[][src]Struct world_gen::map::Map3D

pub struct Map3D {
    pub dimensions: Map3DDimensions,
    pub seed: u32,
    pub data: Map3DData,
}

Fields

dimensions: Map3DDimensionsseed: u32data: Map3DData

Methods

impl Map3D[src]

pub fn new(height: u32, width: u32, depth: u32, seed: u32) -> Map3D[src]

Creates a new Map3D instance.

Examples

use world_gen::map::Map3D;

let height = 300;
let width = 400;
let depth = 255;
let seed = 12345;
let map = Map3D::new(height, width, depth, seed);

Auto Trait Implementations

impl RefUnwindSafe for Map3D

impl Send for Map3D

impl Sync for Map3D

impl Unpin for Map3D

impl UnwindSafe for Map3D

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.