wolfrpg_map_parser/command/effect_command/scroll_screen/
scroll_operation.rs1#[cfg(feature = "serde")]
2use serde::{Serialize, Deserialize};
3
4#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
5#[derive(PartialEq, Clone)]
6pub enum ScrollOperation {
7 MoveScreen = 0x00,
8 BackToHero = 0x01,
9 LockScroll = 0x02,
10 UnlockScroll = 0x03,
11 Unknown
12}
13
14impl ScrollOperation {
15 pub const fn new(operation: u8) -> Self {
16 match operation {
17 0x00 => ScrollOperation::MoveScreen,
18 0x01 => ScrollOperation::BackToHero,
19 0x02 => ScrollOperation::LockScroll,
20 0x03 => ScrollOperation::UnlockScroll,
21 _ => ScrollOperation::Unknown
22 }
23 }
24}