wow_dbc/wrath_tables/
game_object_display_info.rs1use crate::{
2 DbcTable, Indexable,
3};
4use crate::header::{
5 DbcHeader, HEADER_SIZE, parse_header,
6};
7use crate::wrath_tables::object_effect_package::ObjectEffectPackageKey;
8use std::io::Write;
9
10#[derive(Debug, Clone, PartialEq, PartialOrd)]
11pub struct GameObjectDisplayInfo {
12 pub rows: Vec<GameObjectDisplayInfoRow>,
13}
14
15impl DbcTable for GameObjectDisplayInfo {
16 type Row = GameObjectDisplayInfoRow;
17
18 const FILENAME: &'static str = "GameObjectDisplayInfo.dbc";
19
20 fn rows(&self) -> &[Self::Row] { &self.rows }
21 fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
22
23 fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
24 let mut header = [0_u8; HEADER_SIZE];
25 b.read_exact(&mut header)?;
26 let header = parse_header(&header)?;
27
28 if header.record_size != 76 {
29 return Err(crate::DbcError::InvalidHeader(
30 crate::InvalidHeaderError::RecordSize {
31 expected: 76,
32 actual: header.record_size,
33 },
34 ));
35 }
36
37 if header.field_count != 19 {
38 return Err(crate::DbcError::InvalidHeader(
39 crate::InvalidHeaderError::FieldCount {
40 expected: 19,
41 actual: header.field_count,
42 },
43 ));
44 }
45
46 let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
47 b.read_exact(&mut r)?;
48 let mut string_block = vec![0_u8; header.string_block_size as usize];
49 b.read_exact(&mut string_block)?;
50
51 let mut rows = Vec::with_capacity(header.record_count as usize);
52
53 for mut chunk in r.chunks(header.record_size as usize) {
54 let chunk = &mut chunk;
55
56 let id = GameObjectDisplayInfoKey::new(crate::util::read_i32_le(chunk)?);
58
59 let model_name = {
61 let s = crate::util::get_string_as_vec(chunk, &string_block)?;
62 String::from_utf8(s)?
63 };
64
65 let sound = crate::util::read_array_i32::<10>(chunk)?;
67
68 let geo_box_min = crate::util::read_array_f32::<3>(chunk)?;
70
71 let geo_box_max = crate::util::read_array_f32::<3>(chunk)?;
73
74 let object_effect_package_id = ObjectEffectPackageKey::new(crate::util::read_i32_le(chunk)?.into());
76
77
78 rows.push(GameObjectDisplayInfoRow {
79 id,
80 model_name,
81 sound,
82 geo_box_min,
83 geo_box_max,
84 object_effect_package_id,
85 });
86 }
87
88 Ok(GameObjectDisplayInfo { rows, })
89 }
90
91 fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
92 let header = DbcHeader {
93 record_count: self.rows.len() as u32,
94 field_count: 19,
95 record_size: 76,
96 string_block_size: self.string_block_size(),
97 };
98
99 b.write_all(&header.write_header())?;
100
101 let mut string_index = 1;
102 for row in &self.rows {
103 b.write_all(&row.id.id.to_le_bytes())?;
105
106 if !row.model_name.is_empty() {
108 b.write_all(&(string_index as u32).to_le_bytes())?;
109 string_index += row.model_name.len() + 1;
110 }
111 else {
112 b.write_all(&(0_u32).to_le_bytes())?;
113 }
114
115 for i in row.sound {
117 b.write_all(&i.to_le_bytes())?;
118 }
119
120
121 for i in row.geo_box_min {
123 b.write_all(&i.to_le_bytes())?;
124 }
125
126
127 for i in row.geo_box_max {
129 b.write_all(&i.to_le_bytes())?;
130 }
131
132
133 b.write_all(&(row.object_effect_package_id.id as i32).to_le_bytes())?;
135
136 }
137
138 self.write_string_block(b)?;
139
140 Ok(())
141 }
142
143}
144
145impl Indexable for GameObjectDisplayInfo {
146 type PrimaryKey = GameObjectDisplayInfoKey;
147 fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
148 let key = key.try_into().ok()?;
149 self.rows.iter().find(|a| a.id.id == key.id)
150 }
151
152 fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
153 let key = key.try_into().ok()?;
154 self.rows.iter_mut().find(|a| a.id.id == key.id)
155 }
156}
157
158impl GameObjectDisplayInfo {
159 fn write_string_block(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
160 b.write_all(&[0])?;
161
162 for row in &self.rows {
163 if !row.model_name.is_empty() { b.write_all(row.model_name.as_bytes())?; b.write_all(&[0])?; };
164 }
165
166 Ok(())
167 }
168
169 fn string_block_size(&self) -> u32 {
170 let mut sum = 1;
171 for row in &self.rows {
172 if !row.model_name.is_empty() { sum += row.model_name.len() + 1; };
173 }
174
175 sum as u32
176 }
177
178}
179
180#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
181pub struct GameObjectDisplayInfoKey {
182 pub id: i32
183}
184
185impl GameObjectDisplayInfoKey {
186 pub const fn new(id: i32) -> Self {
187 Self { id }
188 }
189
190}
191
192impl From<u8> for GameObjectDisplayInfoKey {
193 fn from(v: u8) -> Self {
194 Self::new(v.into())
195 }
196}
197
198impl From<u16> for GameObjectDisplayInfoKey {
199 fn from(v: u16) -> Self {
200 Self::new(v.into())
201 }
202}
203
204impl From<i8> for GameObjectDisplayInfoKey {
205 fn from(v: i8) -> Self {
206 Self::new(v.into())
207 }
208}
209
210impl From<i16> for GameObjectDisplayInfoKey {
211 fn from(v: i16) -> Self {
212 Self::new(v.into())
213 }
214}
215
216impl From<i32> for GameObjectDisplayInfoKey {
217 fn from(v: i32) -> Self {
218 Self::new(v)
219 }
220}
221
222impl TryFrom<u32> for GameObjectDisplayInfoKey {
223 type Error = u32;
224 fn try_from(v: u32) -> Result<Self, Self::Error> {
225 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
226 }
227}
228
229impl TryFrom<usize> for GameObjectDisplayInfoKey {
230 type Error = usize;
231 fn try_from(v: usize) -> Result<Self, Self::Error> {
232 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
233 }
234}
235
236impl TryFrom<u64> for GameObjectDisplayInfoKey {
237 type Error = u64;
238 fn try_from(v: u64) -> Result<Self, Self::Error> {
239 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
240 }
241}
242
243impl TryFrom<i64> for GameObjectDisplayInfoKey {
244 type Error = i64;
245 fn try_from(v: i64) -> Result<Self, Self::Error> {
246 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
247 }
248}
249
250impl TryFrom<isize> for GameObjectDisplayInfoKey {
251 type Error = isize;
252 fn try_from(v: isize) -> Result<Self, Self::Error> {
253 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
254 }
255}
256
257#[derive(Debug, Clone, PartialEq, PartialOrd)]
258pub struct GameObjectDisplayInfoRow {
259 pub id: GameObjectDisplayInfoKey,
260 pub model_name: String,
261 pub sound: [i32; 10],
262 pub geo_box_min: [f32; 3],
263 pub geo_box_max: [f32; 3],
264 pub object_effect_package_id: ObjectEffectPackageKey,
265}
266