pub enum DeviceStateData {
    Resolution {
        resolution_values: Vec<u32>,
        resolution_min: Vec<u32>,
        resolution_max: Vec<u32>,
    },
    AbsCalib {
        min_x: i32,
        max_x: i32,
        min_y: i32,
        max_y: i32,
        flip_x: u32,
        flip_y: u32,
        rotation: u32,
        button_threshold: u32,
    },
    Core {
        status: u8,
        iscore: u8,
    },
    Enable(u8),
    AbsArea {
        offset_x: u32,
        offset_y: u32,
        width: u32,
        height: u32,
        screen: u32,
        following: u32,
    },
}

Variants

Resolution

Fields

resolution_values: Vec<u32>
resolution_min: Vec<u32>
resolution_max: Vec<u32>

AbsCalib

Fields

min_x: i32
max_x: i32
min_y: i32
max_y: i32
flip_x: u32
flip_y: u32
rotation: u32
button_threshold: u32

Core

Fields

status: u8
iscore: u8

Enable(u8)

AbsArea

Fields

offset_x: u32
offset_y: u32
width: u32
height: u32
screen: u32
following: u32

Trait Implementations

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