyph(params)
1749    }
1750}
1751
1752impl From<RenderSvgParams> for AtlasKey {
1753    fn from(params: RenderSvgParams) -> Self {
1754        Self::Svg(params)
1755    }
1756}
1757
1758impl From<RenderImageParams> for AtlasKey {
1759    fn from(params: RenderImageParams) -> Self {
1760        Self::Image(params)
1761    }
1762}
1763
1764#[expect(missing_docs)]
1765pub trait PlatformAtlas {
1766    /// The builder runs with the atlas locked and must not re-enter the same atlas.
1767    fn get_or_insert_with<'a>(
1768        &self,
1769        key: AtlasKey,
1770        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1771    ) -> Result<Option<AtlasTile>>;
1772    fn remove(&self, key: &AtlasKey);
1773
1774    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1775    fn contains(&self, _key: &AtlasKey) -> bool {
1776        false
1777    }
1778}
1779
1780#[doc(hidden)]
1781pub trait AtlasBackend {
1782    fn insert(
1783        &mut self,
1784        kind: AtlasTextureKind,
1785        size: Size<DevicePixels>,
1786        bytes: &[u8],
1787    ) -> Result<AtlasTile>;
1788
1789    fn remove(&mut self, tile: AtlasTile);
1790}
1791
1792#[doc(hidden)]
1793pub struct AtlasState<Backend> {
1794    tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
1795    pub backend: Backend,
1796}
1797
1798impl<Backend> AtlasState<Backend> {
1799    pub fn new(backend: Backend) -> Self {
1800        Self {
1801            tiles_by_key: FxHashMap::default(),
1802            backend,
1803        }
1804    }
1805
1806    pub fn contains(&self, key: &AtlasKey) -> bool {
1807        self.tiles_by_key.contains_key(key)
1808    }
1809
1810    pub fn clear(&mut self, reset_backend: impl FnOnce(&mut Backend)) {
1811        self.tiles_by_key.clear();
1812        reset_backend(&mut self.backend);
1813    }
1814}
1815
1816impl<Backend: Default> Default for AtlasState<Backend> {
1817    fn default() -> Self {
1818        Self::new(Backend::default())
1819    }
1820}
1821
1822impl<Backend: AtlasBackend> AtlasState<Backend> {
1823    pub fn get_or_insert_with<'a>(
1824        &mut self,
1825        key: AtlasKey,
1826        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1827    ) -> Result<Option<AtlasTile>> {
1828        match self.tiles_by_key.entry(key) {
1829            Entry::Occupied(entry) => Ok(Some(*entry.get())),
1830            Entry::Vacant(entry) => {
1831                profiling::scope!("new tile");
1832                let Some((size, bytes)) = build()? else {
1833                    return Ok(None);
1834                };
1835                let tile = self
1836                    .backend
1837                    .insert(entry.key().texture_kind(), size, &bytes)?;
1838                entry.insert(tile);
1839                Ok(Some(tile))
1840            }
1841        }
1842    }
1843
1844    pub fn remove(&mut self, key: &AtlasKey) {
1845        if let Some(tile) = self.tiles_by_key.remove(key) {
1846            self.backend.remove(tile);
1847        }
1848    }
1849}
1850
1851/// A sprite atlas for windows without a GPU. It hands out uniquely identified
1852/// tiles without uploading any pixels, so glyph, SVG, and image painting can
1853/// run to completion in tests and headless platforms.
1854#[derive(Default)]
1855pub struct HeadlessAtlas(parking_lot::Mutex<AtlasState<HeadlessAtlasBackend>>);
1856
1857#[doc(hidden)]
1858#[derive(Default)]
1859pub struct HeadlessAtlasBackend {
1860    next_id: u32,
1861}
1862
1863impl AtlasBackend for HeadlessAtlasBackend {
1864    fn insert(
1865        &mut self,
1866        kind: AtlasTextureKind,
1867        size: Size<DevicePixels>,
1868        _bytes: &[u8],
1869    ) -> Result<AtlasTile> {
1870        self.next_id += 1;
1871        let texture_id = self.next_id;
1872        self.next_id += 1;
1873        let tile_id = self.next_id;
1874        Ok(AtlasTile {
1875            texture_id: AtlasTextureId {
1876                index: texture_id,
1877                kind,
1878            },
1879            tile_id: TileId(tile_id),
1880            padding: 0,
1881            bounds: Bounds {
1882                origin: Point::default(),
1883                size,
1884            },
1885        })
1886    }
1887
1888    fn remove(&mut self, _tile: AtlasTile) {}
1889}
1890
1891impl PlatformAtlas for HeadlessAtlas {
1892    fn get_or_insert_with<'a>(
1893        &self,
1894        key: AtlasKey,
1895        build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
1896    ) -> Result<Option<AtlasTile>> {
1897        self.0.lock().get_or_insert_with(key, build)
1898    }
1899
1900    fn remove(&self, key: &AtlasKey) {
1901        self.0.lock().remove(key);
1902    }
1903
1904    #[cfg(any(test, feature = "test-support", feature = "bench-support"))]
1905    fn contains(&self, key: &AtlasKey) -> bool {
1906        self.0.lock().contains(key)
1907    }
1908}
1909
1910#[doc(hidden)]
1911pub struct AtlasTextureList<T> {
1912    pub textures: Vec<Option<T>>,
1913    pub free_list: Vec<usize>,
1914}
1915
1916impl<T> Default for AtlasTextureList<T> {
1917    fn default() -> Self {
1918        Self {
1919            textures: Vec::default(),
1920            free_list: Vec::default(),
1921        }
1922    }
1923}
1924
1925impl<T> ops::Index<usize> for AtlasTextureList<T> {
1926    type Output = Option<T>;
1927
1928    fn index(&self, index: usize) -> &Self::Output {
1929        &self.textures[index]
1930    }
1931}
1932
1933impl<T> AtlasTextureList<T> {
1934    #[allow(unused)]
1935    pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
1936        self.free_list.clear();
1937        self.textures.drain(..)
1938    }
1939
1940    #[allow(dead_code)]
1941    pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
1942        self.textures.iter_mut().flatten()
1943    }
1944}
1945
1946#[derive(Copy, Clone, Debug, PartialEq, Eq)]
1947#[repr(C)]
1948#[expect(missing_docs)]
1949pub struct AtlasTile {
1950    /// The texture this tile belongs to.
1951    pub texture_id: AtlasTextureId,
1952    /// The unique ID of this tile within its texture.
1953    pub tile_id: TileId,
1954    /// Padding around the tile content in pixels.
1955    pub padding: u32,
1956    /// The bounds of this tile within the texture.
1957    pub bounds: Bounds<DevicePixels>,
1958}
1959
1960#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1961#[repr(C)]
1962#[expect(missing_docs)]
1963pub struct AtlasTextureId {
1964    // We use u32 instead of usize for Metal Shader Language compatibility
1965    /// The index of this texture in the atlas.
1966    pub index: u32,
1967    /// The kind of content stored in this texture.
