wow_dbc/tbc_tables/
weapon_impact_sounds.rs1use crate::{
2 DbcTable, Indexable,
3};
4use crate::header::{
5 DbcHeader, HEADER_SIZE, parse_header,
6};
7use std::io::Write;
8
9#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
10pub struct WeaponImpactSounds {
11 pub rows: Vec<WeaponImpactSoundsRow>,
12}
13
14impl DbcTable for WeaponImpactSounds {
15 type Row = WeaponImpactSoundsRow;
16
17 const FILENAME: &'static str = "WeaponImpactSounds.dbc";
18
19 fn rows(&self) -> &[Self::Row] { &self.rows }
20 fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
21
22 fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
23 let mut header = [0_u8; HEADER_SIZE];
24 b.read_exact(&mut header)?;
25 let header = parse_header(&header)?;
26
27 if header.record_size != 92 {
28 return Err(crate::DbcError::InvalidHeader(
29 crate::InvalidHeaderError::RecordSize {
30 expected: 92,
31 actual: header.record_size,
32 },
33 ));
34 }
35
36 if header.field_count != 23 {
37 return Err(crate::DbcError::InvalidHeader(
38 crate::InvalidHeaderError::FieldCount {
39 expected: 23,
40 actual: header.field_count,
41 },
42 ));
43 }
44
45 let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
46 b.read_exact(&mut r)?;
47
48 let mut rows = Vec::with_capacity(header.record_count as usize);
49
50 for mut chunk in r.chunks(header.record_size as usize) {
51 let chunk = &mut chunk;
52
53 let id = WeaponImpactSoundsKey::new(crate::util::read_i32_le(chunk)?);
55
56 let weapon_sub_class_id = crate::util::read_i32_le(chunk)?;
58
59 let parry_sound_type = crate::util::read_i32_le(chunk)?;
61
62 let impact_sound_id = crate::util::read_array_i32::<10>(chunk)?;
64
65 let crit_impact_sound_id = crate::util::read_array_i32::<10>(chunk)?;
67
68
69 rows.push(WeaponImpactSoundsRow {
70 id,
71 weapon_sub_class_id,
72 parry_sound_type,
73 impact_sound_id,
74 crit_impact_sound_id,
75 });
76 }
77
78 Ok(WeaponImpactSounds { rows, })
79 }
80
81 fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
82 let header = DbcHeader {
83 record_count: self.rows.len() as u32,
84 field_count: 23,
85 record_size: 92,
86 string_block_size: 1,
87 };
88
89 b.write_all(&header.write_header())?;
90
91 for row in &self.rows {
92 b.write_all(&row.id.id.to_le_bytes())?;
94
95 b.write_all(&row.weapon_sub_class_id.to_le_bytes())?;
97
98 b.write_all(&row.parry_sound_type.to_le_bytes())?;
100
101 for i in row.impact_sound_id {
103 b.write_all(&i.to_le_bytes())?;
104 }
105
106
107 for i in row.crit_impact_sound_id {
109 b.write_all(&i.to_le_bytes())?;
110 }
111
112
113 }
114
115 b.write_all(&[0_u8])?;
116
117 Ok(())
118 }
119
120}
121
122impl Indexable for WeaponImpactSounds {
123 type PrimaryKey = WeaponImpactSoundsKey;
124 fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
125 let key = key.try_into().ok()?;
126 self.rows.iter().find(|a| a.id.id == key.id)
127 }
128
129 fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
130 let key = key.try_into().ok()?;
131 self.rows.iter_mut().find(|a| a.id.id == key.id)
132 }
133}
134
135#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
136pub struct WeaponImpactSoundsKey {
137 pub id: i32
138}
139
140impl WeaponImpactSoundsKey {
141 pub const fn new(id: i32) -> Self {
142 Self { id }
143 }
144
145}
146
147impl From<u8> for WeaponImpactSoundsKey {
148 fn from(v: u8) -> Self {
149 Self::new(v.into())
150 }
151}
152
153impl From<u16> for WeaponImpactSoundsKey {
154 fn from(v: u16) -> Self {
155 Self::new(v.into())
156 }
157}
158
159impl From<i8> for WeaponImpactSoundsKey {
160 fn from(v: i8) -> Self {
161 Self::new(v.into())
162 }
163}
164
165impl From<i16> for WeaponImpactSoundsKey {
166 fn from(v: i16) -> Self {
167 Self::new(v.into())
168 }
169}
170
171impl From<i32> for WeaponImpactSoundsKey {
172 fn from(v: i32) -> Self {
173 Self::new(v)
174 }
175}
176
177impl TryFrom<u32> for WeaponImpactSoundsKey {
178 type Error = u32;
179 fn try_from(v: u32) -> Result<Self, Self::Error> {
180 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
181 }
182}
183
184impl TryFrom<usize> for WeaponImpactSoundsKey {
185 type Error = usize;
186 fn try_from(v: usize) -> Result<Self, Self::Error> {
187 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
188 }
189}
190
191impl TryFrom<u64> for WeaponImpactSoundsKey {
192 type Error = u64;
193 fn try_from(v: u64) -> Result<Self, Self::Error> {
194 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
195 }
196}
197
198impl TryFrom<i64> for WeaponImpactSoundsKey {
199 type Error = i64;
200 fn try_from(v: i64) -> Result<Self, Self::Error> {
201 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
202 }
203}
204
205impl TryFrom<isize> for WeaponImpactSoundsKey {
206 type Error = isize;
207 fn try_from(v: isize) -> Result<Self, Self::Error> {
208 Ok(TryInto::<i32>::try_into(v).ok().ok_or(v)?.into())
209 }
210}
211
212#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
213pub struct WeaponImpactSoundsRow {
214 pub id: WeaponImpactSoundsKey,
215 pub weapon_sub_class_id: i32,
216 pub parry_sound_type: i32,
217 pub impact_sound_id: [i32; 10],
218 pub crit_impact_sound_id: [i32; 10],
219}
220