Utilities for resolving raw battle results arrays into named JSON objects.
Utilities for resolving raw battle results from positional arrays into named
JSON objects using lookup tables from constants.json.
Version-aware GUI asset resolution: request assets by type, not file path.
Resolves and reads through the VFS, so it requires the vfs feature.
Version-aware GUI asset resolution.
Constants parsed from the game’s XML files in res/gui/data/constants/
Game constants. The struct definitions, XML parsing, and hardcoded defaults
live in wows-core::game_constants; this module re-exports them and adds the
VFS-backed loaders, which depend on the vfs crate that the foundation crate
deliberately avoids.
Utilities for loading game resources from a WoWS installation directory.
Utilities for loading game resources from a World of Warships installation directory.
Game concept types (entities, positions, enums) useful across WoWS tools.
Live in wows-core; re-exported so existing wowsunpack::game_types paths
keep working.
Game concept types that describe World of Warships mechanics.
Generic wrapper for values that may or may not match a known variant.
Lives in wows-core; re-exported here so existing wowsunpack::recognized
paths keep working.