1968    pub kind: AtlasTextureKind,
1969}
1970
1971#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
1972#[repr(C)]
1973#[cfg_attr(
1974    all(
1975        any(target_os = "linux", target_os = "freebsd"),
1976        not(any(feature = "x11", feature = "wayland"))
1977    ),
1978    allow(dead_code)
1979)]
1980#[expect(missing_docs)]
1981pub enum AtlasTextureKind {
1982    Monochrome = 0,
1983    Polychrome = 1,
1984    Subpixel = 2,
1985}
1986
1987#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
1988#[repr(C)]
1989#[expect(missing_docs)]
1990pub struct TileId(pub u32);
1991
1992impl From<etagere::AllocId> for TileId {
1993    fn from(id: etagere::AllocId) -> Self {
1994        Self(id.serialize())
1995    }
1996}
1997
1998impl From<TileId> for etagere::AllocId {
1999    fn from(id: TileId) -> Self {
2000        Self::deserialize(id.0)
2001    }
2002}
2003
2004#[expect(missing_docs)]
2005pub struct PlatformInputHandler {
2006    cx: AsyncWindowContext,
2007    handler: Box<dyn InputHandler>,
2008}
2009
2010#[expect(missing_docs)]
2011#[cfg_attr(
2012    all(
2013        any(target_os = "linux", target_os = "freebsd"),
2014        not(any(feature = "x11", feature = "wayland"))
2015    ),
2016    allow(dead_code)
2017)]
2018impl PlatformInputHandler {
2019    pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
2020        Self { cx, handler }
2021    }
2022
2023    pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
2024        self.cx
2025            .update(|window, cx| {
2026                self.handler
2027                    .selected_text_range(ignore_disabled_input, window, cx)
2028            })
2029            .ok()
2030            .flatten()
2031    }
2032
2033    #[cfg_attr(target_os = "windows", allow(dead_code))]
2034    pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
2035        self.cx
2036            .update(|window, cx| self.handler.marked_text_range(window, cx))
2037            .ok()
2038            .flatten()
2039    }
2040
2041    #[cfg_attr(
2042        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2043        allow(dead_code)
2044    )]
2045    pub fn text_for_range(
2046        &mut self,
2047        range_utf16: Range<usize>,
2048        adjusted: &mut Option<Range<usize>>,
2049    ) -> Option<String> {
2050        self.cx
2051            .update(|window, cx| {
2052                self.handler
2053                    .text_for_range(range_utf16, adjusted, window, cx)
2054            })
2055            .ok()
2056            .flatten()
2057    }
2058
2059    pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
2060        self.cx
2061            .update(|window, cx| {
2062                self.handler
2063                    .replace_text_in_range(replacement_range, text, window, cx);
2064            })
2065            .ok();
2066    }
2067
2068    pub fn replace_and_mark_text_in_range(
2069        &mut self,
2070        range_utf16: Option<Range<usize>>,
2071        new_text: &str,
2072        new_selected_range: Option<Range<usize>>,
2073    ) {
2074        self.cx
2075            .update(|window, cx| {
2076                self.handler.replace_and_mark_text_in_range(
2077                    range_utf16,
2078                    new_text,
2079                    new_selected_range,
2080                    window,
2081                    cx,
2082                )
2083            })
2084            .ok();
2085    }
2086
2087    #[cfg_attr(target_os = "windows", allow(dead_code))]
2088    pub fn unmark_text(&mut self) {
2089        self.cx
2090            .update(|window, cx| self.handler.unmark_text(window, cx))
2091            .ok();
2092    }
2093
2094    pub fn paste(&mut self, item: ClipboardItem) {
2095        self.cx
2096            .update(|window, cx| self.handler.paste(item, window, cx))
2097            .ok();
2098    }
2099
2100    pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
2101        self.cx
2102            .update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
2103            .ok()
2104            .flatten()
2105    }
2106
2107    #[allow(dead_code)]
2108    pub fn apple_press_and_hold_enabled(&mut self) -> bool {
2109        self.handler.apple_press_and_hold_enabled()
2110    }
2111
2112    pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
2113        self.handler.replace_text_in_range(None, input, window, cx);
2114    }
2115
2116    pub fn compute_ime_candidate_bounds(
2117        marked_range: Option<Range<usize>>,
2118        selection: &UTF16Selection,
2119        mut bounds_for_range: impl FnMut(Range<usize>) -> Option<Bounds<Pixels>>,
2120    ) -> Option<Bounds<Pixels>> {
2121        if let Some(marked_range) = marked_range {
2122            // Default to the start of the marked (composing) range.
2123            let mut line_start = marked_range.start;
2124
2125            // Walk backward from the caret looking for a line break. A change in
2126            // the Y coordinate means we crossed into the previous visual line, so
2127            // the line start is one position after the break point.
2128            let caret = selection.range.end;
2129            if let Some(caret_bounds) = bounds_for_range(caret..caret) {
2130                for i in (marked_range.start..caret).rev() {
2131                    if let Some(b) = bounds_for_range(i..i) {
2132                        if (b.origin.y - caret_bounds.origin.y).abs() > px(0.1) {
2133                            line_start = i + 1;
2134                            break;
2135                        }
2136                    }
2137                }
2138            }
2139            bounds_for_range(line_start..line_start)
2140        } else {
2141            // No active composition — use the selection endpoint.
2142            let offset = if selection.reversed {
2143                selection.range.start
2144            } else {
2145                selection.range.end
2146            };
2147            bounds_for_range(offset..offset)
2148        }
2149    }
2150
2151    pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
2152        let marked_range = self.handler.marked_text_range(window, cx);
2153        let selection = self.handler.selected_text_range(true, window, cx)?;
2154        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2155            self.handler.bounds_for_range(range, window, cx)
2156        })
2157    }
2158
2159    pub fn ime_candidate_bounds(&mut self) -> Option<Bounds<Pixels>> {
2160        let marked_range = self.marked_text_range();
2161        let selection = self.selected_text_range(true)?;
2162        Self::compute_ime_candidate_bounds(marked_range, &selection, |range| {
2163            self.bounds_for_range(range)
2164        })
2165    }
2166
2167    #[allow(unused)]
2168    pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
2169        self.cx
2170            .update(|window, cx| self.handler.character_index_for_point(point, window, cx))
2171            .ok()
2172            .flatten()
2173    }
2174
2175    /// See [`InputHandler::set_selected_text_range`].
2176    pub fn set_selected_text_range(&mut self, range_utf16: Range<usize>) {
2177        self.cx
2178            .update(|window, cx| {
2179                self.handler
2180                    .set_selected_text_range(range_utf16, window, cx)
2181            })
2182            .ok();
2183    }
2184
2185    /// See [`InputHandler::element_bounds`].
2186    pub fn element_bounds(&mut self) -> Option<Bounds<Pixels>> {
2187        self.cx
2188            .update(|window, cx| self.handler.element_bounds(window, cx))
2189            .ok()
2190            .flatten()
2191    }
2192
2193    /// See [`InputHandler::text_length_utf16`].
2194    pub fn text_length_utf16(&mut self) -> Option<usize> {
2195        self.cx
2196            .update(|window, cx| self.handler.text_length_utf16(window, cx))
2197            .ok()
2198            .flatten()
2199    }
2200
2201    #[allow(dead_code)]
2202    pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
2203        self.handler.accepts_text_input(window, cx)
2204    }
2205
2206    #[allow(dead_code)]
2207    pub fn query_accepts_text_input(&mut self) -> bool {
2208        self.cx
2209            .update(|window, cx| self.handler.accepts_text_input(window, cx))
2210            .unwrap_or(true)
2211    }
2212
2213    /// See [`InputHandler::prefers_ime_for_printable_keys`].
2214    ///
2215    /// This is not a pure delegation to the handler: while a multi-stroke binding is pending this
2216    /// returns `false` regardless of the handler's preference, because the next printable key may
2217    /// complete a binding whose prefix already bypassed the IME.
2218    pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
2219        self.cx
2220            .update(|window, cx| {
2221                // The next printable key may complete a chord whose prefix bypassed the IME.
2222                !window.has_pending_keystrokes()
2223                    && self.handler.prefers_ime_for_printable_keys(window, cx)
2224            })
2225            .unwrap_or(false)
2226    }
2227
2228    /// See [`InputHandler::text_input_configuration`].
2229    pub fn text_input_configuration(
2230        &mut self,
2231        window: &mut Window,
2232        cx: &mut App,
2233    ) -> TextInputConfiguration {
2234        self.handler.text_input_configuration(window, cx)
2235    }
2236
2237    /// See [`InputHandler::text_input_editable_range`].
2238    pub fn text_input_editable_range(&mut self) -> Option<Range<usize>> {
2239        self.cx
2240            .update(|window, cx| self.handler.text_input_editable_range(window, cx))
2241            .ok()
2242            .flatten()
2243    }
2244}
2245
2246/// A struct representing a selection in a text buffer, in UTF16 characters.
2247/// This is different from a range because the head may be before the tail.
2248#[derive(Debug)]
2249pub struct UTF16Selection {
2250    /// The range of text in the document this selection corresponds to
2251    /// in UTF16 characters.
2252    pub range: Range<usize>,
2253    /// Whether the head of this selection is at the start (true), or end (false)
2254    /// of the range
2255    pub reversed: bool,
2256}
2257
2258/// Zed's interface for handling text input from the platform's IME system
2259/// This is currently a 1:1 exposure of the NSTextInputClient API:
2260///
2261/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
2262pub trait InputHandler: 'static {
2263    /// Get the range of the user's currently selected text, if any
2264    /// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
2265    ///
2266    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2267    fn selected_text_range(
2268        &mut self,
2269        ignore_disabled_input: bool,
2270        window: &mut Window,
2271        cx: &mut App,
2272    ) -> Option<UTF16Selection>;
2273
2274    /// Get the range of the currently marked text, if any
2275    /// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
2276    ///
2277    /// Return value is in terms of UTF-16 characters, from 0 to the length of the document
2278    fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
2279
2280    /// Get the text for the given document range in UTF-16 characters
2281    /// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
2282    ///
2283    /// range_utf16 is in terms of UTF-16 characters
2284    fn text_for_range(
2285        &mut self,
2286        range_utf16: Range<usize>,
2287        adjusted_range: &mut Option<Range<usize>>,
2288        window: &mut Window,
2289        cx: &mut App,
2290    ) -> Option<String>;
2291
2292    /// Replace the text in the given document range with the given text
2293    /// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
2294    ///
2295    /// replacement_range is in terms of UTF-16 characters
2296    fn replace_text_in_range(
2297        &mut self,
2298        replacement_range: Option<Range<usize>>,
2299        text: &str,
2300        window: &mut Window,
2301        cx: &mut App,
2302    );
2303
2304    /// Replace the text in the given document range with the given text,
2305    /// and mark the given text as part of an IME 'composing' state
2306    /// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
2307    ///
2308    /// range_utf16 is in terms of UTF-16 characters
2309    /// new_selected_range is in terms of UTF-16 characters
2310    fn replace_and_mark_text_in_range(
2311        &mut self,
2312        range_utf16: Option<Range<usize>>,
2313        new_text: &str,
2314        new_selected_range: Option<Range<usize>>,
2315        window: &mut Window,
2316        cx: &mut App,
2317    );
2318
2319    /// Remove the IME 'composing' state from the document
2320    /// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
2321    fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
2322
2323    /// Insert a platform-initiated paste at the current selection.
