wolfrpg_map_parser/command/chip_management_command/
switch_chipset.rs#[cfg(feature = "serde")]
use serde::Serialize;
use crate::byte_utils::as_u32_le;
#[cfg_attr(feature = "serde", derive(Serialize))]
pub struct SwitchChipset {
chipset: u32
}
impl SwitchChipset {
pub fn parse(bytes: &[u8]) -> (usize, Self) {
let mut offset: usize = 0;
let chipset: u32 = as_u32_le(&bytes[offset..offset + 4]);
offset += 4;
offset += 3; (offset, Self {
chipset
})
}
pub fn chipset(&self) -> u32 {
self.chipset
}
pub fn chipset_mut(&mut self) -> &mut u32 {
&mut self.chipset
}
}