wow_dbc/wrath_tables/
spell_visual_kit.rs

1use crate::{
2    DbcTable, Indexable,
3};
4use crate::header::{
5    DbcHeader, HEADER_SIZE, parse_header,
6};
7use crate::wrath_tables::animation_data::AnimationDataKey;
8use crate::wrath_tables::sound_entries::SoundEntriesKey;
9use crate::wrath_tables::spell_effect_camera_shakes::SpellEffectCameraShakesKey;
10use std::io::Write;
11
12#[derive(Debug, Clone, PartialEq, PartialOrd)]
13pub struct SpellVisualKit {
14    pub rows: Vec<SpellVisualKitRow>,
15}
16
17impl DbcTable for SpellVisualKit {
18    type Row = SpellVisualKitRow;
19
20    const FILENAME: &'static str = "SpellVisualKit.dbc";
21
22    fn rows(&self) -> &[Self::Row] { &self.rows }
23    fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
24
25    fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
26        let mut header = [0_u8; HEADER_SIZE];
27        b.read_exact(&mut header)?;
28        let header = parse_header(&header)?;
29
30        if header.record_size != 152 {
31            return Err(crate::DbcError::InvalidHeader(
32                crate::InvalidHeaderError::RecordSize {
33                    expected: 152,
34                    actual: header.record_size,
35                },
36            ));
37        }
38
39        if header.field_count != 38 {
40            return Err(crate::DbcError::InvalidHeader(
41                crate::InvalidHeaderError::FieldCount {
42                    expected: 38,
43                    actual: header.field_count,
44                },
45            ));
46        }
47
48        let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
49        b.read_exact(&mut r)?;
50
51        let mut rows = Vec::with_capacity(header.record_count as usize);
52
53        for mut chunk in r.chunks(header.record_size as usize) {
54            let chunk = &mut chunk;
55
56            // id: primary_key (SpellVisualKit) int32
57            let id = SpellVisualKitKey::new(crate::util::read_i32_le(chunk)?);
58
59            // start_anim_id: foreign_key (AnimationData) int32
60            let start_anim_id = AnimationDataKey::new(crate::util::read_i32_le(chunk)?.into());
61
62            // anim_id: foreign_key (AnimationData) int32
63            let anim_id = AnimationDataKey::new(crate::util::read_i32_le(chunk)?.into());
64
65            // head_effect: int32
66            let head_effect = crate::util::read_i32_le(chunk)?;
67
68            // chest_effect: int32
69            let chest_effect = crate::util::read_i32_le(chunk)?;
70
71            // base_effect: int32
72            let base_effect = crate::util::read_i32_le(chunk)?;
73
74            // left_hand_effect: int32
75            let left_hand_effect = crate::util::read_i32_le(chunk)?;
76
77            // right_hand_effect: int32
78            let right_hand_effect = crate::util::read_i32_le(chunk)?;
79
80            // breath_effect: int32
81            let breath_effect = crate::util::read_i32_le(chunk)?;
82
83            // left_weapon_effect: int32
84            let left_weapon_effect = crate::util::read_i32_le(chunk)?;
85
86            // right_weapon_effect: int32
87            let right_weapon_effect = crate::util::read_i32_le(chunk)?;
88
89            // special_effect: int32[3]
90            let special_effect = crate::util::read_array_i32::<3>(chunk)?;
91
92            // world_effect: int32
93            let world_effect = crate::util::read_i32_le(chunk)?;
94
95            // sound_id: foreign_key (SoundEntries) int32
96            let sound_id = SoundEntriesKey::new(crate::util::read_i32_le(chunk)?.into());
97
98            // shake_id: foreign_key (SpellEffectCameraShakes) int32
99            let shake_id = SpellEffectCameraShakesKey::new(crate::util::read_i32_le(chunk)?.into());
100
101            // char_proc: int32[4]
102            let char_proc = crate::util::read_array_i32::<4>(chunk)?;
103
104            // char_param_zero: float[4]
105            let char_param_zero = crate::util::read_array_f32::<4>(chunk)?;
106
107            // char_param_one: float[4]
108            let char_param_one = crate::util::read_array_f32::<4>(chunk)?;
109
110            // char_param_two: float[4]
111            let char_param_two = crate::util::read_array_f32::<4>(chunk)?;
112
113            // char_param_three: float[4]
114            let char_param_three = crate::util::read_array_f32::<4>(chunk)?;
115
116            // flags: int32
117            let flags = crate::util::read_i32_le(chunk)?;
118
119
120            rows.push(SpellVisualKitRow {
121                id,
122                start_anim_id,
123                anim_id,
124                head_effect,
125                chest_effect,
126                base_effect,
127                left_hand_effect,
128                right_hand_effect,
129                breath_effect,
130                left_weapon_effect,
131                right_weapon_effect,
132                special_effect,
133                world_effect,
134                sound_id,
135                shake_id,
136                char_proc,
137                char_param_zero,
138                char_param_one,
139                char_param_two,
140                char_param_three,
141                flags,
142            });
143        }
144
145        Ok(SpellVisualKit { rows, })
146    }
147
148    fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
149        let header = DbcHeader {
150            record_count: self.rows.len() as u32,
151            field_count: 38,
152            record_size: 152,
153            string_block_size: 1,
154        };
155
156        b.write_all(&header.write_header())?;
157
158        for row in &self.rows {
159            // id: primary_key (SpellVisualKit) int32
160            b.write_all(&row.id.id.to_le_bytes())?;
161
162            // start_anim_id: foreign_key (AnimationData) int32