2324    ///
2325    /// Platforms that deliver paste as an input event rather than through an
2326    /// application-defined action (e.g. the DOM `paste` event on web) call
2327    /// this with the full clipboard contents. The default implementation
2328    /// inserts only the plain-text portion of the item.
2329    fn paste(&mut self, item: ClipboardItem, window: &mut Window, cx: &mut App) {
2330        if let Some(text) = item.text() {
2331            self.replace_text_in_range(None, &text, window, cx);
2332        }
2333    }
2334
2335    /// Get the bounds of the given document range in screen coordinates
2336    /// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
2337    ///
2338    /// This is used for positioning the IME candidate window
2339    fn bounds_for_range(
2340        &mut self,
2341        range_utf16: Range<usize>,
2342        window: &mut Window,
2343        cx: &mut App,
2344    ) -> Option<Bounds<Pixels>>;
2345
2346    /// Get the character offset for the given point in terms of UTF16 characters
2347    ///
2348    /// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
2349    fn character_index_for_point(
2350        &mut self,
2351        point: Point<Pixels>,
2352        window: &mut Window,
2353        cx: &mut App,
2354    ) -> Option<usize>;
2355
2356    /// Set the range of the user's currently selected text.
2357    ///
2358    /// This is the reverse data-flow direction from [`Self::selected_text_range`]:
2359    /// platforms call it when the system text machinery moves the selection on the
2360    /// application's behalf — e.g. the user drags a system selection handle or
2361    /// invokes Select All from system UI (iOS `UITextInput setSelectedTextRange:`,
2362    /// Android `InputConnection.setSelection`).
2363    ///
2364    /// range_utf16 is in terms of UTF-16 characters, from 0 to the length of the document
2365    fn set_selected_text_range(
2366        &mut self,
2367        _range_utf16: Range<usize>,
2368        _window: &mut Window,
2369        _cx: &mut App,
2370    ) {
2371    }
2372
2373    /// Get the bounds of the focused text element in window coordinates, if known.
2374    ///
2375    /// This is the pull counterpart to the [`PlatformWindow::update_ime_position`]
2376    /// push: mobile platforms ask for the focused element's geometry when they
2377    /// need it (e.g. to frame system text-interaction UI overlaid on the focused
2378    /// element).
2379    fn element_bounds(&mut self, _window: &mut Window, _cx: &mut App) -> Option<Bounds<Pixels>> {
2380        None
2381    }
2382
2383    /// Get the length of the document in UTF-16 characters, if known.
2384    fn text_length_utf16(&mut self, _window: &mut Window, _cx: &mut App) -> Option<usize> {
2385        None
2386    }
2387
2388    /// Allows a given input context to opt into getting raw key repeats instead of
2389    /// sending these to the platform.
2390    /// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
2391    /// (which is how iTerm does it) but it doesn't seem to work for me.
2392    #[allow(dead_code)]
2393    fn apple_press_and_hold_enabled(&mut self) -> bool {
2394        true
2395    }
2396
2397    /// Returns whether this handler is accepting text input to be inserted.
2398    fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2399        true
2400    }
2401
2402    /// The contiguous range of text, in UTF-16 code units, that platform text
2403    /// input may read and edit around the current selection.
2404    ///
2405    /// Platforms that mirror document text into an IME-editable buffer clamp
2406    /// the mirrored window to this range, so multi-step IME edit gestures
2407    /// (word deletion, autocorrect rewrites, suggestion picks) cannot reach
2408    /// content outside it. The range should contain the current selection;
2409    /// when it cannot (a selection spanning a region boundary), platforms
2410    /// degrade the mirrored IME context rather than widening the range.
2411    /// `None` places no bound.
2412    fn text_input_editable_range(
2413        &mut self,
2414        _window: &mut Window,
2415        _cx: &mut App,
2416    ) -> Option<Range<usize>> {
2417        None
2418    }
2419
2420    /// Returns whether printable keys should be routed to the IME before keybinding
2421    /// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
2422    /// is active. This prevents multi-stroke keybindings like `jj` from intercepting
2423    /// keys that the IME should compose.
2424    ///
2425    /// Defaults to `false`. The editor overrides this based on whether it expects
2426    /// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
2427    /// The terminal keeps the default `false` so that raw keys reach the terminal process.
2428    fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
2429        false
2430    }
2431
2432    /// Get this handler's preferences for platform text assistance.
2433    ///
2434    /// GPUI re-queries this every frame and forwards it to the platform window
2435    /// only when it changes, so implementations must be cheap and may vary the
2436    /// result with application state (e.g. with the cursor's position).
2437    fn text_input_configuration(
2438        &mut self,
2439        _window: &mut Window,
2440        _cx: &mut App,
2441    ) -> TextInputConfiguration {
2442        TextInputConfiguration::default()
2443    }
2444}
2445
2446/// Platform text-assistance preferences for the focused text region.
2447///
2448/// Returned by [`InputHandler::text_input_configuration`] and forwarded to the
2449/// platform whenever it changes; the platform maps the fields onto its native
2450/// input-session attributes (on web, DOM attributes of the hidden editable
2451/// element such as `autocorrect` and `enterkeyhint`).
2452///
2453/// The default disables all text assistance and requests no particular action
2454/// key presentation.
2455#[derive(Clone, Debug, Default, PartialEq, Eq)]
2456pub struct TextInputConfiguration {
2457    /// Whether the platform may automatically correct entered text.
2458    pub autocorrect: bool,
2459    /// How software keyboards automatically capitalize entered text.
2460    pub autocapitalize: Autocapitalize,
2461    /// Whether software keyboards may offer word suggestions and spellcheck.
2462    pub suggestions: bool,
2463    /// The action advertised on a software keyboard's confirm ("enter") key.
2464    pub input_action: TextInputAction,
2465}
2466
2467/// Automatic capitalization applied by software keyboards.
2468#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2469pub enum Autocapitalize {
2470    /// No automatic capitalization.
2471    #[default]
2472    None,
2473    /// Capitalize the first letter of each word.
2474    Words,
2475    /// Capitalize the first letter of each sentence.
2476    Sentences,
2477    /// Capitalize every letter.
2478    Characters,
2479}
2480
2481/// The action a software keyboard advertises on its confirm ("enter") key.
2482///
2483/// This affects only how the key is presented (icon or label); pressing it is
2484/// still delivered as ordinary input.
2485///
2486/// The variants are the HTML `enterkeyhint` attribute's value set
2487/// (<https://html.spec.whatwg.org/multipage/interaction.html#input-modalities:-the-enterkeyhint-attribute>),
2488/// which also maps onto Android's `IME_ACTION_*` constants and iOS's
2489/// `UIReturnKeyType`; [`TextInputAction::Unspecified`] means "emit no hint".
2490#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
2491pub enum TextInputAction {
2492    /// Let the platform choose its default presentation.
2493    #[default]
2494    Unspecified,
2495    /// Inserting a line break.
2496    Enter,
2497    /// Committing the field's value.
2498    Done,
2499    /// Navigating to the typed target.
2500    Go,
2501    /// Moving to the next field.
2502    Next,
2503    /// Moving to the previous field.
2504    Previous,
2505    /// Executing a search.
2506    Search,
2507    /// Sending a message.
2508    Send,
2509}
2510
2511/// The variables that can be configured when creating a new window
2512#[derive(Debug)]
2513pub struct WindowOptions {
2514    /// Specifies the state and bounds of the window in screen coordinates.
2515    /// - `None`: Inherit the bounds.
2516    /// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
2517    pub window_bounds: Option<WindowBounds>,
2518
2519    /// The titlebar configuration of the window
2520    pub titlebar: Option<TitlebarOptions>,
2521
2522    /// Whether the window should be focused when created
2523    pub focus: bool,
2524
2525    /// Whether the window should be shown when created
2526    pub show: bool,
2527
2528    /// The kind of window to create
2529    pub kind: WindowKind,
2530
2531    /// Whether the window can be moved by the user. When `false`, the user cannot drag
2532    /// the window (on macOS this sets `NSWindow.isMovable`, which also disables the
2533    /// Window-menu tiling items); programmatic moves are still allowed.
