Enum winit::event::ElementState
source · pub enum ElementState {
Pressed,
Released,
}
Expand description
Describes the input state of a key.
Variants§
Trait Implementations§
source§impl Clone for ElementState
impl Clone for ElementState
source§fn clone(&self) -> ElementState
fn clone(&self) -> ElementState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ElementState
impl Debug for ElementState
source§impl<'de> Deserialize<'de> for ElementState
impl<'de> Deserialize<'de> for ElementState
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for ElementState
impl Hash for ElementState
source§impl PartialEq<ElementState> for ElementState
impl PartialEq<ElementState> for ElementState
source§fn eq(&self, other: &ElementState) -> bool
fn eq(&self, other: &ElementState) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.