Crate winres_edit
source ·Expand description
This crate allows you to load and modify Windows resources inside of .exe
and .res
files. This crate currently does not support actual resource
data destructuring with exception of Version Strings (VS_VERSIONINFO),
which is useful to modify application manifests. Loaded resources are
available as raw Vec<u8>
data, useful to modify bitmaps and icons.
Please note that all operations performed on the opened resource file are accumulated and are then “flushed” to the file when the file is closed
using the close()
function. This is due to the behavior of the underlying Win32 API (UpdateResource) functionality used by this crate.
Example
Load and update a resource
let mut resources = Resources::new(&Path::new("myfile.exe"));
resources.load().expect("Unable to load resources");
resources.open().expect("Unable to open resource file for updates");
resources.find(resource_type::ICON,Id::Integer(1))
.expect("unable to find main icon")
.replace(icon_data)?
.update()?;
let version: [u16;4] = [0,1,0,0];
resources.get_version_info()?.expect("Unable to get version info")
.set_file_version(&version)
.set_product_version(&version)
.insert_strings(
&[
("ProductName","My Product")
("FileDescription","My File")
]
)
.remove_string("SomeExistingString")
.update()?;
resources.close();
Create a new resource
let res = Resource::new(
&resources,
resource_type::ICON.into(),
Id::Integer(14).into(),
1033,
target_icon.data(),
);
res.update()?;
Modules
- List of resource constants representing Windows resource types expressed as
Id
Macros
- Convert a string to a zero-terminated
windows::core::PCSTR
string.
Structs
- Date helper used for serializing and deserializing 2 LE-encoded u32 values into a single
u64
value. - Rust representation of
VS_FIXEDFILEINFO
structure. - Helper representing structure data header used in
VS_VERSIONINFO
and all related data structures. - Structure representing a single resource
- Placeholder for future data serialization (not implementated)
- Data structure representing a resource file. This data structure points to a
.res
or.exe
file and allows loading and modifying resource in this file. - Windows Version value represented as
[u16;4]
array. This version struct is helpful for serialization and deserialization of the versions packed into au64
value represented as 2 LE-encodedu32
(DWORD) values. VS_VERSIONINFO
resource structure representation.
Enums
- Wrapper of the underlying data that may be represented as a binary buffer or a text string.
- Data type flag indicating if data is encoded as a binary or a text string.
- Errors produced by this crate.
- Id enum that contains a windows resource id representation. Windows resource ids can be a pointer to a string or if the pointer value is below 0xffff the id represents an integer resource id.
Id
encapsulates this representation into a Rust enum and providesFrom
andInto
trait implementations to interop with the Windows API. - Placeholder for future data serialization (not implementated)
- Helper enum for serializing and deserializing StringFileInfo and VarFileInfo child structures.