2534    pub is_movable: bool,
2535
2536    /// Whether the application owns dragging of the (custom) titlebar, rather than
2537    /// AppKit. Only has an effect on macOS.
2538    ///
2539    /// Set this to `true` for windows that draw their own titlebar and move the window
2540    /// themselves via [`Window::start_window_move`]. It marks the whole content view as
2541    /// app-owned titlebar content, so AppKit neither drags the window from the titlebar
2542    /// nor delays titlebar clicks while disambiguating double-clicks (a delay first
2543    /// observed on macOS 27). It is independent of `is_movable`, so such windows stay
2544    /// user-movable (via their own drag) and keep the Window-menu tiling items enabled.
2545    ///
2546    /// Leave this `false` for windows that rely on AppKit's native titlebar dragging.
2547    pub app_owns_titlebar_drag: bool,
2548
2549    /// The minimum interval between animation frames while the window is inactive.
2550    ///
2551    /// Set to `None` to disable inactive-window animation frame throttling.
2552    pub inactive_frame_interval: Option<Duration>,
2553
2554    /// Whether the window should be resizable by the user
2555    pub is_resizable: bool,
2556
2557    /// Whether the window should be minimized by the user
2558    pub is_minimizable: bool,
2559
2560    /// The display to create the window on, if this is None,
2561    /// the window will be created on the main display
2562    pub display_id: Option<DisplayId>,
2563
2564    /// The appearance of the window background.
2565    pub window_background: WindowBackgroundAppearance,
2566
2567    /// Application identifier of the window. Can by used by desktop environments to group applications together.
2568    pub app_id: Option<String>,
2569
2570    /// Window minimum size
2571    pub window_min_size: Option<Size<Pixels>>,
2572
2573    /// Whether to use client or server-side decorations on X11 and Wayland.
2574    /// The platform may ignore requests it cannot satisfy.
2575    pub window_decorations: Option<WindowDecorations>,
2576
2577    /// Icon image (X11 only)
2578    pub icon: Option<Arc<image::RgbaImage>>,
2579
2580    /// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
2581    pub tabbing_identifier: Option<String>,
2582}
2583
2584/// The variables that can be configured when creating a new window
2585#[derive(Debug)]
2586#[cfg_attr(
2587    all(
2588        any(target_os = "linux", target_os = "freebsd"),
2589        not(any(feature = "x11", feature = "wayland"))
2590    ),
2591    allow(dead_code)
2592)]
2593#[allow(missing_docs)]
2594pub struct WindowParams {
2595    pub bounds: Bounds<Pixels>,
2596
2597    /// The titlebar configuration of the window
2598    #[cfg_attr(feature = "wayland", allow(dead_code))]
2599    pub titlebar: Option<TitlebarOptions>,
2600
2601    /// The kind of window to create
2602    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2603    pub kind: WindowKind,
2604
2605    /// Whether the window should be movable by the user
2606    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2607    pub is_movable: bool,
2608
2609    /// Whether the application owns dragging of the (custom) titlebar (macOS only)
2610    #[cfg_attr(
2611        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2612        allow(dead_code)
2613    )]
2614    pub app_owns_titlebar_drag: bool,
2615
2616    /// Whether the window should be resizable by the user
2617    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2618    pub is_resizable: bool,
2619
2620    /// Whether the window should be minimized by the user
2621    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2622    pub is_minimizable: bool,
2623
2624    #[cfg_attr(
2625        any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
2626        allow(dead_code)
2627    )]
2628    pub focus: bool,
2629
2630    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
2631    pub show: bool,
2632
2633    /// An image to set as the window icon (x11 only)
2634    #[cfg_attr(feature = "wayland", allow(dead_code))]
2635    pub icon: Option<Arc<image::RgbaImage>>,
2636
2637    #[cfg_attr(feature = "wayland", allow(dead_code))]
2638    pub display_id: Option<DisplayId>,
2639
2640    #[cfg_attr(feature = "wayland", allow(dead_code))]
2641    pub app_id: Option<String>,
2642
2643    pub window_min_size: Option<Size<Pixels>>,
2644
2645    #[cfg(target_os = "macos")]
2646    pub tabbing_identifier: Option<String>,
2647}
2648
2649/// Represents the status of how a window should be opened.
2650#[derive(Debug, Copy, Clone, PartialEq)]
2651pub enum WindowBounds {
2652    /// Indicates that the window should open in a windowed state with the given bounds.
2653    Windowed(Bounds<Pixels>),
2654    /// Indicates that the window should open in a maximized state.
2655    /// The bounds provided here represent the restore size of the window.
2656    Maximized(Bounds<Pixels>),
2657    /// Indicates that the window should open in fullscreen mode.
2658    /// The bounds provided here represent the restore size of the window.
2659    Fullscreen(Bounds<Pixels>),
2660}
2661
2662impl Default for WindowBounds {
2663    fn default() -> Self {
2664        WindowBounds::Windowed(Bounds::default())
2665    }
2666}
2667
2668impl WindowBounds {
2669    /// Retrieve the inner bounds
2670    pub fn get_bounds(&self) -> Bounds<Pixels> {
2671        match self {
2672            WindowBounds::Windowed(bounds) => *bounds,
2673            WindowBounds::Maximized(bounds) => *bounds,
2674            WindowBounds::Fullscreen(bounds) => *bounds,
2675        }
2676    }
2677
2678    /// Creates a new window bounds that centers the window on the screen.
2679    pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
2680        WindowBounds::Windowed(Bounds::centered(None, size, cx))
2681    }
2682}
2683
2684impl Default for WindowOptions {
2685    fn default() -> Self {
2686        Self {
2687            window_bounds: None,
2688            titlebar: Some(TitlebarOptions {
2689                title: Default::default(),
2690                appears_transparent: Default::default(),
2691                traffic_light_position: Default::default(),
2692            }),
2693            focus: true,
2694            show: true,
2695            kind: WindowKind::Normal,
2696            is_movable: true,
2697            app_owns_titlebar_drag: false,
2698            inactive_frame_interval: Some(Duration::from_micros(33_333)),
2699            is_resizable: true,
2700            is_minimizable: true,
2701            display_id: None,
2702            window_background: WindowBackgroundAppearance::default(),
2703            icon: None,
2704            app_id: None,
2705            window_min_size: None,
2706            window_decorations: None,
2707            tabbing_identifier: None,
2708        }
2709    }
2710}
2711
2712/// The options that can be configured for a window's titlebar
2713#[derive(Debug, Default)]
2714pub struct TitlebarOptions {
2715    /// The initial title of the window
2716    pub title: Option<SharedString>,
2717
2718    /// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
2719    /// Refer to [`WindowOptions::window_decorations`] on Linux
2720    pub appears_transparent: bool,
2721
2722    /// The position of the macOS traffic light buttons
2723    pub traffic_light_position: Option<Point<Pixels>>,
2724}
2725
2726/// The kind of window to create
2727#[derive(Clone, Debug, PartialEq, Eq)]
2728pub enum WindowKind {
2729    /// A normal application window
2730    Normal,
2731
2732    /// A window that appears above all other windows, usually used for alerts or popups
2733    /// use sparingly!
2734    PopUp,
2735
2736    /// A parent-anchored, platform-native popup window for menus, comboboxes, context menus and
2737    /// tooltips. Unlike [`WindowKind::PopUp`], it is positioned relative to a parent window.
2738    ///
2739    /// The popup's size comes from [`WindowOptions::window_bounds`], whose origin is ignored.
2740    /// See [`popup::PopupOptions`] for the placement options. Platforms without a native
2741    /// implementation reject it with [`popup::PopupNotSupportedError`].
2742    AnchoredPopup(popup::PopupOptions),
2743
2744    /// A floating window that appears on top of its parent window
2745    Floating,
2746
2747    /// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
2748    /// docks, notifications or wallpapers.
2749    #[cfg(all(target_os = "linux", feature = "wayland"))]
2750    LayerShell(layer_shell::LayerShellOptions),
2751
2752    /// A window that appears on top of its parent window and blocks interaction with it
2753    /// until the modal window is closed
2754    Dialog,
2755}
2756
2757/// The appearance of the window, as defined by the operating system.
2758///
2759/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
2760/// values.
2761#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2762pub enum WindowAppearance {
2763    /// A light appearance.
2764    ///
2765    /// On macOS, this corresponds to the `aqua` appearance.
2766    #[default]
2767    Light,
2768
2769    /// A light appearance with vibrant colors.
2770    ///
2771    /// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
2772    VibrantLight,
2773
2774    /// A dark appearance.
2775    ///
2776    /// On macOS, this corresponds to the `darkAqua` appearance.
2777    Dark,
2778
2779    /// A dark appearance with vibrant colors.
2780    ///
2781    /// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
2782    VibrantDark,
2783}
2784
2785/// The appearance of the background of the window itself, when there is
2786/// no content or the content is transparent.
