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xgpui_svg/
lib.rs

1//! Experimental SVG documents, bounded raster targets, progressive scheduling
2//! and retained contour trim/dash effects before native stroke tessellation.
3//! SvgImage owns GPUI raster tasks and timers; low-level queue APIs remain available.
4mod document;
5mod element;
6pub mod path_effects;
7mod policy;
8mod queue;
9mod scheduler;
10pub use document::{RasterImage, SvgDocument};
11pub use element::{SvgImage, SvgPhase, SvgStatus, svg_image};
12pub use policy::{MIB, RasterPolicy, Resolution, image_bytes};
13pub use queue::{Job, RasterQueue, Stage};
14pub use scheduler::{SchedulerLimits, SchedulerStats, SvgScheduler};