wolfrpg_map_parser/command/picture_command/show/
free_transform.rsuse crate::command::picture_command::colors::Colors;
use crate::command::picture_command::show::free_transform_fields::FreeTransformFields;
use crate::command::picture_command::show::parser::parse_fields;
#[cfg(feature = "serde")]
use serde::{Serialize, Deserialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(PartialEq)]
pub struct FreeTransform {
top_left_x: u32,
top_left_y: u32,
fields: FreeTransformFields
}
impl FreeTransform {
pub(crate) fn parse(bytes: &[u8]) -> (usize, Option<u32>, Self) {
let (offset, (top_left_x, top_left_y, filename_variable, fields))
: (usize, (u32, u32, Option<u32>, FreeTransformFields))
= parse_fields(bytes);
(offset, filename_variable, Self {
top_left_x,
top_left_y,
fields
})
}
pub fn top_left_x(&self) -> u32 {
self.top_left_x
}
pub fn top_left_x_mut(&mut self) -> &mut u32 {
&mut self.top_left_x
}
pub fn top_left_y(&self) -> u32 {
self.top_left_y
}
pub fn top_left_y_mut(&mut self) -> &mut u32 {
&mut self.top_left_y
}
pub fn colors(&self) -> &Colors {
self.fields.colors()
}
pub fn colors_mut(&mut self) -> &mut Colors {
self.fields.colors_mut()
}
pub fn delay(&self) -> u32 {
self.fields.delay()
}
pub fn delay_mut(&mut self) -> &mut u32 {
self.fields.delay_mut()
}
pub fn range_count(&self) -> u32 {
self.fields.range_count()
}
pub fn range_count_mut(&mut self) -> &mut u32 {
self.fields.range_count_mut()
}
pub fn color_values(&self) -> &[u32; 3] {
self.fields.color_values()
}
pub fn color_values_mut(&mut self) -> &mut [u32; 3] {
self.fields.color_values_mut()
}
pub fn zoom_height(&self) -> u32 {
self.fields.zoom_height()
}
pub fn zoom_height_mut(&mut self) -> &mut u32 {
self.fields.zoom_height_mut()
}
pub fn top_right_x(&self) -> u32 {
self.fields.top_right_x()
}
pub fn top_right_x_mut(&mut self) -> &mut u32 {
self.fields.top_right_x_mut()
}
pub fn top_right_y(&self) -> u32 {
self.fields.top_right_y()
}
pub fn top_right_y_mut(&mut self) -> &mut u32 {
self.fields.top_right_y_mut()
}
pub fn bottom_left_x(&self) -> u32 {
self.fields.bottom_left_x()
}
pub fn bottom_left_x_mut(&mut self) -> &mut u32 {
self.fields.bottom_left_x_mut()
}
pub fn bottom_left_y(&self) -> u32 {
self.fields.bottom_left_y()
}
pub fn bottom_left_y_mut(&mut self) -> &mut u32 {
self.fields.bottom_left_y_mut()
}
pub fn bottom_right_x(&self) -> u32 {
self.fields.bottom_right_x()
}
pub fn bottom_right_x_mut(&mut self) -> &mut u32 {
self.fields.bottom_right_x_mut()
}
pub fn bottom_right_y(&self) -> u32 {
self.fields.bottom_right_y()
}
pub fn bottom_right_y_mut(&mut self) -> &mut u32 {
self.fields.bottom_right_y_mut()
}
}