2787#[derive(Copy, Clone, Debug, Default, PartialEq)]
2788pub enum WindowBackgroundAppearance {
2789    /// Opaque.
2790    ///
2791    /// This lets the window manager know that content behind this
2792    /// window does not need to be drawn.
2793    ///
2794    /// Actual color depends on the system and themes should define a fully
2795    /// opaque background color instead.
2796    #[default]
2797    Opaque,
2798    /// Plain alpha transparency.
2799    Transparent,
2800    /// Transparency, but the contents behind the window are blurred.
2801    ///
2802    /// Not always supported.
2803    Blurred,
2804    /// The Mica backdrop material, supported on Windows 11.
2805    MicaBackdrop,
2806    /// The Mica Alt backdrop material, supported on Windows 11.
2807    MicaAltBackdrop,
2808}
2809
2810/// The text rendering mode to use for drawing glyphs.
2811#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
2812pub enum TextRenderingMode {
2813    /// Use the platform's default text rendering mode.
2814    #[default]
2815    PlatformDefault,
2816    /// Use subpixel (ClearType-style) text rendering.
2817    Subpixel,
2818    /// Use grayscale text rendering.
2819    Grayscale,
2820}
2821
2822/// The options that can be configured for a file dialog prompt
2823#[derive(Clone, Debug)]
2824pub struct PathPromptOptions {
2825    /// Should the prompt allow files to be selected?
2826    pub files: bool,
2827    /// Should the prompt allow directories to be selected?
2828    pub directories: bool,
2829    /// Should the prompt allow multiple files to be selected?
2830    pub multiple: bool,
2831    /// The prompt to show to a user when selecting a path
2832    pub prompt: Option<SharedString>,
2833}
2834
2835/// What kind of prompt styling to show
2836#[derive(Copy, Clone, Debug, PartialEq)]
2837pub enum PromptLevel {
2838    /// A prompt that is shown when the user should be notified of something
2839    Info,
2840
2841    /// A prompt that is shown when the user needs to be warned of a potential problem
2842    Warning,
2843
2844    /// A prompt that is shown when a critical problem has occurred
2845    Critical,
2846}
2847
2848/// Prompt Button
2849#[derive(Clone, Debug, PartialEq)]
2850pub enum PromptButton {
2851    /// Ok button
2852    Ok(SharedString),
2853    /// Cancel button
2854    Cancel(SharedString),
2855    /// Other button
2856    Other(SharedString),
2857}
2858
2859impl PromptButton {
2860    /// Create a button with label
2861    pub fn new(label: impl Into<SharedString>) -> Self {
2862        PromptButton::Other(label.into())
2863    }
2864
2865    /// Create an Ok button
2866    pub fn ok(label: impl Into<SharedString>) -> Self {
2867        PromptButton::Ok(label.into())
2868    }
2869
2870    /// Create a Cancel button
2871    pub fn cancel(label: impl Into<SharedString>) -> Self {
2872        PromptButton::Cancel(label.into())
2873    }
2874
2875    /// Returns true if this button is a cancel button.
2876    #[allow(dead_code)]
2877    pub fn is_cancel(&self) -> bool {
2878        matches!(self, PromptButton::Cancel(_))
2879    }
2880
2881    /// Returns the label of the button
2882    pub fn label(&self) -> &SharedString {
2883        match self {
2884            PromptButton::Ok(label) => label,
2885            PromptButton::Cancel(label) => label,
2886            PromptButton::Other(label) => label,
2887        }
2888    }
2889}
2890
2891impl From<&str> for PromptButton {
2892    fn from(value: &str) -> Self {
2893        match value.to_lowercase().as_str() {
2894            "ok" => PromptButton::Ok("OK".into()),
2895            "cancel" => PromptButton::Cancel("Cancel".into()),
2896            _ => PromptButton::Other(SharedString::from(value.to_owned())),
2897        }
2898    }
2899}
2900
2901/// The style of the cursor (pointer)
2902#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
2903pub enum CursorStyle {
2904    /// The default cursor
2905    #[default]
2906    Arrow,
2907
2908    /// A text input cursor
2909    /// corresponds to the CSS cursor value `text`
2910    IBeam,
2911
2912    /// A crosshair cursor
2913    /// corresponds to the CSS cursor value `crosshair`
2914    Crosshair,
2915
2916    /// A closed hand cursor
2917    /// corresponds to the CSS cursor value `grabbing`
2918    ClosedHand,
2919
2920    /// An open hand cursor
2921    /// corresponds to the CSS cursor value `grab`
2922    OpenHand,
2923
2924    /// A pointing hand cursor
2925    /// corresponds to the CSS cursor value `pointer`
2926    PointingHand,
2927
2928    /// A resize left cursor
2929    /// corresponds to the CSS cursor value `w-resize`
2930    ResizeLeft,
2931
2932    /// A resize right cursor
2933    /// corresponds to the CSS cursor value `e-resize`
2934    ResizeRight,
2935
2936    /// A resize cursor to the left and right
2937    /// corresponds to the CSS cursor value `ew-resize`
2938    ResizeLeftRight,
2939
2940    /// A resize up cursor
2941    /// corresponds to the CSS cursor value `n-resize`
2942    ResizeUp,
2943
2944    /// A resize down cursor
2945    /// corresponds to the CSS cursor value `s-resize`
2946    ResizeDown,
2947
2948    /// A resize cursor directing up and down
2949    /// corresponds to the CSS cursor value `ns-resize`
2950    ResizeUpDown,
2951
2952    /// A resize cursor directing up-left and down-right
2953    /// corresponds to the CSS cursor value `nesw-resize`
2954    ResizeUpLeftDownRight,
2955
2956    /// A resize cursor directing up-right and down-left
2957    /// corresponds to the CSS cursor value `nwse-resize`
2958    ResizeUpRightDownLeft,
2959
2960    /// A cursor indicating that the item/column can be resized horizontally.
2961    /// corresponds to the CSS cursor value `col-resize`
2962    ResizeColumn,
2963
2964    /// A cursor indicating that the item/row can be resized vertically.
2965    /// corresponds to the CSS cursor value `row-resize`
2966    ResizeRow,
2967
2968    /// A text input cursor for vertical layout
2969    /// corresponds to the CSS cursor value `vertical-text`
2970    IBeamCursorForVerticalLayout,
2971
2972    /// A cursor indicating that the operation is not allowed
2973    /// corresponds to the CSS cursor value `not-allowed`
2974    OperationNotAllowed,
2975
2976    /// A cursor indicating that the operation will result in a link
2977    /// corresponds to the CSS cursor value `alias`
2978    DragLink,
2979
2980    /// A cursor indicating that the operation will result in a copy
2981    /// corresponds to the CSS cursor value `copy`
2982    DragCopy,
2983
2984    /// A cursor indicating that the operation will result in a context menu
2985    /// corresponds to the CSS cursor value `context-menu`
2986    ContextualMenu,
2987}
2988
2989/// A clipboard item that should be copied to the clipboard
2990#[derive(Clone, Debug, Eq, PartialEq)]
2991pub struct ClipboardItem {
2992    /// The entries in this clipboard item.
2993    pub entries: Vec<ClipboardEntry>,
2994}
2995
2996/// An error produced by [`Platform::read_from_clipboard_async`].
2997///
2998/// Callers surface these failures to users, so the variants distinguish
2999/// conditions that call for different user-facing guidance.
3000#[derive(Clone, Debug, PartialEq, Eq)]
3001pub enum ClipboardReadError {
3002    /// The platform clipboard is not available in this context, e.g. the
3003    /// browser does not expose the async clipboard API or the page is not a
3004    /// secure context.
3005    Unavailable,
3006    /// The platform refused access, e.g. the user declined the browser's
3007    /// clipboard permission prompt or paste confirmation.
3008    Denied(String),
3009    /// The clipboard contents could not be converted into a
3010    /// [`ClipboardItem`].
