wolfrpg_map_parser/command/input_key_command/input_toggle/
device_inputs.rs

1#[cfg(feature = "serde")]
2use serde::{Serialize, Deserialize};
3
4#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
5#[derive(PartialEq, Clone)]
6pub enum DeviceInputs {
7    KeyboardKey     = 0x00,
8    AllMouseInput   = 0x01,
9    AllPadInput     = 0x02,
10    AllDevices      = 0x03,
11    Unknown
12}
13
14impl DeviceInputs {
15    pub const fn new(inputs: u8) -> Self {
16        match inputs {
17            0x00 => DeviceInputs::KeyboardKey,
18            0x01 => DeviceInputs::AllMouseInput,
19            0x02 => DeviceInputs::AllPadInput,
20            0x03 => DeviceInputs::AllDevices,
21            _ => DeviceInputs::Unknown
22        }
23    }
24}