wolfrpg_map_parser/command/
db_management_command.rsuse crate::byte_utils::{as_u32_le, parse_string};
use crate::command::common::u32_or_string::U32OrString;
use crate::command::db_management_command::assignment::Assignment;
use crate::command::db_management_command::options::Options;
use crate::command::db_management_command::state::State;
#[cfg(feature = "serde")]
use serde::Serialize;
pub mod base;
pub mod options;
pub mod db_operation_type;
pub mod db_type;
pub mod assignment;
pub mod assignment_operator;
pub mod string;
pub mod csv;
pub mod state;
#[cfg_attr(feature = "serde", derive(Serialize))]
pub struct DBManagementCommand {
db_type: U32OrString, data: U32OrString, field: U32OrString,
assignment: Assignment,
options: Options,
state: State
}
impl DBManagementCommand {
fn parse(bytes: &[u8], parse_state: fn(&[u8]) -> (usize, State)) -> (usize, Self) {
let mut offset: usize = 0;
let db_type: u32 = as_u32_le(&bytes[offset..offset + 4]);
offset += 4;
let data: u32 = as_u32_le(&bytes[offset..offset + 4]);
offset += 4;
let field: u32 = as_u32_le(&bytes[offset..offset + 4]);
offset += 4;
let assignment: u8 = bytes[offset];
let assignment: Assignment = Assignment::new(assignment);
offset += 1;
let options: u8 = bytes[offset];
let options: Options = Options::new(options);
offset += 1;
offset += 2; let (bytes_read, state): (usize, State) = parse_state(&bytes[offset..]);
offset += bytes_read;
let (bytes_read, db_type_string): (usize, String) = parse_string(&bytes[offset..]);
let db_type: U32OrString = Self::get_u32_or_string(db_type, db_type_string);
offset += bytes_read;
let (bytes_read, data_string): (usize, String) = parse_string(&bytes[offset..]);
let data: U32OrString = Self::get_u32_or_string(data, data_string);
offset += bytes_read;
let (bytes_read, field_string): (usize, String) = parse_string(&bytes[offset..]);
let field: U32OrString = Self::get_u32_or_string(field, field_string);
offset += bytes_read;
offset += 1; (offset, Self {
db_type,
data,
field,
assignment,
options,
state
})
}
pub fn parse_base(bytes: &[u8]) -> (usize, Self) {
Self::parse(bytes, State::parse_base)
}
pub fn parse_string(bytes: &[u8]) -> (usize, Self) {
Self::parse(bytes, State::parse_string)
}
pub fn parse_csv(bytes: &[u8]) -> (usize, Self) {
Self::parse(bytes, State::parse_csv)
}
fn get_u32_or_string(value: u32, string: String) -> U32OrString {
if !string.is_empty() {
U32OrString::String(string)
} else {
U32OrString::U32(value)
}
}
pub fn db_type(&self) -> &U32OrString {
&self.db_type
}
pub fn db_type_mut(&mut self) -> &mut U32OrString {
&mut self.db_type
}
pub fn data(&self) -> &U32OrString {
&self.data
}
pub fn data_mut(&mut self) -> &mut U32OrString {
&mut self.data
}
pub fn field(&self) -> &U32OrString {
&self.field
}
pub fn field_mut(&mut self) -> &mut U32OrString {
&mut self.field
}
pub fn assignment(&self) -> &Assignment {
&self.assignment
}
pub fn assignment_mut(&mut self) -> &mut Assignment {
&mut self.assignment
}
pub fn options(&self) -> &Options {
&self.options
}
pub fn options_mut(&mut self) -> &mut Options {
&mut self.options
}
pub fn state(&self) -> &State {
&self.state
}
pub fn state_mut(&mut self) -> &mut State {
&mut self.state
}
}