3011    UnsupportedContent,
3012}
3013
3014impl std::fmt::Display for ClipboardReadError {
3015    fn fmt(&self, formatter: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
3016        match self {
3017            Self::Unavailable => formatter.write_str("the clipboard is unavailable"),
3018            Self::Denied(message) => {
3019                write!(formatter, "clipboard access was denied: {message}")
3020            }
3021            Self::UnsupportedContent => {
3022                formatter.write_str("the clipboard contents are unsupported")
3023            }
3024        }
3025    }
3026}
3027
3028impl std::error::Error for ClipboardReadError {}
3029
3030/// Either a ClipboardString or a ClipboardImage
3031#[derive(Clone, Debug, Eq, PartialEq)]
3032pub enum ClipboardEntry {
3033    /// A string entry
3034    String(ClipboardString),
3035    /// An image entry
3036    Image(Image),
3037    /// A file entry
3038    ExternalPaths(crate::ExternalPaths),
3039}
3040
3041impl ClipboardItem {
3042    /// Create a new ClipboardItem::String with no associated metadata
3043    pub fn new_string(text: String) -> Self {
3044        Self {
3045            entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
3046        }
3047    }
3048
3049    /// Create a new ClipboardItem::String with the given text and associated metadata
3050    pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
3051        Self {
3052            entries: vec![ClipboardEntry::String(ClipboardString {
3053                text,
3054                metadata: Some(metadata),
3055            })],
3056        }
3057    }
3058
3059    /// Create a new ClipboardItem::String with the given text and associated metadata
3060    pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
3061        Self {
3062            entries: vec![ClipboardEntry::String(
3063                ClipboardString::new(text).with_json_metadata(metadata),
3064            )],
3065        }
3066    }
3067
3068    /// Create a new ClipboardItem::Image with the given image with no associated metadata
3069    pub fn new_image(image: &Image) -> Self {
3070        Self {
3071            entries: vec![ClipboardEntry::Image(image.clone())],
3072        }
3073    }
3074
3075    /// Concatenates together all the ClipboardString entries in the item.
3076    /// Returns None if there were no ClipboardString entries.
3077    pub fn text(&self) -> Option<String> {
3078        let mut answer = String::new();
3079
3080        for entry in self.entries.iter() {
3081            if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
3082                answer.push_str(text);
3083            }
3084        }
3085
3086        if answer.is_empty() {
3087            for entry in self.entries.iter() {
3088                if let ClipboardEntry::ExternalPaths(paths) = entry {
3089                    for path in &paths.0 {
3090                        use std::fmt::Write as _;
3091                        _ = write!(answer, "{}", path.display());
3092                    }
3093                }
3094            }
3095        }
3096
3097        if !answer.is_empty() {
3098            Some(answer)
3099        } else {
3100            None
3101        }
3102    }
3103
3104    /// If this item is one ClipboardEntry::String, returns its metadata.
3105    #[cfg_attr(not(target_os = "windows"), allow(dead_code))]
3106    pub fn metadata(&self) -> Option<&String> {
3107        match self.entries().first() {
3108            Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
3109                clipboard_string.metadata.as_ref()
3110            }
3111            _ => None,
3112        }
3113    }
3114
3115    /// Get the item's entries
3116    pub fn entries(&self) -> &[ClipboardEntry] {
3117        &self.entries
3118    }
3119
3120    /// Get owned versions of the item's entries
3121    pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
3122        self.entries.into_iter()
3123    }
3124}
3125
3126impl From<ClipboardString> for ClipboardEntry {
3127    fn from(value: ClipboardString) -> Self {
3128        Self::String(value)
3129    }
3130}
3131
3132impl From<String> for ClipboardEntry {
3133    fn from(value: String) -> Self {
3134        Self::from(ClipboardString::from(value))
3135    }
3136}
3137
3138impl From<Image> for ClipboardEntry {
3139    fn from(value: Image) -> Self {
3140        Self::Image(value)
3141    }
3142}
3143
3144impl From<ClipboardEntry> for ClipboardItem {
3145    fn from(value: ClipboardEntry) -> Self {
3146        Self {
3147            entries: vec![value],
3148        }
3149    }
3150}
3151
3152impl From<String> for ClipboardItem {
3153    fn from(value: String) -> Self {
3154        Self::from(ClipboardEntry::from(value))
3155    }
3156}
3157
3158impl From<Image> for ClipboardItem {
3159    fn from(value: Image) -> Self {
3160        Self::from(ClipboardEntry::from(value))
3161    }
3162}
3163
3164/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
3165#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
3166pub enum ImageFormat {
3167    // Sorted from most to least likely to be pasted into an editor,
3168    // which matters when we iterate through them trying to see if
3169    // clipboard content matches them.
3170    /// .png
3171    Png,
3172    /// .jpeg or .jpg
3173    Jpeg,
3174    /// .webp
3175    Webp,
3176    /// .gif
3177    Gif,
3178    /// .svg
3179    Svg,
3180    /// .bmp
3181    Bmp,
3182    /// .tif or .tiff
3183    Tiff,
3184    /// .ico
3185    Ico,
3186    /// Netpbm image formats (.pbm, .ppm, .pgm).
3187    Pnm,
3188}
3189
3190impl ImageFormat {
3191    /// Returns the mime type for the ImageFormat
3192    pub const fn mime_type(self) -> &'static str {
3193        match self {
3194            ImageFormat::Png => "image/png",
3195            ImageFormat::Jpeg => "image/jpeg",
3196            ImageFormat::Webp => "image/webp",
3197            ImageFormat::Gif => "image/gif",
3198            ImageFormat::Svg => "image/svg+xml",
3199            ImageFormat::Bmp => "image/bmp",
3200            ImageFormat::Tiff => "image/tiff",
3201            ImageFormat::Ico => "image/ico",
3202            ImageFormat::Pnm => "image/x-portable-anymap",
3203        }
3204    }
3205
3206    /// Returns the file extension for this image format (without leading dot).
3207    pub const fn extension(self) -> &'static str {
3208        match self {
3209            ImageFormat::Png => "png",
3210            ImageFormat::Jpeg => "jpg",
3211            ImageFormat::Webp => "webp",
3212            ImageFormat::Gif => "gif",
3213            ImageFormat::Svg => "svg",
3214            ImageFormat::Bmp => "bmp",
3215            ImageFormat::Tiff => "tiff",
3216            ImageFormat::Ico => "ico",
3217            ImageFormat::Pnm => "pnm",
3218        }
3219    }
3220
3221    /// Returns the ImageFormat for the given mime type, including known aliases.
3222    pub fn from_mime_type(mime_type: &str) -> Option<Self> {
3223        use strum::IntoEnumIterator;
3224        Self::iter()
3225            .find(|format| format.mime_type() == mime_type)
3226            .or_else(|| Self::from_mime_type_alias(mime_type))
3227    }
3228
3229    /// Non-canonical mime types that some producers use in the wild.
3230    /// Unlike `mime_type()` which returns the single canonical form,
3231    /// these are legacy or shortened variants we still need to recognize.
3232    fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
3233        match mime_type {
3234            "image/jpg" => Some(Self::Jpeg),
3235            "image/tif" => Some(Self::Tiff),
3236            _ => None,
3237        }
3238    }
3239}
3240
3241/// An image, with a format and certain bytes
3242#[derive(Clone, Debug, PartialEq, Eq)]
3243pub struct Image {
3244    /// The image format the bytes represent (e.g. PNG)
3245    pub format: ImageFormat,
3246    /// The raw image bytes
3247    pub bytes: Vec<u8>,
3248    /// The unique ID for the image
3249    pub id: u64,
3250}
3251
3252pub(crate) fn decode_static_image(
3253    bytes: &[u8],
3254    format: image::ImageFormat,
3255) -> Result<SmallVec<[Frame; 1]>> {
3256    let decoder = image::ImageReader::with_format(Cursor::new(bytes), format)
3257        .into_decoder()
3258        .context("creating image decoder")?;
3259    decode_static_image_from_decoder(decoder)
3260}
3261
3262pub(crate) fn decode_static_image_from_decoder(
3263    mut decoder: impl image::ImageDecoder,
3264) -> Result<SmallVec<[Frame; 1]>> {
3265    let orientation = decoder
3266        .orientation()
3267        .context("reading decoder's orientation")?;
3268    let mut image = DynamicImage::from_decoder(decoder).context("decoding image")?;
3269    image.apply_orientation(orientation);
3270
3271    let mut data = image.into_rgba8();
3272    for pixel in data.chunks_exact_mut(4) {
3273        pixel.swap(0, 2);
3274    }
3275
3276    Ok(SmallVec::from_elem(Frame::new(data), 1))
3277}
3278
3279impl Hash for Image {
3280    fn hash<H: Hasher>(&self, state: &mut H) {
3281        state.write_u64(self.id);
3282    }
3283}
3284
3285impl Image {
3286    /// An empty image containing no data
3287    pub fn empty() -> Self {
3288        Self::from_bytes(ImageFormat::Png, Vec::new())
3289    }
3290
3291    /// Create an image from a format and bytes
3292    pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
3293        Self {
3294            id: hash(&bytes),
3295            format,
3296            bytes,
3297        }
3298    }
3299
3300    /// Get this image's ID
3301    pub fn id(&self) -> u64 {
3302        self.id
3303    }
3304
3305    /// Use the GPUI `use_asset` API to make this image renderable
3306    pub fn use_render_image(
3307        self: Arc<Self>,
3308        window: &mut Window,
3309        cx: &mut App,
3310    ) -> Option<Arc<RenderImage>> {
3311        ImageSource::Image(self)
3312            .use_data(None, window, cx)
3313            .and_then(|result| result.ok())
3314    }
3315
3316    /// Use the GPUI `get_asset` API to make this image renderable
3317    pub fn get_render_image(
3318        self: Arc<Self>,
3319        window: &mut Window,
3320        cx: &mut App,
3321    ) -> Option<Arc<RenderImage>> {
3322        ImageSource::Image(self)
3323            .get_data(None, window, cx)
3324            .and_then(|result| result.ok())
3325    }
3326
3327    /// Use the GPUI `remove_asset` API to drop this image, if possible.
