Function fill
Source pub fn fill(display: &mut Display, value: u8)
Expand description
Fill the display buffer with a value which maybe either 0x00
or 0xFF
.
examples/display_fill.rs (
line 9)
5fn main() -> Result<()> {
6 let mut device = Device::new()?;
7 device.initialize_components()?;
8
9 gfx::fill(&mut device.display, 0xFF);
10 device.display.render()?;
11
12 Ok(())
13}