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Module table

Module table 

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Fixture-evidenced settings emission table (#86).

PROVENANCE: observed from the pinned oracle 9.7.10 en-US output of the oracle-success settings programs (compile.workshop settings section of the committed snapshots pixelart/santa/broken-weapons/client-to-server, plus the parabola/crosshair/inputhud oracle runs) at OverPy commit eea67ad. This is observed-behavior data, not copied OverPy source (LICENSE-BOUNDARY policy). Additions to the table (e.g. the acquired candidate snapshots) are data-only.

Structs§

EnumMember
An enum domain member (domain -> localized workshop name).
GeneratedHeroSettingName
NameMap
A slot name mapping (key -> localized workshop name).
TableEntry
One table entry: an exact key path, its workshop name, and its kind.

Enums§

KeyKind
A leaf key kind: how a settings leaf renders and validates.
PathPart
One segment of an exact settings path.

Statics§

ENTRIES
The fixture-evidenced settings surface.
ENUM_MEMBERS
Enum member names per domain. roleLimit has exactly one evidenced member (“2OfEachRolePerTeam”, pixelart + broken-weapons); “off” appears only in the not-acquired skirmish_elim source and is rejected (settings-unknown-value) until a snapshot evidences it. heroLimit “off” is evidenced (santa, clientToServer, parabola, crosshair, inputhud).
GENERATED_ENTRIES
GENERATED_ENUM_MEMBERS
GENERATED_HERO_NAMES
GENERATED_HERO_SETTING_NAMES
GENERATED_MAP_NAMES
GENERATED_MODE_NAMES
HERO_NAMES
Hero names inside hero lists and hero-config groups.
MAP_NAMES
Map names inside enabledMaps lists.
MODE_NAMES
Game-mode names (evidenced: assault, control, escort, hybrid, skirmish, ffa, tdm, general).
TEAM_NAMES
Team names inside heroes (evidenced: allTeams).

Functions§

ability_slot_for_path
Map the existing hero-settings leaf keys to canonical gameplay slots. The setting tree remains the owner of the keys; display names are resolved from the gameplay catalog by the parser/emitter when a hero context exists.
entries
Iterate the reviewed hand-written and generated settings inventory.
enum_name
The localized name of an enum member in a domain.
hero_name
The localized name of a hero.
hero_setting_alias
Reviewed producer aliases observed in the pinned AI-PVE artifact. These labels omit the export’s 倍率 suffix or use the producer’s shorter ability label, but identify the same canonical setting path.
hero_setting_name
Resolve an evidence-backed hero-specific setting label.
localized_name
Resolve a settings display name from the generated locale corpus.
lookup
Look up a settings leaf entry by its exact path.
map_name
The localized name of a map.
mode_name
The localized name of a game mode.
path_string
A human-readable rendering of a path (diagnostics).
team_name
The localized name of a team.