wolfrpg_map_parser/command/effect_command/base/
options.rs#[cfg(feature = "serde")]
use serde::{Serialize, Deserialize};
use crate::command::effect_command::base::character_effect_type::CharacterEffectType;
use crate::command::effect_command::base::effect_target::EffectTarget;
use crate::command::effect_command::base::effect_type::EffectType;
use crate::command::effect_command::base::map_effect_type::MapEffectType;
use crate::command::effect_command::base::picture_effect_type::PictureEffectType;
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[derive(PartialEq)]
pub struct Options {
target: EffectTarget,
effect_type: EffectType
}
impl Options {
pub fn new(options: u32) -> Self {
let target: EffectTarget = EffectTarget::new((options & 0x0f) as u8);
let effect_type: u8 = ((options & 0xf0) >> 4) as u8;
let effect_type: EffectType = match target {
EffectTarget::Picture => EffectType::Picture(PictureEffectType::new(effect_type)),
EffectTarget::Character => EffectType::Character(CharacterEffectType::new(effect_type)),
EffectTarget::Map => EffectType::Map(MapEffectType::new(effect_type)),
EffectTarget::Unknown => EffectType::Unknown
};
Self {
target,
effect_type
}
}
pub fn target(&self) -> &EffectTarget {
&self.target
}
pub fn target_mut(&mut self) -> &mut EffectTarget {
&mut self.target
}
pub fn effect_type(&self) -> &EffectType {
&self.effect_type
}
pub fn effect_type_mut(&mut self) -> &mut EffectType {
&mut self.effect_type
}
}