163            b.write_all(&(row.start_anim_id.id as i32).to_le_bytes())?;
164
165            // anim_id: foreign_key (AnimationData) int32
166            b.write_all(&(row.anim_id.id as i32).to_le_bytes())?;
167
168            // head_effect: int32
169            b.write_all(&row.head_effect.to_le_bytes())?;
170
171            // chest_effect: int32
172            b.write_all(&row.chest_effect.to_le_bytes())?;
173
174            // base_effect: int32
175            b.write_all(&row.base_effect.to_le_bytes())?;
176
177            // left_hand_effect: int32
178            b.write_all(&row.left_hand_effect.to_le_bytes())?;
179
180            // right_hand_effect: int32
181            b.write_all(&row.right_hand_effect.to_le_bytes())?;
182
183            // breath_effect: int32
184            b.write_all(&row.breath_effect.to_le_bytes())?;
185
186            // left_weapon_effect: int32
187            b.write_all(&row.left_weapon_effect.to_le_bytes())?;
188
189            // right_weapon_effect: int32
190            b.write_all(&row.right_weapon_effect.to_le_bytes())?;
191
192            // special_effect: int32[3]
193            for i in row.special_effect {
194                b.write_all(&i.to_le_bytes())?;
195            }
196
197
198            // world_effect: int32
199            b.write_all(&row.world_effect.to_le_bytes())?;
200
201            // sound_id: foreign_key (SoundEntries) int32
202            b.write_all(&(row.sound_id.id as i32).to_le_bytes())?;
203
204            // shake_id: foreign_key (SpellEffectCameraShakes) int32
205            b.write_all(&(row.shake_id.id as i32).to_le_bytes())?;
206
207            // char_proc: int32[4]
208            for i in row.char_proc {
209                b.write_all(&i.to_le_bytes())?;
210            }
211
212
213            // char_param_zero: float[4]
214            for i in row.char_param_zero {
215                b.write_all(&i.to_le_bytes())?;
216            }
217
218
219            // char_param_one: float[4]
220            for i in row.char_param_one {
221                b.write_all(&i.to_le_bytes())?;
222            }
223
224
225            // char_param_two: float[4]
226            for i in row.char_param_two {
227                b.write_all(&i.to_le_bytes())?;
228            }
229
230
231            // char_param_three: float[4]
232            for i in row.char_param_three {
233                b.write_all(&i.to_le_bytes())?;
234            }
235
236
237            // flags: int32
238            b.write_all(&row.flags.to_le_bytes())?;
239
240        }
241
242        b.write_all(&[0_u8])?;
243
244        Ok(())
245    }
246
247}
248
249impl Indexable for SpellVisualKit {
250    type PrimaryKey = SpellVisualKitKey;
251    fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
252        let key = key.try_into().ok()?;
253        self.rows.iter().find(|a| a.id.id == key.id)
254    }
255
256    fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
257        let key = key.try_into().ok()?;
258        self.rows.iter_mut().find(|a| a.id.id == key.id)
259    }
260}
261
262#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
263pub struct SpellVisualKitKey {
264    pub id: i32
265}
266
267impl SpellVisualKitKey {
268    pub const fn new(id: i32) -> Self {
269        Self { id }
270    }
271
272}
273
274impl From<u8> for SpellVisualKitKey {
275    fn from(v: u8) -> Self {
276        Self::new(v.into())
277    }
278}
279
280impl From<u16> for SpellVisualKitKey {
281    fn from(v: u16) -> Self {
282        Self::new(v.into())
283    }
284}
285
286impl From<i8> for SpellVisualKitKey {
287    fn from(v: i8) -> Self {
288        Self::new(v.into())
289    }
290}
291
292impl From<i16> for SpellVisualKitKey {
293    fn from(v: i16) -> Self {
294        Self::new(v.into())
295    }
296}
297
298impl From<i32> for SpellVisualKitKey {
299    fn from(v: i32) -> Self {
300        Self::new(v)
301    }
302}
303
304impl TryFrom<u32> for SpellVisualKitKey {
305    type Error = u32;
306    fn try_from(v: u32) -> Result<Self, Self::Error> {
307        Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
308    }
309}
310
311impl TryFrom<usize> for SpellVisualKitKey {
312    type Error = usize;
313    fn try_from(v: usize) -> Result<Self, Self::Error> {
314        Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
315    }
316}
317
318impl TryFrom<u64> for SpellVisualKitKey {
319    type Error = u64;
320    fn try_from(v: u64) -> Result<Self, Self::Error> {
321        Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
322    }
323}
324
325impl TryFrom<i64> for SpellVisualKitKey {
326    type Error = i64;
327    fn try_from(v: i64) -> Result<Self, Self::Error> {
328        Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
329    }
330}
331
332impl TryFrom<isize> for SpellVisualKitKey {
333    type Error = isize;
334    fn try_from(v: isize) -> Result<Self, Self::Error> {
335        Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
336    }
337}
338
339#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
340pub struct SpellVisualKitRow {
341    pub id: SpellVisualKitKey,
342    pub start_anim_id: AnimationDataKey,
343    pub anim_id: AnimationDataKey,
344    pub head_effect: i32,
345    pub chest_effect: i32,
346    pub base_effect: i32,
347    pub left_hand_effect: i32,
348    pub right_hand_effect: i32,
349    pub breath_effect: i32,
350    pub left_weapon_effect: i32,
351    pub right_weapon_effect: i32,
352    pub special_effect: [i32; 3],
353    pub world_effect: i32,
354    pub sound_id: SoundEntriesKey,
355    pub shake_id: SpellEffectCameraShakesKey,
356    pub char_proc: [i32; 4],
357    pub char_param_zero: [f32; 4],
358    pub char_param_one: [f32; 4],
359    pub char_param_two: [f32; 4],
360    pub char_param_three: [f32; 4],
361    pub flags: i32,
362}
363