3328    pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
3329        ImageSource::Image(self).remove_asset(cx);
3330    }
3331
3332    /// Check whether this image is present in GPUI's asset cache (loading or
3333    /// loaded), without fetching it.
3334    #[cfg(any(test, feature = "test-support"))]
3335    pub fn is_asset_cached(self: &Arc<Self>, cx: &App) -> bool {
3336        ImageSource::Image(self.clone()).is_asset_cached(cx)
3337    }
3338
3339    /// Convert the clipboard image to an `ImageData` object.
3340    pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
3341        let frames = match self.format {
3342            ImageFormat::Gif => {
3343                let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
3344                let mut frames = SmallVec::new();
3345
3346                for frame in decoder.into_frames() {
3347                    match frame {
3348                        Ok(mut frame) => {
3349                            // Convert from RGBA to BGRA.
3350                            for pixel in frame.buffer_mut().chunks_exact_mut(4) {
3351                                pixel.swap(0, 2);
3352                            }
3353                            frames.push(frame);
3354                        }
3355                        Err(err) => {
3356                            log::debug!("Skipping GIF frame due to decode error: {err}");
3357                        }
3358                    }
3359                }
3360
3361                if frames.is_empty() {
3362                    anyhow::bail!("GIF could not be decoded: all frames failed");
3363                }
3364
3365                frames
3366            }
3367            ImageFormat::Png => decode_static_image(&self.bytes, image::ImageFormat::Png)?,
3368            ImageFormat::Jpeg => decode_static_image(&self.bytes, image::ImageFormat::Jpeg)?,
3369            ImageFormat::Webp => decode_static_image(&self.bytes, image::ImageFormat::WebP)?,
3370            ImageFormat::Bmp => decode_static_image(&self.bytes, image::ImageFormat::Bmp)?,
3371            ImageFormat::Tiff => decode_static_image(&self.bytes, image::ImageFormat::Tiff)?,
3372            ImageFormat::Ico => decode_static_image(&self.bytes, image::ImageFormat::Ico)?,
3373            ImageFormat::Svg => {
3374                return svg_renderer
3375                    .render_single_frame(&self.bytes, 1.0)
3376                    .map_err(Into::into);
3377            }
3378            ImageFormat::Pnm => decode_static_image(&self.bytes, image::ImageFormat::Pnm)?,
3379        };
3380
3381        Ok(Arc::new(RenderImage::new(frames)))
3382    }
3383
3384    /// Get the format of the clipboard image
3385    pub fn format(&self) -> ImageFormat {
3386        self.format
3387    }
3388
3389    /// Get the raw bytes of the clipboard image
3390    pub fn bytes(&self) -> &[u8] {
3391        self.bytes.as_slice()
3392    }
3393}
3394
3395/// A clipboard item that should be copied to the clipboard
3396#[derive(Clone, Debug, Eq, PartialEq)]
3397pub struct ClipboardString {
3398    /// The text content.
3399    pub text: String,
3400    /// Optional metadata associated with this clipboard string.
3401    pub metadata: Option<String>,
3402}
3403
3404impl ClipboardString {
3405    /// Create a new clipboard string with the given text
3406    pub fn new(text: String) -> Self {
3407        Self {
3408            text,
3409            metadata: None,
3410        }
3411    }
3412
3413    /// Return a new clipboard item with the metadata replaced by the given metadata,
3414    /// after serializing it as JSON.
3415    pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
3416        self.metadata = Some(serde_json::to_string(&metadata).unwrap());
3417        self
3418    }
3419
3420    /// Get the text of the clipboard string
3421    pub fn text(&self) -> &String {
3422        &self.text
3423    }
3424
3425    /// Get the owned text of the clipboard string
3426    pub fn into_text(self) -> String {
3427        self.text
3428    }
3429
3430    /// Get the metadata of the clipboard string, formatted as JSON
3431    pub fn metadata_json<T>(&self) -> Option<T>
3432    where
3433        T: for<'a> Deserialize<'a>,
3434    {
3435        self.metadata
3436            .as_ref()
3437            .and_then(|m| serde_json::from_str(m).ok())
3438    }
3439
3440    #[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
3441    /// Compute a hash of the given text for clipboard change detection.
3442    pub fn text_hash(text: &str) -> u64 {
3443        let mut hasher = SeaHasher::new();
3444        text.hash(&mut hasher);
3445        hasher.finish()
3446    }
3447}
3448
3449impl From<String> for ClipboardString {
3450    fn from(value: String) -> Self {
3451        Self {
3452            text: value,
3453            metadata: None,
3454        }
3455    }
3456}
3457
3458#[cfg(test)]
3459mod image_tests {
3460    use super::*;
3461    use std::sync::Arc;
3462
3463    #[test]
3464    fn test_image_to_image_data_applies_exif_orientation() {
3465        let image = Image::from_bytes(
3466            ImageFormat::Jpeg,
3467            include_bytes!("../examples/image/exif-orientation-rotate-180.jpg").to_vec(),
3468        );
3469
3470        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3471
3472        assert_eq!(render_image.size(0), size(16.into(), 32.into()));
3473
3474        let bytes = render_image.as_bytes(0).unwrap();
3475        assert_eq!(&bytes[..4], &[255, 255, 255, 255]);
3476        assert_eq!(&bytes[(16 * 32 - 1) * 4..], &[0, 0, 0, 255]);
3477    }
3478
3479    #[test]
3480    fn test_svg_image_to_image_data_converts_to_bgra() {
3481        let image = Image::from_bytes(
3482            ImageFormat::Svg,
3483            br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
3484<rect width="1" height="1" fill="#38BDF8"/>
3485</svg>"##
3486                .to_vec(),
3487        );
3488
3489        let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
3490        let bytes = render_image.as_bytes(0).unwrap();
3491
3492        for pixel in bytes.chunks_exact(4) {
3493            assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
3494        }
3495    }
3496}
3497
3498#[cfg(test)]
3499mod atlas_tests {
3500    use super::*;
3501
3502    const TILE_SIZE: Size<DevicePixels> = Size {
3503        width: DevicePixels(1),
3504        height: DevicePixels(1),
3505    };
3506
3507    #[derive(Default)]
3508    struct RecordingAtlasBackend {
3509        insert_calls: u32,
3510        fail_next_insert: bool,
3511        removed_tiles: Vec<AtlasTile>,
3512    }
3513
3514    impl AtlasBackend for RecordingAtlasBackend {
3515        fn insert(
3516            &mut self,
3517            kind: AtlasTextureKind,
3518            size: Size<DevicePixels>,
3519            _bytes: &[u8],
3520        ) -> Result<AtlasTile> {
3521            self.insert_calls += 1;
3522            if std::mem::take(&mut self.fail_next_insert) {
3523                anyhow::bail!("backend failed");
3524            }
3525            Ok(AtlasTile {
3526                texture_id: AtlasTextureId { index: 0, kind },
3527                tile_id: TileId(self.insert_calls),
3528                padding: 0,
3529                bounds: Bounds {
3530                    origin: Point::default(),
3531                    size,
3532                },
3533            })
3534        }
3535
3536        fn remove(&mut self, tile: AtlasTile) {
3537            self.removed_tiles.push(tile);
3538        }
3539    }
3540
3541    fn image_key(image_id: usize) -> AtlasKey {
3542        AtlasKey::Image(RenderImageParams {
3543            image_id: crate::ImageId(image_id),
3544            frame_index: 0,
3545        })
3546    }
3547
3548    fn build_tile() -> Result<Option<(Size<DevicePixels>, Cow<'static, [u8]>)>> {
3549        Ok(Some((TILE_SIZE, Cow::Borrowed(&[0, 0, 0, 255]))))
3550    }
3551
3552    #[test]
3553    fn only_successful_inserts_are_cached() -> Result<()> {
3554        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3555        let key = image_key(1);
3556
3557        assert_eq!(
3558            state.get_or_insert_with(key.clone(), &mut || Ok(None))?,
3559            None
3560        );
3561        state
3562            .get_or_insert_with(key.clone(), &mut || anyhow::bail!("builder failed"))
3563            .expect_err("builder error should propagate");
3564        assert!(!state.contains(&key));
3565        assert_eq!(state.backend.insert_calls, 0);
3566
3567        state.backend.fail_next_insert = true;
3568        state
3569            .get_or_insert_with(key.clone(), &mut build_tile)
3570            .expect_err("backend error should propagate");
3571        assert!(!state.contains(&key));
3572        assert_eq!(state.backend.insert_calls, 1);
3573
3574        let tile = state
3575            .get_or_insert_with(key.clone(), &mut build_tile)?
