Struct winsafe::gui::Button [−][src]
pub struct Button(_);
Implementations
Instantiates a new Button
object, to be created on the parent window
with HWND::CreateWindowEx
.
Instantiates a new Button
object, to be loaded from a dialog resource
with HWND::GetDlgItem
.
Returns the underlying handle for this control.
Note: the handle is initially null, receiving an actual value
only after the control is physically created, what usually happens
right before
WM_CREATE
or
WM_INITDIALOG
events.
Focuses the control by sending a
wm::NextDlgCtl
message.
Exposes the subclass events. If at least one event exists, the control will be subclassed.
Note: Subclassing may impact performance, use with care.
Panics
Panics if the control or the parent window are already created. Events must be set before control and parent window creation.
Exposes the control events.
These event methods are just proxies to the
WindowEvents
of the parent
window, who is the real responsible for the child event handling.
Panics
Panics if the control or the parent window are already created. Events must be set before control and parent window creation.
Fires the click event for the button by sending a
bm::Click
message.
Trait Implementations
Auto Trait Implementations
Blanket Implementations
Mutably borrows from an owned value. Read more