wolfrpg_map_parser/command/effect_command/scroll_screen/
scroll_operation.rs#[cfg(feature = "serde")]
use serde::{Serialize, Deserialize};
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(PartialEq)]
pub enum ScrollOperation {
MoveScreen = 0x00,
BackToHero = 0x01,
LockScroll = 0x02,
UnlockScroll = 0x03,
Unknown
}
impl ScrollOperation {
pub const fn new(operation: u8) -> Self {
match operation {
0x00 => ScrollOperation::MoveScreen,
0x01 => ScrollOperation::BackToHero,
0x02 => ScrollOperation::LockScroll,
0x03 => ScrollOperation::UnlockScroll,
_ => ScrollOperation::Unknown
}
}
}