3576            .context("builder should produce a tile")?;
3577        assert_eq!(tile.texture_id.kind, key.texture_kind());
3578        assert_eq!(
3579            state.get_or_insert_with(key.clone(), &mut || {
3580                anyhow::bail!("cache hit must not call the builder")
3581            })?,
3582            Some(tile)
3583        );
3584        assert!(state.contains(&key));
3585        assert_eq!(state.backend.insert_calls, 2);
3586        Ok(())
3587    }
3588
3589    #[test]
3590    fn remove_and_clear_invalidate_keys() -> Result<()> {
3591        let mut state = AtlasState::new(RecordingAtlasBackend::default());
3592        let key = image_key(1);
3593        let other_key = image_key(2);
3594        let tile = state
3595            .get_or_insert_with(key.clone(), &mut build_tile)?
3596            .context("builder should produce a tile")?;
3597        state
3598            .get_or_insert_with(other_key.clone(), &mut build_tile)?
3599            .context("builder should produce another tile")?;
3600
3601        state.remove(&key);
3602        state.remove(&key);
3603        assert!(!state.contains(&key));
3604        assert!(state.contains(&other_key));
3605        assert_eq!(state.backend.removed_tiles, vec![tile]);
3606
3607        let mut reset_calls = 0;
3608        state.clear(|_| reset_calls += 1);
3609        assert_eq!(reset_calls, 1);
3610        assert!(!state.contains(&other_key));
3611        assert_eq!(state.backend.removed_tiles, vec![tile]);
3612        Ok(())
3613    }
3614}
3615
3616#[cfg(test)]
3617mod frame_signal_tests {
3618    use super::*;
3619
3620    #[cfg(feature = "profiler")]
3621    #[test]
3622    fn coalesced_signals_retain_the_earliest_until_drained() {
3623        for (first_source, later_source) in [
3624            (
3625                FrameRequestSource::NativeCallback,
3626                FrameRequestSource::LocalSchedule,
3627            ),
3628            (
3629                FrameRequestSource::LocalSchedule,
3630                FrameRequestSource::NativeCallback,
3631            ),
3632        ] {
3633            let signal = PlatformFrameSignal::new();
3634            let first =
3635                PlatformFrameSignal::capture(Instant::now).expect("profiling captures requests");
3636            assert_eq!(signal.take(), None);
3637            signal.record(first + Duration::from_millis(16), later_source);
3638            signal.record(first, first_source);
3639            signal.record(first + Duration::from_millis(32), later_source);
3640            assert_eq!(signal.take(), Some((first, first_source)));
3641            assert_eq!(signal.take(), None);
3642            let next = first + Duration::from_millis(48);
3643            signal.record(next, later_source);
3644            assert_eq!(signal.take(), Some((next, later_source)));
3645        }
3646    }
3647
3648    #[cfg(not(feature = "profiler"))]
3649    #[test]
3650    fn disabled_profiling_does_not_capture_or_store_timestamps() {
3651        let captured = PlatformFrameSignal::capture(|| {
3652            panic!("profiler-disabled builds must not evaluate the capture closure");
3653        });
3654        assert_eq!(captured, None);
3655        let signal = PlatformFrameSignal::new();
3656        signal.record(Instant::now(), FrameRequestSource::LocalSchedule);
3657        assert_eq!(signal.take(), None);
3658    }
3659}
3660
3661#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
3662mod tests {
3663    use super::*;
3664    use std::collections::HashSet;
3665
3666    #[test]
3667    fn test_refresh_interval_from_hz() {
3668        assert_eq!(
3669            refresh_interval_from_hz(50.0),
3670            Some(Duration::from_millis(20))
3671        );
3672        assert_eq!(
3673            refresh_interval_from_hz(120.0),
3674            Some(Duration::from_secs(1) / 120)
3675        );
3676        for unknown in [0.0, -60.0, f64::NAN, f64::INFINITY] {
3677            assert_eq!(refresh_interval_from_hz(unknown), None);
3678        }
3679    }
3680
3681    #[test]
3682    fn test_window_button_layout_parse_standard() {
3683        let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
3684        assert_eq!(
3685            layout.left,
3686            [
3687                Some(WindowButton::Close),
3688                Some(WindowButton::Minimize),
3689                None
3690            ]
3691        );
3692        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3693    }
3694
3695    #[test]
3696    fn test_window_button_layout_parse_right_only() {
3697        let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
3698        assert_eq!(layout.left, [None, None, None]);
3699        assert_eq!(
3700            layout.right,
3701            [
3702                Some(WindowButton::Minimize),
3703                Some(WindowButton::Maximize),
3704                Some(WindowButton::Close)
3705            ]
3706        );
3707    }
3708
3709    #[test]
3710    fn test_window_button_layout_parse_left_only() {
3711        let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
3712        assert_eq!(
3713            layout.left,
3714            [
3715                Some(WindowButton::Close),
3716                Some(WindowButton::Minimize),
3717                Some(WindowButton::Maximize)
3718            ]
3719        );
3720        assert_eq!(layout.right, [None, None, None]);
3721    }
3722
3723    #[test]
3724    fn test_window_button_layout_parse_with_whitespace() {
3725        let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
3726        assert_eq!(
3727            layout.left,
3728            [
3729                Some(WindowButton::Close),
3730                Some(WindowButton::Minimize),
3731                None
3732            ]
3733        );
3734        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3735    }
3736
3737    #[test]
3738    fn test_window_button_layout_parse_empty() {
3739        let layout = WindowButtonLayout::parse("").unwrap();
3740        assert_eq!(layout.left, [None, None, None]);
3741        assert_eq!(layout.right, [None, None, None]);
3742    }
3743
3744    #[test]
3745    fn test_window_button_layout_parse_intentionally_empty() {
3746        let layout = WindowButtonLayout::parse(":").unwrap();
3747        assert_eq!(layout.left, [None, None, None]);
3748        assert_eq!(layout.right, [None, None, None]);
3749    }
3750
3751    #[test]
3752    fn test_window_button_layout_parse_invalid_buttons() {
3753        let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
3754        assert_eq!(
3755            layout.left,
3756            [
3757                Some(WindowButton::Close),
3758                Some(WindowButton::Minimize),
3759                None
3760            ]
3761        );
3762        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3763    }
3764
3765    #[test]
3766    fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
3767        let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
3768        assert_eq!(
3769            layout.right,
3770            [
3771                Some(WindowButton::Close),
3772                Some(WindowButton::Minimize),
3773                None
3774            ]
3775        );
3776        assert_eq!(layout.format(), ":close,minimize");
3777    }
3778
3779    #[test]
3780    fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
3781        let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
3782        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3783        assert_eq!(
3784            layout.right,
3785            [
3786                Some(WindowButton::Maximize),
3787                Some(WindowButton::Minimize),
3788                None
3789            ]
3790        );
3791
3792        let button_ids: Vec<_> = layout
3793            .left
3794            .iter()
3795            .chain(layout.right.iter())
3796            .flatten()
3797            .map(WindowButton::id)
3798            .collect();
3799        let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
3800        assert_eq!(unique_button_ids.len(), button_ids.len());
3801        assert_eq!(layout.format(), "close:maximize,minimize");
3802    }
3803
3804    #[test]
3805    fn test_window_button_layout_parse_gnome_style() {
3806        let layout = WindowButtonLayout::parse("close").unwrap();
3807        assert_eq!(layout.left, [None, None, None]);
3808        assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
3809    }
3810
3811    #[test]
3812    fn test_window_button_layout_parse_elementary_style() {
3813        let layout = WindowButtonLayout::parse("close:maximize").unwrap();
3814        assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
3815        assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
3816    }
3817
3818    #[test]
3819    fn test_window_button_layout_round_trip() {
3820        let cases = [
3821            "close:minimize,maximize",
3822            "minimize,maximize,close:",
3823            ":close",
3824            "close:",
3825            "close:maximize",
3826            ":",
3827        ];
3828
3829        for case in cases {
3830            let layout = WindowButtonLayout::parse(case).unwrap();
3831            assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
3832        }
3833    }
3834
3835    #[test]
3836    fn test_window_button_layout_linux_default() {
3837        let layout = WindowButtonLayout::linux_default();
3838        assert_eq!(layout.left, [None, None, None]);
3839        assert_eq!(
3840            layout.right,
3841            [
3842                Some(WindowButton::Minimize),
3843                Some(WindowButton::Maximize),
3844                Some(WindowButton::Close)
3845            ]
3846        );
3847
3848        let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
3849        assert_eq!(round_tripped, layout);
3850    }
3851
3852    #[test]
3853    fn test_window_button_layout_parse_all_invalid() {
3854        assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
3855    }
3856}