[−][src]Struct worldgen::noisemap::NoiseMap
The standard noise map.
This is the base noise map, and is created by wrapping a noise source. It has properties that allow the setting of the generation seed, the size of the generated chunks, and the coordinate scale.
Implementations
impl<T: NoiseProvider> NoiseMap<T>
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Trait Implementations
impl<T: NoiseProvider, T1: NoiseMapGenerator, T2: NoiseMapGenerator> Add<NoiseMap<T>> for NoiseMapCombination<T1, T2>
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type Output = NoiseMapCombination<NoiseMap<T>, NoiseMapCombination<T1, T2>>
The resulting type after applying the +
operator.
fn add(self, rhs: NoiseMap<T>) -> Self::Output
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impl<T1: NoiseProvider, T2: NoiseProvider> Add<NoiseMap<T2>> for NoiseMap<T1>
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type Output = NoiseMapCombination<NoiseMap<T1>, NoiseMap<T2>>
The resulting type after applying the +
operator.
fn add(self, rhs: NoiseMap<T2>) -> Self::Output
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impl<T1: NoiseMapGenerator, T2: NoiseProvider> Add<NoiseMap<T2>> for ScaledNoiseMap<T1>
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type Output = NoiseMapCombination<NoiseMap<T2>, ScaledNoiseMap<T1>>
The resulting type after applying the +
operator.
fn add(self, rhs: NoiseMap<T2>) -> Self::Output
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impl<T: NoiseProvider, T1: NoiseMapGenerator, T2: NoiseMapGenerator> Add<NoiseMapCombination<T1, T2>> for NoiseMap<T>
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type Output = NoiseMapCombination<NoiseMap<T>, NoiseMapCombination<T1, T2>>
The resulting type after applying the +
operator.
fn add(self, rhs: NoiseMapCombination<T1, T2>) -> Self::Output
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impl<T1: NoiseProvider, T2: NoiseMapGenerator> Add<ScaledNoiseMap<T2>> for NoiseMap<T1>
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type Output = NoiseMapCombination<NoiseMap<T1>, ScaledNoiseMap<T2>>
The resulting type after applying the +
operator.
fn add(self, rhs: ScaledNoiseMap<T2>) -> Self::Output
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impl<T: Clone> Clone for NoiseMap<T>
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impl<T: Copy> Copy for NoiseMap<T>
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impl<T: Debug> Debug for NoiseMap<T>
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impl<T: Default> Default for NoiseMap<T>
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impl<T: NoiseProvider> Mul<i64> for NoiseMap<T>
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type Output = ScaledNoiseMap<NoiseMap<T>>
The resulting type after applying the *
operator.
fn mul(self, scale: i64) -> ScaledNoiseMap<NoiseMap<T>>
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impl<T: NoiseProvider> NoiseMapGenerator for NoiseMap<T>
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fn set<P: Property>(self, property: P) -> NoiseMap<T>
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fn get_size(&self) -> Size
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fn set_seed(self, seed: Seed) -> NoiseMap<T>
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fn set_step(self, step: Step) -> NoiseMap<T>
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fn set_size(self, size: Size) -> NoiseMap<T>
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impl<T: NoiseProvider> NoiseMapGeneratorBase for NoiseMap<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for NoiseMap<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for NoiseMap<T> where
T: Send,
T: Send,
impl<T> Sync for NoiseMap<T> where
T: Sync,
T: Sync,
impl<T> Unpin for NoiseMap<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for NoiseMap<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,