List of all items
Structs
- game_constants::BattleConstants
- game_constants::ChannelConstants
- game_constants::CommonConstants
- game_constants::ShipsConstants
- game_constants::WeaponsConstants
- game_types::AccountId
- game_types::AngularVelocity
- game_types::ArenaId
- game_types::AvatarId
- game_types::Direction
- game_types::ElapsedClock
- game_types::EntityId
- game_types::GameClock
- game_types::GameParamId
- game_types::GunBits
- game_types::GunId
- game_types::NormalizedPos
- game_types::PlaneId
- game_types::Relation
- game_types::ShotId
- game_types::TeamId
- game_types::Vec2
- game_types::Vec3
- game_types::Velocity
- game_types::WorldPos
- game_types::WorldPos2D
- units::BigWorldDistance
- units::Km
- units::Meters
- units::Millimeters
- units::ShipModelDistance
- version::Version
Enums
- game_types::AdvantageLevel
- game_types::BatteryState
- game_types::BattleResult
- game_types::BattleStage
- game_types::BattleType
- game_types::BuoyancyState
- game_types::CameraMode
- game_types::ChargeCount
- game_types::CollisionType
- game_types::Consumable
- game_types::ConsumableUsageParams
- game_types::ControlPointType
- game_types::DamageStatCategory
- game_types::DamageStatWeapon
- game_types::DeathCause
- game_types::FinishType
- game_types::InteractiveZoneType
- game_types::Ribbon
- game_types::ShellHitType
- game_types::VoiceLine
- game_types::WeaponLockType
- game_types::WeaponType
- recognized::Recognized
Type Aliases
Statics
- game_constants::DEFAULT_BATTLE_CONSTANTS
- game_constants::DEFAULT_COMMON_CONSTANTS
- game_constants::DEFAULT_SHIPS_CONSTANTS