Expand description
§WinRoute
This crate is a utilities of high level of interface for manipulating and observing Windows’s routing table
§Examples
§Manage routing table
use winroute::*;
let manager = RouteManager::new().unwrap();
let new_route = Route::new("223.6.6.6".parse().unwrap(), 32).metric(1);
// add route
if let Err(e) = manager.add_route(&new_route) {
eprintln!("{e}");
}
// delete route
if let Err(e) = manager.delete_route(&new_route) {
eprintln!("{e}");
}
§Listen a table change event
use winroute::*;
use std::sync::Arc;
fn main() -> std::io::Result<()> {
let manager = RouteManager::new()?;
let recvier = manager.subscribe_route_change();
let ma = Arc::new(manager);
let mb = ma.clone();
// start a thread to driven event loop, also can use async task to run this
std::thread::spawn(move || loop {
ma.poll().unwrap();
});
// create a new route
let new_route = Route::new("223.6.6.6".parse().unwrap(), 32);
// add route to system
mb.add_route(&new_route)?;
loop {
// listeing on route change event
let event = recvier.recv().unwrap();
println!("{:?}", event);
}
}
Structs§
- Route
- Routing data structure, including destination address, gateway and other information
- Route
Manager - Route manager structure, using
RouteManager::new()
to create a new one
Enums§
- Route
Event - Routing table change event