wolfrpg_map_parser/command/set_variable_plus_command/
character_field.rs

1#[cfg(feature = "serde")]
2use serde::{Serialize, Deserialize};
3
4#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
5#[derive(PartialEq, Clone)]
6pub enum CharacterField {
7    StandardX               = 0x00000000,
8    StandardY               = 0x00000001,
9    PreciseX                = 0x00000002,
10    PreciseY                = 0x00000003,
11    HeightOffGround         = 0x00000004,
12    Direction               = 0x00000005,
13    ScreenX                 = 0x00000006,
14    ScreenY                 = 0x00000007,
15    ShadowGraphicNumber     = 0x00000008,
16    CurrentTileTag          = 0x00000009,
17    EventId                 = 0x0000000a,
18    OnScreen                = 0x0000000b,
19    ActivePage              = 0x0000000c,
20    RunCondition            = 0x0000000d,
21    RangeExtendX            = 0x0000000e,
22    RangeExtendY            = 0x0000000f,
23    AnimationPattern        = 0x00000010,
24    Moving                  = 0x00000011,
25    Unknown
26}
27
28impl CharacterField {
29    pub const fn new(field: u32) -> Self {
30        match field {
31            0x00000000 => CharacterField::StandardX,
32            0x00000001 => CharacterField::StandardY,
33            0x00000002 => CharacterField::PreciseX,
34            0x00000003 => CharacterField::PreciseY,
35            0x00000004 => CharacterField::HeightOffGround,
36            0x00000005 => CharacterField::Direction,
37            0x00000006 => CharacterField::ScreenX,
38            0x00000007 => CharacterField::ScreenY,
39            0x00000008 => CharacterField::ShadowGraphicNumber,
40            0x00000009 => CharacterField::CurrentTileTag,
41            0x0000000a => CharacterField::EventId,
42            0x0000000b => CharacterField::OnScreen,
43            0x0000000c => CharacterField::ActivePage,
44            0x0000000d => CharacterField::RunCondition,
45            0x0000000e => CharacterField::RangeExtendX,
46            0x0000000f => CharacterField::RangeExtendY,
47            0x00000010 => CharacterField::AnimationPattern,
48            0x00000011 => CharacterField::Moving,
49            _ => CharacterField::Unknown
50        }
51    }
52}