Struct xbdm::Client
[−]
[src]
pub struct Client { /* fields omitted */ }
An Xbox Debug Monitor client.
Methods
impl Client
[src]
fn connect<A: ToSocketAddrs>(addr: A) -> Result<Client>
fn execute<'a, E>(&'a mut self, expect: E, command: &'a str) -> Result<Execute> where
E: IntoIterator<Item = StatusCode>,
E: IntoIterator<Item = StatusCode>,